BBTag/Hakumen/Combos

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< BBTag‎ | Hakumen
 Hakumen
Combo Notation Guide
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example 236+A.png becomes 236A.
> = cancel into the next attack
, = link the next attack after preceding move's recovery
= After landing.
jc = jump cancel
hjc = high jump cancel
CH = Counter Hit
IAD = Instant Air Dash
(N) = only use the Nth attack of the move (for example, if j.B(2) is written, you only use the first two hits of j.B)
[X] = Hold input X.
]X[ = Release input X.
{???}xN = Repeat ??? N amount of times.



Combo List

Routes

Solo
# Combo Position Damage Difficulty Notes Video
1 4A > 5AA > 2B > hjc j.A j.A j.C > jc j.A j.A j.C > j214B Any 6430 [2] Easy Hakumen's standard bread and butter. Link
2 4A > 5AA > jcj214A > 2A > 5AAA > hjc j.A j.A j.C > jc j.A j.A j.C > j214B/j236BC Any 7034/8670 [3] Medium Advanced version of the previous combo using a Tiger Knee input ending with Tsubaki or Tengai. Side switches unless 5AA is confirmed at a long distance. Only works on grounded opponents. Link
3 4A > 5A > 5BBB > delay 236A > (2A > 5A)*3 > 5BBB > 236B Corner 7423 [2] Easy A corner combo that uses both Renka and Zantetsu. M-hJWJb8OB0 Link
4 4A > 5A > 5BBB > 214B > delay 236A > (2A > 5A)*3 > 5BBB > 236B Corner 8304 [3] Medium Advanced Renka corner combo that uses skill cancelling (1 meter) to add more damage. Link
5 CH 5BB > 2A > 5A > 5BBB > delay 236A > (2A > 5A)*3 > 5BBB > 236B Corner 7364 [3] Medium A corner combo that uses both Renka and Zantetsu. Link
6 2B > hjc j.A j.A j.C > jc j.A j.A j.C > j214B Any 5174 [1] Very Easy Basic anti-air combo. Link
7 CH 2B > delay jc IAD. j.A j.A > 5A > 5AAA > hjc j.A j.A j.C > jc j.A j.A j.C > j214B Any 6406 [3] Medium Advanced anti-air combo. Link
8 Throw > 6AAA > hjc j.A j.A j.C > jc j.A j.A j.C > j214B Any 5254 [2] Easy Grab combo that only works from back throw. Link
9 Throw > 5A > 5BBB > delay 236A > 2A > 5A > 2A > 5AA > 5BBB > 236B Corner 5687 [2] Easy Corner grab combo. Link
10 4A > 5AAA > 2C > 236C > jc IAD. j.A j.A > 5AAA > hjc j.A j.A j.C > jc j.C > j214A Any 7495 [3] Medium Grounded combo that uses EX Renka and instant airdash for more damage. Link
11 214C > 5AAA > hjc j.A j.A j.C > jc j.A j.A j.C > j214B Any 6688 [2] Easy Yanagi starter combo. Link
12 214C > 5AA > 5BBB > delay 236A > (2A > 5A)*2 > 5BBB > 236B Corner 7072 [3] Medium Yanagi starter in the corner. Link
13 j214C > 2A > 5AAA > hjc j.A j.A j.C > jc j.AA > 5C > j214B Any 6856 [2] Easy Combo starting with an instant overhead. Link
14 236B(1) > 236C > jc IAD j.A j.B > 5A > 5AAA > jc j.A j.B j.C > jc j.A j.B j.C > j214A Corner 8623 [3] Medium Corner combo starting with an overhead. Costs 2 meters. Link
15 4A > 5A > 5BBB > delay 236A > 2A > 5AA > 5B > 236A > 2A > 5A > 2C > 236BC Corner 9125 [2] Easy Standard super combo in the corner. Link
16 4A > 5A > 5BBB > 236B > 236C > hjc j.A j.C > jc 5A > 5C > 214C > 236BC Any 9445 [3] Medium Advanced super ender combo using 4 meters. Link
17 (RB) 4A > 5A > 2C > 236B(1) > (236C > jc236B(1)*3 > 236BC Any 12046 [4] Hard Resonance combo that uses 7 meters. -

With Assists

# Combo Position Damage Difficulty Notes Video
1 5A > 214B > 236B > 236A > 5P > 5AA > 5BB > 236B > 214A > 236A Midscreen 11-12K Varies Based On Partner Varies on partner. So far it works with  Ragna,  Adachi, and  Celica, but with  Celica you need to move forward. Link

Video Examples

Hakumen Basic Combos By Meno


External Documents and References


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