DBFZ/Piccolo/Data: Difference between revisions

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{{TOC limit|3}}
==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=DBFZ/Piccolo|image=DBFZ_Piccolo_Icon.png |discord=https://discord.gg/pW87Fuj}}<section end="Nav"/>
<br style="clear:both;"/>
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=DBFZ/Piccolo |discord=https://discord.gg/pW87Fuj}}<section end=Links/>
<section begin=Links/>{{DBFZ/CharacterLinks}}<section end=Links/>


==Infobox Data==
==Infobox Data==
{{DBFZ-character
{{DBFZ-character
| name      =Piccolo
| name      = Piccolo
| portrait  =DBFZ_Piccolo_Portrait.png
| portrait  = DBFZ_Piccolo_Portrait.png
| icon      =DBFZ_Piccolo_Icon.png
| icon      = DBFZ_Piccolo_Icon.png
| umo      = [[DBFZ/Piccolo#Demon_Elbow_(Hold)|Demon Elbow (Hold)]]
}}
}}


Line 80: Line 75:
  |input=5S |name=
  |input=5S |name=
  |damage=800 |smash=U2 |prorate= |kigain=12%  
  |damage=800 |smash=U2 |prorate= |kigain=12%  
  |level= |attribute=T |guard=Throw |invuln=
  |level= |attribute=T |guard=Throw |invuln=9-31 Guard
  |startup=26 [38] |active=7 |recovery=17 |onBlock=+5 [+17]
  |startup=26 [38] |active=7 |recovery=17 |onBlock=+5 [+17]
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
Line 143: Line 138:
  |startup=24 |active=6 |recovery=4+6L |onBlock=±0
  |startup=24 |active=6 |recovery=4+6L |onBlock=±0
  |blockstun=15 |groundHit=18 |airHit=23
  |blockstun=15 |groundHit=18 |airHit=23
  |images=DBFZ_Piccolo_6M.png
  |images=DBFZ_Piccolo_j2H.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 150: Line 145:
===6S===
===6S===
{{MoveData-DBFZ |character=Piccolo |type=normal
{{MoveData-DBFZ |character=Piccolo |type=normal
  |input=6S |name=
  |input=6S |name=Demon Shocker
  |damage=350×3 |smash= |prorate= |kigain=6%*3  
  |damage=350×3 |smash= |prorate= |kigain=6%*3  
  |level= |attribute=P1 |guard=All |invuln=
  |level= |attribute=P1 |guard=All |invuln=
Line 162: Line 157:
===3S===
===3S===
{{MoveData-DBFZ |character=Piccolo |type=normal
{{MoveData-DBFZ |character=Piccolo |type=normal
  |input=3S |name=
  |input=3S |name=Demon Shocker
  |damage=350×3 |smash= |prorate= |kigain=6%*3  
  |damage=350×3 |smash= |prorate= |kigain=6%*3  
  |level= |attribute=P1 |guard=All |invuln=
  |level= |attribute=P1 |guard=All |invuln=4-? Head
  |startup=12 |active=11 |recovery=23 |onBlock=-5
  |startup=12 |active=11 |recovery=23 |onBlock=-5
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
Line 180: Line 175:
  |blockstun=11 |groundHit=16 |airHit=16
  |blockstun=11 |groundHit=16 |airHit=16
  |images=DBFZ_Piccolo_jL.png
  |images=DBFZ_Piccolo_jL.png
|caption=Sword normal
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 192: Line 188:
  |blockstun=15 |groundHit=18 |airHit=18
  |blockstun=15 |groundHit=18 |airHit=18
  |images=DBFZ_Piccolo_jM.png
  |images=DBFZ_Piccolo_jM.png
|caption=Boom-chika-ah
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 218: Line 215:
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
|caption=Whiffs crouchers, but actually useful as a high fakeout
}}
}}


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  |hitboxes=
  |hitboxes=
  |notes=Faster startup (values in []) when opponent is in untech;
  |notes=Faster startup (values in []) when opponent is in untech;
}}
|caption=Startup/command dash\Crossup ({{clr|L|L}}/{{clr|M|M}} version)  
 
===236[L]===
{{MoveData-DBFZ |character=Piccolo |type=special
|input=236[L] |name=[L] Demon Elbow
|damage= |smash= |prorate= |kigain=
|level= |attribute= |guard= |invuln=
|startup= |active= |recovery=32 [19] |onBlock=
|blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonElbow.png
|hitboxes=
|notes=Faster recovery (values in []) when opponent is in untech;
}}
}}


Line 263: Line 250:
  |level= |attribute=B |guard=All |invuln=
  |level= |attribute=B |guard=All |invuln=
  |startup=31~42 [19] |active=6 |recovery=17 |onBlock=-2
  |startup=31~42 [19] |active=6 |recovery=17 |onBlock=-2
  |blockstun= |groundHit=Launch |airHit=DBFZ_Piccolo_DemonElbow.png,DBFZ_Piccolo_DemonElbow2.png
  |blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow2.png
  |hitboxes=
  |hitboxes=
  |notes=Faster startup (values in []) when opponent is in untech;
  |notes=Faster startup (values in []) when opponent is in untech;
}}
|caption=Startup/command dash\Crossup ({{clr|L|L}}/{{clr|M|M}} version)  
 
===236[M]===
{{MoveData-DBFZ |character=Piccolo |type=special
|input=236[M] |name=[M] Demon Elbow
|damage= |smash= |prorate= |kigain=
|level= |attribute= |guard= |invuln=
|startup= |active= |recovery=37 [19] |onBlock=
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_DemonElbow.png
|hitboxes=
|notes=Faster recovery (values in []) when opponent is in untech;
}}
}}


Line 290: Line 267:
  |hitboxes=
  |hitboxes=
  |notes=Faster startup (values in []) when opponent is in untech;
  |notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Fake crossup ({{clr|H|H}} version)
}}
}}


===236[H]===
===j.236L===
{{MoveData-DBFZ |character=Piccolo |type=special
{{MoveData-DBFZ |character=Piccolo |type=special
  |input=236[H] |name=[H] Demon Elbow
  |input=j.236L |name=Air L Demon Elbow
  |damage= |smash= |prorate= |kigain=-50%  
  |damage=900 |smash= |prorate= |kigain=12%  
  |level= |attribute= |guard= |invuln=
  |level= |attribute=H |guard=All |invuln=
  |startup= |active= |recovery=32 [19] |onBlock=
  |startup=30 [15] |active=4 |recovery=17 |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Piccolo_DemonElbow.png
  |images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow2.png
  |hitboxes=
  |hitboxes=
  |notes=Faster recovery (values in []) when opponent is in untech;
  |notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Crossup ({{clr|L|L}}/{{clr|M|M}} version)
}}
}}


===j.236L===
===j.236M===
{{MoveData-DBFZ |character=Piccolo |type=special
{{MoveData-DBFZ |character=Piccolo |type=special
  |input=j.236L |name=Air L Demon Elbow
  |input=j.236M |name=Air M Demon Elbow
  |damage=900 |smash= |prorate= |kigain=12%  
  |damage=1000 |smash=U1+ |prorate= |kigain=12%  
  |level= |attribute=H |guard=All |invuln=
  |level= |attribute=H |guard=All |invuln=
  |startup=30 [15] |active=4 |recovery=17 |onBlock=
  |startup=31~42 [18] |active=6 |recovery=17 |onBlock=
  |blockstun= |groundHit=Launch |airHit=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow2.png
  |images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow2.png
  |hitboxes=
  |hitboxes=
  |notes=Faster startup (values in []) when opponent is in untech;
  |notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Crossup ({{clr|L|L}}/{{clr|M|M}} version)
}}
}}


===j.236[L]===
===j.236H===
{{MoveData-DBFZ |character=Piccolo |type=special
|input=j.236H |name=Air H Demon Elbow
|damage=1100 |smash=U1+ |prorate= |kigain=-50%
|level= |attribute=H |guard=All |invuln=
|startup=29~40 [18] |active=4 |recovery=17 |onBlock=
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow3.png
|hitboxes=
|notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Fake crossup ({{clr|H|H}} version)
}}
 
===236[L]===
{{MoveData-DBFZ |character=Piccolo |type=special
{{MoveData-DBFZ |character=Piccolo |type=special
  |input=j.236[L] |name=Air [L] Demon Elbow
  |input=236[L] |name=L Demon Elbow (Hold)
  |damage= |smash= |prorate= |kigain=  
  |damage= |smash= |prorate= |kigain=  
  |level= |attribute= |guard= |invuln=
  |level= |attribute= |guard= |invuln=
  |startup= |active= |recovery=30 [15] |onBlock=
  |startup= |active= |recovery=32 [19] |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |images=DBFZ_Piccolo_DemonElbow.png
  |images=DBFZ_Piccolo_DemonElbow.png
Line 328: Line 321:
}}
}}


===j.236M===
===236[M]===
{{MoveData-DBFZ |character=Piccolo |type=special
{{MoveData-DBFZ |character=Piccolo |type=special
  |input=j.236M |name=Air M Demon Elbow
  |input=236[M] |name=M Demon Elbow (Hold)
  |damage=1000 |smash=U1+ |prorate= |kigain=12%
  |damage= |smash= |prorate= |kigain=  
  |level= |attribute=H |guard=All |invuln=
  |level= |attribute= |guard= |invuln=
  |startup=31~42 [18] |active=6 |recovery=17 |onBlock=
  |startup= |active= |recovery=37 [19] |onBlock=
  |blockstun= |groundHit=Launch |airHit=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow2.png
  |images=DBFZ_Piccolo_DemonElbow.png
|hitboxes=
|notes=Faster recovery (values in []) when opponent is in untech;
}}
 
===236[H]===
{{MoveData-DBFZ |character=Piccolo |type=special
|input=236[H] |name=H Demon Elbow (Hold)
|damage= |smash= |prorate= |kigain=-50%
|level= |attribute= |guard= |invuln=
|startup= |active= |recovery=32 [19] |onBlock=
|blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonElbow.png
  |hitboxes=
  |hitboxes=
  |notes=Faster startup (values in []) when opponent is in untech;
  |notes=Faster recovery (values in []) when opponent is in untech;
}}
}}


===j.236[M]===
===j.236[L]===
{{MoveData-DBFZ |character=Piccolo |type=special
{{MoveData-DBFZ |character=Piccolo |type=special
  |input=j.236[M] |name=Air [M] Demon Elbow
  |input=j.236[L] |name=Air L Demon Elbow (Hold)
  |damage= |smash= |prorate= |kigain=  
  |damage= |smash= |prorate= |kigain=  
  |level= |attribute= |guard= |invuln=
  |level= |attribute= |guard= |invuln=
  |startup= |active= |recovery=36-41 [18] |onBlock=
  |startup= |active= |recovery=30 [15] |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |images=DBFZ_Piccolo_DemonElbow.png
  |images=DBFZ_Piccolo_DemonElbow.png
Line 352: Line 357:
}}
}}


===j.236H===
===j.236[M]===
{{MoveData-DBFZ |character=Piccolo |type=special
{{MoveData-DBFZ |character=Piccolo |type=special
  |input=j.236H |name=Air H Demon Elbow
  |input=j.236[M] |name=Air M Demon Elbow (Hold)
  |damage=1100 |smash=U1+ |prorate= |kigain=-50%
  |damage= |smash= |prorate= |kigain=  
  |level= |attribute=H |guard=All |invuln=
  |level= |attribute= |guard= |invuln=
  |startup=29~40 [18] |active=4 |recovery=17 |onBlock=
  |startup= |active= |recovery=41 [18] |onBlock=
  |blockstun= |groundHit=Launch |airHit=
  |blockstun= |groundHit= |airHit=
  |images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow3.png
  |images=DBFZ_Piccolo_DemonElbow.png
  |hitboxes=
  |hitboxes=
  |notes=Faster startup (values in []) when opponent is in untech;
  |notes=Faster recovery (values in []) when opponent is in untech;
}}
}}


===j.236[H]===
===j.236[H]===
{{MoveData-DBFZ |character=Piccolo |type=special
{{MoveData-DBFZ |character=Piccolo |type=special
  |input=j.236[H] |name=Air [H] Demon Elbow
  |input=j.236[H] |name=Air H Demon Elbow (Hold)
  |damage= |smash= |prorate= |kigain=-50%  
  |damage= |smash= |prorate= |kigain=-50%  
  |level= |attribute= |guard= |invuln=
  |level= |attribute= |guard= |invuln=
  |startup= |active= |recovery=32 [18] |onBlock=
  |startup= |active= |recovery=30 [18] |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |images=DBFZ_Piccolo_DemonElbow.png
  |images=DBFZ_Piccolo_DemonElbow.png
Line 382: Line 387:
  |level= |attribute=H |guard=All |invuln=4-21 Guard, 22-27 All
  |level= |attribute=H |guard=All |invuln=4-21 Guard, 22-27 All
  |startup=37 [20] |active=7 |recovery=16 |onBlock=-7 ~ -1
  |startup=37 [20] |active=7 |recovery=16 |onBlock=-7 ~ -1
  |blockstun= |groundHit= |airHit=DBFZ_Piccolo_DemonSlicer.png,DBFZ_Piccolo_DemonSlicer2.png
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonSlicer.png;DBFZ_Piccolo_DemonSlicer2.png
  |hitboxes=
  |hitboxes=
  |notes=Faster startup (values in []) when opponent is in untech;teleporting frames 22-27, counterhit frames 28-36;
  |notes=Faster startup (values in []) when opponent is in untech;teleporting frames 22-27, counterhit frames 28-36;
|caption=Guardpoint stance\{{clr|L|L}}/{{clr|H|H}} strike
}}
}}


Line 392: Line 399:
  |damage=1000 |smash=D1 |prorate= |kigain=12%  
  |damage=1000 |smash=D1 |prorate= |kigain=12%  
  |level= |attribute=H |guard=High |invuln=4-21 Guard, 22-27 All
  |level= |attribute=H |guard=High |invuln=4-21 Guard, 22-27 All
  |startup=41 [20] |active=5 |recovery=16 |onBlock=-4 ~ -1
  |startup=38 [20] |active=5 |recovery=16 |onBlock=-4 ~ -1
  |blockstun= |groundHit= |airHit=DBFZ_Piccolo_DemonSlicer.png,DBFZ_Piccolo_DemonSlicer3.png
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonSlicer.png;DBFZ_Piccolo_DemonSlicer3.png
  |hitboxes=
  |hitboxes=
  |notes=Faster startup (values in []) when opponent is in hitstun/untech;teleporting frames 22-27, counterhit frames 28-40;
  |notes=Faster startup (values in []) when opponent is in hitstun/untech;teleporting frames 22-27, counterhit frames 28-40;
|caption=Guardpoint stance\{{clr|M|M}} strike
}}
}}


Line 408: Line 417:
  |hitboxes=
  |hitboxes=
  |notes=Faster startup (values in []) when opponent is in hitstun/untech;teleporting frames 16-26, counterhit frames 27-36. Teleport seeks opponent's position;
  |notes=Faster startup (values in []) when opponent is in hitstun/untech;teleporting frames 16-26, counterhit frames 27-36. Teleport seeks opponent's position;
|caption=Guardpoint stance\{{clr|L|L}}/{{clr|H|H}} strike
}}
}}


Line 420: Line 430:
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
|caption={{clr|L|L}}/{{clr|H|H}}
}}
}}


Line 432: Line 443:
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
|caption={{clr|M|M}}
}}
}}


Line 444: Line 456:
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
|caption={{clr|L|L}}/{{clr|H|H}}
}}
}}


Line 453: Line 466:
  |startup=19 |active=299 |recovery=Total 45 |onBlock=-6
  |startup=19 |active=299 |recovery=Total 45 |onBlock=-6
  |blockstun= |groundHit=Launch |airHit=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Piccolo_HomingEnergyBlast.png
  |images=DBFZ_Piccolo_HomingEnergyBlast.png;
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=On block or hit during frame 19~36, recovery becomes Total 50;
}}
 
===236[S]===
{{MoveData-DBFZ |character=Piccolo |type=special
|input=236[S] |name=Homing Energy Blast
|damage= |smash= |prorate= |kigain=
|level= |attribute=P1 |guard=All |invuln=
|startup= |active= |recovery=Total |onBlock=
|blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_HomingEnergyBlast2.png
|hitboxes=
|notes=
}}
}}


Line 473: Line 474:
===Assist A===
===Assist A===
{{MoveData-DBFZ |character=Piccolo |type=assist
{{MoveData-DBFZ |character=Piccolo |type=assist
  |input=Assist A |name=
  |input=Assist A |name=Homing Energy Blast
  |damage=700 |smash= |prorate= |kigain=0%  
  |damage=700 |smash= |prorate= |kigain=0%  
  |level= |attribute=P1 |guard=All |invuln=
  |level= |attribute=P1 |guard=All |invuln=
  |startup=21, 63 |active=179 |recovery=Total 79 |onBlock=+25
  |startup=20 |active=P(42)P |recovery=Total 102 |onBlock=+27
  |blockstun= |groundHit=Launch |airHit=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Piccolo_HomingEnergyBlast.png;DBFZ_Piccolo_HomingEnergyBlast2.png
  |images=DBFZ_Piccolo_HomingEnergyBlast.png;
  |hitboxes=
  |hitboxes=
  |notes=236S version (smaller hitbox, faster speed);
  |notes=Each P in active frames represents a projectile spawned;First orb is active for 179F, second orb is active for 239F;
}}
}}


===Assist B===
===Assist B===
{{MoveData-DBFZ |character=Piccolo |type=assist
{{MoveData-DBFZ |character=Piccolo |type=assist
  |input=Assist B |name=
  |input=Assist B |name=Demon Shocker
  |damage=300×3 |smash= |prorate= |kigain=0%  
  |damage=300×3 |smash= |prorate= |kigain=0%  
  |level= |attribute=P1 |guard=All |invuln=
  |level= |attribute=P1 |guard=All |invuln=
  |startup=26 |active= |recovery= |onBlock=+28
  |startup=20 |active= |recovery= |onBlock=+32
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |images=DBFZ_Piccolo_Assist B.png
  |images=DBFZ_Piccolo_6S.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 497: Line 498:
===Assist C===
===Assist C===
{{MoveData-DBFZ |character=Piccolo |type=assist
{{MoveData-DBFZ |character=Piccolo |type=assist
  |input=Assist C |name=
  |input=Assist C |name=Demon Slicer
  |damage=800, 400 |smash= |prorate= |kigain=0%  
  |damage=800, 400 |smash= |prorate= |kigain=0%  
  |level= |attribute=H |guard=All |invuln=
  |level= |attribute=H |guard=All |invuln=
  |startup=45 [20] |active= |recovery= |onBlock=+29
  |startup=45 [20] |active= |recovery= |onBlock=+29
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |images=DBFZ_Piccolo_Assist C.png
  |images=DBFZ_Piccolo_DemonSlicer2.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 508: Line 509:


==Super Moves==
==Super Moves==
===236LM===
===236L+M===
{{MoveData-DBFZ |character=Piccolo |type=super
{{MoveData-DBFZ |character=Piccolo |type=super
  |input=236LM |name=Special Beam Cannon
  |input=236L+M |name=Special Beam Cannon
  |damage=250×10 [380×10] |smash=UDV |prorate= |kigain=-100%  
  |damage=250×10 [380×10] |smash=UDV |prorate= |kigain=-100%  
  |level= |attribute=P3 |guard=All |invuln=
  |level= |attribute=P3 |guard=All |invuln=
  |startup=11~121+4 |active=45 |recovery=33 |onBlock={{Adv-DBFZ|VM|-17}} [{{Adv-DBFZ|M|-2}}]
  |startup=11~121+4 |active=45 |recovery=33 |onBlock=-17 [-2]
  |blockstun= |groundHit=Launch |airHit=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Piccolo_236LM.png
  |images=DBFZ_Piccolo_SpecialBeamCannon.png
  |hitboxes=
  |hitboxes=
  |notes=Hold buttons to charge attack and allow teleports;Teleport invul = 9(13)9(13)9(13);
  |notes=Hold buttons to charge attack and allow teleports;Teleport invul = 9(13)9(13)9(13);
}}
}}


===236HS===
===236H+S===
{{MoveData-DBFZ |character=Piccolo |type=super
{{MoveData-DBFZ |character=Piccolo |type=super
  |input=236HS |name=Hellzone Grenade
  |input=236H+S |name=Hellzone Grenade
  |damage=260×12 |smash=UDV |prorate= |kigain=-100%  
  |damage=260×12 |smash=UDV |prorate= |kigain=-100%  
  |level= |attribute=P1 |guard=All |invuln=9-10 All
  |level= |attribute=P1 |guard=All |invuln=9-10 All
  |startup=9+17 |active= |recovery=Total 41 |onBlock={{Adv-DBFZ|VP|+65}}
  |startup=9+15 |active=P{(4)P}×11 |recovery=Total 41 |onBlock=+62 ~ +71
  |blockstun= |groundHit=Launch |airHit=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Piccolo_236HS.png
  |images=DBFZ_Piccolo_HellzoneGrenade.png
  |hitboxes=
  |hitboxes=
  |notes=Projectile hitboxes spawn 1 at a time;
  |notes=Each P in active frames represents a projectile spawned;Minimum Damage: 52×12 (624);
|caption=Here we go again.
}}
}}


===214LM===
===214L+M===
{{MoveData-DBFZ |character=Piccolo |type=super
{{MoveData-DBFZ |character=Piccolo |type=super
  |input=214LM |name=Light Grenade
  |input=214L+M |name=Light Grenade
  |damage=450×10 |smash=UDV |prorate= |kigain=-300%  
  |damage=450×10 |smash=UDV |prorate= |kigain=-300%  
  |level= |attribute=P3 |guard=All |invuln=1-23 All
  |level= |attribute=P3 |guard=All |invuln=1-23 All
  |startup=9+3 |active= |recovery=89 |onBlock={{Adv-DBFZ|VM|-35}} [{{Adv-DBFZ|VP|+39}}]
  |startup=9+3 |active= |recovery=89 |onBlock=-35
  |blockstun= |groundHit=Launch |airHit=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Piccolo_214LM.png
  |images=DBFZ_Piccolo_LightGrenade.png
  |hitboxes=
  |hitboxes=
  |notes=Projectile active until it leaves the screen (up to 19+ frames);
  |notes=Projectile active until it leaves the screen (up to 19+ frames);
Line 545: Line 547:


==Category==
==Category==
{{#lst:DBFZ/Navigation}}
{{DBFZ/Navigation}}

Latest revision as of 15:12, 13 November 2023

Links

Infobox Data

Portrait Name
DBFZ Piccolo Portrait.png Piccolo
Icon
DBFZ Piccolo Icon.png
Ki Gain Modifier
Unique Movement Options
Demon Elbow (Hold)

Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 12 -3 B - - - 5% - 11 16 16
DBFZ Piccolo 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 3 15 -2 B - - - 7% - 15 18 18
DBFZ Piccolo 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 15 3 18 -5 B - U3+ - 12% - 15 Launch 34
DBFZ Piccolo 5LLL.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 10 3 18 -5 B - - - 7% - 15 18 18
DBFZ Piccolo 5M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 15-41 4 21 -9 B - U1 - 12% - 15 Launch 22 /
DBFZ Piccolo 5H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 Throw 26 [38] 7 17 +5 [+17] T 9-31 Guard U2 - 12% - - - -
DBFZ Piccolo 5S.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 7 4 12 -4 F - - - 5% - 11 16 16
DBFZ Piccolo 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 10 4 18 -6 F - - - 7% - 15 Launch 22
DBFZ Piccolo 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 13 3 31 -18 B 4-15 Head U1+ - 12% - 15 Launch 22 / 39
DBFZ Piccolo 2H.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800, 500 Throw 16 [35] 7 17 +5 [+17] T 4-18 Head U2 - 12%, 0% - - - -
DBFZ Piccolo 2S.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6L ±0 B - - - 12% - 15 18 23
DBFZ Piccolo j2H.png

6S

6S
Demon Shocker
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
350×3 All 16 11 23 -5 P1 - - - 6%*3 - - - -
DBFZ Piccolo 6S.png

3S

3S
Demon Shocker
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
350×3 All 12 11 23 -5 P1 4-? Head - - 6%*3 - - - -
DBFZ Piccolo 3S.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 6 3 14 - H - - - 5% - 11 16 16
DBFZ Piccolo jL.png
Sword normal

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500×2 High 10 2(5)4 10 - H - - - 7%*2 - 15 18 18
DBFZ Piccolo jM.png
Boom-chika-ah

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
750 [1000] High 13 6 20 - H - [D3+] - 12% - 19 - -
DBFZ Piccolo jH.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 Throw 24 [35] 7 21 +4 [+18] H - U2 - 12% - - 17 -
DBFZ Piccolo jS.png
Whiffs crouchers, but actually useful as a high fakeout

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 11 4 30 - H - U1+ - 12% - - - -
DBFZ Piccolo j2H.png

Special Moves

236L

236L
L Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 30 [17] 4 17 -2 B - - - 12% - - - -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow2.png
Startup/command dash • Crossup (L/M version)

236M

236M
M Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 31~42 [19] 6 17 -2 B - U1+ - 12% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow2.png
Startup/command dash • Crossup (L/M version)

236H

236H
H Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 29~40 [19] 4 17 -2 B - U1+ - -50% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow3.png
Startup/command dash • Fake crossup (H version)

j.236L

j.236L
Air L Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 30 [15] 4 17 - H - - - 12% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow2.png
Startup/command dash • Crossup (L/M version)

j.236M

j.236M
Air M Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 31~42 [18] 6 17 - H - U1+ - 12% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow2.png
Startup/command dash • Crossup (L/M version)

j.236H

j.236H
Air H Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 29~40 [18] 4 17 - H - U1+ - -50% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow3.png
Startup/command dash • Fake crossup (H version)

236[L]

236[L]
L Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 32 [19] - - - - - - - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

236[M]

236[M]
M Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 37 [19] - - - - - - - - Launch -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

236[H]

236[H]
H Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 32 [19] - - - - - -50% - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

j.236[L]

j.236[L]
Air L Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 30 [15] - - - - - - - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

j.236[M]

j.236[M]
Air M Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 41 [18] - - - - - - - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

j.236[H]

j.236[H]
Air H Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 30 [18] - - - - - -50% - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

214L

214L
L Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 37 [20] 7 16 -7 ~ -1 H 4-21 Guard, 22-27 All - - 12% - - - -
Faster startup (values in []) when opponent is in untech
teleporting frames 22-27, counterhit frames 28-36
DBFZ Piccolo DemonSlicer.pngDBFZ Piccolo DemonSlicer2.png
Guardpoint stance • L/H strike

214M

214M
M Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 High 38 [20] 5 16 -4 ~ -1 H 4-21 Guard, 22-27 All D1 - 12% - - - -
Faster startup (values in []) when opponent is in hitstun/untech
teleporting frames 22-27, counterhit frames 28-40
DBFZ Piccolo DemonSlicer.pngDBFZ Piccolo DemonSlicer3.png
Guardpoint stance • M strike

214H

214H
H Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 31~36 [20] 7 22 -13 ~ -7 H 1-15 Guard, 16-21~26 All D1 - -50% - - - -
Faster startup (values in []) when opponent is in hitstun/untech
teleporting frames 16-26, counterhit frames 27-36. Teleport seeks opponent's position
DBFZ Piccolo DemonSlicer.pngDBFZ Piccolo DemonSlicer2.png
Guardpoint stance • L/H strike

j.214L

j.214L
Air L Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 13 Until L 16 -7 ~ -1 H - - - 12% - - - -
DBFZ Piccolo DemonSlicer2.png
L/H

j.214M

j.214M
Air M Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 High 19 Until L 16 -5 ~ -1 H - D1 - 12% - - - -
DBFZ Piccolo DemonSlicer3.png
M

j.214H

j.214H
Air H Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1500 All 13 Until L 16 -7 ~ -1 H - D1 - -50% - - Launch -
DBFZ Piccolo DemonSlicer2.png
L/H

236S

236S
Homing Energy Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 19 299 Total 45 -6 P1 - - - 12% - - Launch -
On block or hit during frame 19~36, recovery becomes Total 50
DBFZ Piccolo HomingEnergyBlast.png

Z Assists

Assist A

Assist A
Homing Energy Blast
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 20 P(42)P Total 102 +27 P1 - - - 0% - - Launch -
Each P in active frames represents a projectile spawned
First orb is active for 179F, second orb is active for 239F
DBFZ Piccolo HomingEnergyBlast.png

Assist B

Assist B
Demon Shocker
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300×3 All 20 - - +32 P1 - - - 0% - - - -
DBFZ Piccolo 6S.png

Assist C

Assist C
Demon Slicer
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800, 400 All 45 [20] - - +29 H - - - 0% - - - -
DBFZ Piccolo DemonSlicer2.png

Super Moves

236L+M

236L+M
Special Beam Cannon
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
250×10 [380×10] All 11~121+4 45 33 -17 [-2] P3 - UDV - -100% - - Launch -
Hold buttons to charge attack and allow teleports
Teleport invul = 9(13)9(13)9(13)
DBFZ Piccolo SpecialBeamCannon.png

236H+S

236H+S
Hellzone Grenade
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
260×12 All 9+15 P{(4)P}×11 Total 41 +62 ~ +71 P1 9-10 All UDV - -100% - - Launch -
Each P in active frames represents a projectile spawned
Minimum Damage: 52×12 (624)
DBFZ Piccolo HellzoneGrenade.png
Here we go again.

214L+M

214L+M
Light Grenade
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
450×10 All 9+3 - 89 -35 P3 1-23 All UDV - -300% - - Launch -
Projectile active until it leaves the screen (up to 19+ frames)
DBFZ Piccolo LightGrenade.png

Category

Systems Pages
Mechanics
Application & Advanced Information
Archived Information