(→2A) |
(→5A) |
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Best poke | ||
* Jump Cancelable | |||
* Moves Makoto forward | |||
Makoto's best poke. It already has decent range on its own but combine the fact that it moves you forward with the momentum of a dash and this button will hit further than it looks at first glance. In pressure, you can also aim to frame trap with this by delay canceling into it from 2A stagger pressure. Because it moves Makoto forward, it's best to do this when you are starting to get pushed out further from 2A range when an opponent will most expect an attempt to reset pressure and try to mash or jump out. | |||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Moves Makoto forward | ||
Mostly used to confirm 5A pokes or frame traps. While negative, it's not negative enough to get punished on block, making it a safe spot to end pressure if you need to or a good place to frame trap an opponent thinking they can take their turn. It also doesn't have too much recovery on whiff either so you don't have to worry about getting punished by pushblock > stuff too much. | |||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
Mostly just used in combos. Unlike 5AA, it's unsafe enough on block to get punished so avoid ending your blockstring on this. Always cancel into something else instead. | |||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag |
Revision as of 03:18, 2 July 2018
Makoto Nanaya |
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Overview
"My, you're good. Let's keep this pace up and go for the next!"
Backstory
Makoto is a squirrel beastkin very well known and liked by friends and acquaintences for her cheerful and energetic personality. She is one of Noel and Tsubaki's best friends, who she met during her enrollment in the Military Academy. After graduating, Makoto once worked for the NOL's Intelligence Division under Hazama. However, when she eventually learns the truth behind NOL, Makoto leaves the organization, setting out to find her best friend Noel after finding out about the danger she is in.
Playstyle
Strengths/Weaknesses
Strengths | Weaknesses |
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Drive: Impact
Makoto's Impact Drive allows Makoto to charge up her punches, dramatically increasing their strength. When charged to their maximum level, the properties of her moves will change, often giving them a lot more untech time or better frame advantage in other cases. There have been a few changes made to the charging mechanic in it's transition from the main BlazBlue series though. The charging on Makoto's Impact drive now only has 2 different levels that it can fall into instead of 3.
The following moves can be charged to make use of her Impact Drive:
- 5AAAA
- 5BBB
- Meteor Dive
- Break Shot
- Lander Blow (B Variation)
- Cosmic Ray (B Variation)
- Lightning Arrow
- Big Bang Smash
- Particle Flare (All three hits)
Normal Moves
4A
4A |
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5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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Corona Upper
Corona Upper 5A+D (Air OK) |
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Meteor Dive
Meteor Dive Press A, B or C during Corona Upper (Chargeable) |
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Skills
Comet Cannon
Comet Cannon 236A |
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Break Shot
Break Shot Press A during Comet Cannon (Chargeable) |
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Shooting Star
Shooting Star 236B |
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Asteroid Vision
Asteroid Vision 214A/B/C |
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Infinite Rush
Rush A during Asteroid Vision A |
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???
Infinite Rush A during Rush |
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Lander Blow
Lander Blow B during Rush (Chargeable) |
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Cosmic Ray
Cosmic Ray B during Asteroid Vision A (Chargeable) |
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Lightning Arrow
Lightning Arrow C during Asteroid Vision B or C (Chargeable) |
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Extra Skills
Sirius Jolt
Sirius Jolt 236C |
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Lander Blow
Lander Blow C during Rush (Chargeable) |
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Cosmic Ray
Cosmic Ray C during Asteroid Vision A (Chargeable) |
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Partner Skills
5P
Infinite Rush 5P |
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6P
Cosmic Ray 6P |
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4P
Lightning Arrow 4P |
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Distortion Skills
Big Bang Smash
Big Bang Smash 236B+C (Chargeable) |
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Particle Flare
Particle Flare 214B+C (Chargeable) |
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Astral Heat
Planet Crusher 222B+C |
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- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •