BBCPE/Yuuki Terumi/Frame Data

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System Data

Health: 10,500

Combo Rate: 70%

Jump Startup: 4F

Backdash Time: 22F

Backdash Invincibility: 1-5F

Movement Options: Double Jump, 1 Airdash, Dash type: Run


Remaining Health vs. Overdrive Duration (in Frames)
Health 100 - 90% 89 - 80% 79 - 70% 69 - 60% 59 - 50% 49 - 40% 39 - 30% 29 - 20% 19 - 10% 9 - 0%
Overdrive 180F 210F 240F 270F 300F 390F 420F 450F 480F 600F
Ambox warning.png This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning)

Normal Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
5A
300 CSOJR 100 77 S - All 1 B 5 3 9 ±0 11 12 16 14 26 - Click!
5B
500 SOR 100 89 N - HL 3 B 8 3 12 +2 16 17 22 17 31 - Click!
  • Air unblockable
5C
380*2 SOJR - - N - HL 3 B 11 2(11)2 19 -2 16 - - - - - Click!
2A
300 CSOR 100 77 S - All 1 F 7 2 9 +1 11 12 16 14 26 - Click!
2B
420 SOR 90 85 N - L 2 F 9 3 19 -8 13 14 18 14 26 - Click!
  • Air unblockable
2C
580 SOJR - - N - All 3 B 13 4 25 -12 16 17 - - - - Click!
  • Air unblockable
6A
520 SOJR - - N - All 3 B 9 3 24 -10 16 17 - - - - Click!
  • Air unblockable
6B
600 DrR - - N - All 3 B 24 3 13 +3 16 17 - - - - Click!
  • Air unblockable
  • Fatal Counters
6C
520, 520, 960 R - - - - All - B 13 2(10)6(14)4 31 -14 - - - - - - Click!
3C
660 SOR - - N - L 4 F 10 2 30 -13 18 - - - - - Click!
j.A
300 CSOJR 90 77 S - HA 1 H 7 3 8 - 11 12 16 14 26 - Click!
j.B
350, 350 DOJR 90 85 N - HA 2 H 10 4(2)2 14 - 13 14 18 16 29 - Click!
  • Has a crossup hitbox behind in later frames of the move
j.C
300, 300, 500 DOJR - - N - H - - 11 2 (3) 2 (4) 2 18 - - - - - - - Click!
Counter Assault
- - - - VS - All - - 13 2 32 -15 - - - - - - Click!
  • Whiffs on low profile moves
Crush Trigger
1000 - - - - - B - - 30 1 30 -4 - - - - - - Click!

Drive Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
5D
460 SOR - 80 N - all 4 - 13 4 18 -3 18 19 - - - - Click!
5D (OD)
460 SR - 80 N - all 4 - 13 4 18 -3 18 19 - - - - Click!
2D
600 R 90 92 N - all - - 40 15 7 +5 - - - - - - Click!
2D (OD)
966 R 90 92 N - all - - 40 - 7 - - - - - - - Click!
6D
1337 DOR - - N - all - - 18 3 27 -11 - - - - - - Click!
6D (OD)
1694 DR - - N - all - - 18 3 27 -11 - - - - - - Click!
j.D
660 DOR - - N - all - - 20 4 23+6L - - - - - - - Click!
j.D (OD)
660 DR - - N - all - - 20 4 23+6L - - - - - - - Click!
j.2D
530 DOR - - S - H - - 15 8 6L +3 - - - - - - Click!
j.2D (OD)
530 DR - - S - H - - 15 8 6L +3 - - - - - - Click!

Throws

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Forward Throw
5/6B+C
0, 300, 1100 --, SOR 100 100, 60 S - T 0, 4 T 7 3 - - - - - - - - Click!
  • 100% minimum damage (1400)
Back Throw
4B+C
0, 300, 1100 --, SOR 100 100, 60 S - T 0 T 7 3 - - - - - - - - Click!
  • 100% minimum damage (1400)
Air Throw
j.B+C
0, 300, 1100 --, SOR 100 100, 60 S - T(120) 0, 4 T 7 3 - - - - - - - - Click!
  • 100% minimum damage (1400)

Specials

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Snakebite - Jagaku
236D
360*2, 800 DR - 89 N - All - - 13 11 18 -8 - - - - - - Click!
Retaliating Fang - Gasenshou
214D
1519 DR - - VS - - - - 25 3 43 - - - - - - - Click!
Cleaving Fang - Garengeki
22C
- DR - - N - All - - 8 - - - - - - - - - Click!

Distortion Drives

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Gleaming Fang - Jakyou Messenga
41236C
1680 R - 70 N - all - - 4+8 8 50 -8 - - - - - 4-21 All Click!
  • 20% minimum damage (500)
  • Heat Cooldown 180F
Gleaming Fang - Jakyou Messenga(OD)
41236C
1960 DR - - N - all - - 4+8 8 50 -8 - - - - - 4-21 All Click!
  • 20% minimum damage ()
  • Heat Cooldown 180F
Divine Twin Blades - Gouga Soutenjin
623B
2486 R - - S - all - B 4+3 4.8(15)3 -35 - - - - - - 1-10 All Click!
  • 30% minimum damage ()
  • Heat Cooldown 180F
Divine Twin Blades - Gouga Soutenjin(OD)
623B
2771 DR - - S - all - B 4+3 4.8(15)3 -35 - - - - - - 1-10 All Click!
  • 30% minimum damage ()
  • Heat Cooldown 180F
Serpent's Laceration - Orochi Burensen
63214B
2418 R - - S - H - B 13+2 2 16 -1 - - - - - 9-16 Click!
Serpent's Laceration - Orochi Burensen(OD)
63214B
3236 DR - - S - H - B - 2 - - - - - - - - Click!
Serpent's Laceration - Orochi Burensen
63214A
2083 R - - S - L - - - - - -13 - - - - - - Click!
Serpent's Laceration - Orochi Burensen(OD)
63214A
3236 DR - - S - L - - - - - - - - - - - - Click!
Venomous Bite - Ouja Zanrouga
236236A
3200 R - - - - all - - GP1~112 75 - - - - - - - - Click!
  • Vunerable to lows, throws and DPs.
Venomous Bite - Ouja Zanrouga(OD)
236236A
4200 DR - - - - all - - GP1~112 75 - - - - - - - - Click!
  • Vunerable to throws and DPs.
Serpent's Cursed Sting - Jabaku Fuuenjin
632146D
1224+(74-150 per hit)+(700-2000) R - - - - all - T 7+10 4 34 -17 - --, 120F, 120D, 120BD*13 - - - 1-26 All Click!
  • 3 different finishers: With 50-74 heat, with 75-99 heat(allows okizeme) and with 100 heat.
Serpent's Cursed Sting - Jabaku Fuuenjin(OD)
632146D
1224+(75-165 per hit)+(900-2500) R - - - - all - T - - - - - --, 120F, 120D, 120BD*13 - - - - Click!
  • 3 different finishers: With 50-74 heat, with 75-99 heat(allows okizeme) and with 100 heat.
Screeches of the Condemned - Jarin Renshouga
236236D
4594 R - - - - B - - 9+22 95 - 0 - - - - - 1~32 Click!
  • Travels forwards fullscreen
Screeches of the Condemned - Jarin Renshouga(OD)
236236D
5866 - - - - - UNB - - - - - - - - - - - - Click!
  • Travels forward fullscreen
Screeches of the Condemned - Jarin Renshouga
214214D
4594 - - - - - B - - 9+22 95 - 0 - - - - - 1~32 Click!
  • Travels diagonally upwards
Screeches of the Condemned - Jarin Renshouga(OD)
214214D
5866 - - - - - B - - - - - - - - - - - - Click!
  • Travels diagonally upwards

Astral Heat

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Orochizanto Reppuga
222D
34500 - - - - - - - - - - - - - - - - - - Click!
  • Heat Cooldown 180F

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Throw, Jump, Overdrive, Special
5B[1] 6A 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Overdrive, Special
5C[1] - 6B 2C, 6C, 3C 5D, 2D, 6D Jump, Overdrive, Special
2A 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Throw, Overdrive, Special
2B[1] - 5B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Overdrive, Special
2C[1] - 6B 5C, 3C 5D, 2D, 6D Jump, Overdrive, Special
6A - 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Jump, Overdrive, Special
6B - - 6C[-] 6D Overdrive, Special[-]
6C - - - - -
3C - - 6C 5D, 2D, 6D Overdrive, Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D, j.2D Throw, Jump, Super, Overdrive
j.B - - j.C j.D, j.2D Jump, Super, Overdrive
j.C - - - j.D, j.2D Jump, Super, Overdrive
j.D - - - j.2D Super, Overdrive
j.2D - - - - Super, Overdrive
  • 5A and 2A are restricted to 3 times max.
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[1] = X can be done only once per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc