< DNFD
(Formatting for new clr template) |
|||
(One intermediate revision by the same user not shown) | |||
Line 3: | Line 3: | ||
{{Overview | {{Overview | ||
| overview = | | overview = | ||
| lore = | | lore = '''A Priest that condemns sinners with holy fire.''' | ||
A member of the Inquisition, she delivers judgment to heretics according to the doctrine of the Order.<br> | |||
She is coldhearted, executing Imposters and heretics with her axe and purifying them with flames.<br> | |||
For her, the questions begin after the burning starts. | |||
Now, she sets off to investigate the Wonder after being given this mission from Bishop Antonio of Lemidia Capella. | |||
| summary = | | summary = | ||
| pros = | | pros = |
Revision as of 15:43, 25 May 2022
Overview
Pros
Cons
- Lockdown: Inquisitor's infamous Burning Wheel keeps opponents blocking and taking high amounts of chip for almost three full seconds. She also has Fleige's Firebomb which acts as a less MP-intensive and much safer alternative.
- Flege's Essence: Inquisitor's unique debuff allows her to extend combos in places where most characters cannot.
- Defense: Summary Justice is one of the strongest DPs in the game. It hits all around Inquisitor and can be comboed after if the opponent was hit by Flege's Essence.
- Lacks Traditional Mixups: her Guard Bar pressure is very strong, but she lacks any kind of unique high/low or strike/throw mixups to apply during her lockdown moves.
Inquisitor | |
---|---|
Health: | 930 |
Guard Gauge: | 950 |
MP Regen Rate: | 12 |
Prejump: | 4 |
Backdash: | 26F |
Unique Movement Options: | Cut-in Dash |
Normal Moves
5A
- Placeholder
5AA
5B
- Placeholder
2A
2B
- Placeholder
j.A
- Placeholder
j.B
- Placeholder
Universal Mechanics
Throw
No results
- Placeholder
Dodge
- Placeholder
Guard Cancel
- DNFD Inquisitor 6BS.png
- DNFD Inquisitor 6BS Hitbox.png
No results
- Placeholder
Special Moves
Punishing Cross
5S
- DNFD Inquisitor 5S.png
- DNFD Inquisitor 5S Hitbox.png
- Placeholder
Rising Cut
2S
- Anti-air
Cut-in Dash
6S
- Placeholder
Cut-in Bash
S after Cut-in Dash
- Jump cancellable
Flege's Essence
4S
- Applies a temporary debuff to the enemy on hit that causes all MP Skills to inflict a temporary damage-over-time burning debuff when they hit afterwards
Punishment
j.S
- Far-reaching air-to-air
Raid
j.2S
- Placeholder
MP Special Moves
Flege's Firebomb
5MS
- DNFD Inquisitor 5MS.png
- DNFD Inquisitor 5MS Hitbox.png
No results
- Costs 40 MP
Noble Rage
2MS or 623MS
- DNFD Inquisitor 623MS.png
- DNFD Inquisitor 623MS Hitbox.png
No results
- Costs 80 MP
Summary Justice
6MS or 236MS
- DNFD Inquisitor 236MS.png
- DNFD Inquisitor 236MS Hitbox.png
No results
- Costs 50 MP
Burning Wheel
4MS or 214MS
- DNFD Inquisitor 214MS.png
- DNFD Inquisitor 214MS Hitbox.png
No results
- Costs 90 MP
God's Wrath
j.MS
- DNFD Inquisitor jMS.png
- DNFD Inquisitor jMS Hitbox.png
No results
- Placeholder
Awakening Skill
Blazing Hell
In Awakened State: AS
- DNFD Inquisitor 5AS.png
- DNFD Inquisitor 5AS Hitbox.png
No results
- Placeholder
External References
To edit frame data, edit values in DNFD/Inquisitor/Data.
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Detailed & Advanced Information
• Damage/Combo System •
Frame Data & System Data •
Misc •