< DBFZ | Goku Black
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{{#lst:DBFZ/Goku Black/Data|5S Full}} | {{#lst:DBFZ/Goku Black/Data|5S Full}} | ||
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{{Description| | {{Description|15|text= Frame advantage is if strike hits; advantage improves with distance | ||
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{{FrameDataHeader-DBFZ}} | {{FrameDataHeader-DBFZ}} | ||
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! colspan= | ! colspan=16 style="background: white;"|God Slicer | ||
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{{AttackVersion|name=236L|rowspan=2}} | {{AttackVersion|name=236L|rowspan=2}} | ||
{{#lst:DBFZ/Goku Black/Data|236L Full}} | {{#lst:DBFZ/Goku Black/Data|236L Full}} | ||
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{{Description| | {{Description|15|text= Frame advantage is for final strike | ||
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{{#lst:DBFZ/Goku Black/Data|236M Full}} | {{#lst:DBFZ/Goku Black/Data|236M Full}} | ||
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{{Description| | {{Description|15|text= Frame advantage is for final strike | ||
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{{#lst:DBFZ/Goku Black/Data|236H Full}} | {{#lst:DBFZ/Goku Black/Data|236H Full}} | ||
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{{Description| | {{Description|15|text= Frame advantage is for final strike | ||
}} | }} | ||
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{{AttackVersion|name=j.236H}} | {{AttackVersion|name=j.236H}} | ||
{{#lst:DBFZ/Goku Black/Data|j.236H Full}} | {{#lst:DBFZ/Goku Black/Data|j.236H Full}} | ||
! colspan= | ! colspan=16 style="background: white;"|Instant Transmission | ||
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{{AttackVersion|name=214L|rowspan=2}} | {{AttackVersion|name=214L|rowspan=2}} | ||
{{#lst:DBFZ/Goku Black/Data|214L Full}} | {{#lst:DBFZ/Goku Black/Data|214L Full}} | ||
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{{Description| | {{Description|15|text= Teleport frames 19-25 | ||
}} | }} | ||
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{{#lst:DBFZ/Goku Black/Data|214M Full}} | {{#lst:DBFZ/Goku Black/Data|214M Full}} | ||
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{{Description| | {{Description|15|text= Teleport frames 19-25 | ||
}} | }} | ||
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{{#lst:DBFZ/Goku Black/Data|214H Full}} | {{#lst:DBFZ/Goku Black/Data|214H Full}} | ||
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{{Description| | {{Description|15|text= Teleport frames 19-25 | ||
}} | }} | ||
! colspan= | ! colspan=16 style="background: white;"|Fierce God Kick | ||
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{{AttackVersion|name=j.214L|rowspan=2}} | {{AttackVersion|name=j.214L|rowspan=2}} | ||
{{#lst:DBFZ/Goku Black/Data|j.214L Full}} | {{#lst:DBFZ/Goku Black/Data|j.214L Full}} | ||
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{{Description| | {{Description|15|text= Remains active until Goku Black lands | ||
}} | }} | ||
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{{#lst:DBFZ/Goku Black/Data|j.214M Full}} | {{#lst:DBFZ/Goku Black/Data|j.214M Full}} | ||
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{{Description| | {{Description|15|text= Remains active until Goku Black lands | ||
}} | }} | ||
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{{#lst:DBFZ/Goku Black/Data|j.214H Full}} | {{#lst:DBFZ/Goku Black/Data|j.214H Full}} | ||
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{{Description| | {{Description|15|text= Remains active until Goku Black lands | ||
}} | }} | ||
! colspan= | ! colspan=16 style="background: white;"|Black Kamehameha | ||
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{{AttackVersion|name=236S}} | {{AttackVersion|name=236S}} | ||
{{#lst:DBFZ/Goku Black/Data|236S Full}} | {{#lst:DBFZ/Goku Black/Data|236S Full}} | ||
! colspan= | ! colspan=16 style="background: white;"|Binding Black Kamehameha | ||
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{{AttackVersion|name=214S}} | {{AttackVersion|name=214S}} | ||
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{{FrameDataHeader-DBFZ}} | {{FrameDataHeader-DBFZ}} | ||
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! colspan= | ! colspan=16 style="background: white;"|God Slicer Dance | ||
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{{AttackVersion|name=236LM}} | {{AttackVersion|name=236LM}} | ||
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{{#lst:DBFZ/Goku Black/Data|j.236LM Full}} | {{#lst:DBFZ/Goku Black/Data|j.236LM Full}} | ||
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! colspan= | ! colspan=16 style="background: white;"|Holy Light Grenade | ||
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{{AttackVersion|name=236HS}} | {{AttackVersion|name=236HS}} | ||
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{{#lst:DBFZ/Goku Black/Data|j.236HS Full}} | {{#lst:DBFZ/Goku Black/Data|j.236HS Full}} | ||
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! colspan= | ! colspan=16 style="background: white;"|The Work of a God | ||
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{{AttackVersion|name=214LM|subtitle=or 214HS}} | {{AttackVersion|name=214LM|subtitle=or 214HS}} |
Revision as of 14:55, 16 July 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
System Data
Normal Moves
Special Moves
Z Assists
Super Moves
Z Combo Table
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- j.LL is a special tracking j.M that's only available on air-to-air hit.
- X = X is available on hit or block.
- X[-] = X is only available on hit.
- X[+] = X is available even on whiff.
- X[Y] = X isn't available if Y has been used in the string.
- Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge.
Sources
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To edit frame data, edit values in DBFZ/Goku Black/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.