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| * '''Mix-ups''': A toolkit filled to the brim with mix-up options. High/low with {{clr|L|5L}} and {{clr|L|j.L}}, left/right with {{clr|S|j.S}} and {{clr|M|j.M}} or with Level 1 {{MMC|input=214L Level 1+|label={{clr|L|214L}}}}/{{MMC|input=214M Level 1+|label={{clr|M|M}}}}, blinding {{MMC|input=j.2S|label=fast falls}}, have we mentioned {{keyword|F-Shiki}} setups at Level 3? | | * '''Mix-ups''': A toolkit filled to the brim with mix-up options. High/low with {{clr|L|5L}} and {{clr|L|j.L}}, left/right with {{clr|S|j.S}} and {{clr|M|j.M}} or with Level 1 {{MMC|input=214L Level 1+|label={{clr|L|214L}}}}/{{MMC|input=214M Level 1+|label={{clr|M|M}}}}, blinding {{MMC|input=j.2S|label=fast falls}}, have we mentioned {{keyword|F-Shiki}} setups at Level 3? |
| * '''Combos''': Arsenal enables lots of combo creativity leading to extremely high damage, from leg loops, Level 5 {{keyword|Reverse Beat}} combos, and to Level 7 special move conversions. | | * '''Combos''': Arsenal enables lots of combo creativity leading to extremely high damage, from leg loops, Level 5 {{keyword|Reverse Beat}} combos, and to Level 7 special move conversions. |
| * '''Reversal''': His {{clr|M|M}} and {{clr|H|H}} {{MMC|input=236M Level 1+|label=DP}} travel half-screen at Level 1 and can be made ''safe on block'' at Level 7. | | * '''Reversal''': His {{clr|M|M}} and {{clr|H|H}} {{MMC|input=236M Level 1+|label=DP}} travel half-screen at Level 1 and can be made ''plus on block'' at Level 7. |
| * '''Assist Variety''': All 3 of his assists fill different niches: [[DBFZ/Adult Gohan#Assist_A|A]] for pressure, [[DBFZ/Adult Gohan#Assist_B|B]] for blockstrings, and [[DBFZ/Adult Gohan#Assist_C|C]] for neutral. | | * '''Assist Variety''': All 3 of his assists fill different niches: [[DBFZ/Adult Gohan#Assist_A|A]] for pressure, [[DBFZ/Adult Gohan#Assist_B|B]] for blockstrings, and [[DBFZ/Adult Gohan#Assist_C|C]] for neutral. |
| |cons= | | |cons= |