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{{# | {{#lst:DBFZ/Cell/Data|Nav}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
==[[DBFZ/Frame Data|System Data]]== | ==[[DBFZ/Frame Data|System Data]]== | ||
{{# | {{#lst:DBFZ/Cell/Data|SystemData}} | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
Line 13: | Line 13: | ||
|- | |- | ||
{{AttackVersion|name=5L|subtitle=}} | {{AttackVersion|name=5L|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|5L Full}} | ||
|- | |- | ||
{{AttackVersion|name=5LL|subtitle=|rowspan=2}} | {{AttackVersion|name=5LL|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|5LL Full}} | ||
|- | |- | ||
{{Description|15|text=*Cell enters 20F recovery animation on hit/block | {{Description|15|text=*Cell enters 20F recovery animation on hit/block | ||
Line 22: | Line 22: | ||
|- | |- | ||
{{AttackVersion|name=5LLL|subtitle=}} | {{AttackVersion|name=5LLL|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|5LLL Full}} | ||
|- | |- | ||
{{AttackVersion|name=5M|subtitle=|rowspan=2}} | {{AttackVersion|name=5M|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|5M Full}} | ||
|- | |- | ||
{{Description|15|text=*Can cancel into 4MM from 21-25F, this can only be done once per string. | {{Description|15|text=*Can cancel into 4MM from 21-25F, this can only be done once per string. | ||
Line 31: | Line 31: | ||
|- | |- | ||
{{AttackVersion|name=4MM|subtitle=}} | {{AttackVersion|name=4MM|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|4MM Full}} | ||
|- | |- | ||
{{AttackVersion|name=5H|subtitle=|rowspan=2}} | {{AttackVersion|name=5H|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|5H Full}} | ||
|- | |- | ||
{{Description|15|text=*Values in [] are for fully charged version | {{Description|15|text=*Values in [] are for fully charged version | ||
Line 40: | Line 40: | ||
|- | |- | ||
{{AttackVersion|name=5S|subtitle=|rowspan=2}} | {{AttackVersion|name=5S|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|5S Full}} | ||
|- | |- | ||
{{Description|15|text=*Hold button for more shots (max 5) | {{Description|15|text=*Hold button for more shots (max 5) | ||
Line 48: | Line 48: | ||
|- | |- | ||
{{AttackVersion|name=2L|subtitle=}} | {{AttackVersion|name=2L|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|2L Full}} | ||
|- | |- | ||
{{AttackVersion|name=2M|subtitle=}} | {{AttackVersion|name=2M|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|2M Full}} | ||
|- | |- | ||
{{AttackVersion|name=2H|subtitle=}} | {{AttackVersion|name=2H|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|2H Full}} | ||
|- | |- | ||
{{AttackVersion|name=2S|subtitle=|rowspan=2}} | {{AttackVersion|name=2S|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|2S Full}} | ||
|- | |- | ||
{{Description|15|text=*Cell becomes airborne on 9F, lands on 42F | {{Description|15|text=*Cell becomes airborne on 9F, lands on 42F | ||
Line 65: | Line 65: | ||
|- | |- | ||
{{AttackVersion|name=6M|subtitle=|rowspan=2}} | {{AttackVersion|name=6M|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|6M Full}} | ||
|- | |- | ||
{{Description|15|text=*On hit, frame adv +3 | {{Description|15|text=*On hit, frame adv +3 | ||
Line 71: | Line 71: | ||
|- | |- | ||
{{AttackVersion|name=6H|subtitle=}} | {{AttackVersion|name=6H|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|6H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.L|subtitle=}} | {{AttackVersion|name=j.L|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.L Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.M|subtitle=}} | {{AttackVersion|name=j.M|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.M Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.H|subtitle=}} | {{AttackVersion|name=j.H|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.S|subtitle=|rowspan=2}} | {{AttackVersion|name=j.S|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.S Full}} | ||
|- | |- | ||
{{Description|15|text=*Ground projectile starts on frame 19 and has active frames 3(2)3(2)3(2)3(2)3 | {{Description|15|text=*Ground projectile starts on frame 19 and has active frames 3(2)3(2)3(2)3(2)3 | ||
Line 89: | Line 89: | ||
|- | |- | ||
{{AttackVersion|name=j.2H|subtitle=}} | {{AttackVersion|name=j.2H|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.2H Full}} | ||
|} | |} | ||
Line 100: | Line 100: | ||
|- | |- | ||
{{AttackVersion|name=j.2M|subtitle=|rowspan=2}} | {{AttackVersion|name=j.2M|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.2M Full}} | ||
|- | |- | ||
{{Description|15|text=*Teleport+invuln on frames 8-15 | {{Description|15|text=*Teleport+invuln on frames 8-15 | ||
Line 108: | Line 108: | ||
|- | |- | ||
{{AttackVersion|name=236L|subtitle=}} | {{AttackVersion|name=236L|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|236L Full}} | ||
|- | |- | ||
{{AttackVersion|name=236M|subtitle=}} | {{AttackVersion|name=236M|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|236M Full}} | ||
|- | |- | ||
{{AttackVersion|name=236H|subtitle=}} | {{AttackVersion|name=236H|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|236H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.236L|subtitle=|rowspan=2}} | {{AttackVersion|name=j.236L|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.236L Full}} | ||
|- | |- | ||
{{Description|15|text=Roll active frames last until Cell lands | {{Description|15|text=Roll active frames last until Cell lands | ||
Line 123: | Line 123: | ||
|- | |- | ||
{{AttackVersion|name=j.236M|subtitle=|rowspan=2}} | {{AttackVersion|name=j.236M|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.236M Full}} | ||
|- | |- | ||
{{Description|15|text=Roll active frames last until Cell lands | {{Description|15|text=Roll active frames last until Cell lands | ||
Line 129: | Line 129: | ||
|- | |- | ||
{{AttackVersion|name=j.236H|subtitle=|rowspan=2}} | {{AttackVersion|name=j.236H|subtitle=|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.236H Full}} | ||
|- | |- | ||
{{Description|15|text=Roll active frames last until Cell lands | {{Description|15|text=Roll active frames last until Cell lands | ||
Line 136: | Line 136: | ||
|- | |- | ||
{{AttackVersion|name=214L|subtitle=}} | {{AttackVersion|name=214L|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|214L Full}} | ||
|- | |- | ||
{{AttackVersion|name=214M|subtitle=}} | {{AttackVersion|name=214M|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|214M Full}} | ||
|- | |- | ||
{{AttackVersion|name=214H|subtitle=}} | {{AttackVersion|name=214H|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|214H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.214L|subtitle=}} | {{AttackVersion|name=j.214L|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.214L Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.214M|subtitle=}} | {{AttackVersion|name=j.214M|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.214M Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.214H|subtitle=}} | {{AttackVersion|name=j.214H|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.214H Full}} | ||
! colspan=16 style="background: white;"|Kamehameha | ! colspan=16 style="background: white;"|Kamehameha | ||
|- | |- | ||
{{AttackVersion|name=236S|subtitle=}} | {{AttackVersion|name=236S|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|236S Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.236S|subtitle=}} | {{AttackVersion|name=j.236S|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.236S Full}} | ||
! colspan=16 style="background: white;"|Psycho Crash | ! colspan=16 style="background: white;"|Psycho Crash | ||
|- | |- | ||
{{AttackVersion|name=214S|subtitle=}} | {{AttackVersion|name=214S|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|214S Full}} | ||
|} | |} | ||
Line 171: | Line 171: | ||
|- | |- | ||
{{AttackVersion|name=Assist A|subtitle=Air Kamehameha}} | {{AttackVersion|name=Assist A|subtitle=Air Kamehameha}} | ||
{{# | {{#lst:DBFZ/Cell/Data|Assist A Full}} | ||
|- | |- | ||
{{AttackVersion|name=Assist B|subtitle=}} | {{AttackVersion|name=Assist B|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|Assist B Full}} | ||
|- | |- | ||
{{AttackVersion|name=Assist C|subtitle=}} | {{AttackVersion|name=Assist C|subtitle=}} | ||
{{# | {{#lst:DBFZ/Cell/Data|Assist C Full}} | ||
|- | |- | ||
|} | |} | ||
Line 189: | Line 189: | ||
|- | |- | ||
{{AttackVersion|name=236LM|subtitle=or 236HS|rowspan=2}} | {{AttackVersion|name=236LM|subtitle=or 236HS|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|236LM Full}} | ||
|- | |- | ||
{{Description|15|text=*Minimum Damage 30% (810) | {{Description|15|text=*Minimum Damage 30% (810) | ||
Line 195: | Line 195: | ||
|- | |- | ||
{{AttackVersion|name=j.236LM|subtitle=or j.236HS|rowspan=2}} | {{AttackVersion|name=j.236LM|subtitle=or j.236HS|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|j.236LM Full}} | ||
|- | |- | ||
{{Description|15|text=*Minimum Damage 30% (810) | {{Description|15|text=*Minimum Damage 30% (810) | ||
Line 202: | Line 202: | ||
|- | |- | ||
{{AttackVersion|name=214LM|subtitle=or 214HS|rowspan=2}} | {{AttackVersion|name=214LM|subtitle=or 214HS|rowspan=2}} | ||
{{# | {{#lst:DBFZ/Cell/Data|214LM Full}} | ||
|- | |- | ||
{{Description|15|text=*Minimum Damage 33% (1486) | {{Description|15|text=*Minimum Damage 33% (1486) | ||
Line 304: | Line 304: | ||
==Navigation== | ==Navigation== | ||
{{# | {{#lst:DBFZ/Cell/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[DBFZ/Cell/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[DBFZ/Cell/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-DBFZ}} | {{Navbar-DBFZ}} | ||
[[Category:Dragon Ball FighterZ]] | [[Category:Dragon Ball FighterZ]] | ||
[[Category:Cell]] | [[Category:Cell]] |
Revision as of 04:30, 6 March 2020
System Data
Normal Moves
Special Moves
Z Assists
Super Moves
Z Combo Table
|
|
- 5[S] can be inputted by either holding down the button or pressing each shot individually, whichever way it still counts as one move.
- j.LL is a special tracking j.M that's only available on air-to-air hit.
- X = X is available on hit or block.
- X[-] = X is only available on hit.
- X[+] = X is available even on whiff.
- X[Y] = X isn't available if Y has been used in the string.
- Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge.
Sources
Placeholder
To edit frame data, edit values in DBFZ/Cell/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.