BBCPE/Bullet/Combos

From Dustloop Wiki
< BBCPE‎ | Bullet
Combo Notation Guide
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example 236D becomes 236D
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
RC = Rapid Cancel
CH = Counter Hit
IAD = Instant Air Dash
OD = Overdrive
(N) = only use the Nth attack of the move (for example, if 6C(2) is written, you only use the first two hits of 6C)
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.


General Combo Theory

Bullet's combos generally have three stages with her three stages of heat. With no heat she's looking to get a heat level and start moving your opponent into an advantageous position. With one heat level she has the choice of spending it on better positioning with good oki, a kill, or just more damage (not recommended). At heat level two she's met with the same options as heat level one, just that the damage option is significantly more viable. All of her command throws and grabs will combo on counterhit without spending heat, so it's worth considering doing that to move you opponent with decent damage instead of spending heat for it. All of your combos but your kill combo should end with you having at least one heat level.

Heat Level 0

At this stage you're looking to do about 1.7 to 2k damage midscreen, 2.5k in the corner. The rapid cancel combo is a worthwhile option, as it boosts your damage to about 3k and gives you better corner carry.

Midscreen

Note: optional 3c connects on crouching opponents. 2a/5a > 5b > 2b > 5c > (3c) > 5d > 623b

5b > 2b > 5c > (3c) > 5d > 623b

50 Heat: 5b > 2b > 5c > (3c) > 5d > 623b RC > 6a > 236[a] > 5c > 3c > 5d > 623b Note: should connect on

j.c > (5a) > 5b > 2b > 5c > (3c) > 5d > 623b Note: optional 5a is used to connect the combo if you hit with j.c fairly high.

j.b > 5b > 2b > 5c > 3c > 5d > 623b

Midscreen to Corner

Corner Only

5B>5C>5D-41236C>5A>6B>hjc>JB>JB>JC>JD-623B

Back to Corner Side Switch

Heat Level One

Midscreen

Midscreen to Corner

Corner Only

Back to Corner Side Switch

Heat Level Two

Midscreen

Midscreen to Corner

Corner Only

Back to Corner Side Switch



Combo Videos

BBCPEX Bullet 2B Starter Combos (By Shiruba)
BBCPEX Bullet Combos (By Shigamin)
BBCPEX Bullet Combo Movie 「How to go」 (By Plateau)



BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc