DBFZ/Nappa/Frame Data

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System Data


Normal Moves

input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
5L 400 Low 6 3 12 -3
5LL 700 All 11 3 -7
5LLL 1000 All 15 4 -5
2L 400 All 8 3 10 0
5M 700 Low 11 6 14 -4
2M 700 Low 15 4 22 -7
6M 850 High 24 6 10 0
5H 850 All 15 3 23 -8
2H 850 All 13 4 25 -13
5S 450, 800 All 16, 28 -6
j.L 400 High 6 3 12
j.M 700 High 11 3 16
j.H 850 [1000] High 13 4 22
j.2H 650, 650 All 19[16] 1-8(1-2)2+
j.S 800 All 16 1 24+3L


Special Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L L Arm Break 1200 High 24~33 3 -5
236[L] [L] Arm Break 1300 High 34~54 3 -5
236M M Arm Break 700, 900 High 26~33 3(12~21)3 -5
236[M] [M] Arm Break 700, 1200 High 34~54 3(22~51)3 -5
236H H Arm Break 800, 1000 High 24 3(12~21)3 -5
236[H] [H] Arm Break 800, 1300 High 24 3(22~51)3 -5
214L L Saibamen Total 44
214M M Saibamen Total 44
214H H Saibamen Total 39
Saibamen Claw Saibamen Claw 700 All 8
Saibamen Spit Saibamen Spit 400 All
Saibamen Slide Saibamen Slide 600 All 8
Saibamen Grab Saibamen Grab 0, 1334 All 14
236S Blazing Storm 1100 All 20 10 -2
j.236S Air Blazing Storm 1100 All 28 10
214S Too Bad (Counter) 600, 800 All 12[25] 2[3] (24[32]) 5 -5 5-24[38] Strike Guard Point
214S Counter Too Bad (Counter Attack) 1000 All


Z Assists

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
Assist A Blazing Storm 850 All 29 10 +35 +35
Assist B Too Bad 450, 420 All 25 +29 Strike Guard Point +29
Assist C Deluxe Bomber 450×2, 350 All 60 [20] +33 33


Super Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236HS Giant Storm 2300 All 10+5 5 -21 9-20
214HS Break Cannon 4278 All 9+3 3 -24 1-15 Full
214[HS] Break Cannon 780 All 12 3 -24 1-15


Sources

http://www.mediafire.com/file/bbwqdxqwmga2mns/Nappa%20Hitboxes.mkv (rec. April 24, 2018)

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