(Fixed all the notes to use ; instead of \ so they appear properly in the "Stats for nerd section".) |
Tag: Undo |
||
Line 33: | Line 33: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_5A.png | |images=BBCF_Arakune_5A.png | ||
|notes=dash cancelable on hit or guard until 14F | |notes=dash cancelable on hit or guard until 14F\9~14F cancel to follow up\rapid fire cancel up to three times | ||
}} | }} | ||
===5B=== | ===5B=== | ||
Line 44: | Line 44: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_5B.png | |images=BBCF_Arakune_5B.png | ||
|notes=Dash cabcelable until 21F | |notes=Dash cabcelable until 21F\hitstop 3F | ||
}} | }} | ||
===5C=== | ===5C=== | ||
Line 55: | Line 55: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_5C.png | |images=BBCF_Arakune_5C.png | ||
|notes=launches on hit | |notes=launches on hit\dash cancelable on hit or guard until 31F | ||
}} | }} | ||
===6A=== | ===6A=== | ||
Line 66: | Line 66: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6A.png | |images=BBCF_Arakune_6A.png | ||
|notes=vacuum effect on hit or guard | |notes=vacuum effect on hit or guard\slam down in the air\untechable\dash cancelable on hit or guard until 27F | ||
}} | }} | ||
===6B=== | ===6B=== | ||
Line 77: | Line 77: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_4B.png | |images=BBCF_Arakune_4B.png | ||
|notes=Staggers (26) | |notes=Staggers (26)\dash cancelable on hit or guard until 30F | ||
}} | }} | ||
===6C=== | ===6C=== | ||
Line 88: | Line 88: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6C-1.png | |images=BBCF_Arakune_6C-1.png | ||
|notes=7~ airborne | |notes=7~ airborne\floor bounce on hit\36~41 cancel to follow up attack | ||
}} | }} | ||
===2A=== | ===2A=== | ||
Line 99: | Line 99: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_2A.png | |images=BBCF_Arakune_2A.png | ||
|notes=Standing hit stun 13F | |notes=Standing hit stun 13F\rapid fire cancel up to three times | ||
}} | }} | ||
===2B=== | ===2B=== | ||
Line 143: | Line 143: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_jB.png | |images=BBCF_Arakune_jB.png | ||
|notes=Slam down in air | |notes=Slam down in air\hitstop 3F | ||
}} | }} | ||
===j.C=== | ===j.C=== | ||
Line 154: | Line 154: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_jC.png | |images=BBCF_Arakune_jC.png | ||
|notes=Slam down in air or on counter hit | |notes=Slam down in air or on counter hit\untechable\Arakune jumps on hit | ||
}} | }} | ||
===5A > 6B=== | ===5A > 6B=== | ||
Line 176: | Line 176: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6C-2.png | |images=BBCF_Arakune_6C-2.png | ||
|notes=launches on hit | |notes=launches on hit\25~32 cancel to follow up | ||
}} | }} | ||
===6C > 5C > 2C=== | ===6C > 5C > 2C=== | ||
Line 187: | Line 187: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6C-3.png | |images=BBCF_Arakune_6C-3.png | ||
|notes=Knocks down in air | |notes=Knocks down in air\untechable | ||
}} | }} | ||
===3C=== | ===3C=== | ||
Line 198: | Line 198: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_3C.png | |images=BBCF_Arakune_3C.png | ||
|notes=Teleports at 15F | |notes=Teleports at 15F\knocks down\untechable when hit on the ground | ||
}} | }} | ||
===j.2A/B/C=== | ===j.2A/B/C=== | ||
Line 209: | Line 209: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_dive.png | |images=BBCF_Arakune_dive.png | ||
|notes=launches on hit | |notes=launches on hit\can cancel to other button version on hit or guard\cancel to follow up within 3F during landing to cancel landing recovery\switch appear location after landing by input different directions: �¨'s duration 32F, 5~20 invincible, and 21F teleports forward. �©'s duration 37F, 6~25 invincible, and 26F teleports forward. Jump �«B's start up is 22F | ||
}} | }} | ||
===j.6A=== | ===j.6A=== | ||
Line 312: | Line 312: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_5D.png | |images=BBCF_Arakune_5D.png | ||
|notes=Staggers (29) | |notes=Staggers (29)\enter cursed condition on hit | ||
}} | }} | ||
===6D=== | ===6D=== | ||
Line 323: | Line 323: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_6D.png | |images=BBCF_Arakune_6D.png | ||
|notes=enter cursed condition on hit | |notes=enter cursed condition on hit\projectile property\hitstop 3F | ||
}} | }} | ||
===2D=== | ===2D=== | ||
Line 333: | Line 333: | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |blockstun= |blockstop= |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_2D-1.png | |images=BBCF_Arakune_2D-1.png\BBCF_Arakune_2D-2.png | ||
|notes=enter cursed condition on hit | |notes=enter cursed condition on hit\projectile property\hitstop 3F\at close distance (when only 1st hit connects) frame advantage is -12F\2nd hit guaranteed comes out after 1st hit. | ||
}} | }} | ||
===j.D=== | ===j.D=== | ||
Line 345: | Line 345: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_jXD.png | |images=BBCF_Arakune_jXD.png | ||
|notes=Knocks down | |notes=Knocks down\enter cursed condition\untechable\projectile property\hitstop 3F, input | ||
}} | }} | ||
===A Bug=== | ===A Bug=== | ||
Line 356: | Line 356: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCT_Arakune_ABug.png | |images=BBCT_Arakune_ABug.png | ||
|notes=Vacuum effect on hit or guard | |notes=Vacuum effect on hit or guard\projectile property\decreases 40 points of the curse gauge\unable to summon A bug again within 40F | ||
}} | }} | ||
===B Bug=== | ===B Bug=== | ||
Line 367: | Line 367: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCT_Arakune_BBug.png | |images=BBCT_Arakune_BBug.png | ||
|notes=Launches on hit | |notes=Launches on hit\projectile property\hitstop 3F\decreases 80 points of the curse gauge\unable to summon B bug again within 80F | ||
}} | }} | ||
===C Bug=== | ===C Bug=== | ||
Line 378: | Line 378: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCT_Arakune_CBug.png | |images=BBCT_Arakune_CBug.png | ||
|notes=Staggers (41) | |notes=Staggers (41)\vacuum effect on hit or guard\projectile property\decreases 200 points of the curse gauge\unable to summon C bug again within 120F | ||
}} | }} | ||
===D Bug=== | ===D Bug=== | ||
Line 389: | Line 389: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCT_Arakune_DBug.png | |images=BBCT_Arakune_DBug.png | ||
|notes=Projectile property | |notes=Projectile property\hitstop 3F\decreases 250 points of the curse gauge\unable to summon D bug again within 150F | ||
}} | }} | ||
Line 402: | Line 402: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Arakune_ZeroVector.png | |images=BBCS_Arakune_ZeroVector.png | ||
|notes=Cursed effect on hit or guard | |notes=Cursed effect on hit or guard\projectile property but doesn't take out by projectile\hitstop 3F\Not counter hit vulnerable during landing | ||
}} | }} | ||
===214A=== | ===214A=== | ||
Line 413: | Line 413: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS Arakune GroundTeleports.png | |images=BBCS Arakune GroundTeleports.png | ||
|notes=6~ airborne | |notes=6~ airborne\38F teleports | ||
}} | }} | ||
===214B=== | ===214B=== | ||
Line 424: | Line 424: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS Arakune GroundTeleports.png | |images=BBCS Arakune GroundTeleports.png | ||
|notes=6~ airborne | |notes=6~ airborne\46F teleports | ||
}} | }} | ||
===214C=== | ===214C=== | ||
Line 481: | Line 481: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_j236C.png | |images=BBCF_Arakune_j236C.png | ||
|notes=Launches on hit | |notes=Launches on hit\hitstop 3F | ||
}} | }} | ||
===236B=== | ===236B=== | ||
Line 503: | Line 503: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_j44.png | |images=BBCF_Arakune_j44.png | ||
|notes=19F telelports | |notes=19F telelports\uses an air option | ||
}} | }} | ||
Line 515: | Line 515: | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |blockstun= |blockstop= |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_j214214D-1.png | |images=BBCF_Arakune_j214214D-1.png\BBCF_Arakune_j214214D-2.png | ||
|notes=14th hit launches, enter cursed condition | |notes=14th hit launches, enter cursed condition\hitstop 3F\does not hit opponent in block stun or invincible from throw state | ||
}} | }} | ||
===236236C=== | ===236236C=== | ||
Line 527: | Line 527: | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCF_Arakune_236236C.png | |images=BBCF_Arakune_236236C.png | ||
|notes=strike launches, vacuum effect | |notes=strike launches, vacuum effect\strike's hitstop 3F\laser portion has projectile property\goes through other projectile\laser hitstop 5F | ||
}} | }} | ||
Revision as of 08:23, 29 November 2022
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Combo Rate | Heat Gain Rate | Guard Libra Rate | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|---|---|---|
Arakune | 10,500 | 3F | 48F (1~38F Inv All) | 48F (17~36F Inv All) | 105% | 80% | 90% |
Normal Moves
5A
5B
5C
6A
6B
6C
2A
2B
2C
j.A
j.B
j.C
5A > 6B
6C > 5C
6C > 5C > 2C
3C
j.2A/B/C
j.6A
j.6B
j.6C
Universal Mechanics
Forward Throw
Back Throw
Air Throw
Counter Assault
Dash Cancel
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel | PP | P1 | P2 | Attack Level | Guard Libra Drain | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | Duration48 | - | - | 7~36 All | - | - | - | - | - | - | ||||||||||
goes through opponent (has same property as dash) |
Drive Moves
5D
6D
2D
j.D
A Bug
B Bug
C Bug
D Bug
Special Moves
j.236D
214A
214B
214C
j.214A
j.214B
j.214C
j.236C
236B
j.44 Near Wall
Distortion Drives
j.214214D
236236C
Astral Heat
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Mechanics •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Archived Fan Wiki • Tier Lists •
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Danger State
- Distortion Drive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State