BBTag/Labrys/Data: Difference between revisions

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< BBTag‎ | Labrys
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Line 1: Line 1:
{{TOC limit|3}}
==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=BBTag/Labrys|image=BBTag_Labrys_Icon.png|videos=|forums=}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=BBTag/Labrys|videos=|discord= }}<section end=Links/>
<section begin=Links/>{{BBTag/CharacterLinks}}<section end=Links/>


==Infobox Data==
==Infobox Data==
Line 25: Line 21:
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
  |groundHit=14 |airHit=14 |groundCH=18 |airCH=26
  |groundHit=14 |airHit=14 |groundCH=18 |airCH=26
  |images=P4Arena_Labrys_5A.png
  |images=BBTag_Labrys_4A.png
  |hitboxes=BBTAG_Labrys_4A_Hitbox.png
  |hitboxes=BBTAG_Labrys_4A_Hitbox.png
  |notes=
  |notes=
Line 37: Line 33:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |images=P4Arena_Labrys_5AA.png
  |images=BBTag_Labrys_4AA.png
  |hitboxes=BBTAG_Labrys_4AA_Hitbox.png
  |hitboxes=BBTAG_Labrys_4AA_Hitbox.png
  |notes=
  |notes=
Line 49: Line 45:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=45
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=45
  |images=P4Arena_Labrys_5AAA.png
  |images=BBTag_Labrys_4AAA.png
  |hitboxes=BBTAG_Labrys_4AAA_Hitbox.png
  |hitboxes=BBTAG_Labrys_4AAA_Hitbox.png
|notes=
}}
===4AAAA===
{{MoveData-BBTag |character=Labrys |type=normal
|input=4AAAA |name=
|damage=1000×3 |p1=100 |p2=85×3
|level=4 |cancel= |attribute=H |guard=All |invuln=
|startup=12 |active=3(6)3(10)6 |recovery=24 |onBlock=-11
|blockstun=18 |blockstop=7×2, 12 |hitstop=+0 |CHstop=+5
|groundHit=19×2, Launch |airHit=19 + Down 23 |groundCH=24×2, Launch |airCH=34 + Down 23
|images=BBTag_Labrys_4AAAA.png
|hitboxes=BBTAG_Labrys_4AAAA_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 61: Line 69:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |images=P4Arena_Labrys_5B.png
  |images=BBTag_Labrys_5A.png
  |hitboxes=BBTAG_Labrys_5A_Hitbox.png
  |hitboxes=BBTAG_Labrys_5A_Hitbox.png
  |notes=
  |notes=
Line 73: Line 81:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |images=P4AU_Labrys_5AA.png
  |images=BBTag_Labrys_5AA.png
  |hitboxes=BBTAG_Labrys_5AA_Hitbox.png
  |hitboxes=BBTAG_Labrys_5AA_Hitbox.png
  |notes=
  |notes=
Line 85: Line 93:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=19 |airHit=30 |groundCH=24 |airCH=45
  |groundHit=19 |airHit=30 |groundCH=24 |airCH=45
  |images=P4Arena_Labrys_2B.png
  |images=BBTag_Labrys_5AAA.png
  |hitboxes=BBTAG_Labrys_5AAA_Hitbox.png
  |hitboxes=BBTAG_Labrys_5AAA_Hitbox.png
  |notes=
  |notes=
Line 97: Line 105:
  |blockstun=18 |blockstop=7×2, 12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=7×2, 12 |hitstop=+0 |CHstop=+5
  |groundHit=19×2, Launch |airHit=19 + Down 23 |groundCH=24×2, Launch |airCH=34 + Down 23
  |groundHit=19×2, Launch |airHit=19 + Down 23 |groundCH=24×2, Launch |airCH=34 + Down 23
  |images=P4AU_Labrys_5AAA.png
  |images=BBTag_Labrys_4AAAA.png
  |hitboxes=BBTAG_Labrys_5AAAA_Hitbox.png
  |hitboxes=BBTAG_Labrys_5AAAA_Hitbox.png
  |notes=
  |notes=
Line 110: Line 118:
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
  |groundHit=14 |airHit=14 |groundCH=18 |airCH=26
  |groundHit=14 |airHit=14 |groundCH=18 |airCH=26
  |images=P4Arena_Labrys_2A.png
  |images=BBTag_Labrys_2A.png
  |hitboxes=BBTAG_Labrys_2A_Hitbox.png
  |hitboxes=BBTAG_Labrys_2A_Hitbox.png
  |notes=
  |notes=
Line 122: Line 130:
  |blockstun=16 |blockstop=0/+2 |hitstop=+2 |CHstop=+4
  |blockstun=16 |blockstop=0/+2 |hitstop=+2 |CHstop=+4
  |groundHit=20 |airHit=20 |groundCH=25 |airCH=34
  |groundHit=20 |airHit=20 |groundCH=25 |airCH=34
  |images=P4Arena_Labrys_5C.png
  |images=BBTag_Labrys_5B.png
  |hitboxes=BBTAG_Labrys_5B_Hitbox.png
  |hitboxes=BBTAG_Labrys_5B_Hitbox.png
  |notes=
  |notes=
Line 131: Line 139:
  |damage=1000×3 |p1=100 |p2=85
  |damage=1000×3 |p1=100 |p2=85
  |level=4 |cancel= |attribute=P1 |guard=All |invuln=
  |level=4 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=21 |active=X(12)X(12)X |recovery=Total: 71 |onBlock=0
  |startup=21 |active=P(12)P(12)P |recovery=Total: 71 |onBlock=0
  |blockstun=18 |blockstop=0/+5 |hitstop=+5 |CHstop=+10
  |blockstun=18 |blockstop=0/+5 |hitstop=+5 |CHstop=+10
  |groundHit=25 |airHit=25 |groundCH=30 |airCH=45
  |groundHit=25 |airHit=25 |groundCH=30 |airCH=45
  |images=BBTag_Labrys_5BB.png
  |images=BBTag_Labrys_5BB.png
  |hitboxes=BBTAG_Labrys_5BB_Hitbox.png
  |hitboxes=BBTAG_Labrys_5BB_Hitbox.png
  |notes=Each hit is active for 40F;
  |notes=Each P in active frames represents a projectile spawned;Each projectile is active for 40F;
}}
}}
===2B===
===2B===
Line 146: Line 154:
  |blockstun=16 |blockstop=0/+11 |hitstop=+11 |CHstop=+13
  |blockstun=16 |blockstop=0/+11 |hitstop=+11 |CHstop=+13
  |groundHit=Launch |airHit=24 |groundCH=Launch |airCH=38
  |groundHit=Launch |airHit=24 |groundCH=Launch |airCH=38
  |images=P4Arena_Labrys_2C.png
  |images=BBTag_Labrys_2B.png
|caption='I had dibs on this move before Hilda'
  |hitboxes=BBTAG_Labrys_2B_Hitbox.png
  |hitboxes=BBTAG_Labrys_2B_Hitbox.png
  |notes=
  |notes=
Line 159: Line 168:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit= |airHit=17 + Down 23 |groundCH= |airCH=31 + Down 23
  |groundHit= |airHit=17 + Down 23 |groundCH= |airCH=31 + Down 23
  |images=P4Arena_Labrys_AOA.png
  |images=BBTag_Labrys_5C.png
  |hitboxes=BBTAG_Labrys_5C_Hitbox.png
  |hitboxes=BBTAG_Labrys_5C_Hitbox.png
  |notes=
  |notes=
Line 171: Line 180:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=45
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=45
  |images=P4Arena_Labrys_Sweep.png
  |images=BBTag_Labrys_2C.png
  |hitboxes=BBTAG_Labrys_2C_Hitbox.png
  |hitboxes=BBTAG_Labrys_2C_Hitbox.png
  |notes=
  |notes=
Line 184: Line 193:
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
  |groundHit=14 |airHit=17 |groundCH=18 |airCH=29
  |groundHit=14 |airHit=17 |groundCH=18 |airCH=29
  |images=P4Arena_Labrys_jA.png
  |images=BBTag_Labrys_jA.png
  |hitboxes=BBTAG_Labrys_JA_Hitbox.png
  |hitboxes=BBTAG_Labrys_JA_Hitbox.png
|notes=
}}
===j.AA===
{{MoveData-BBTag |character=Labrys |type=normal
|input=j.AA |name=
|damage=1500 |p1=80 |p2=80
|level=3 |cancel= |attribute=H |guard=High |invuln=
|startup=9 |active=5 |recovery=22 |onBlock=
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=19 |groundCH=22 |airCH=33
|images=BBTag_Labrys_jAA.png
|hitboxes=BBTAG_Labrys_JAA_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 196: Line 217:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=19 |groundCH=22 |airCH=33
  |groundHit=17 |airHit=19 |groundCH=22 |airCH=33
  |images=P4Arena_Labrys_jB.png
  |images=BBTag_Labrys_jB.png
|caption=So I heard you like big hitboxes
  |hitboxes=BBTAG_Labrys_JB1_Hitbox.png;BBTAG_Labrys_JB2_Hitbox.png
  |hitboxes=BBTAG_Labrys_JB1_Hitbox.png;BBTAG_Labrys_JB2_Hitbox.png
  |notes=
  |notes=
}}
}}
===j.AA===
===j.BB===
{{MoveData-BBTag |character=Labrys |type=normal
{{MoveData-BBTag |character=Labrys |type=normal
  |input=j.AA |name=
  |input=j.BB |name=
  |damage=1500 |p1=80 |p2=80
  |damage=1500 |p1=80 |p2=80
  |level=3 |cancel= |attribute=H |guard=High |invuln=
  |level=3 |cancel= |attribute=H |guard=High |invuln=
Line 208: Line 230:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=19 |groundCH=22 |airCH=33
  |groundHit=17 |airHit=19 |groundCH=22 |airCH=33
  |images=P4Arena_Labrys_jBB.png
  |images=BBTag_Labrys_jAA.png
  |hitboxes=BBTAG_Labrys_JAA_Hitbox.png
  |hitboxes=BBTAG_Labrys_JAA_Hitbox.png
  |notes=
  |notes=
Line 220: Line 242:
  |blockstun=16 |blockstop=0/+6 |hitstop=+6 |CHstop=+8
  |blockstun=16 |blockstop=0/+6 |hitstop=+6 |CHstop=+8
  |groundHit=17 |airHit=21 |groundCH=22 |airCH=35
  |groundHit=17 |airHit=21 |groundCH=22 |airCH=35
  |images=P4Arena_Labrys_jC.png
  |images=BBTag_Labrys_jC.png
  |hitboxes=BBTAG_Labrys_JC_Hitbox.png
  |hitboxes=BBTAG_Labrys_JC_Hitbox.png
  |notes=
  |notes=
Line 234: Line 256:
  |blockstun= |blockstop= |hitstop=0, 9, 12 |CHstop=
  |blockstun= |blockstop= |hitstop=0, 9, 12 |CHstop=
  |groundHit=Launch 50 + Down 43|airHit= |groundCH= |airCH=
  |groundHit=Launch 50 + Down 43|airHit= |groundCH= |airCH=
  |images=P4Arena_Labrys_GroundThrow.png
  |images=BBTag_Labrys_GroundThrow.png
  |hitboxes=BBTAG_Labrys_Throw_Hitbox.png
  |hitboxes=BBTAG_Labrys_Throw_Hitbox.png
  |notes=Minimum Damage 2000;
  |notes=Minimum Damage 2000;
Line 247: Line 269:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
  |images=P4Arena_Labrys_BD.png
  |images=BBTag_Labrys_5thGenAxeSlash.png
  |hitboxes=BBTAG_Labrys_RA_Hitbox.png
  |hitboxes=BBTAG_Labrys_RA_Hitbox.png
  |notes=On Guard Point, hitstop for Labrys is 0F. Opponent hitstop is unchanged;
  |notes=On Guard Point, hitstop for Labrys is 0F. Opponent hitstop is unchanged;Minimum Damage 125;
}}
}}
==Skills==
==Skills==
Line 260: Line 282:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+0
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+0
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=44
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=44
  |images=P4Arena_Labrys_ChainKnuckle.png
  |images=BBTag_Labrys_ChainKnuckle.png
  |hitboxes=BBTAG_Labrys_236A_Hitbox.png
  |hitboxes=BBTAG_Labrys_236A_Hitbox.png
  |notes=Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;On whiff, recovery is 25F;
  |notes=Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;On whiff, recovery is 25F;Minimum Damage 75;
}}
}}


Line 273: Line 295:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+0
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+0
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=44
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=44
  |images=P4Arena_Labrys_ChainKnuckle.png
  |images=BBTag_Labrys_ChainKnuckle.png
  |hitboxes=BBTAG_Labrys_236A_Hitbox.png
  |hitboxes=BBTAG_Labrys_236A_Hitbox.png
  |notes=Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;
  |notes=Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;On whiff, recovery is 27F;Minimum Damage 75;
}}
}}


Line 286: Line 308:
  |blockstun= |blockstop= |hitstop= |CHstop=
  |blockstun= |blockstop= |hitstop= |CHstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Labrys_WinchDash.png
  |images=BBTag_Labrys_WinchDash.png
|caption=Zoop!👉😎👉
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 312: Line 335:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=60 + GBounce |groundCH=Launch |airCH=75 + GBounce
  |groundHit=Launch |airHit=60 + GBounce |groundCH=Launch |airCH=75 + GBounce
  |images=P4Arena_Labrys_WinchDashFollowupA.png
  |images=BBTag_Labrys_WinchDashFollowupA.png
  |hitboxes=BBTAG_Labrys_236B6A_Hitbox.png
  |hitboxes=BBTAG_Labrys_236B6A_Hitbox.png
  |notes=
  |notes=Minimum Damage 85;
}}
}}


Line 325: Line 348:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55
  |images=P4Arena_Labrys_Sweep.png
  |images=BBTag_Labrys_2C.png
  |hitboxes=BBTAG_Labrys_236B6B_Hitbox.png
  |hitboxes=BBTAG_Labrys_236B6B_Hitbox.png
  |notes=
  |notes=Minimum Damage 85;
}}
}}


Line 338: Line 361:
  |blockstun=20 |blockstop=15 |hitstop=+0 |CHstop=+8
  |blockstun=20 |blockstop=15 |hitstop=+0 |CHstop=+8
  |groundHit=Launch |airHit=60 + Down 23 |groundCH=Launch |airCH=76 + Down 23
  |groundHit=Launch |airHit=60 + Down 23 |groundCH=Launch |airCH=76 + Down 23
  |images=P4Arena_Labrys_GuillotineAxe.png
  |images=BBTag_Labrys_GuillotineAxe.png
  |hitboxes=BBTAG_Labrys_214A1_Hitbox.png;BBTAG_Labrys_214A2_Hitbox.png
  |hitboxes=BBTAG_Labrys_214A1_Hitbox.png;BBTAG_Labrys_214A2_Hitbox.png
  |notes=
  |notes=Minimum Damage 100;
}}
}}


Line 351: Line 374:
  |blockstun=24 |blockstop=15 |hitstop=+0 |CHstop=+8
  |blockstun=24 |blockstop=15 |hitstop=+0 |CHstop=+8
  |groundHit=Launch |airHit=60 + GBounce + Down 23 |groundCH=Launch |airCH=76 + GBounce + Down 23
  |groundHit=Launch |airHit=60 + GBounce + Down 23 |groundCH=Launch |airCH=76 + GBounce + Down 23
  |images=P4Arena_Labrys_GuillotineAxe.png
  |images=BBTag_Labrys_GuillotineAxe.png
  |hitboxes=BBTAG_Labrys_214A1_Hitbox.png;BBTAG_Labrys_214A2_Hitbox.png
  |hitboxes=BBTAG_Labrys_214A1_Hitbox.png;BBTAG_Labrys_214A2_Hitbox.png
  |notes=
  |notes=Minimum Damage 120;
}}
}}


Line 364: Line 387:
  |blockstun=16 |blockstop=6, 11, 0/+11 |hitstop=+0×2, +11 |CHstop=+2×2, +13
  |blockstun=16 |blockstop=6, 11, 0/+11 |hitstop=+0×2, +11 |CHstop=+2×2, +13
  |groundHit=17×2, Launch |airHit=40 + Down 23×2, 40 |groundCH=22×2, Launch |airCH=54 + Down 23×2, 54
  |groundHit=17×2, Launch |airHit=40 + Down 23×2, 40 |groundCH=22×2, Launch |airCH=54 + Down 23×2, 54
  |images=P4Arena_Labrys_GuillotineAerial.png
  |images=BBTag_Labrys_AerialGuillotine.png
  |hitboxes=BBTAG_Labrys_J214A1_Hitbox.png;BBTAG_Labrys_J214A2_Hitbox.png;BBTAG_Labrys_J214A3_Hitbox.png
  |hitboxes=BBTAG_Labrys_J214A1_Hitbox.png;BBTAG_Labrys_J214A2_Hitbox.png;BBTAG_Labrys_J214A3_Hitbox.png
  |notes=
  |notes=Minimum Damage 50×3 (150);
}}
}}


Line 377: Line 400:
  |blockstun=18 |blockstop=6 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=6 |hitstop=+0 |CHstop=+5
  |groundHit=19×2, Launch |airHit=40 + Down 23×2, 40 |groundCH=24×2, Launch |airCH=55 + Down 23×2, 40
  |groundHit=19×2, Launch |airHit=40 + Down 23×2, 40 |groundCH=24×2, Launch |airCH=55 + Down 23×2, 40
  |images=P4Arena_Labrys_GuillotineAerial.png
  |images=BBTag_Labrys_AerialGuillotine.png
  |hitboxes=BBTAG_Labrys_J214A1_Hitbox.png;BBTAG_Labrys_J214A2_Hitbox.png;BBTAG_Labrys_J214A3_Hitbox.png
  |hitboxes=BBTAG_Labrys_J214A1_Hitbox.png;BBTAG_Labrys_J214A2_Hitbox.png;BBTAG_Labrys_J214A3_Hitbox.png
  |notes=
  |notes=Minimum Damage 55×3 (165);
}}
}}


Line 391: Line 414:
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+0
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+0
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=44
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=44
  |images=P4Arena_Labrys_ChainKnuckle.png
  |images=BBTag_Labrys_ChainKnuckle.png
  |hitboxes=BBTAG_Labrys_236A_Hitbox.png
  |hitboxes=BBTAG_Labrys_236A_Hitbox.png
  |notes=Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;
  |notes=Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;On whiff, recovery is 27F;Minimum Damage 150;
}}
}}


Line 404: Line 427:
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=76
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=76
  |images=P4Arena_Labrys_5B.png
  |images=BBTag_Labrys_5A.png
  |hitboxes=BBTAG_Labrys_236B6C_Hitbox.png
  |hitboxes=BBTAG_Labrys_236B6C_Hitbox.png
  |notes=
  |notes=
Line 417: Line 440:
  |blockstun=24 |blockstop=7, 15 |hitstop=+0 |CHstop=+8
  |blockstun=24 |blockstop=7, 15 |hitstop=+0 |CHstop=+8
  |groundHit=21, Launch |airHit=60, 60 + Down 23 |groundCH=27, Launch |airCH=76, 76 + Down 23
  |groundHit=21, Launch |airHit=60, 60 + Down 23 |groundCH=27, Launch |airCH=76, 76 + Down 23
  |images=P4Arena_Labrys_GuillotineAxe.png
  |images=BBTag_Labrys_GuillotineAxe.png
  |hitboxes=BBTAG_Labrys_214C1_Hitbox.png;BBTAG_Labrys_214C2_Hitbox.png
  |hitboxes=BBTAG_Labrys_214C1_Hitbox.png;BBTAG_Labrys_214C2_Hitbox.png
  |notes=
  |notes=Minimum Damage 50, 450 (500);
}}
}}


Line 430: Line 453:
  |blockstun=20 |blockstop=6×2, 0/+13 |hitstop=+0×2, +13 |CHstop=+8×2, +21
  |blockstun=20 |blockstop=6×2, 0/+13 |hitstop=+0×2, +13 |CHstop=+8×2, +21
  |groundHit=21 |airHit=40 + Down 23 |groundCH=27 |airCH=56 + Down 23
  |groundHit=21 |airHit=40 + Down 23 |groundCH=27 |airCH=56 + Down 23
  |images=P4Arena_Labrys_GuillotineAerial.png
  |images=BBTag_Labrys_AerialGuillotine.png
  |hitboxes=BBTAG_Labrys_J214A1_Hitbox.png;BBTAG_Labrys_J214A2_Hitbox.png;BBTAG_Labrys_J214A3_Hitbox.png
  |hitboxes=BBTAG_Labrys_J214A1_Hitbox.png;BBTAG_Labrys_J214A2_Hitbox.png;BBTAG_Labrys_J214A3_Hitbox.png
  |notes=
  |notes=Minimum Damage 120×3 (360);
}}
}}


Line 444: Line 467:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
  |images=P4Arena_Labrys_5B.png
  |images=BBTag_Labrys_5A.png
  |hitboxes=BBTAG_Labrys_5P_Hitbox.png
  |hitboxes=BBTAG_Labrys_5P_Hitbox.png
  |notes=
  |notes=Minimum Damage 85;
}}
}}


Line 459: Line 482:
  |images=BBTag_Labrys_6P.png
  |images=BBTag_Labrys_6P.png
  |hitboxes=BBTAG_Labrys_6P_Hitbox.png
  |hitboxes=BBTAG_Labrys_6P_Hitbox.png
  |notes=
  |notes=Minimum Damage 75;
}}
}}


Line 470: Line 493:
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
  |images=P4Arena_Labrys_5AAA.png
  |images=BBTag_Labrys_4P.png
  |hitboxes=BBTAG_Labrys_4P_Hitbox.png
  |hitboxes=BBTAG_Labrys_4P_Hitbox.png
  |notes=
  |notes=Minimum Damage 85;
}}
}}


Line 484: Line 507:
  |blockstun=20 |blockstop=0/+20, 20×2<br/>[0/+45, 6, 3×8] |hitstop=+0 |CHstop=+0,  
  |blockstun=20 |blockstop=0/+20, 20×2<br/>[0/+45, 6, 3×8] |hitstop=+0 |CHstop=+0,  
  |groundHit=Launch |airHit=100, 100 + Down 53×2 [×9] |groundCH=Launch |airCH=116, 116 + Down 53×2 [×9]
  |groundHit=Launch |airHit=100, 100 + Down 53×2 [×9] |groundCH=Launch |airCH=116, 116 + Down 53×2 [×9]
  |images=P4Arena_Labrys_WeaversArtBeast.png
  |images=BBTag_Labrys_WeaversArtBeast.png
  |hitboxes=BBTAG_Labrys_236BC1_Hitbox.png;BBTAG_Labrys_236BC2_Hitbox.png
  |hitboxes=BBTAG_Labrys_236BC1_Hitbox.png;BBTAG_Labrys_236BC2_Hitbox.png
  |notes=Values in [] are for Enhanced version;If only airborne hits hit, then base damage is 2500×2 [1150×9];On hit, consumes all Axe Gauge (not on block);Minimum Damage: 200, 470×2 (1140) [200, 155×9 (1595)];
  |notes=Values in [] are for Enhanced version;If only airborne hits hit, then base damage is 2500×2 [1150×9];On hit, consumes all Axe Gauge (not on block);Minimum Damage: 200, 470×2 (1140) [200, 155×9 (1595)];
Line 497: Line 520:
  |blockstun=20 |blockstop=30 |hitstop=+0 |CHstop=+8
  |blockstun=20 |blockstop=30 |hitstop=+0 |CHstop=+8
  |groundHit=Launch |airHit=100 + Down 23 |groundCH=Launch |airCH=116 + Down 23
  |groundHit=Launch |airHit=100 + Down 23 |groundCH=Launch |airCH=116 + Down 23
  |images=P4Arena_Labrys_BrutalImpact.png;P4Arena_Labrys_BrutalImpact2.png
  |images=BBTag_Labrys_BrutalImpact.png;BBTag_Labrys_BrutalImpact2.png
  |hitboxes=BBTAG_Labrys_214BC_Hitbox.png
  |hitboxes=BBTAG_Labrys_214BC_Hitbox.png
  |notes=Values in [] are for Enhanced version;On Guard Point, hitstop for Labrys is 0F. Opponent hitstop is unchanged;Charged version increases damage to 10000 [15000];Minimum Damage: 1200 [1400];When charged Minimum Damage: 2000 [3000];
  |notes=Values in [] are for Enhanced version;On Guard Point, hitstop for Labrys is 0F. Opponent hitstop is unchanged;Charged version increases damage to 10000 [15000];Minimum Damage: 1200 [1400];When charged Minimum Damage: 2000 [3000];
Line 509: Line 532:
  |blockstun=20 |blockstop=30 |hitstop=+0 |CHstop=+8
  |blockstun=20 |blockstop=30 |hitstop=+0 |CHstop=+8
  |groundHit=Launch |airHit=100 |groundCH=Launch |airCH=116
  |groundHit=Launch |airHit=100 |groundCH=Launch |airCH=116
  |images=P4Arena_Labrys_BrutalImpact.png;P4Arena_Labrys_BrutalImpact2.png
  |images=BBTag_Labrys_BrutalImpact.png;BBTag_Labrys_BrutalImpact2.png
  |hitboxes=BBTAG_Labrys_DSD_Hitbox.png
  |hitboxes=BBTAG_Labrys_DSD_Hitbox.png
  |notes=Values in [] are for Enhanced version;Minimum Damage: 2000 [2500];
  |notes=Values in [] are for Enhanced version;Minimum Damage: 2000 [2500];
Line 523: Line 546:
  |blockstun=20 |blockstop=0/+5 |hitstop= |CHstop=
  |blockstun=20 |blockstop=0/+5 |hitstop= |CHstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Labrys_WeaversArtInquisition.png;P4Arena_Labrys_WeaversArtInquisition2.png
  |images=BBTag_Labrys_WeaversArtInquisition.png;BBTag_Labrys_WeaversArtInquisition2.png
|caption=''"Ariadne!"''\'''''"Time for your punishment!"'''''
  |hitboxes=BBTAG_Labrys_222BC_Hitbox.png
  |hitboxes=BBTAG_Labrys_222BC_Hitbox.png
  |notes=
  |notes=
Line 529: Line 553:


==Category==
==Category==
{{#lst:BBTag/Navigation}}
{{BBTag/Navigation}}

Latest revision as of 06:07, 19 September 2023

Links

Infobox Data

Portrait Name Health Prejump
BBTag Labrys Portrait.png
Labrys 17,000 4F
Backdash Forward Dash Unique Movement Options
23F (1~7F Inv All)
Icon
BBTag Labrys Icon.png

Normal Moves

4A

4A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 All 7 6 16 -8 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Labrys 4A.png
BBTAG Labrys 4A Hitbox.png

4AA

4AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 11 3 22 -8 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Labrys 4AA.png
BBTAG Labrys 4AA Hitbox.png

4AAA

4AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 12 4 25 -10 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 30 Launch 45 12 +0 +5
BBTag Labrys 4AAA.png
BBTAG Labrys 4AAA Hitbox.png

4AAAA

4AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×3 All 12 3(6)3(10)6 24 -11 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×3 4 18 19×2, Launch 19 + Down 23 24×2, Launch 34 + Down 23 7×2, 12 +0 +5
BBTag Labrys 4AAAA.png
BBTAG Labrys 4AAAA Hitbox.png

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 9 2 23 -8 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Labrys 5A.png
BBTAG Labrys 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 6 16 -5 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Labrys 5AA.png
BBTAG Labrys 5AA Hitbox.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 16 4 23 -8 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 30 24 45 12 +0 +5
BBTag Labrys 5AAA.png
BBTAG Labrys 5AAA Hitbox.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×3 All 12 3(6)3(10)6 24 -11 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×3 4 18 19×2, Launch 19 + Down 23 24×2, Launch 34 + Down 23 7×2, 12 +0 +5
BBTag Labrys 4AAAA.png
BBTAG Labrys 5AAAA Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 8 2 14 -2 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Labrys 2A.png
BBTAG Labrys 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
750×4 All 27 4,4,6,6 Total: 66 -5 P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 20 20 25 34 0/+2 +2 +4
BBTag Labrys 5B.png
BBTAG Labrys 5B Hitbox.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×3 All 21 P(12)P(12)P Total: 71 0 P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 25 25 30 45 0/+5 +5 +10
Each P in active frames represents a projectile spawned
Each projectile is active for 40F
BBTag Labrys 5BB.png
BBTAG Labrys 5BB Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800×3 All 16 3×3 35 -7 P1 8~31 H - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 24 Launch 38 0/+11 +11 +13
BBTag Labrys 2B.png
'I had dibs on this move before Hilda'
BBTAG Labrys 2B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800+ High 22 3 24 -10 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Labrys 5C.png
BBTAG Labrys 5C Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 Low 15 3 24 -8 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 30 Launch 45 12 +0 +5
BBTag Labrys 2C.png
BBTAG Labrys 2C Hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 High 9 6 16 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 17 18 29 10 +0 +1
BBTag Labrys jA.png
BBTAG Labrys JA Hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 9 5 22 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 19 22 33 11 +0 +2
BBTag Labrys jAA.png
BBTAG Labrys JAA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 16 4 14 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 19 22 33 11 +0 +2
BBTag Labrys jB.png
So I heard you like big hitboxes
BBTAG Labrys JB1 Hitbox.pngBBTAG Labrys JB2 Hitbox.png

j.BB

j.BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 9 5 22 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 19 22 33 11 +0 +2
BBTag Labrys jAA.png
BBTAG Labrys JAA Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800×3 All 13 6×3 33 - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 21 22 35 0/+6 +6 +8
BBTag Labrys jC.png
BBTAG Labrys JC Hitbox.png

Universal Mechanics

BC

BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0×2, 2000 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 1, 4 - Launch 50 + Down 43 - - - - 0, 9, 12 -
Minimum Damage 2000
BBTag Labrys GroundThrow.png
BBTAG Labrys Throw Hitbox.png

AD
5th Gen Axe Slash
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500 Air Unblockable 24 4 48 -33 B 1~27 Guard All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 12 +0 +5
On Guard Point, hitstop for Labrys is 0F. Opponent hitstop is unchanged
Minimum Damage 125
BBTag Labrys 5thGenAxeSlash.png
BBTAG Labrys RA Hitbox.png

Skills

236A

236A
A Chain Knuckle
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 17 5 21~25 -5~-10 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 30 Launch 44 11 +0 +0
Immediately enters recovery on hit/block
Recovery increases with how long it takes for opponent to get hit/block the attack
On whiff, recovery is 25F
Minimum Damage 75
BBTag Labrys ChainKnuckle.png
BBTAG Labrys 236A Hitbox.png

236B

236B
B Chain Knuckle
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 25 7 21~27 -5~-11 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 30 Launch 44 11 +0 +0
Immediately enters recovery on hit/block
Recovery increases with how long it takes for opponent to get hit/block the attack
On whiff, recovery is 27F
Minimum Damage 75
BBTag Labrys ChainKnuckle.png
BBTAG Labrys 236A Hitbox.png

236B > 6

236B > 6
Winch Dash
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 21~27 - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBTag Labrys WinchDash.png
Zoop!👉😎👉

236B > 6 > 4

236B > 6 > 4
Brake
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 16 - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -

236B > 6 > A

236B > 6 > A
A Followup Attack
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 High 20 6 34 -21 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 + GBounce Launch 75 + GBounce 12 +0 +5
Minimum Damage 85
BBTag Labrys WinchDashFollowupA.png
BBTAG Labrys 236B6A Hitbox.png

236B > 6 > B

236B > 6 > B
B Followup Attack
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 Low 12 3 20 -4 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 Launch 55 12 +0 +5
Minimum Damage 85
BBTag Labrys 2C.png
BBTAG Labrys 236B6B Hitbox.png

214A

214A
A Guillotine Axe
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 High 23 5 26 -10 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 5 20 Launch 60 + Down 23 Launch 76 + Down 23 15 +0 +8
Minimum Damage 100
BBTag Labrys GuillotineAxe.png
BBTAG Labrys 214A1 Hitbox.pngBBTAG Labrys 214A2 Hitbox.png

214B

214B
B Guillotine Axe
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 High 36 5 26 -6 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 5 24 Launch 60 + GBounce + Down 23 Launch 76 + GBounce + Down 23 15 +0 +8
Minimum Damage 120
BBTag Labrys GuillotineAxe.png
BBTAG Labrys 214A1 Hitbox.pngBBTAG Labrys 214A2 Hitbox.png

j.214A

j.214A
A Aerial Guillotine
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×3 All 12 2(4)Until L,6 28 -6 H*2, P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17×2, Launch 40 + Down 23×2, 40 22×2, Launch 54 + Down 23×2, 54 6, 11, 0/+11 +0×2, +11 +2×2, +13
Minimum Damage 50×3 (150)
BBTag Labrys AerialGuillotine.png
BBTAG Labrys J214A1 Hitbox.pngBBTAG Labrys J214A2 Hitbox.pngBBTAG Labrys J214A3 Hitbox.png

j.214B

j.214B
B Aerial Guillotine
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1100×3 All 23 3(6)Until L,6 28 -3 H*2, P - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19×2, Launch 40 + Down 23×2, 40 24×2, Launch 55 + Down 23×2, 40 6 +0 +5
Minimum Damage 55×3 (165)
BBTag Labrys AerialGuillotine.png
BBTAG Labrys J214A1 Hitbox.pngBBTAG Labrys J214A2 Hitbox.pngBBTAG Labrys J214A3 Hitbox.png

Extra Skills

236C

236C
EX Chain Knuckle
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 17 7 21~27 -5~-11 B 4~(8F Before End) P - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 30 Launch 44 11 +0 +0
Immediately enters recovery on hit/block
Recovery increases with how long it takes for opponent to get hit/block the attack
On whiff, recovery is 27F
Minimum Damage 150
BBTag Labrys ChainKnuckle.png
BBTAG Labrys 236A Hitbox.png

236B > 6 > C

236B > 6 > C
EX Followup Attack
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 11 4 21 -4 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 5 20 Launch 60 Launch 76 13 +0 +8
BBTag Labrys 5A.png
BBTAG Labrys 236B6C Hitbox.png

214C

214C
EX Guillotine Axe
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
500, 4500 All, High 11 4(8)5 21 -1 B - - 100, 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 24 21, Launch 60, 60 + Down 23 27, Launch 76, 76 + Down 23 7, 15 +0 +8
Minimum Damage 50, 450 (500)
BBTag Labrys GuillotineAxe.png
BBTAG Labrys 214C1 Hitbox.pngBBTAG Labrys 214C2 Hitbox.png

j.214C

j.214C
EX Aerial Guillotine
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200×3 All 12 2(4)Until L, 6 24 +4 H*2, P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 21 40 + Down 23 27 56 + Down 23 6×2, 0/+13 +0×2, +13 +8×2, +21
Minimum Damage 120×3 (360)
BBTag Labrys AerialGuillotine.png
BBTAG Labrys J214A1 Hitbox.pngBBTAG Labrys J214A2 Hitbox.pngBBTAG Labrys J214A3 Hitbox.png

Partner Skills

5P

5P
EX Followup Attack
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+13~21 2 33 -16 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 12 +0 +5
Minimum Damage 85
BBTag Labrys 5A.png
BBTAG Labrys 5P Hitbox.png

6P

6P
Weaver's Art: Orb
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All (18)+67 - Total: (18)+113 -30 P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 Launch 54 0 +26 +26
Minimum Damage 75
BBTag Labrys 6P.png
BBTAG Labrys 6P Hitbox.png

4P

4P
4AAA
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+11 3 33 -17 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 12 +0 +5
Minimum Damage 85
BBTag Labrys 4P.png
BBTAG Labrys 4P Hitbox.png

Distortion Skills

236BC

236BC
Weaver's Art: Beast
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 4700×2
[1000, 1550×9]
All 4+(55 Flash)+16 12 <(8)6,24>
<[(8)6,3×8]>
29+30L -68 P2, B*2 [×9] 1~31 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 100, 100 + Down 53×2 [×9] Launch 116, 116 + Down 53×2 [×9] 0/+20, 20×2
[0/+45, 6, 3×8]
+0 +0,
Values in [] are for Enhanced version
If only airborne hits hit, then base damage is 2500×2 [1150×9]
On hit, consumes all Axe Gauge (not on block)
Minimum Damage: 200, 470×2 (1140) [200, 155×9 (1595)]
BBTag Labrys WeaversArtBeast.png
BBTAG Labrys 236BC1 Hitbox.pngBBTAG Labrys 236BC2 Hitbox.png

214BC

214BC
Brutal Impact
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
6000 [7000] All 22+(58 Flash)+3~119 6 76 -61 B 1~(30~146) Guard HBFP - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 100 + Down 23 Launch 116 + Down 23 30 +0 +8
Values in [] are for Enhanced version
On Guard Point, hitstop for Labrys is 0F. Opponent hitstop is unchanged
Charged version increases damage to 10000 [15000]
Minimum Damage: 1200 [1400]
When charged Minimum Damage: 2000 [3000]
BBTag Labrys BrutalImpact.pngBBTag Labrys BrutalImpact2.png
BBTAG Labrys 214BC Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Brutal Impact
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2500] All 1+(90 Flash)+1 6 58 -43 B 1~7 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 5 20 Launch 100 Launch 116 30 +0 +8
Values in [] are for Enhanced version
Minimum Damage: 2000 [2500]
BBTag Labrys BrutalImpact.pngBBTag Labrys BrutalImpact2.png
BBTAG Labrys DSD Hitbox.png

Astral Heat

222BC

222BC
Weaver's Art: Inquisition
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 7+(68 Flash)+14 15 Total: 112 -66 P 1~40 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 0/+5 - -
BBTag Labrys WeaversArtInquisition.pngBBTag Labrys WeaversArtInquisition2.png
"Ariadne!""Time for your punishment!"
BBTAG Labrys 222BC Hitbox.png

Category

Blazblue

Persona 4 Arena

Under Night In-Birth

RWBY

Guest Entries
System Pages
Mechanics
Application & Advanced Information
Archived Information