Please feel free to make edits, but include edit summaries and sources where applicable.
Team Synergy
Point
Usually, it is recommended that Weiss is played on point given her lackluster assists with only her 6P being truly reliable. Unless she ends her combo with a sweep, she'll need an assist to safely set up her glyphs.
Anchor
Recommended Partners
General Tactics
Heres a complete Beginner over view with a link to the discord at the bottom for more niche and important tips https://docs.google.com/document/d/1BDFdjtk2z-3imVtgs2qv8uDXusPneg1JvjbaSFK9CXI/edit?usp=sharing
Okizeme
- list of oki options
236X Ice Shard
Blockstrings
Tips and Tricks
Always set up glyphs and position yourself so they're spread out, even using the enhanced version. This will open up more options for Weiss in choosing how to attack and make herself more unpredictable.
Fighting Weiss
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •
- Active Change
- Air Recovery
- Astral Heat
- Clash
- Clash Assault
- Cross Burst
- Cross Combo
- Cross Gauge
- Cross Raid
- Cross Gauge Cooldown
- Delayed Down Entrance
- Distortion Skills
- Distortion Skill Duo
- Duo Change
- Extra Assault
- Extra Skills
- Ground Recovery
- Guard Bonus
- Health
- Minimum Damage
- P1, P2
- Partner Skills
- Rampage Time
- Reject Guard
- Reversal Action
- Resonance Blaze
- Resonance Gauge
- Skill Gauge
- Skills
- Smart Combo
- Throw
- Throw Reject
- Throw Counter
- Throw Reject Miss