DNFD/Dragon Knight: Difference between revisions

From Dustloop Wiki
No edit summary
(47 intermediate revisions by 6 users not shown)
Line 2: Line 2:
======<span style="visibility:hidden;font-size:0">Overview</span>======
======<span style="visibility:hidden;font-size:0">Overview</span>======
{{Overview
{{Overview
| overview = Dragon Knight is easy to use and has good air mobility with her air dash. Can summon Astra to help her perform powerful attacks
| overview = Dragon Knight a character that fighter alongside her partner, the dragon Astra. She pressures the opponent's guard by utilizing Astra's immobilizing attacks as well as a wide array of airborne-based attacks.
| lore =  
 
| summary = Summons Astra for powerful attacks
She is able to press an unwavering offense due to increased MP recovery speed when Awakened
 
| lore = '''Originating from Plane: Dragonia, she was one of the greatest warriors of Dragon Tyrant Bakal: he who the dragons worshipped as both their father and the King of Dragons.'''
 
Although she revels in battle and is merciless to her foes, she treats her partner, Astra, with the utmost kindness.<br>
She is highly hostile towards the Dark Elves who brought about the ruin of the kingdom she had once devoted herself to.
 
Now, on the Day of the Waning Dragon which marks the end of a year, she lay dying on the battlefield after being stabbed by an enemy's blade.<br>
Suddenly, a halo of light encompasses her, which then drops her off in a completely different place.
| summary = is classified as a <font color="#9569bc">'''''Gimmicky'''''</font> type. She can summon her dragon companion Astra for powerful independent attacks and can alter her airborne trajectory with her unique airdash.
| pros =  
| pros =  
* MP recovery
* '''Has a Dragon:''' Astra, Dragon Knight's titular Dragon, can be commanded independently from herself for tandem pressure.
* '''Has an Airdash:''' {{clr|4|j.M}} pauses Dragon Knight's momentum and can be turned into an airdash with another {{clr|4|j.M}} input. This really opens up her pressure options and gives her ambiguous high/lows when most characters don't have them.
* '''Strong Reach:''' Dragon Knight has a surprising amount of long-reaching moves as her sword and shield change forms.
| cons =  
| cons =  
* Placeholder
* '''MP Hungry:''' Dragon Knight needs her Dragon to pressure opponents effectively, making MP management especially important to her.
| difficulty_rating =  
| difficulty_rating =  
| official_difficulty =  
| official_difficulty =  
|unique_mechanic1_name=Dragon Force
|unique_mechanic1_name= [[File:DNFD_Dragon_Knight_Awakening_Icon.png|60px]] Dragon Force
|unique_mechanic1=Increases amount of MP recovered.
|unique_mechanic1= <center>Increases amount of MP recovered.</center>
}}
}}


==Normal Moves==
==Normal Moves==
===<big>{{clr|3|5A}}</big>===
===<big>5A</big>===
<div class="attack-container">
{{DNFD_Move_Card
<div class="attack-gallery">
|input=5A
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5A.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5A_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="5A"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
 
==== ====
===<big>5AA</big>===
<!--Insert text below the =s and above the 2 /divs-->
{{DNFD_Move_Card
|input=5AA
|description=
* Placeholder
* Placeholder
}}


</div>
===<big>5B</big>===
</div>
{{DNFD_Move_Card
|input=5B
|description=
* Placeholder
}}


===<big>{{clr|3|5AA}}</big>===
===<big>2A</big>===
<div class="attack-container">
{{DNFD_Move_Card
<div class="attack-gallery">
|input=2A
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5AA.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5AA_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="5AA"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
 
==== ====
===<big>2B</big>===
<!--Insert text below the =s and above the 2 /divs-->
{{DNFD_Move_Card
|input=2B
|description=
* Placeholder
* Placeholder
</div>
</div>
===<big>{{clr|1|5B}}</big>===
<div class="attack-container">
<div class="attack-gallery">
<tabber>
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5B.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5B_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="5B"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder


</div>
===<big>j.A</big>===
</div>
{{DNFD_Move_Card
 
|input=j.A
===<big>{{clr|3|2A}}</big>===
|description=
<div class="attack-container">
<div class="attack-gallery">
<tabber>
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_2A.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_2A_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="2A"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
* Placeholder
</div>
</div>
===<big>{{clr|1|2B}}</big>===
<div class="attack-container">
<div class="attack-gallery">
<tabber>
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_2B.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_2B_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="2B"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder


</div>
===<big>j.B</big>===
</div>
{{DNFD_Move_Card
 
|input=j.B
===<big>{{clr|3|j.A}}</big>===
|description=
<div class="attack-container">
<div class="attack-gallery">
<tabber>
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_jA.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_jA_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="j.A"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
* Placeholder
</div>
</div>
===<big>{{clr|1|j.B}}</big>===
<div class="attack-container">
<div class="attack-gallery">
<tabber>
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_jB.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_jB_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="j.B"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


==Universal Mechanics==
==Universal Mechanics==
===<big>Throw</big>===
===<big>Throw</big>===
<div class="attack-container">
{{DNFD_Move_Card
<div class="attack-gallery">
|input=A+B
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_AB.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_AB_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="AB"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Dodge</big>===
===<big>Dodge</big>===
<div class="attack-container">
{{DNFD_Move_Card
<div class="attack-gallery">
|input=6G
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_6G.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_6G_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="6G"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Guard Cancel</big>===
===<big>Guard Cancel</big>===
<div class="attack-container">
{{DNFD_Move_Card
<div class="attack-gallery">
|input=6B+S
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_6BS.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_6BS_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="6BS"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


==Special Moves==
==Special Moves==
===<big>Lethal Punto</big>===
===<big>Lethal Punto</big>===
<span class="input-badge">'''{{clr|5|5S}}''' (Hold OK)</span>
{{DNFD_Move_Card
<div class="attack-container">
|input=5S
<div class="attack-gallery">
|condition= '''(Hold OK)'''
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5S.png|
</gallery>
|-|
Hitboxes =  
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5S_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="5S"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Shield Uppercut</big>===
===<big>Shield Uppercut</big>===
<span class="input-badge">'''{{clr|5|2S}}'''</span>
{{DNFD_Move_Card
<div class="attack-container">
|input=2S
<div class="attack-gallery">
|description=
<tabber>
* Placeholder
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_2S.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_2S_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="2S"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Sky Break</big>===
===<big>Sky Break</big>===
<span class="input-badge">'''{{clr|5|6S}}'''</span>
{{DNFD_Move_Card
<div class="attack-container">
|input=6S
<div class="attack-gallery">
|description=
<tabber>
* Placeholder
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_6S.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_6S_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="6S"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Finish!</big>===
===<big>Finish!</big>===
<span class="input-badge">'''{{clr|5|4S}}'''</span>
{{DNFD_Move_Card
<div class="attack-container">
|input=4S
<div class="attack-gallery">
|description=
<tabber>
* Placeholder
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_4S.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_4S_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="4S"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Knuckle Blaster</big>===
===<big>Knuckle Blaster</big>===
<span class="input-badge">'''{{clr|5|j.S}}'''</span>
{{DNFD_Move_Card
<div class="attack-container">
|input=j.S
<div class="attack-gallery">
|description=
<tabber>
* Placeholder
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_jS.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_jS_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="j.S"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


==MP Special Moves==
==MP Special Moves==
===<big>Summon Astra</big>===
===<big>Summon Astra</big>===
<span class="input-badge">'''{{clr|2|5MS}}'''</span>
{{DNFD_Move_Card|game=DNFD|mp=yes
<div class="attack-container">
|input=5M
<div class="attack-gallery">
|description=
<tabber>
Sends Astra forward to the opponent's location, attacking upon reaching them. If Dragon Knight is hit before Astra's attack is active, the move will be cancelled and Astra will fly back to its initial position behind Dragon Knight. Attacking Astra itself will also cancel the move.
Images =
 
<gallery widths="210px" heights="210px" mode="nolines">
* Placeholder
DNFD_DragonKnight_5MS.png|
</gallery>
|-|
Hitboxes =  
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5MS_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="5MS"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Dragon Breath</big>===
===<big>Dragon Breath</big>===
<span class="input-badge">'''{{clr|2|5MS}} > {{clr|3|A}}'''</span>
{{DNFD_Move_Card|game=DNFD|mp=yes
<div class="attack-container">
|conditions= during '''Summon Astra'''
<div class="attack-gallery">
|input=A|type=Astra
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5MSA.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5MSA_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="5MS~A"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder


</div>
</div>


===<big>Dragon Fang</big>===
===<big>Dragon Fang</big>===
<span class="input-badge">'''{{clr|2|5MS}} > {{clr|1|B}}'''</span>
{{DNFD_Move_Card|game=DNFD|mp=yes
<div class="attack-container">
|conditions= during '''Summon Astra'''
<div class="attack-gallery">
|input=B|type=Astra
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5MSB.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5MSB_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="5MS~B"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Dragon Force</big>===
===<big>Dragon Force</big>===
<span class="input-badge">'''{{clr|2|5MS}} > {{clr|5|S}}'''</span>
{{DNFD_Move_Card|game=DNFD|mp=yes
<div class="attack-container">
|conditions= during '''Summon Astra'''
<div class="attack-gallery">
|input=S|type=Astra
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5MSS.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5MSS_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="5MS~S"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder


</div>
</div>


===<big>Dragon Smash</big>===
===<big>Dragon Smash</big>===
<span class="input-badge">'''{{clr|2|2MS}} or {{clr|2|623MS}}'''</span>
{{DNFD_Move_Card|game=DNFD|mp=yes
<div class="attack-container">
|input=623M,2M
<div class="attack-gallery">
|description=
<tabber>
* Placeholder
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_623MS.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_623MS_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="623MS"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Dragon Warrior Princess</big>===
===<big>Dragon Warrior Princess</big>===
<span class="input-badge">'''{{clr|2|6MS}} or {{clr|2|236MS}}'''</span>
{{DNFD_Move_Card|game=DNFD|mp=yes
<div class="attack-container">
|input=236M,6M
<div class="attack-gallery">
|description=
<tabber>
* Placeholder
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_236MS.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_236MS_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="236MS"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


===<big>Biting Dragon</big>===
===<big>Biting Dragon</big>===
<span class="input-badge">'''{{clr|2|4MS}} or {{clr|2|214MS}}'''</span>
{{DNFD_Move_Card|game=DNFD|mp=yes
<div class="attack-container">
|input=214M,4M
<div class="attack-gallery">
|description=
<tabber>
A hitgrab that launches the opponent high in the air. Can combo into Dragon Sortie or juggle the opponent with an active Astra move
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_214MS.png|
</gallery>
|-|
Hitboxes =  
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_214MS_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="214MS"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder


</div>
===<big>Dragon Wing</big>===
</div>
{{DNFD_Move_Card|game=DNFD|mp=yes
|input=j.M,j.M~5M,j.M~4M
|versioned=yes
|description=
Dragon Wing costs more MP the longer you stay in the air after activating it. Dragon Knight will drop to the ground once she runs out of MP


===<big>Dragon Wing</big>===
'''Boost Wing (Forward) {{clr|4|5M}}'''
<span class="input-badge">'''{{clr|2|j.MS}}'''</span>
* Placeholder
<div class="attack-container">
----
<div class="attack-gallery">
'''Boost Wing (Backward) {{clr|4|4M}}'''
<tabber>
* Placeholder
Images =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_jMS.png|
</gallery>
|-|
Hitboxes =
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_jMS_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD|version=yes}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=input=name,damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and (input="j.MS" or input="j.MS~5MS" or input="j.MS~4MS")
|format=template|template=FrameDataWithName-DNFD|named args=yes|order by=_ID
|delimiter=\n{{!}}-\n
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


==Awakening Moves==
==Awakening Moves==
===<big>Dragon Sortie</big>===
===<big>Dragon Sortie</big>===
<span class="input-badge">'''In Awakened State: {{clr|4|AS}}'''</span>
{{DNFD_Move_Card
<div class="attack-container">
|input=AS
<div class="attack-gallery">
|conditions=during Awakened state
<tabber>
|description=
Images =
* Placeholder
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5AS.png|
</gallery>
|-|
Hitboxes =  
<gallery widths="210px" heights="210px" mode="nolines">
DNFD_DragonKnight_5AS_Hitbox.png|
</gallery>
</tabber>
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{FrameDataHeader-DNFD}}
|-
{{#cargo_query:tables=MoveData_DNFD
|fields=damage,guard,startup,active,recovery,onBlock,invuln
|where=chara="{{SUBPAGENAME}}" and input="5AS"
|format=template|template=FrameData-DNFD|named args=yes|order by=_ID
}}
}}
|}
==== ====
<!--Insert text below the =s and above the 2 /divs-->
* Placeholder
</div>
</div>


==External References==
==External References==


==Navigation==
==Navigation==
<center>{{Character Label|DNFD|Dragon Knight|32px}}</center>
{{#lst:{{PAGENAME}}/Data|Links}}
{{#lst:{{PAGENAME}}/Data|Links}}
{{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]].}}
{{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]].}}
{{#lst:DNFD/Navigation}}
{{#lst:DNFD/Navigation}}

Revision as of 23:45, 26 June 2022

Overview
Overview

Dragon Knight a character that fighter alongside her partner, the dragon Astra. She pressures the opponent's guard by utilizing Astra's immobilizing attacks as well as a wide array of airborne-based attacks.

She is able to press an unwavering offense due to increased MP recovery speed when Awakened

 Dragon Knight  Dragon Knight is classified as a Gimmicky type. She can summon her dragon companion Astra for powerful independent attacks and can alter her airborne trajectory with her unique airdash.

Pros
Cons
  • Has a Dragon: Astra, Dragon Knight's titular Dragon, can be commanded independently from herself for tandem pressure.
  • Has an Airdash: j.M pauses Dragon Knight's momentum and can be turned into an airdash with another j.M input. This really opens up her pressure options and gives her ambiguous high/lows when most characters don't have them.
  • Strong Reach: Dragon Knight has a surprising amount of long-reaching moves as her sword and shield change forms.
  • MP Hungry: Dragon Knight needs her Dragon to pressure opponents effectively, making MP management especially important to her.
Increases amount of MP recovered.
Dragon Knight
DNFD Dragon Knight Portrait.png
Health:930
Guard Gauge:950
MP Regen Rate:15
Prejump:4
Backdash:26
Unique Movement Options:Dragon Wing

Normal Moves

5A

5AA

5B

2A

2B

j.A

j.B

Universal Mechanics

Throw

Dodge

Guard Cancel

Special Moves

Lethal Punto

Shield Uppercut

Sky Break

Finish!

Knuckle Blaster

MP Special Moves

Summon Astra

Damage GuardHow this attack can be blocked. Throws have their throw range listed instead. StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. Invuln MP CostThe total Mana cost for using this move.
60 Mid 18 35 10 +18 none 50

Sends Astra forward to the opponent's location, attacking upon reaching them. If Dragon Knight is hit before Astra's attack is active, the move will be cancelled and Astra will fly back to its initial position behind Dragon Knight. Attacking Astra itself will also cancel the move.

  • Placeholder
Proration On-Hit Guard Damage MP Gain Level
90% +25 50 - -
  • Recovery begins immediately after Startup. Dragon Knight recovers a minimum of 12 Frames before Astra attacks.

Dragon Breath


Dragon Fang

Dragon Force


Dragon Smash

Dragon Warrior Princess

Biting Dragon

Dragon Wing

Awakening Moves

Dragon Sortie

External References

Navigation

 Dragon Knight
To edit frame data, edit values in DNFD/Dragon Knight/Data.