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{{AttackVersion|name=Assist A}} | {{AttackVersion|name=Assist A}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Assist A Full}} | {{#lst:{{BASEPAGENAME}}/Data|Assist A Full}} | ||
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{{AttackVersion|name=Assist B}} | {{AttackVersion|name=Assist B}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Assist B Full}} | {{#lst:{{BASEPAGENAME}}/Data|Assist B Full}} |
Revision as of 08:53, 30 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
System Data
Normal Moves
Special Moves
Z Assists
Super Moves
Z Combo Table
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- 5[S] can be inputted by either holding down the button or pressing each shot individually, whichever way it still counts as one move.
- j.LL is a special tracking j.M that's only available on air-to-air hit.
- X = X is available on hit or block.
- X[-] = X is only available on hit.
- X[+] = X is available even on whiff.
- X[Y] = X isn't available if Y has been used in the string.
- Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge.
Sources
Placeholder
To edit frame data, edit values in DBFZ/Cell/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.