DBFZ/SS Goku/Data

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Infobox Data

Name Portrait Icon
SS Goku DBFZ SS Goku Portrait.png DBFZ SS Goku Icon.png


Normal Moves

5L

5L Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 400 All 6 4 11 -3 B - - 90%+1 5% 1 11 16 16
DBFZ SSGoku 5L.png


5LL

5LL Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 700 All 9 3 17 -4 B - - 100%+1 7% 2 15 18 18
DBFZ SSGoku 5LL.png


5LLL

5LLL Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 1000 All 14 3 21 -5 B - U3+ 100%+1 12% 4 18 Launch 35 / 34
DBFZ SSGoku 5LLL.png


5M

5M Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 700 All 9 6 17 -7 B - - 100%+1 7% 2 15 18 18
DBFZ SSGoku 5M.png


5H

5H Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 850 / 1000 All 14 6 18 -8 B - U1 100%+1 12% 4 15 Launch 22 / 39 + WSplat
DBFZ SSGoku 5H.png


5S

5S Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 300×6 All 13 [8] - Total 37 [Total 32] -4 P1 - - 90%+1 6% - 5+15 5+18 {Launch} 5+20
Active until contact or off stage
Values in [ ] are when used as 5SS~5SSSSSS
Values in { } are for 5SSSSSS
DBFZ SSGoku 5S.png


2L

2L Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 400 All 6 2 10 ±0 B - - 90%+1 5% 1 11 16 16
DBFZ SSGoku 2L.png


2M

2M Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 700 Low 10 9 17 -10 F - - 100%+1 7% 2 15 Launch 22
DBFZ SSGoku 2M.png


2H

2H Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 850 / 1000 All 14 5 21+7L -17 B 4-18 Head U1+ 100%+1 12% 4 15 Launch 22 / 39
Airborne on frame 14-39
DBFZ SSGoku 2H.png


2S

2S Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 600 All 13 - Total 34 -1 P1 - - 90%+1 6% - 5+15 5+18 5+30
Active until contact or off stage
DBFZ SSGoku 2S.png


6M

6M Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 850 High 24 6 4+6L ±0 B - - 80%+1 12% 3 15 18 23
Airborne on frame 5-33
DBFZ SSGoku 6M.png


j.L

j.L Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 400 High 6 4 11 - H - - 90%+1 5% 1 11 16 16
DBFZ SSGoku jL.png


j.M

j.M Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 700 High 10 4 15 - H - - 90%+1 7% 2 15 18 18
DBFZ SSGoku jM.png


j.H

j.H Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 850 / 1000 High 13 6 21 - H - D1+ [D3+] 90%+1 12% 3 / 4 15 20 60 / 59 + Slide 34 [34 + WBounce]
Removes all landing recovery on Smash! hit
Values in [ ] are for Dynamic! 5LLLLLLL
DBFZ SSGoku jH.png


j.S

j.S Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 600 All 12 - Total 32+7L - P1 - - 90%+1 6% - 5+15 5+18 5+20
Active until contact, ground or off stage
DBFZ SSGoku jS.png


j.2H

j.2H Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
normal 850 All 11 4 23 - H - U1+ 90%+1 12% 3 15 Launch 20 / 39
DBFZ SSGoku j2H.png


Special Moves

236L

236L
L Dragon Flash Fist
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 1200 High 24 4 14+3L -5 B - D1 80%+1 12% 3 15 Slide 33 80 / 79 + Slide 34
DBFZ SSGoku DragonFlashFist.png


236M

236M
M Dragon Flash Fist
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 1300 High 26 4 14+3L -5 B - D1 80%+1 12% 3 15 GBounce 80 / 79 + GBounce + Slide 19
DBFZ SSGoku DragonFlashFist.png


236H

236H
H Dragon Flash Fist
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 1400 High 24~32 [20~28] 4 14+3L -5 B 8-16~24 [8-12~20] All D1 80%+1 -50% 3 15 GBounce 80 / 79 + GBounce + Slide 19
Values in [ ] are when the opponent is in air hitstun/untech
DBFZ SSGoku DragonFlashFist.png


j.236L

j.236L
Air L Dragon Flash Fist
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 1000 High 20 4 20 - H - D1 80%+1 12% 3 15 Slide 28 80 / 79 + Slide 41
Removes all landing recovery
DBFZ SSGoku DragonFlashFist.png


j.236M

j.236M
Air M Dragon Flash Fist
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 1200 High 22 4 22 - H - D1 80%+1 12% 3 15 GBounce 80 / 79 + GBounce + Slide 19
Removes all landing recovery
DBFZ SSGoku DragonFlashFist.png


j.236H

j.236H
Air H Dragon Flash Fist
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 1300 High 24~32 [20~28] 4 18 -4 H 8-16~24 [8-12~20] All D1 80%+1 -50% 3 15 GBounce 80 / 79 + GBounce + Slide 19
Removes all landing recovery
Values in [ ] are when the opponent is in air hitstun/untech
DBFZ SSGoku DragonFlashFist.png


214L

214L
L Flurry Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 500×2 All 10 3(6)3 11 -2 B - - 100%+1×2 6%×2 0 11×2 22×2 23×2
DBFZ SSGoku FlurryKick.png


214M

214M
M Flurry Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 350×4 All 13 3{(6)3}×3 21 -39 B - U1+ 100%+1×3 (Once), 100%+1 6%×4 0 11×2 Launch 23×4 / 23×3, 47 + WSplat
DBFZ SSGoku FlurryKick.png


214H

214H
H Flurry Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 270×6 All 11 2{(6)2}×5 14 -44 B - U1+ 100%+1×5 (Once), 100%+1 -50% 0 11×6 Launch 23×6 / 23×5, 64 + WBounce
DBFZ SSGoku FlurryKick.png


j.214L

j.214L
Air L Flurry Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 500×2 All 7 3(6)3 18 - H - - 100%+1×2 6%×2 0 11×2 Launch 23×2
DBFZ SSGoku FlurryKick.png


j.214M

j.214M
Air M Flurry Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 300×4 All 9 3{(6)3}×3 18 - H - U1+ 100%+1×3 (Once), 100%+1 6%×4 0 11×4 Launch 23×4 / 23×3, 49 + WSplat
DBFZ SSGoku FlurryKick.png


j.214H

j.214H
Air H Flurry Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 270×6 All 7 2{(6)2}×5 14 - H - U1+ 100%+1×5 (Once), 100%+1 -50% 0 11×6 Launch 23×6 / 23×5, 57 + WBounce
DBFZ SSGoku FlurryKick.png


236S

236S
Kamehameha
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 262×5 [280×5] All 18 25 [21] 21 [17] -16 [-10] P3 - - 90%+1 (Once) [90%+1×4 (Once), 90%+1] 2.4%×5 - 2+15×5 Launch 2+25 + WSplat×5 [2+40×5]
Values in [ ] are for angled version
Recovery on hit/block: 33 [27]
Angled version is whiff cancelable into Super Dash during recovery
DBFZ SSGoku Kamehameha.pngDBFZ SSGoku Kamehameha Up.png


j.236S

j.236S
Air Kamehameha
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
special 262×5 All 18 25 30 - P3 - - 90%+1 (Once) 2.4%×5 - 2+15×5 Launch 2+25 + WSplat×5 [2+40 + GBounce×4, 2+40]
Values in [ ] are for angled version
Recovery on hit/block: 42
If land during recovery, has 3F of forced landing recovery
DBFZ SSGoku Kamehameha.pngDBFZ SSGoku Kamehameha Down.png


Z Assists

Assist A

Assist A
Kamehameha
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
assist 200×5 All 34 25 63 +30 P3 - - 90%+2 (Once) 0% - 2+15×5 Launch 2+25 + WSplat×5
Recovery on hit/block:
DBFZ SSGoku Kamehameha.png


Assist B

Assist B
Flurry Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
assist 250, 800 All 20 - - +40 - - - 90%+2 (Once) 0% - - - -
DBFZ SSGoku FlurryKick.png


Assist C

Assist C
Dragon Storm
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
assist 450×2, 400 All 35 [20] - - +55 - - - 90%+2 (Once) 0% - - - -
Values in [ ] are when the opponent is in hitstun/untech
DBFZ SSGoku 5LL.pngDBFZ SSGoku 5LLL.png


Super Moves

236L+M

236L+M
Super Kamehameha
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
super 250×10 [270×10] All 9+4 45 36 -19 P4 9-20 All UDV 100%+2 (Once) -100% - 2+15×10 Launch 2+30×9, 2+22 [2+40×9, 2+35]
Values in [ ] are for angled version
DBFZ SSGoku SuperKamehameha.pngDBFZ SSGoku SuperKamehameha Up.png


j.236L+M

j.236L+M
Air Super Kamehameha
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
super 250×10 All 9+4 45 45 [42] - P4 9-20 All UDV 100%+2 (Once) -100% - 2+15×10 Launch 2+30×9, 2+22 [2+30 + Slide 4×9, 2+60 + Slide 29]
Values in [ ] are for angled version
On hit, is cancelable into j.236H+S during recovery
DBFZ SSGoku SuperKamehameha.pngDBFZ SSGoku SuperKamehameha Down.png


236H+S

236H+S
Warp Kamehameha
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
super 270×10 All 18+4 [8+4] 45 36 -19 P4 18-29 [8-19] All UDV 100%+2 (Once) -100% - 2+15×10 Launch 2+40×9, 2+35
Values in [ ] are when the opponent is in hitstun/untech
DBFZ SSGoku WarpKamehameha.pngDBFZ SSGoku WarpKamehameha2.png


j.236H+S

j.236H+S
Air Warp Kamehameha
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
super 270×10 {140×10} All 18+4 [8+4] 45 36 -19 P4 18-29 [8-19] All UDV 100%+2 (Once) -100% - 2+15×10 Launch 2+40×9, 2+35
Values in [ ] are when the opponent is in hitstun/untech
Values in { } are when canceled from j.236L+M
DBFZ SSGoku WarpKamehameha.pngDBFZ SSGoku WarpKamehameha2.png


214L+M

214L+M
Meteor Smash
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
super 4259 [4059] All 9+3~9 6 24 -14 [+45] B 1-17~23 All UDV - -300% 4 15 Launch Down
Values in [ ] are for 214H+S version
DBFZ SSGoku MeteorSmash.pngDBFZ SSGoku MeteorSmash2.pngDBFZ SSGoku MeteorSmash3.png


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