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{{#lst:{{BASEPAGENAME}}/Data|214[LM] Full}} | {{#lst:{{BASEPAGENAME}}/Data|214[LM] Full}} | ||
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{{Description|15|text=Holding | {{Description|15|text=Holding L/M/H/S spends additional Ki Gauges and an increasing amount of HP per Gauge for diminishing amounts of extra damage. Gauge can only be spent if HP is above a certain threshold (See below). | ||
}} | |||
! colspan=16 style="background: white;"|Farewell, Tien... | ! colspan=16 style="background: white;"|Farewell, Tien... | ||
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{{#lst:{{BASEPAGENAME}}/Data|214HS Full}} | {{#lst:{{BASEPAGENAME}}/Data|214HS Full}} | ||
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{{Description|15|text= Whiffs on crouching characters. Once it hits, this move and Telekinesis cannot be used again during the same match. Chiaotzu leaves immediately if Tien takes damage during active frames. | {{Description|15|text=Whiffs on crouching characters. Once it hits, this move and Telekinesis cannot be used again during the same match. Chiaotzu leaves immediately if Tien takes damage during active frames. | ||
}} | |||
|} | |||
{| class="wikitable" style="text-align:right; margin:1em auto 1em auto;" | |||
|+Tri-Beam Self Damage | |||
|- | |||
! State | |||
! Meter Spent !! 1-3 !! 4 !! 5 !! 6 !! 7 | |||
|- | |||
! rowspan="4" | Normal | |||
! Damage (Each) | |||
| 750 || 750 || 1000 || 1500 || 2000 | |||
|- | |||
! Damage (Total) | |||
| 750 || 1500 || 2500 || 4000 || 6000 | |||
|- | |||
! Threshold (Each) | |||
| > 0 || > 500 || > 500 || > 1000 || > 1500 | |||
|- | |||
! Threshold (Total) | |||
| > 0 || > 1250 || > 2000 || > 3500 || > 5500 | |||
|- | |||
! rowspan="4" | With Sparking!<br>or Limit-Breaking<br>Power | |||
! Damage (Each) | |||
| 375 || 375 || 500 || 750 || 1000 | |||
|- | |||
! Damage (Total) | |||
| 375 || 750 || 1250 || 2000 || 3000 | |||
|- | |||
! Threshold (Each) | |||
| > 0 || > 500 || > 500 || > 1000 || > 1500 | |||
|- | |||
! Threshold (Total) | |||
| > 0 || > 875 || > 1250 || > 2250 || > 3500 | |||
|- | |||
! rowspan="4" | With Both | |||
! Damage (Each) | |||
| 0 || 250 || 375 || 625 || 750 | |||
|- | |||
! Damage (Total) | |||
| 0 || 250 || 625 || 1250 || 2000 | |||
|- | |||
! Threshold (Each) | |||
| > 0 || > 500 || > 500 || > 1000 || > 1500 | |||
|- | |||
! Threshold (Total) | |||
| > 0 || > 500 || > 750 || > 1625 || > 2750 | |||
|- | |||
|} | |} | ||
Revision as of 06:26, 3 October 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
System Data
Normal Moves
Special Moves
Z Assists
Super Moves
State | Meter Spent | 1-3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|
Normal | Damage (Each) | 750 | 750 | 1000 | 1500 | 2000 |
Damage (Total) | 750 | 1500 | 2500 | 4000 | 6000 | |
Threshold (Each) | > 0 | > 500 | > 500 | > 1000 | > 1500 | |
Threshold (Total) | > 0 | > 1250 | > 2000 | > 3500 | > 5500 | |
With Sparking! or Limit-Breaking Power |
Damage (Each) | 375 | 375 | 500 | 750 | 1000 |
Damage (Total) | 375 | 750 | 1250 | 2000 | 3000 | |
Threshold (Each) | > 0 | > 500 | > 500 | > 1000 | > 1500 | |
Threshold (Total) | > 0 | > 875 | > 1250 | > 2250 | > 3500 | |
With Both | Damage (Each) | 0 | 250 | 375 | 625 | 750 |
Damage (Total) | 0 | 250 | 625 | 1250 | 2000 | |
Threshold (Each) | > 0 | > 500 | > 500 | > 1000 | > 1500 | |
Threshold (Total) | > 0 | > 500 | > 750 | > 1625 | > 2750 |
Sources
To edit frame data, edit values in DBFZ/Tien/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.