DBFZ/Beerus/Frame Data

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System Data


Normal Attacks

input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
5L 400 All 6 3 12 -3 1
5LL 700 All 9 3 18 -5 2
5LLL 1000 U3+ All 32 [5] 2 19 -5 4
5M 700 All 11 4 17 -5 2
5H 850 / 1000 U1 All 13 5 17 -6 4-17 Projectiles 4
5S 500 All 13 23 -2
2L 400 Low 7 3 12 -3 1
2M 700 Low 12~24 5 20 -9 2
2H 850 / 1000 U1+ All 13 3 27 -14 4-15 Head 4
2S 500 [700] All 15 300 23 -2
6M 850 High 24 6 4+6L ±0 3 15 18 23
j.L 400 High 7 3 12 1
j.M 700 High 9 3 15 2
5LLLLLLL 850 / 1000 D3+ High 13 3 21 3
j.H 850 / 1000 D1+ High 13 3 21 3
j.S 330×2 [330×4] All 13 Total 51+7L
j.2H 850 U1 All 15 8 22 3


Special Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L 500, 700 All 11, 32 1 13 -2
236[L] 500 [700] All 11 (300) (if no contact) 22 -2
236M 500, 800 U1+ All 11, 34 1 13 -23
236[M] 500 [700] All 11 (300) (if no contact) 22 -2
236H 500×2, 900 U1+ All 11, 32 2 12 +1?
236[H] 500×2 [700×2] All 11 (300) (if no contact) 22 -1
236H[2] 500×2, 800 U1+ All 11, 32 2 10 +6
236H[8] 500×2, 1000 U1+ All 11, 32 2 14 -13
j.236L 500, 700 All 11, 27 1 21
j.236[L] 500 [700] All 11 (300) (if no contact) 22
j.236M 500, 800 U1+ All 11, 27 1 27
j.236[M] 500 [700] All 11 (300) (if no contact) 22
j.236H 500×2, 900 U1+ All 11, 28 2 22 -
j.236[H] 500×2 [700×2] All 11 (300) (if no contact) 22
j.236H[2] 500×2, 800 U1+ All 11, 28 2 22
j.236H[8] 500×2, 1000 U1+ All 11, 28 2 22
214L L God of Destruction's Rampage 500, 550 All 15 3 18 -5
214M M God of Destruction's Rampage 500, 900 D1 All 17 3 18 -5
214H H God of Destruction's Rampage 500, 1250 D1 All 17 3 18 -5
j.214L Air L God of Destruction's Rampage 500, 500 All 14 until landing -5
j.214M Air M God of Destruction's Rampage 500, 750 D1 All 17 until landing -5
j.214H Air H God of Destruction's Rampage 500, 1000 D1 All 14 until landing -5
236S Spheres of Destruction 500×6 All 34 300 Total 55 -4
214S God of Destruction's Wrath 400×10 All 9(14 in front) 64 (first)/38 (last) -35 1-33 All
j.214S God of Destruction's Wrath 400×10 All 9(14 in front) 60(first)/34(last)+10L 1-33 All


Z Assists

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
Assist A Sphere of Destruction 500 [700], 600 All 20, 41 42, 4 +50/+29
Assist B God of Destruction's Rampage 400, 600 All 30 4, 3 +34
Assist C God of Destruction's Wrath 200×10, 1000 All 39 [18] 25 +17-40/+11 frame 31 armor 16


Super Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236LM Beerus Ball 100×15, 1200 UDV All 11+4 Total 65 -19 11-23 All
j.236LM Air Beerus Ball 100×15, 1200 UDV All 11+4 Total 63 11-23 All
236LM > X Beerus Ball of Destruction 2000 UDV All 1+5 3 36 -19 1-5 All
214LM God of Destruction's Judgment 4800 UDV Throw 7+3 1 23 -33 (whiff) [+41] 1-12 All


Sources

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Ambox notice.png To edit frame data, edit values in DBFZ/Beerus/Data.