DBFZ/Adult Gohan/Frame Data: Difference between revisions

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{{#lsth:DBFZ/Adult Gohan/Data|Nav}}
{{#lst:DBFZ/Adult Gohan/Data|Nav}}
<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">
{{TOC limit|3}}
{{TOC limit|3}}
</div>
</div>
==[[DBFZ/Frame Data|System Data]]==
==[[DBFZ/Frame Data|System Data]]==
{{#lsth:DBFZ/Adult Gohan/Data|SystemData}}
{{#lst:DBFZ/Adult Gohan/Data|SystemData}}
<br style="clear:both;"/>
<br style="clear:both;"/>


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|-
|-
{{AttackVersion|name=5L|subtitle=}}
{{AttackVersion|name=5L|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|5L Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|5L Level 0 Full}}
|-
|-
{{AttackVersion|name=5LL|subtitle=}}
{{AttackVersion|name=5LL|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|5LL Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|5LL Level 0 Full}}
|-
|-
{{AttackVersion|name=5LLL|subtitle=}}
{{AttackVersion|name=5LLL|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|5LLL Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|5LLL Level 0 Full}}
|-
|-
{{AttackVersion|name=5L|subtitle=Potential Unleashed}}
{{AttackVersion|name=5L|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|5L Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|5L Level 1 Full}}
|-
|-
{{AttackVersion|name=5LL|subtitle=Potential Unleashed}}
{{AttackVersion|name=5LL|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|5LL Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|5LL Level 1 Full}}
|-
|-
{{AttackVersion|name=5LLL|subtitle=Potential Unleashed}}
{{AttackVersion|name=5LLL|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|5LLL Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|5LLL Level 1 Full}}
|-
|-
{{AttackVersion|name=5LLLL|subtitle=Potential Unleashed}}
{{AttackVersion|name=5LLLL|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|5LLLL Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|5LLLL Level 1 Full}}
|-
|-
{{AttackVersion|name=5LLLLL|subtitle=Potential Unleashed}}
{{AttackVersion|name=5LLLLL|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|5LLLLL Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|5LLLLL Level 1 Full}}
|-
|-
{{AttackVersion|name=5M|subtitle=}}
{{AttackVersion|name=5M|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|5M Full}}
{{#lst:DBFZ/Adult Gohan/Data|5M Full}}
|-
|-
{{AttackVersion|name=5H|subtitle=}}
{{AttackVersion|name=5H|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|5H Full}}
{{#lst:DBFZ/Adult Gohan/Data|5H Full}}
|-
|-
{{AttackVersion|name=5S|subtitle=}}
{{AttackVersion|name=5S|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|5S Full}}
{{#lst:DBFZ/Adult Gohan/Data|5S Full}}
|-
|-
{{AttackVersion|name=2L|subtitle=}}
{{AttackVersion|name=2L|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|2L Full}}
{{#lst:DBFZ/Adult Gohan/Data|2L Full}}
|-
|-
{{AttackVersion|name=2M|subtitle=}}
{{AttackVersion|name=2M|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|2M Full}}
{{#lst:DBFZ/Adult Gohan/Data|2M Full}}
|-
|-
{{AttackVersion|name=2H|subtitle=}}
{{AttackVersion|name=2H|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|2H Full}}
{{#lst:DBFZ/Adult Gohan/Data|2H Full}}
|-
|-
{{AttackVersion|name=2S|subtitle=}}
{{AttackVersion|name=2S|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|2S Full}}
{{#lst:DBFZ/Adult Gohan/Data|2S Full}}
|-
|-
{{AttackVersion|name=6M|subtitle=}}
{{AttackVersion|name=6M|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|6M Full}}
{{#lst:DBFZ/Adult Gohan/Data|6M Full}}
|-
|-
{{AttackVersion|name=3L|subtitle=Potential Unleashed}}
{{AttackVersion|name=3L|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|3L Full}}
{{#lst:DBFZ/Adult Gohan/Data|3L Full}}
|-
|-
{{AttackVersion|name=3[L]|subtitle=Potential Unleased}}
{{AttackVersion|name=3[L]|subtitle=Potential Unleased}}
{{#lsth:DBFZ/Adult Gohan/Data|3[L] Full}}
{{#lst:DBFZ/Adult Gohan/Data|3[L] Full}}
|-
|-
{{AttackVersion|name=3H|subtitle=}}
{{AttackVersion|name=3H|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|3H Full}}
{{#lst:DBFZ/Adult Gohan/Data|3H Full}}
|-
|-
{{AttackVersion|name=j.L|subtitle=}}
{{AttackVersion|name=j.L|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.L Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.L Full}}
|-
|-
{{AttackVersion|name=j.M|subtitle=}}
{{AttackVersion|name=j.M|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.M Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.M Full}}
|-
|-
{{AttackVersion|name=5LLLLLLL|subtitle=}}
{{AttackVersion|name=5LLLLLLL|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|5LLLLLLL Full}}
{{#lst:DBFZ/Adult Gohan/Data|5LLLLLLL Full}}
|-
|-
{{AttackVersion|name=j.H|subtitle=}}
{{AttackVersion|name=j.H|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.H Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.H Full}}
|-
|-
{{AttackVersion|name=j.S|subtitle=}}
{{AttackVersion|name=j.S|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.S Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.S Full}}
|-
|-
{{AttackVersion|name=j.2H|subtitle=}}
{{AttackVersion|name=j.2H|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.2H Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.2H Full}}
|-
|-
{{AttackVersion|name=j.2S|subtitle=}}
{{AttackVersion|name=j.2S|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.2S Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.2S Full}}
|}
|}


Line 99: Line 99:
|-
|-
{{AttackVersion|name=236L|subtitle=}}
{{AttackVersion|name=236L|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236L Full}}
{{#lst:DBFZ/Adult Gohan/Data|236L Full}}
|-
|-
{{AttackVersion|name=236M|subtitle=}}
{{AttackVersion|name=236M|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236M Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236M Level 0 Full}}
|-
|-
{{AttackVersion|name=236M|subtitle=Potential Unleashed}}
{{AttackVersion|name=236M|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|236M Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236M Level 1 Full}}
|-
|-
{{AttackVersion|name=236H|subtitle=}}
{{AttackVersion|name=236H|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236H Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236H Level 0 Full}}
|-
|-
{{AttackVersion|name=236H|subtitle=Potential Unleashed}}
{{AttackVersion|name=236H|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|236H Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236H Level 1 Full}}
|-
|-
! colspan=16 style="background: white;"|Machine Gun Kick
! colspan=16 style="background: white;"|Machine Gun Kick
|-
|-
{{AttackVersion|name=j.236L|subtitle=}}
{{AttackVersion|name=j.236L|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.236L Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.236L Level 0 Full}}
|-
|-
{{AttackVersion|name=j.236L|subtitle=Potential Unleashed}}
{{AttackVersion|name=j.236L|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|j.236L Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.236L Level 1 Full}}
|-
|-
{{AttackVersion|name=j.236M|subtitle=}}
{{AttackVersion|name=j.236M|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.236M Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.236M Level 0 Full}}
|-
|-
{{AttackVersion|name=j.236M|subtitle=Potential Unleashed}}
{{AttackVersion|name=j.236M|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|j.236M Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.236M Level 1 Full}}
|-
|-
{{AttackVersion|name=j.236H|subtitle=}}
{{AttackVersion|name=j.236H|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.236H Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.236H Level 0 Full}}
|-
|-
{{AttackVersion|name=j.236H|subtitle=Potential Unleashed}}
{{AttackVersion|name=j.236H|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|j.236H Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.236H Level 1 Full}}
|-
|-
! colspan=16 style="background: white;"|Ultimate Back Attack
! colspan=16 style="background: white;"|Ultimate Back Attack
|-
|-
{{AttackVersion|name=214L|subtitle=}}
{{AttackVersion|name=214L|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|214L Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|214L Level 0 Full}}
|-
|-
{{AttackVersion|name=214L|subtitle=Potential Unleashed}}
{{AttackVersion|name=214L|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|214L Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|214L Level 1 Full}}
|-
|-
{{AttackVersion|name=214M|subtitle=}}
{{AttackVersion|name=214M|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|214M Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|214M Level 0 Full}}
|-
|-
{{AttackVersion|name=214M|subtitle=Potential Unleashed}}
{{AttackVersion|name=214M|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|214M Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|214M Level 1 Full}}
|-
|-
{{AttackVersion|name=214H|subtitle=}}
{{AttackVersion|name=214H|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|214H Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|214H Level 0 Full}}
|-
|-
{{AttackVersion|name=214H|subtitle=Potential Unleashed}}
{{AttackVersion|name=214H|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|214H Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|214H Level 1 Full}}
|-
|-
{{AttackVersion|name=j.214L|subtitle=}}
{{AttackVersion|name=j.214L|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.214L Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.214L Level 0 Full}}
|-
|-
{{AttackVersion|name=j.214L|subtitle=Potential Unleashed}}
{{AttackVersion|name=j.214L|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|j.214L Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.214L Level 1 Full}}
|-
|-
{{AttackVersion|name=j.214M|subtitle=}}
{{AttackVersion|name=j.214M|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.214M Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.214M Level 0 Full}}
|-
|-
{{AttackVersion|name=j.214M|subtitle=Potential Unleashed}}
{{AttackVersion|name=j.214M|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|j.214M Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.214M Level 1 Full}}
|-
|-
{{AttackVersion|name=j.214H|subtitle=}}
{{AttackVersion|name=j.214H|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|j.214H Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.214H Level 0 Full}}
|-
|-
{{AttackVersion|name=j.214H|subtitle=Potential Unleashed}}
{{AttackVersion|name=j.214H|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|j.214H Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|j.214H Level 1 Full}}
|-
|-
! colspan=16 style="background: white;"|Masenko
! colspan=16 style="background: white;"|Masenko
|-
|-
{{AttackVersion|name=236S|subtitle=}}
{{AttackVersion|name=236S|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236S Level 0 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236S Level 0 Full}}
|-
|-
{{AttackVersion|name=236S|subtitle=Potential Unleashed}}
{{AttackVersion|name=236S|subtitle=Potential Unleashed}}
{{#lsth:DBFZ/Adult Gohan/Data|236S Level 1 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236S Level 1 Full}}
|}
|}


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|-
|-
{{AttackVersion|name=Assist A|subtitle=Jet Uppercut}}
{{AttackVersion|name=Assist A|subtitle=Jet Uppercut}}
{{#lsth:DBFZ/Adult Gohan/Data|Assist A Full}}
{{#lst:DBFZ/Adult Gohan/Data|Assist A Full}}
|-
|-
{{AttackVersion|name=Assist B|subtitle=}}
{{AttackVersion|name=Assist B|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|Assist B Full}}
{{#lst:DBFZ/Adult Gohan/Data|Assist B Full}}
|-
|-
{{AttackVersion|name=Assist C|subtitle=}}
{{AttackVersion|name=Assist C|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|Assist C Full}}
{{#lst:DBFZ/Adult Gohan/Data|Assist C Full}}
|-
|-
|}
|}
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|-
|-
{{AttackVersion|name=236LM|subtitle=or 236HS (Level 1)}}
{{AttackVersion|name=236LM|subtitle=or 236HS (Level 1)}}
{{#lsth:DBFZ/Adult Gohan/Data|236LM Full}}
{{#lst:DBFZ/Adult Gohan/Data|236LM Full}}
|-
|-
{{AttackVersion|name=236HS (Level 2)|subtitle=}}
{{AttackVersion|name=236HS (Level 2)|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236HS Level 2 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236HS Level 2 Full}}
|-
|-
{{AttackVersion|name=236HS (Level 3)|subtitle=}}
{{AttackVersion|name=236HS (Level 3)|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236HS Level 3 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236HS Level 3 Full}}
|-
|-
{{AttackVersion|name=236HS (Level 4)|subtitle=}}
{{AttackVersion|name=236HS (Level 4)|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236HS Level 4 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236HS Level 4 Full}}
|-
|-
{{AttackVersion|name=236HS (Level 5)|subtitle=}}
{{AttackVersion|name=236HS (Level 5)|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236HS Level 5 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236HS Level 5 Full}}
|-
|-
{{AttackVersion|name=236HS (Level 6)|subtitle=}}
{{AttackVersion|name=236HS (Level 6)|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236HS Level 6 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236HS Level 6 Full}}
|-
|-
{{AttackVersion|name=236HS (Level 7)|subtitle=}}
{{AttackVersion|name=236HS (Level 7)|subtitle=}}
{{#lsth:DBFZ/Adult Gohan/Data|236HS Level 7 Full}}
{{#lst:DBFZ/Adult Gohan/Data|236HS Level 7 Full}}
|-
|-
! colspan=16 style="background: white;"|Bros. Kamehameha
! colspan=16 style="background: white;"|Bros. Kamehameha
|-
|-
{{AttackVersion|name=214LM|subtitle=or 214HS}}
{{AttackVersion|name=214LM|subtitle=or 214HS}}
{{#lsth:DBFZ/Adult Gohan/Data|214LM Full}}
{{#lst:DBFZ/Adult Gohan/Data|214LM Full}}
|}
|}


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==Navigation==
==Navigation==
{{#lsth:DBFZ/Adult Gohan/Data|Links}}
{{#lst:DBFZ/Adult Gohan/Data|Links}}
{{notice|To edit frame data, edit values in [[DBFZ/Adult Gohan/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
{{notice|To edit frame data, edit values in [[DBFZ/Adult Gohan/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
{{Navbar-DBFZ}}
{{Navbar-DBFZ}}
[[Category:Dragon Ball FighterZ]]
[[Category:Dragon Ball FighterZ]]
[[Category:Gohan]]
[[Category:Gohan]]

Revision as of 04:30, 6 March 2020

System Data


Normal Attacks

Damage GuardHow this attack can be guarded. SmashWhich type of cinematic this attack can trigger. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is an attackbox, AKA the hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. Invul.
5L
5LL
5LLL
5L
Potential Unleashed
5LL
Potential Unleashed
5LLL
Potential Unleashed
5LLLL
Potential Unleashed
5LLLLL
Potential Unleashed
5M
5H
5S
2L
2M
2H
2S
6M
3L
Potential Unleashed
3[L]
Potential Unleased
3H
j.L
j.M
5LLLLLLL
j.H
j.S
j.2H
j.2S

Special Moves

Damage GuardHow this attack can be guarded. SmashWhich type of cinematic this attack can trigger. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is an attackbox, AKA the hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. Invul.
Jet Uppercut
236L
236M
236M
Potential Unleashed
236H
236H
Potential Unleashed
Machine Gun Kick
j.236L
j.236L
Potential Unleashed
j.236M
j.236M
Potential Unleashed
j.236H
j.236H
Potential Unleashed
Ultimate Back Attack
214L
214L
Potential Unleashed
214M
214M
Potential Unleashed
214H
214H
Potential Unleashed
j.214L
j.214L
Potential Unleashed
j.214M
j.214M
Potential Unleashed
j.214H
j.214H
Potential Unleashed
Masenko
236S
236S
Potential Unleashed

Z Assists

Damage GuardHow this attack can be guarded. SmashWhich type of cinematic this attack can trigger. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is an attackbox, AKA the hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. Invul.
Assist A
Jet Uppercut
Assist B
Assist C

Super Moves

Damage GuardHow this attack can be guarded. SmashWhich type of cinematic this attack can trigger. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is an attackbox, AKA the hitbox where if the opponent touches it, they will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. Invul.
Potential Unleashed
236LM
or 236HS (Level 1)
236HS (Level 2)
236HS (Level 3)
236HS (Level 4)
236HS (Level 5)
236HS (Level 6)
236HS (Level 7)
Bros. Kamehameha
214LM
or 214HS

Z Combo Table

Level 0
Ground Z Combo
L M H S Cancel
5L 5LL[+], 2L 5M, 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
5LL 5LLL[+] 5M, 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
5LLL - - - - Sp
2L 5L 5M, 2M, 6M 5H, 2H, 3H 5S, 2S Sp
5M - 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
2M - 5M, 6M 5H, 2H, 3H 5S, 2S Sp
6M - - - - -
5H - - 2H, 3H 5S, 2S Sp
2H - - - - Sp
3H - - - 5S, 2S Jump[-], Sp
5S - - 5H, 2H, 3H 2S Sp
2S - - - j.2S Sp
Air Z Combo
L M H S Cancel
j.L[2] j.L, j.LL[-] j.M j.H, j.2H j.S, j.2S Jump, Sp
j.LL[j.M] - - j.H, j.2H j.S, j.2S Jump, Sp
j.M[j.LL] j.L - j.H, j.2H j.S, j.2S Jump, Sp
j.H - - j.2H j.S, j.2S Sp
j.2H - - - j.S, j.2S Jump, Sp
j.S - - - j.2S Sp
j.2S - - - 2S -
Level 1~6
Ground Z Combo
L M H S Cancel
5L 5LL[+], 2L, 3L 5M, 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
5LL[5M] 5LLL[+], 3L 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
5LLL[3H] 5LLLL[+], 3L 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
5LLLL 5LLLLL[+], 3L 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
5LLLLL - - - - Sp
2L 5L, 3L 5M, 2M, 6M 5H, 2H, 3H 5S, 2S Sp
3L - 5M, 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
5M[5LL] 3L 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
2M - 5M, 6M 5H, 2H, 3H 5S, 2S Sp
6M - - - - -
5H - - 2H, 3H 5S, 2S Sp
2H - - - - Sp
3H[5LLL] - - - 5S, 2S Jump[-], Sp
5S - - 5H, 2H, 3H 2S Sp
2S - - - j.2S Sp
Air Z Combo
L M H S Cancel
j.L[2] j.L, j.LL[-] j.M j.H, j.2H j.S, j.2S Jump, Sp
j.LL[j.M] - - j.H, j.2H j.S, j.2S Jump, Sp
j.M[j.LL] j.L - j.H, j.2H j.S, j.2S Jump, Sp
j.H - - j.2H j.S, j.2S Sp
j.2H - - - j.S, j.2S Jump, Sp
j.S - - - j.2S Sp
j.2S - - - 2S -
Level 7
Ground Z Combo
L M H S Cancel
5L 5LL[+], 2L, 3L 5M, 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
5LL[5M] 5LLL[+], 2L, 3L 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
5LLL[3H] 5LLLL[+], 2L, 3L 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
5LLLL 5LLLLL[+], 2L, 3L 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
5LLLLL 2L, 3L 2M, 6M 5H, 2H 5S, 2S Sp
2L 5L, 3L 5M, 2M, 6M 5H, 2H, 3H 5S, 2S Sp
3L 5L, 2L 5M, 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
5M[5LL] 5L, 2L, 3L 2M, 6M 5H, 2H, 3H 5S, 2S Jump[-], Sp
2M 5L, 2L, 3L 5M, 6M 5H, 2H, 3H 5S, 2S Sp
6M - - - - -
5H 5L, 2L, 3L 5M, 2M, 6M 2H, 3H 5S, 2S Sp
2H 5L, 2L, 3L 5M, 2M, 6M 5H, 3H 5S, 2S Sp
3H[5LLL] 5L, 2L, 3L 5M, 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
5S 5L, 2L, 3L 5M, 2M, 6M 5H, 2H, 3H 2S Sp
2S 5L, 2L, 3L 5M, 2M, 6M 5H, 2H, 3H 5S, j.2S Sp
Air Z Combo
L M H S Cancel
j.L[2] j.L, j.LL[-] j.M j.H, j.2H j.S, j.2S Jump, Sp
j.LL[j.M] j.L - j.H, j.2H j.S, j.2S Jump, Sp
j.M[j.LL] j.L - j.H, j.2H j.S, j.2S Jump, Sp
j.H j.L j.M j.2H j.S, j.2S Sp
j.2H j.L j.M j.H j.S, j.2S Jump, Sp
j.S j.L j.M j.H, j.2H j.2S Sp
j.2S - - - 2S -
  • 5L and 2L can only be done a max of 2 times per string total
  • 5L and 5LL(Lv.0) are jump and Sp cancellable on each hit
  • 3L is cancellable on each hit
  • If 5LL(Lv.1+) can't come out, will perform 5LL(Lv.0) and then 5LLL(Lv.0)
X = X is available on hit or block
X[-] = X is only available on hit
X[+] = X is available even on whiff
X[#] = X can be used # times per string (Default is 1)
X[Y] = X won't come out if Y has been used in the string
Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge

Sources

Turtleon's Frame Data

Navigation

To edit frame data, edit values in DBFZ/Adult Gohan/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

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