< DBFZ | Goku Black
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! colspan=14 style="background: white;"|God Slicer Dance | ! colspan=14 style="background: white;"|God Slicer Dance | ||
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{{AttackVersion|name=236LM|subtitle= | {{AttackVersion|name=236LM|subtitle=}} | ||
{{#lsth:DBFZ/Goku Black/Data|236LM Full}} | {{#lsth:DBFZ/Goku Black/Data|236LM Full}} | ||
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{{AttackVersion|name=j.236LM|subtitle=}} | |||
{{AttackVersion|name=j.236LM|subtitle= | |||
{{#lsth:DBFZ/Goku Black/Data|j.236LM Full}} | {{#lsth:DBFZ/Goku Black/Data|j.236LM Full}} | ||
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! colspan=14 style="background: white;"|Holy Light Grenade | ! colspan=14 style="background: white;"|Holy Light Grenade | ||
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{{AttackVersion|name=236HS|subtitle= | {{AttackVersion|name=236HS|subtitle=}} | ||
{{#lsth:DBFZ/Goku Black/Data|236HS Full}} | {{#lsth:DBFZ/Goku Black/Data|236HS Full}} | ||
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{{AttackVersion|name=j.236HS|subtitle=}} | |||
{{AttackVersion|name=j.236HS|subtitle= | |||
{{#lsth:DBFZ/Goku Black/Data|j.236HS Full}} | {{#lsth:DBFZ/Goku Black/Data|j.236HS Full}} | ||
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! colspan=14 style="background: white;"|The Work of a God | ! colspan=14 style="background: white;"|The Work of a God | ||
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{{AttackVersion|name=214LM|subtitle=or 214HS | {{AttackVersion|name=214LM|subtitle=or 214HS}} | ||
{{#lsth:DBFZ/Goku Black/Data|214HS Full}} | {{#lsth:DBFZ/Goku Black/Data|214HS Full}} | ||
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{{AttackVersion|name=j.214LM|subtitle=or j.214HS}} | |||
{{AttackVersion|name=j.214LM|subtitle=or j.214HS | |||
{{#lsth:DBFZ/Goku Black/Data|j.214HS Full}} | {{#lsth:DBFZ/Goku Black/Data|j.214HS Full}} | ||
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Revision as of 20:05, 1 March 2019
System Data
Normal Moves
Special Moves
Assist
Super Moves
Z Combo Table
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- j.LL is a special tracking j.M that's only available on air-to-air hit.
- X = X is available on hit or block.
- X[-] = X is only available on hit.
- X[+] = X is available even on whiff.
- X[Y] = X isn't available if Y has been used in the string.
- Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge.
Sources
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To edit frame data, edit values in DBFZ/Goku Black/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.