DBFZ/Jiren/Frame Data

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System Data


Normal Moves

input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
5L 400 All 6 3 12 -3 11 16 16
5LL 700 All 11 5 21 -10 15 Launch 23
5LLL 600 [300,700] U3+ All 13 1, - 25 -5 1-13 Head 21 Launch 34
5M 700 All 12 4 20 -6 15 18 18
5H 50, 1200 U1 Throw 26 1 33 39
5S 900 All 21 5 30 -10 21 Launch 26
2L 700 All 8 3 15 -2 15 18 18
2M 700 Low 13 6 19 -9 15 18 18
2H 850 U1+ All 13 3 25 -10 4- Head 15 Launch 23 / 39
2S 850 U1+ All 14 5 26 -15 4- Head, 2- Head Guard Point 10 Launch 23 / 39
6M 850 U1+ High 24 6 4+6L 0 15 18 23
j.L 400 High 6 3 11 16 16
j.M 500×2 High 9 3 (1) 3 15 18 18
j.H 850 [1000] D1+ High 13 4 15 18 18
j.S 400×2 All 13 21 24 26
j.2H 850 [1000] D1 High 23 [30] 4-11 Guard 15 Force Tech
j.2S 400×2 All 10 21 24 26


Special Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L L Infinity Rush 230×5 All 12 20 21 -5 11 Launch
236M M Infinity Rush 230×6 U1+ All 17 24 21 -5 11 Launch
236H H Infinity Rush 230×7 U1+ All 17 28 21 -5 11 Launch
j.236L Air L Infinity Rush 230×5 All 12 20 21 -5 11 Launch
j.236M Air M Infinity Rush 230×6 U1+ All 12 24 21 -5 11 Launch
j.236H Air H Infinity Rush 230×7 U1+ All 12 28 21 -5 11 Launch
214L L Shock Tornado 2300 U1+ All 4 25 15 Launch
214M M Shock Tornado 2400 U1+ All 4 20 8 Launch
214H H Shock Tornado 2500 U1+ All 1 28 15 Launch
236S Grand Charge 1200 All 16 12 17 -2 4-35 P1 15 18 18
214S Counter Impact 1500 U1+ Throw 4 [5] 22-51 20


Z Assists

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
Assist A Infinity Rush 230×4 All 36 16 45 +43 38 Launch 51
Assist B Grand Charge 21 +29 +29
Assist C Flash Fist 800,280 All 25 [20] +25


Super Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236LM Colossal Slash 248×11 All 8+4 -23 8-19 Full Invul
j.236LM Air Colossal Slash 248×11 All 8+3 -45 8-17 Full Invul
236HS Colossal Uppercut 2600 All 7+3 -26 [+14] 7-17 Full Invul
214HS Blazing Magnetron 1000×2, 2300 All 9+2 -28 [+28] 1-20 Full Invul


Sources

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