DBFZ/SSB Goku/Frame Data: Difference between revisions

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==[[DBFZ/Frame Data|System Data]]==
==[[DBFZ/Frame Data|System Data]]==
{{#lst:{{BASEPAGENAME}}/Data|System Data}}
 
<br style="clear:both;"/>
<br style="clear:both;"/>


==Normal Moves==
==Normal Moves==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_DBFZ
|-
|fields=input,damage,smash,prorate,guard,startup,active,recovery,onBlock,invuln,level,blockstun,groundHit,airHit,images,hitboxes,notes
{{FullFrameDataHeader-DBFZ}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="normal"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=5L}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|5L}}
{{#lst:{{BASEPAGENAME}}/Data|5L Extra}}
|-
{{AttackVersion|name=5LL}}
{{#lst:{{BASEPAGENAME}}/Data|5LL}}
{{#lst:{{BASEPAGENAME}}/Data|5LL Extra}}
|-
{{AttackVersion|name=5LLL}}
{{#lst:{{BASEPAGENAME}}/Data|5LLL}}
{{#lst:{{BASEPAGENAME}}/Data|5LLL Extra}}
|-
{{AttackVersion|name=5M}}
{{#lst:{{BASEPAGENAME}}/Data|5M}}
{{#lst:{{BASEPAGENAME}}/Data|5M Extra}}
|-
{{AttackVersion|name=5H}}
{{#lst:{{BASEPAGENAME}}/Data|5H}}
{{#lst:{{BASEPAGENAME}}/Data|5H Extra}}
|-
{{AttackVersion|name=5S}}
{{#lst:{{BASEPAGENAME}}/Data|5S}}
{{#lst:{{BASEPAGENAME}}/Data|5S Extra}}
|-
{{AttackVersion|name=2L}}
{{#lst:{{BASEPAGENAME}}/Data|2L}}
{{#lst:{{BASEPAGENAME}}/Data|2L Extra}}
|-
{{AttackVersion|name=2M}}
{{#lst:{{BASEPAGENAME}}/Data|2M}}
{{#lst:{{BASEPAGENAME}}/Data|2M Extra}}
|-
{{AttackVersion|name=2H}}
{{#lst:{{BASEPAGENAME}}/Data|2H}}
{{#lst:{{BASEPAGENAME}}/Data|2H Extra}}
|-
{{AttackVersion|name=6M}}
{{#lst:{{BASEPAGENAME}}/Data|6M}}
{{#lst:{{BASEPAGENAME}}/Data|6M Extra}}
|-
{{AttackVersion|name=j.L}}
{{#lst:{{BASEPAGENAME}}/Data|j.L}}
{{#lst:{{BASEPAGENAME}}/Data|j.L Extra}}
|-
{{AttackVersion|name=j.M}}
{{#lst:{{BASEPAGENAME}}/Data|j.M}}
{{#lst:{{BASEPAGENAME}}/Data|j.M Extra}}
|-
{{AttackVersion|name=5LLLLLLL}}
{{#lst:{{BASEPAGENAME}}/Data|5LLLLLLL}}
{{#lst:{{BASEPAGENAME}}/Data|5LLLLLLL Extra}}
|-
{{AttackVersion|name=j.H|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|j.H}}
{{#lst:{{BASEPAGENAME}}/Data|j.H Extra}}
|-
{{Description|15|text={{ColumnList|text=*Removes landing recovery on Smash hit
}}
}}
{{AttackVersion|name=j.S|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|j.S}}
{{#lst:{{BASEPAGENAME}}/Data|j.S Extra}}
|-
{{Description|15|text={{ColumnList|text=*Landing recovery applies from frame 9
}}
}}
}}
{{AttackVersion|name=j.2H}}
{{#lst:{{BASEPAGENAME}}/Data|j.2H}}
{{#lst:{{BASEPAGENAME}}/Data|j.2H Extra}}
|}


==Special Moves==
==Special Moves==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_DBFZ
|-
|fields=input,name,damage,smash,prorate,guard,startup,active,recovery,onBlock,invuln,level,blockstun,groundHit,airHit,images,hitboxes,notes
{{FullFrameDataHeader-DBFZ}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="special"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Divine Void Strike|subtitle=236L/M/H|rowspan=4}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|236L}}
}}
{{#lst:{{BASEPAGENAME}}/Data|236L Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|236M}}
{{#lst:{{BASEPAGENAME}}/Data|236M Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|236H}}
{{#lst:{{BASEPAGENAME}}/Data|236H Extra}}
|-
{{Description|15|text=*Teleport on frame 18, reappear on frame 28
}}
|-
{{AttackVersion|name=Divine Void Strike (Air)|subtitle=j.236L/M/H|rowspan=4}}
{{#lst:{{BASEPAGENAME}}/Data|j.236L}}
{{#lst:{{BASEPAGENAME}}/Data|j.236L Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|j.236M}}
{{#lst:{{BASEPAGENAME}}/Data|j.236M Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|j.236H}}
{{#lst:{{BASEPAGENAME}}/Data|j.236H Extra}}
|-
{{Description|15|text=Teleport on frame 18, reappear on frame 28
}}
|-
{{AttackVersion|name=Super God Shock Flash|subtitle=214L/M/H|rowspan=4}}
{{#lst:{{BASEPAGENAME}}/Data|214L}}
{{#lst:{{BASEPAGENAME}}/Data|214L Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|214M}}
{{#lst:{{BASEPAGENAME}}/Data|214M Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|214H}}
{{#lst:{{BASEPAGENAME}}/Data|214H Extra}}
|-
{{Description|15|text=*L version teleport frames 33-35, no counterhit state during recovery
*M version is counterhit state during recovery
*H version teleport frames 36-38, no counterhit state during recovery
}}
|-
{{AttackVersion|name=Dragon Flash Kick|subtitle=j.214L/M/H|rowspan=4}}
{{#lst:{{BASEPAGENAME}}/Data|j.214L}}
{{#lst:{{BASEPAGENAME}}/Data|j.214L Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|j.214M}}
{{#lst:{{BASEPAGENAME}}/Data|j.214M Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|j.214H}}
{{#lst:{{BASEPAGENAME}}/Data|j.214H Extra}}
|-
{{Description|15|text=*Remains active until Goku lands
}}
|-
{{AttackVersion|name=Instant Transmission|subtitle=236S or j.214S|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|236S}}
{{#lst:{{BASEPAGENAME}}/Data|236S Extra}}
|-
{{Description|15|text=*Teleport frames 17-21
}}
|-
{{AttackVersion|name=Instant Transmission|subtitle=214S or j.214S|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|214S}}
{{#lst:{{BASEPAGENAME}}/Data|214S Extra}}
|-
{{Description|15|text=*Teleport frames 17-21
}}
|}


==Z Assists==
==Z Assists==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_DBFZ
|-
|fields=input,name,damage,smash,prorate,guard,startup,active,recovery,onBlock,invuln,level,blockstun,groundHit,airHit,images,hitboxes,notes
{{FullFrameDataHeader-DBFZ}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="assist"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Assist A|subtitle=Dragon Flash Kick}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|Assist A}}
}}
{{#lst:{{BASEPAGENAME}}/Data|Assist A Extra}}
|-
{{AttackVersion|name=Assist B}}
{{#lst:{{BASEPAGENAME}}/Data|Assist B}}
{{#lst:{{BASEPAGENAME}}/Data|Assist B Extra}}
|-
{{AttackVersion|name=Assist C}}
{{#lst:{{BASEPAGENAME}}/Data|Assist C}}
{{#lst:{{BASEPAGENAME}}/Data|Assist C Extra}}
|-
|}


==Super Moves==
==Super Moves==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_DBFZ
|-
|fields=input,name,damage,smash,prorate,guard,startup,active,recovery,onBlock,invuln,level,blockstun,groundHit,airHit,images,hitboxes,notes
{{FullFrameDataHeader-DBFZ}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="super"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Extreme Speed Kamehameha|subtitle=236LM or 236HS|rowspan=2}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|236LM}}
}}
{{#lst:{{BASEPAGENAME}}/Data|236LM Extra}}
|-
{{Description|15|text=*Non-invuln teleport frames 6-7, invuln frames 9-20
}}
|-
{{AttackVersion|name=Extreme Speed Kamehameha (Air)|subtitle=j.236LM or j.236HS|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|j.236LM}}
{{#lst:{{BASEPAGENAME}}/Data|j.236LM Extra}}
|-
{{Description|15|text=*Non-invuln teleport frames 6-7, invuln frames 9-20
}}
|-
{{AttackVersion|name=x10 Kaioken Kamehameha|subtitle=214LM or 214HS|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|214LM}}
{{#lst:{{BASEPAGENAME}}/Data|214LM Extra}}
|-
{{Description|15|text=*Invuln startup through active frames (1-16)
}}
|-
{{AttackVersion|name=Evolved Attack|subtitle=x10 Kaioken > Hold Buttons|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|214[LM]}}
{{#lst:{{BASEPAGENAME}}/Data|214[LM] Extra}}
|-
{{Description|15|text=*Invuln startup through active frames (1-16)
}}
|}


==Sources==
==Sources==

Revision as of 22:59, 26 September 2021

System Data


Normal Moves

input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
5L 400 All 6 4 11 -3 11 16 16
5LL 700 Low 10 3 19 -6 15 Launch 25
5LLL 1000 U3+ High 26 3 18 -5 Launch 34
5M 700 All 10 3 21 [15] -8 [-2] 4-14 Ki Blasts 15 18 18
5H 850 U1 All 14 6 18 -8 15 Launch 22 /
5S 350×6 All 13 P{(9)P}×5 24 -4 20 23 25
2L 400 Low 7 3 13 -4 11 16 16
2M 700 Low 10 8 18 -10 15 Launch 22
2H 850 U1+ All 14 3 23+7L -17 4-16 Head 15 Launch 22 / 39
6M 850 High 24 6 4+6L 0 15 18 23
j.L 400 High 6 4 11 11 16 16
j.M 700 High 10 4 15 15 18 18
j.H 850 / 1000 D1+ [D3+] High 13 6 21 15 22
j.S 600 All 13 Total 40+7L 20 23 25
j.2H 850 U1+ All 11 4 23 15 Launch 22 / 39

Special Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L L Divine Void Strike 900 All 9 6 23 -5 4-14 Ki Blasts 22 Launch
236M M Divine Void Strike 1200 U1+ All 17 10 23 -5 4-26 Ki Blasts Launch
236H H Divine Void Strike 1400 U1+ All 28~32 10 23 -5 1-37~41 Ki Blasts, 13-25~29 All Launch
j.236L Air L Divine Void Strike 900 All 9 6 23 4-14 Ki Blasts 23 Launch
j.236M Air M Divine Void Strike 1000 U1+ All 17 10 23 4-26 Ki Blasts Launch
j.236H Air H Divine Void Strike 1400 U1+ All 28~32 10 23 -5 1-37~41 Ki Blasts, 13-25 All Launch
214L L Super God Shock Flash 1200 [800] / 1200 D2 Throw [All] 17 1[(7)3] [18] [-5] 14 Launch
214M M Super God Shock Flash 1200 U1+ → D2 Throw 26 1 25 Launch
214H H Super God Shock Flash 1200 [800] / 1300 U1+ → D2 Throw [All] 24 1[(7)3] [18] [+1] 15 Launch
j.214L L Dragon Flash Kick 900 All 13 Until L 20
j.214M M Dragon Flash Kick 1000 D1 All 18 Until L 23
j.214H H Dragon Flash Kick 900 / 900,400×2 D1 All 11 Until L 23
236S Instant Transmission (Back) 900 D1 All 39 4 22 +3 16-20 All
214S Instant Transmission (Foward) 900 D1 All 35 4 22 +3 16-20 All

Z Assists

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
Assist A Dragon Flash Kick 800 All 28 7 40 +29 29
Assist B Divine Void Strike 800 All 20 +29 29
Assist C Instant Transmission 1080 All 45 [20] +35 35

Super Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L+M Extreme Speed Kamehameha 250×10 UDV All 10+4 45 42 -26 10-21 All
j.236L+M Air Extreme Speed Kamehameha 250×10 UDV All 10+4 45 48 10-21 All
214L+M x10 Kaioken Kamehameha 4220 UDV All 9+3~8 5 29 -18 1-(16~21) Full
214L+M > X Evolved Attack 1710 1-16 All

Sources

Navigation

To edit frame data, edit values in DBFZ/SSB Goku/Data.

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