(→Assist: added frame data) |
(→Super Moves: Added frame data based on hitbox viewer and 60fps recording) |
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{{FrameData-DBFZ | {{FrameData-DBFZ | ||
|version=236L+M |subtitle=or 236H+S | |version=236L+M |subtitle=or 236H+S | ||
|damage= |level= |attribute= |guard= | |damage= 2050 (20 hits)|level= |attribute= Projectile Lvl 3|guard= All | ||
|startup= |active= |recovery= |frameAdv= | |startup= 9+4|active= 45|recovery= 37|frameAdv= -20 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= 12|hitbox= | ||
|description= | |description= Non-invuln teleport frames 6-7, invuln frames 9-20 | ||
}} | }} | ||
{{FrameData-DBFZ | {{FrameData-DBFZ | ||
|version=j.236L+M |subtitle=or j.236H+S | |version=j.236L+M |subtitle=or j.236H+S | ||
|damage= |level= |attribute= |guard= | |damage= 2050 (20 hits)|level= |attribute= Projectile Lvl 3|guard= All | ||
|startup= |active= |recovery= |frameAdv= | |startup= 9+4|active= 45|recovery= 37|frameAdv= -20 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= 12|hitbox= | ||
|description= | |description= Non-invuln teleport frames 6-7, invuln frames 9-20 | ||
}} | }} | ||
! colspan=16 style="background: white;"|x10 Kaioken Kamehameha | ! colspan=16 style="background: white;"|x10 Kaioken Kamehameha | ||
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{{FrameData-DBFZ | {{FrameData-DBFZ | ||
|version=214L+M |subtitle=or 214H+S | |version=214L+M |subtitle=or 214H+S | ||
|damage= |level= |attribute= |guard= | |damage= 4220 (32 hits)|level= |attribute= Strike|guard= All | ||
|startup= |active= |recovery= |frameAdv= | |startup= 9+3|active= 5|recovery= 26|frameAdv= -15 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= 16|hitbox= | ||
|description= | |description= Invuln startup through active frames (1-16) | ||
}} | }} | ||
! colspan=16 style="background: white;"|Evolved Attack | ! colspan=16 style="background: white;"|Evolved Attack | ||
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{{FrameData-DBFZ | {{FrameData-DBFZ | ||
|version=x10 Kaioken > Hold Buttons | |version=x10 Kaioken > Hold Buttons | ||
|damage= |level= |attribute= |guard= | |damage= 5930 (34 hits)|level= |attribute= Strike|guard= All | ||
|startup= |active= |recovery= |frameAdv= | |startup= 9+3|active= 5|recovery= 26|frameAdv= -15 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= 16|hitbox= | ||
|description= | |description= Invuln startup through active frames (1-16) | ||
}} | }} | ||
|} | |} |
Revision as of 06:20, 14 March 2018
System Data
Health: 10,000
Prejump:
Assist Cooldown: