BBCPE/Azrael/Combos

From Dustloop Wiki
< BBCPE‎ | Azrael
Combo Notation Guide
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example 236D becomes 236D
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
RC = Rapid Cancel
CH = Counter Hit
IAD = Instant Air Dash
OD = Overdrive
(N) = only use the Nth attack of the move (for example, if j.B(2) is written, you only use the first two hits of j.B)
UW = Upper Weakpoint Applied
LW = Lower Weakpoint Applied
TCL = Tiger > Cobra > Leopard = 236C>46C>6C (TC = Tiger>Cobra)
BHS = Black Hawk Stinger = 236236D
(a>b)*X = Do These Inputs X Number of Times In A Row
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.


  • For more in-depth combos and information, please visit this thread:

http://www.dustloop.com/forums/showthread.php?15328-CP-Azrael-Combo-Thread

Mid-screen

Near-Corner


Corner


Combo Videos

BBCPEX Azrael No Weakpoint Tutorial (By Monokeros)
BBCPEX Azrael Combos (By Zekuso)
BBCPEX Azrael Combos (By Seki)



BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

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