(Fixed all the notes to use ; instead of \ so they appear properly in the "Stats for nerd section".) |
|||
Line 33: | Line 33: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_5A.png | |images=BBCF_Arakune_5A.png | ||
|notes=dash cancelable on hit or guard until 14F | |notes=dash cancelable on hit or guard until 14F;9~14F cancel to follow up;rapid fire cancel up to three times | ||
}} | }} | ||
===5B=== | ===5B=== | ||
Line 44: | Line 44: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_5B.png | |images=BBCF_Arakune_5B.png | ||
|notes=Dash cabcelable until 21F | |notes=Dash cabcelable until 21F;hitstop 3F | ||
}} | }} | ||
===5C=== | ===5C=== | ||
Line 55: | Line 55: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_5C.png | |images=BBCF_Arakune_5C.png | ||
|notes=launches on hit | |notes=launches on hit;dash cancelable on hit or guard until 31F | ||
}} | }} | ||
===6A=== | ===6A=== | ||
Line 66: | Line 66: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6A.png | |images=BBCF_Arakune_6A.png | ||
|notes=vacuum effect on hit or guard | |notes=vacuum effect on hit or guard;slam down in the air;untechable;dash cancelable on hit or guard until 27F | ||
}} | }} | ||
===6B=== | ===6B=== | ||
Line 77: | Line 77: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_4B.png | |images=BBCF_Arakune_4B.png | ||
|notes=Staggers (26) | |notes=Staggers (26);dash cancelable on hit or guard until 30F | ||
}} | }} | ||
===6C=== | ===6C=== | ||
Line 88: | Line 88: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6C-1.png | |images=BBCF_Arakune_6C-1.png | ||
|notes=7~ airborne | |notes=7~ airborne;floor bounce on hit;36~41 cancel to follow up attack | ||
}} | }} | ||
===2A=== | ===2A=== | ||
Line 99: | Line 99: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_2A.png | |images=BBCF_Arakune_2A.png | ||
|notes=Standing hit stun 13F | |notes=Standing hit stun 13F;rapid fire cancel up to three times | ||
}} | }} | ||
===2B=== | ===2B=== | ||
Line 143: | Line 143: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_jB.png | |images=BBCF_Arakune_jB.png | ||
|notes=Slam down in air | |notes=Slam down in air;hitstop 3F | ||
}} | }} | ||
===j.C=== | ===j.C=== | ||
Line 154: | Line 154: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_jC.png | |images=BBCF_Arakune_jC.png | ||
|notes=Slam down in air or on counter hit | |notes=Slam down in air or on counter hit;untechable;Arakune jumps on hit | ||
}} | }} | ||
===5A > 6B=== | ===5A > 6B=== | ||
Line 176: | Line 176: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6C-2.png | |images=BBCF_Arakune_6C-2.png | ||
|notes=launches on hit | |notes=launches on hit;25~32 cancel to follow up | ||
}} | }} | ||
===6C > 5C > 2C=== | ===6C > 5C > 2C=== | ||
Line 187: | Line 187: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6C-3.png | |images=BBCF_Arakune_6C-3.png | ||
|notes=Knocks down in air | |notes=Knocks down in air;untechable | ||
}} | }} | ||
===3C=== | ===3C=== | ||
Line 198: | Line 198: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_3C.png | |images=BBCF_Arakune_3C.png | ||
|notes=Teleports at 15F | |notes=Teleports at 15F;knocks down;untechable when hit on the ground | ||
}} | }} | ||
===j.2A/B/C=== | ===j.2A/B/C=== | ||
Line 209: | Line 209: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_dive.png | |images=BBCF_Arakune_dive.png | ||
|notes=launches on hit | |notes=launches on hit;can cancel to other button version on hit or guard;cancel to follow up within 3F during landing to cancel landing recovery;switch appear location after landing by input different directions: �¨'s duration 32F, 5~20 invincible, and 21F teleports forward. �©'s duration 37F, 6~25 invincible, and 26F teleports forward. Jump �«B's start up is 22F | ||
}} | }} | ||
===j.6A=== | ===j.6A=== | ||
Line 312: | Line 312: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_5D.png | |images=BBCF_Arakune_5D.png | ||
|notes=Staggers (29) | |notes=Staggers (29);enter cursed condition on hit | ||
}} | }} | ||
===6D=== | ===6D=== | ||
Line 323: | Line 323: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6D.png | |images=BBCF_Arakune_6D.png | ||
|notes=enter cursed condition on hit | |notes=enter cursed condition on hit;projectile property;hitstop 3F | ||
}} | }} | ||
===2D=== | ===2D=== | ||
Line 333: | Line 333: | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |blockstun= |blockstop= |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_2D-1.png | |images=BBCF_Arakune_2D-1.png;BBCF_Arakune_2D-2.png | ||
|notes=enter cursed condition on hit | |notes=enter cursed condition on hit;projectile property;hitstop 3F;at close distance (when only 1st hit connects) frame advantage is -12F;2nd hit guaranteed comes out after 1st hit. | ||
}} | }} | ||
===j.D=== | ===j.D=== | ||
Line 345: | Line 345: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_jXD.png | |images=BBCF_Arakune_jXD.png | ||
|notes=Knocks down | |notes=Knocks down;enter cursed condition;untechable;projectile property;hitstop 3F, input | ||
}} | }} | ||
===A Bug=== | ===A Bug=== | ||
Line 356: | Line 356: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCT_Arakune_ABug.png | |images=BBCT_Arakune_ABug.png | ||
|notes=Vacuum effect on hit or guard | |notes=Vacuum effect on hit or guard;projectile property;decreases 40 points of the curse gauge;unable to summon A bug again within 40F | ||
}} | }} | ||
===B Bug=== | ===B Bug=== | ||
Line 367: | Line 367: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCT_Arakune_BBug.png | |images=BBCT_Arakune_BBug.png | ||
|notes=Launches on hit | |notes=Launches on hit;projectile property;hitstop 3F;decreases 80 points of the curse gauge;unable to summon B bug again within 80F | ||
}} | }} | ||
===C Bug=== | ===C Bug=== | ||
Line 378: | Line 378: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCT_Arakune_CBug.png | |images=BBCT_Arakune_CBug.png | ||
|notes=Staggers (41) | |notes=Staggers (41);vacuum effect on hit or guard;projectile property;decreases 200 points of the curse gauge;unable to summon C bug again within 120F | ||
}} | }} | ||
===D Bug=== | ===D Bug=== | ||
Line 389: | Line 389: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCT_Arakune_DBug.png | |images=BBCT_Arakune_DBug.png | ||
|notes=Projectile property | |notes=Projectile property;hitstop 3F;decreases 250 points of the curse gauge;unable to summon D bug again within 150F | ||
}} | }} | ||
Line 402: | Line 402: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Arakune_ZeroVector.png | |images=BBCS_Arakune_ZeroVector.png | ||
|notes=Cursed effect on hit or guard | |notes=Cursed effect on hit or guard;projectile property but doesn't take out by projectile;hitstop 3F;Not counter hit vulnerable during landing | ||
}} | }} | ||
===214A=== | ===214A=== | ||
Line 413: | Line 413: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS Arakune GroundTeleports.png | |images=BBCS Arakune GroundTeleports.png | ||
|notes=6~ airborne | |notes=6~ airborne;38F teleports | ||
}} | }} | ||
===214B=== | ===214B=== | ||
Line 424: | Line 424: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS Arakune GroundTeleports.png | |images=BBCS Arakune GroundTeleports.png | ||
|notes=6~ airborne | |notes=6~ airborne;46F teleports | ||
}} | }} | ||
===214C=== | ===214C=== | ||
Line 481: | Line 481: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_j236C.png | |images=BBCF_Arakune_j236C.png | ||
|notes=Launches on hit | |notes=Launches on hit;hitstop 3F | ||
}} | }} | ||
===236B=== | ===236B=== | ||
Line 503: | Line 503: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_j44.png | |images=BBCF_Arakune_j44.png | ||
|notes=19F telelports | |notes=19F telelports;uses an air option | ||
}} | }} | ||
Line 515: | Line 515: | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |blockstun= |blockstop= |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_j214214D-1.png | |images=BBCF_Arakune_j214214D-1.png;BBCF_Arakune_j214214D-2.png | ||
|notes=14th hit launches, enter cursed condition | |notes=14th hit launches, enter cursed condition;hitstop 3F;does not hit opponent in block stun or invincible from throw state | ||
}} | }} | ||
===236236C=== | ===236236C=== | ||
Line 527: | Line 527: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_236236C.png | |images=BBCF_Arakune_236236C.png | ||
|notes=strike launches, vacuum effect | |notes=strike launches, vacuum effect;strike's hitstop 3F;laser portion has projectile property;goes through other projectile;laser hitstop 5F | ||
}} | }} | ||
Revision as of 11:58, 28 November 2022
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Combo Rate | Heat Gain Rate | Guard Libra Rate | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|---|---|---|
Arakune | 10,500 | 3F | 48F (1~38F Inv All) | 48F (17~36F Inv All) | 105% | 80% | 90% |
Normal Moves
5A
5B
5C
6A
6B
6C
2A
2B
2C
j.A
j.B
j.C
5A > 6B
6C > 5C
6C > 5C > 2C
3C
j.2A/B/C
j.6A
j.6B
j.6C
Universal Mechanics
Forward Throw
Back Throw
Air Throw
Counter Assault
Dash Cancel
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel | PP | P1 | P2 | Attack Level | Guard Libra Drain | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | Duration48 | - | - | 7~36 All | - | - | - | - | - | - | ||||||||||
goes through opponent (has same property as dash) |
Drive Moves
5D
6D
2D
2D drive |
Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel | PP | P1 | P2 | Attack Level | Guard Libra Drain | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
460, 20 | ALL | 19 | 11(15)2 | Duration46 | +17 | FP | R | 200 | 90 | 89 | 3 | 700×2 | |||||||||||
File:BBCF Arakune 2D-1.png;BBCF Arakune 2D-2.png | |||||||||||||||||||||||
enter cursed condition on hit;projectile property;hitstop 3F;at close distance (when only 1st hit connects) frame advantage is -12F;2nd hit guaranteed comes out after 1st hit. |
j.D
A Bug
B Bug
C Bug
D Bug
Special Moves
j.236D
214A
214B
214C
j.214A
j.214B
j.214C
j.236C
236B
j.44 Near Wall
Distortion Drives
j.214214D
j.214214D f of g super |
Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel | PP | P1 | P2 | Attack Level | Guard Libra Drain | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
250×14 | - | 20+19 | 15 | Landing33 | - | HBP | 1~26 All | R | 1000×13, 100 | 80 | 97 | 1×13, 4 | - | ||||||||||
File:BBCF Arakune j214214D-1.png;BBCF Arakune j214214D-2.png | |||||||||||||||||||||||
14th hit launches, enter cursed condition;hitstop 3F;does not hit opponent in block stun or invincible from throw state |
236236C
Astral Heat
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Mechanics •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Archived Fan Wiki • Tier Lists •
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Danger State
- Distortion Drive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State