< BBCT | Carl Clover
(Replaced the \ with ; to make it show up properly) |
Tag: Undo |
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_6C.png | |images=BBCS_Carl_6C.png | ||
|notes=Staggers on hit (27) | |notes=Staggers on hit (27)\activate 5F after button release\holding 92~95 becomes the maximum version | ||
}} | }} | ||
===6C (MAX)=== | ===6C (MAX)=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_6C.png | |images=BBCS_Carl_6C.png | ||
|notes=Staggers on hit (29) | |notes=Staggers on hit (29)\slowest start up 100F | ||
}} | }} | ||
===2A=== | ===2A=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_j2C.png | |images=BBCS_Carl_j2C.png | ||
|notes=Carl bounces off opponent on hit or guard | |notes=Carl bounces off opponent on hit or guard\Bounce duration 26, counter hit vulnerable until 11F, and can cancel to jump A, B or C during 9~11F | ||
}} | }} | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_6D.png | |images=BBCS_Carl_6D.png | ||
|notes=Staggers on counter hit (79) | |notes=Staggers on counter hit (79)\uses 300 points, continuously uses 150% | ||
}} | }} | ||
===4D=== | ===4D=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_4D.png | |images=BBCS_Carl_4D.png | ||
|notes=1st hit launches | |notes=1st hit launches\2nd hit wall bounces\guaranteed start up even Nirvana gets hit\uses 420 points, continuously uses 110% | ||
}} | }} | ||
===3D=== | ===3D=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_3D.png | |images=BBCS_Carl_3D.png | ||
|notes=Hitstop 2F | |notes=Hitstop 2F\uses 420 points, continuously uses 150% | ||
}} | }} | ||
===2D=== | ===2D=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_2D.png | |images=BBCS_Carl_2D.png | ||
|notes=Floor bounce on hit | |notes=Floor bounce on hit\uses 380 points, continuously uses 110% | ||
}} | }} | ||
===8D=== | ===8D=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_8D.png | |images=BBCS_Carl_8D.png | ||
|notes=2nd hit has projectile property | |notes=2nd hit has projectile property\guaranteed start up even Carl gets hit\uses 240, continuously uses 140% | ||
}} | }} | ||
===22D=== | ===22D=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_22D.png | |images=BBCS_Carl_22D.png | ||
|notes=Guaranteed successful teleport after 1F | |notes=Guaranteed successful teleport after 1F\uses 210 points, continuously uses 100% | ||
}} | }} | ||
===623D=== | ===623D=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_623D.png | |images=BBCS_Carl_623D.png | ||
|notes=Launches on hit | |notes=Launches on hit\Nirvana has armor against head attribute attack\uses 270 points,continuously uses 120% | ||
}} | }} | ||
===63214D=== | ===63214D=== | ||
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|blockstun= |blockstop= |hitstop= |CHstop= | |blockstun= |blockstop= |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_63214D.png | |images=BBCS_Carl_63214D.png\BBCF_Carl_63214Dexe.png | ||
|notes=Attack has 7F start up after getting in range | |notes=Attack has 7F start up after getting in range\2nd hit floor bounce on hit\uses 380 points, continuously uses 100% | ||
}} | }} | ||
===41236D=== | ===41236D=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_41236D.png | |images=BBCS_Carl_41236D.png | ||
|notes=Hitstop 4F | |notes=Hitstop 4F\uses 530 points, continuously uses 100% | ||
}} | }} | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_Cantabile.png | |images=BBCS_Carl_Cantabile.png | ||
|notes=Launches on hit | |notes=Launches on hit\recovery 13F quicker on hit\first hitstop 0F\only hit opponent on the ground\2nd hit has throw property | ||
}} | }} | ||
===j.214C=== | ===j.214C=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_LaetabilisCantata.png | |images=BBCS_Carl_LaetabilisCantata.png | ||
|notes=Blast away on hit | |notes=Blast away on hit\projectile property\hitstop 1F\onBlock based on blocking back to the wall | ||
}} | }} | ||
===236236D=== | ===236236D=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_RhapsodyOfMemories.png | |images=BBCS_Carl_RhapsodyOfMemories.png | ||
|notes=11th hit wall bounce | |notes=11th hit wall bounce\Carl's duration 69F\Nirvana attacks even Carl and her gets hit\uses 0 point, continuously uses 100% | ||
}} | }} | ||
===214214D=== | ===214214D=== | ||
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|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Carl_Fermata.png | |images=BBCS_Carl_Fermata.png | ||
|notes=Launches on hit | |notes=Launches on hit\Carl's duration 52F\air version start up 2+38, duration 53\guaranteed startup even Carl receives attack\uses 0 points, continuously uses 100% | ||
}} | }} | ||
==Navigation== | ==Navigation== | ||
{{#lst:BBCT/Navigation}} | {{#lst:BBCT/Navigation}} |
Revision as of 08:23, 29 November 2022
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Combo Rate | Heat Gain Rate | Guard Libra Rate | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|---|---|---|
Carl Clover | 9,500 | 4F | 20F (1~7F Inv) | 21F (3~14 airborne, 16~ attack cancel possible) | 100% | 80% | 80% | Vivace |
Normal Moves
5A
5B
5C
6A
6B
6C
6C (MAX)
2A
2B
2C
j.A
j.B
j.C
3C
j.2C
Universal Mechanics
Forward Throw
Back Throw
Air Throw
Counter Assault
Drive Moves
6D
4D
3D
2D
8D
22D
623D
63214D
63214D Con Anima drive |
Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel | PP | P1 | P2 | Attack Level | Guard Libra Drain | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0,1500 | - | (16+)32~123 | 4 | 60 | - | HB | - | 3000,100 | 90 | 100,80 | 4 | 0 | |||||||||||
File:BBCF Carl 63214Dexe.png | |||||||||||||||||||||||
Attack has 7F start up after getting in range 2nd hit floor bounce on hit uses 380 points, continuously uses 100% |
41236D
Special Moves
236A
236B
623C
j.214C
Diatortion Drives
632146C
236236D
214214D
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Archived Fan Wiki • Tier Lists •
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Danger State
- Distortion Drive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State