DBFZ/Yamcha: Difference between revisions

From Dustloop Wiki
(→‎Strengths/Weaknesses: Separated and refined points)
(→‎Normals: A weirdly specific point to add)
Line 73: Line 73:
  |startup= |active= |recovery= |frameAdv=-5
  |startup= |active= |recovery= |frameAdv=-5
  |description=
  |description=
*Important points go here
* During this part of the autocombo, you can fast-tag a character in and Yamcha will still perform the autocombo.
 
:*Even if Yamcha lands the smash before the tag, the tagged-in teammate cannot summon Shenron.
During this part of the autocombo, you can fast-tag (forward + assist 1 or 2) a character out and Yamcha will still perform the autocombo, effectively giving you a free tag-in when you use it.
  }}
  }}
}}
}}

Revision as of 04:34, 27 October 2018

Yamcha
DBFZ Yamcha Portrait.png

Health:

Prejump:

Assist Cooldown:

Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style
Rushdown, Rekka

Overview

Yamcha was a desert bandit who once sought the Dragon Balls to wish away his fear of women, so that he could one day marry and settle down. Along the way, he would go from being Goku's first serious rival to one of his closest friends. For a time, he was romantically involved with Bulma before the two split up and she married Vegeta. While his peers have long surpassed him as a martial artist, Yamcha has found happiness in his career as a professional baseball player.

In Dragon Ball FighterZ, Yamcha is a rushdown fighter who can use his speed and aggression to pin down his opponents. His Wolf Fang Fist is his bread-and-butter, a powerful rushing attack that can build meter quickly while putting his opponents on the defensive.

Strengths/Weaknesses

Strengths Weaknesses
  • Very strong crossup game when he has the resources to burn. Flash is a fast, verstile move that can cause fast crossups during his rekka pressure.
  • Amazing assist; it comes out really fast and puts the opponent in a lot of hitstun. It can also be used in combos quite effectively.
  • Has the ability to convert every conversion into a sliding knockdown. Gale Claw can be used after every combo to confirm into a knockdown, making him a very solid battery.
  • Can set up double supers because of his ability chain Spirit Ball into Ultimate Wolf Fang Fist, which can significantly boost his damage.
  • Powerful self-sustaining blockstrings when supported by the proper assists.
  • Very reliant on meter. Flash is his best tool for many situations but it requires Ki to execute.
  • Unarguably the lowest damage in the game, as he needs to use resources to do damage that the rest of the cast can normally do during solo combos.
  • Subpar neutral game, as he has no way to play offensive at long range because his Kamehameha is slow.
  • His normals are awkward. 2M, 5M and 5H are slow and can be easily reflected.
  • Limited gatling paths, resulting in rather predictable pressure without assist usage.

Template:CharLinks-DBFZ

Normals

5L
5L
DBFZ Yamcha 5L.png
DBFZ Yamcha 5LL.png
DBFZ Yamcha 5LLL.png
It's not practical, but dammit I'mma do it!
400 All - 7 - - 700 All - - - 1196 All - - -
5M
5M
DBFZ Yamcha 5M.png
700 All - 18 - -
5H
5H
DBFZ Yamcha 5H.png
They call me... the dandy man
850 All - 31 - -
5S
5S
DBFZ Yamcha 5S.png
600 All - 14 - -
2L
2L
DBFZ Yamcha 2L.png
400 All - 6 - - Stubby, can be inconsistent at certain ranges
2M
2M
DBFZ Yamcha 2M.png
700 L - 10 - -
2H
2H
DBFZ Yamcha 2H.png
Yun give me strength
1330 All - 13 - -
6M
6M
850 H - 24 - -
j.L
j.L
DBFZ Yamcha jL.png
400 H - 6 - -
j.M
j.M
DBFZ Yamcha jM.png
700 H - 9 - -
j.H
j.H
DBFZ Yamcha jH.png
850 H - 15 - -
j.S
j.S
600 All - 13 - -
j.2H
j.2H
DBFZ Yamcha j2H.png
FOOTDIVE!
850 All - 12 - -

Specials

Kamehameha
Kamehameha
236S
DBFZ Yamcha Kamehameha.png
1098 All - 26 - -
Wolf Fang Fist
Wolf Fang Fist
236L/M
DBFZ Yamcha WolfFangFist.png
880 All - 11 - - 1010 All - 32 - -
Flash
Flash
Wolf Fang Fist > H
DBFZ Yamcha Flash.png
AWOOOOOO
1200 All - 8 - -
Pack Attack
Pack Attack
Wolf Fang Fist > 5L/M
DBFZ Yamcha PackAttack.png
110x7 All - 4 - - 110x8 All - 15 - -
Finisher
Finisher
Wolf Fang Fist > 6L/M
DBFZ Yamcha Finisher.png
1200 All - 12 - - 1500 All - 15 - -
Whiskers
Whiskers
Wolf Fang Fist > S
DBFZ Yamcha Whiskers.png
- - -
Tail
Tail
Wolf Fang Fist > 4S
DBFZ Yamcha Tail.png
wwWOOP
- - -
Neo Wolf Fang Fist
Neo Wolf Fang Fist
236H
DBFZ Yamcha NeoWolfFangFist.png
Either you use this "Shin Rouga Fuufuuken"...or the other one. Ain't Japanese homophones a stinker?
1412 All - - -
Wolf Fang Fist: Gale Claws
Wolf Fang Fist: Gale Claws
214L/M/H (air OK)
DBFZ Yamcha WolfFangFistGaleClaws.png
950 All - 9 - - 1040 All - 13 - - 1130 All - 9 - -

Assist

Wolf Fang Fist
A1/A2 BERSERKER BARRAGE
830 All - - -

Supers

Spirit Ball
Spirit Ball
236L+M or 236H+S
DBFZ Yamcha SpiritBall.png
DBFZ Yamcha SpiritBall-2.png
"NOT the Spirit Bomb...Spirit BALL...the difference in the Japanese names of the two moves are enough."
2000 All - - -
Ultimate Wolf Fang Fist
Ultimate Wolf Fang Fist
214L+M or 214H+S
DBFZ Yamcha UltimateWolfFangFist.png
DBFZ Yamcha UltimateWolfFangFist-2.png
The other "Shin Rouga Fuufuuken", if you will. Also, *various howling noises*.
4015 All - - -

Template:CharLinks-DBFZ Template:Navbar-DBFZ