DNFD/Launcher

From Dustloop Wiki
Jump to navigation Jump to search
Overview

Overview

Launcher...

Playstyle
Launcher is classified as a ... type. She has a variety of ranged and multi-hit attacks. She can pressure opponents by using moves with delayed hits.
Pros Cons
  • Placeholder
  • Placeholder

DNFD Launcher Awakening Icon.png Overheat

Increases the amount of White Damage inflicted when an attack is guarded against.

Normal Moves

5A

5A
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

5AA

5AA
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

5B

5B
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

2A

2A
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

2B

2B
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

j.A

j.A
Damage Guard Startup Active Recovery On-Block Invuln
High none
  • Placeholder

j.B

j.B
Damage Guard Startup Active Recovery On-Block Invuln
High none
  • Placeholder

Universal Mechanics

Throw

A+B
Damage Guard Startup Active Recovery On-Block Invuln
Throw none
  • Placeholder

Dodge

6G
Damage Guard Startup Active Recovery On-Block Invuln
N/A none
  • Placeholder

Guard Cancel

6B+S
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

Special Moves

Steyr AMR

5S
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

FM-31 Grenade Launcher

2S
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

Cannon Ball

6S
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

Spriggan

4S
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

Laser Rifle

j.S
Damage Guard Startup Active Recovery On-Block Invuln
High none
  • Placeholder

MP Special Moves

Charge Laser Rifle

5M
Damage Guard Startup Active Recovery On-Block MP Cost Invuln
All 50 none
  • Placeholder

BBQ

623M or 2M
Damage Guard Startup Active Recovery On-Block MP Cost Invuln
All 60 none

Extremely short range hitgrab style reversal

  • Placeholder

X-1 Extruder

236M or 6M
Damage Guard Startup Active Recovery On-Block MP Cost Invuln
All 70 none
  • Placeholder

FM-92 mk2 Lancer

214M or 4M
Damage Guard Startup Active Recovery On-Block MP Cost Invuln
All 50 none
  • Placeholder

Quantum Bomb

j.M
Damage Guard Startup Active Recovery On-Block MP Cost Invuln
All 90 none

Launcher places a target on the ground at the opponent's location. after a delay, a missile will descend towards the target and explode on impact.

  • The projectile remains active even if Launcher is hit.
  • Placeholder

Awakening Moves

Ancient Trigger

AS during Awakened state
Damage Guard Startup Active Recovery On-Block Invuln
All none
  • Placeholder

External References

Navigation

Launcher
Ambox notice.png To edit frame data, edit values in DNFD/Launcher/Data.