Blockstring: Difference between revisions

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*How risky is my blockstring? What do I lose if I am countered?
*How risky is my blockstring? What do I lose if I am countered?


==Examples==
==Creating a Blockstring==
 
Let's look over a couple common goals, and see how people create blockstrings to achieve those goals
===Hitting the opponent with a mixup===
===Hitting the opponent with a mixup===
# My goal is to hit him with an overhead, which I can hit confirm into a full combo
# My goal is to hit him with an overhead, which I can hit confirm into a full combo

Revision as of 20:43, 2 March 2018

Blockstrings in fighting games are a string of attacks that happen in rapid succession where the first hit is expected to be blocked. The goal of a blockstring varies from pushing the opponent into the corner to setting up a mixup.

Creating Blockstrings

Where there are no ironclad rules about creating blockstrings, players should consider the following:

  • What is my goal for this blockstring? What do I gain from accomplishing my goal?
  • How risky is my blockstring? What do I lose if I am countered?

Creating a Blockstring

Let's look over a couple common goals, and see how people create blockstrings to achieve those goals

Hitting the opponent with a mixup

  1. My goal is to hit him with an overhead, which I can hit confirm into a full combo
  2. How can I safely do the overhead on the opponent?

Discovering Opponent Tendencies

My goal