BBCF/Susano'o/Data

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< BBCF‎ | Susano'o

Links


Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Susano'o 12,500 4F 22F (1~5F Inv All, 2~15 airborne) BBCF Susanoo Portrait.png BBCF Susano'o Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
450 All 8 5 6 +3 +8 B STJOR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Normal 2 13 14 14 18 26 10 +0 +1
BBCF Susanoo 5A.png
Left arm of the forbidden one
BBCF Susanoo 5A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
770 Mid 9 6 16 -5 -4 B SJ*OR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 19 22 33 11 +0 +2
BBCF Susanoo 5B.png
Every Susano'o starts rounds with this. No exceptions
BBCF Susanoo 5B Hitbox 1.pngBBCF Susanoo 5B Hitbox 2.png
Frames 9-10 • Frames 11-14

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Mid 17 6 18 -5 -14 B SJ*OR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 19 24 34 15 +0 +5
BBCF Susanoo 5C.png
Slow but long-ranged
BBCF Susanoo 5C Hitbox.png
If done in neutral, cancellable on startup into CCCC

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 7 2 10 ±0 +8 F STOR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Susanoo 2A.png
Not a low
BBCF Susanoo 2A Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
720 Mid 10 3 19 -5 -5 F SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCF Susanoo 2B.png
Also not a low
BBCF Susanoo 2B Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700×2 Mid 10 3(2)5 22 -10 -15 B 10~15 H SJOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×2 Long 3 16 17 22 22 36 11 +0 +2
BBCF Susanoo 2C.png
Serviceable anti-air
BBCF Susanoo 2C 1 Hitbox.pngBBCF Susanoo 2C 2 Hitbox.png
First hit, frames 10-12 • Second hit, frames 15-19

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 16 3 Total 52 -10 -26 P R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 Launch 19 + Slide Launch 34 + Slide 0/+8 +8 +13
BBCF Susanoo 6A.png
Fullscreen projectile
BBCF Susanoo 6A Hitbox.png
Hitbox continues fullscreen
The shot has armor against other projectiles, and will cancel out one hit of opponent's projectiles, regardless of projectile durability level
On hit/block, cancellable into 4D from frame 26
Maximum Slide duration 12F

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800×2 Mid 18 4 (11) 5 10 +4 -21 B, B SOR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×2 Long 4 18 19 27 27 45 12 +0 +5
BBCF Susanoo 6B.png
BBCF Susanoo 6B 1 Hitbox.pngBBCF Susanoo 6B 2 Hitbox.png
First hit, frames 18-21 • Second hit, frames 33-37
Fatal Counter

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1120 High 25 4 20 -3 -22 B SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 5 20 21 21 + Down 25 27 37 + Down 25 15 +0 +8
BBCF Susanoo 6C.png
Hope you like 50/50s
BBCF Susanoo 6C Hitbox.png
If done from neutral, can cancel startup into Inevitable Calamity (CCCC...)
Forces crouching on hit

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800×2 Low 12 4(8)4 23 -8 -24 F SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82×2 Long 4 18 Launch 40 Launch 55 + Down 23 12 +0 +5
BBCF Susanoo 3C.png
Finally, a low
BBCF Susanoo 3C 1 Hitbox 1.pngBBCF Susanoo 3C 1 Hitbox 2.pngBBCF Susanoo 3C 2 Hitbox.png
First hit, frames 12-13 • First hit, frames 14-15 • Second hit, frames 24-27

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
450 High/Air 8 5 15 H STJOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 17 22 31 11 +0 +2
BBCF Susanoo jA.png
Hitbox on both sides, good active frames
BBCF Susanoo jA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
740 High/Air 10 4 22 H SJOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCF Susanoo jB.png
Staple jump-in
BBCF Susanoo jB Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
770×2 High/Air 12 2(2)3 23 H SJOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×2 Long 4 18 19 19, 30 24 34, 45 12 +0 +5
BBCF Susanoo jC.png
General purpose air normal
BBCF Susanoo jC 1 Hitbox.pngBBCF Susanoo jC 2 Hitbox.png
First hit, frames 12-13 • Second hit, frames 16-18

Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 Mid 17 3 28 -10 -21 B SOR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 20 21 45 + WBounce 27 61 + WBounce 13 +0 +8
BBCF Susanoo 5D.png
The key to the kingdom
BBCF Susanoo 5D Hitbox.png

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1080 Low 16 5 22 -10 -16 F R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 Launch 40 + Down 23 Launch 54 + Down 23 11 +0 +2
BBCF Susanoo 2D.png
Higher risk...lower reward normal
BBCF Susanoo 2D Hitbox.png

6D

6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1150 High 20 3(3)1 26 -14 -26 B SOR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Crumple + Down 10 25 + Slide + Down 10 Crumple + Down 10 40 + Slide + Down 10 12 +0 +5
BBCF Susanoo 6D.png
Ok mixup, mostly combo tool
BBCF Susanoo 6D Hitbox 1.pngBBCF Susanoo 6D Hitbox 2.png
Frames 20-22 • Frame 26
1 hit max
Hits crouching opponents on last active frame therefore startup 26, frame adv -8
Maximum Slide duration 15F
Crumple Duration 40F, Crumple Fall 28F

4D

4D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
42 -16
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Susanoo 4D.png
An unlock that doesn't require a hit
Unlocks on 16F

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 All 15 6 21+8L H SOR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 19 30 24 45 12 +0 +5
BBCF Susanoo jD.png
Staple air combo ender
BBCF Susanoo jD Hitbox 1.pngBBCF Susanoo jD Hitbox 2.png
Frames 15-17 • Frames 18-20

Universal Mechanics

B+C

B+C
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 Launch 60, 60 + Down 23 0/-1, 15
BBCF Susanoo 5B+C.png
Minimum Damage 100%: 1500

4B+C

4B+C
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 Launch 60×2, 60 + WBounce 60 0×2, 13
BBCF Susanoo 4B+C.png
Minimum Damage 100%: 1500

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw (120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 100 0, 15 +0
BBCF Susanoo jB+C.png
Minimum Damage 100%: 1500

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 3 31 -15 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCF Susanoo 5D.png
Pretty good Counter Assault
BBCF Susanoo 5D Hitbox.png

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Launch 60 + GBounce + Down 23 Launch 74 + GBounce + Down 23 11 +0 +2
BBCF Susanoo 5A+B.png
BBCF Susanoo 5A+B Hitbox.png

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 -29~-60 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Launch 60 + GBounce + Down 23 Launch 74 + GBounce + Down 23 11 +0 +2
BBCF Susanoo 5A+B.png
BBCF Susanoo 5A+B Hitbox.png

Specials

236A Lv1

236A Lv1
Sundering Claws
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 15 6 19 -3 -13 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 23 30 28 44 11 +0 +2
BBCF Susanoo 236A.png
BBCF Susanoo 236A 1 Hitbox.png
On block, immediately enters recovery animation

236A Lv2

236A Lv2
Sundering Claws
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 15 12 19 -3 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 23 30 28 44 11 +0 +2
BBCF Susanoo 236A.png
BBCF Susanoo 236A 1 Hitbox.png
On block, immediately enters recovery animation

236A Lv3

236A Lv3
Sundering Claws
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900×2 All 15 12 [(10)4] 19 [12+16L] -3 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 23, Launch 30, 48 28 44, 62 11 +0 +2
BBCF Susanoo 236A.pngBBCF Susanoo 236A 2.png
• Second hit is only available at level 3, on hit
"Nagisaku: Kyōsō"
BBCF Susanoo 236A 1 Hitbox.pngBBCF Susanoo 236A 2 Hitbox.png
On block, immediately enters recovery animation
Only does follow-up hit on hit (not blocked). Values in [] are for follow-up.

623C

623C
Towering Flame
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1400 Mid 12 12 Total 70 -28 -44 P1 1~20 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 60 Launch 75 0/+12 +12 +17
BBCF Susanoo 623C.png
Pray this attack hits


"Yakifuku: Rōen"

BBCF Susanoo 623C Hitbox 1.pngBBCF Susanoo 623C Hitbox 2.pngBBCF Susanoo 623C Hitbox 3.pngBBCF Susanoo 623C Hitbox 4.png
Frames 12-14 • Frame 15 • Frames 16-19 • Frames 20-23
Counterhit state for entire move
reversal

214A Lv1

214A Lv1
Megalith
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 20 4 Total 42 +1 -16 P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 27 22 39 0/+7 +7 +9
BBCF Susanoo 214A.png
"Chirisogu: Rekigan"
BBCF Susanoo 214A Hitbox.png
In-game hitbox shows a fake hitbox, it's a lot shorter than it looks
Fatal Counter
Counterhit state until 10F after active frames

214A Lv2

214A Lv2
Megalith
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 30 4 Total 52 +8 -26 P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 29 24 44 0/+12 +12 +17
BBCF Susanoo 214A.png
"Chirisogu: Rekigan"
BBCF Susanoo 214A Hitbox.png
In-game hitbox shows a fake hitbox, it's a lot shorter than it looks
Fatal Counter
Counterhit state until 10F after active frames

214A Lv3

214A Lv3
Megalith
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 Guard Break 30/Barrier 30 4 Total 52 +12 -26 P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 5 20 Crumple 31 Crumple 47 0/+13 +13 +21
BBCF Susanoo 214A.png
"Chirisogu: Rekigan"
BBCF Susanoo 214A Hitbox.png
In-game hitbox shows a fake hitbox, it's a lot shorter than it looks
Fatal Counter
Counterhit state until 10F after active frames
On Guard Break, opponent frame adv +20
Crumple Duration 31F, Crumple Fall 64F
On CH Crumple Duration 41F, Crumple Fall 51F

214B Lv1

214B Lv1
Hunter's Fang Lv 1
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
840×2 High/Air, All 23 5, 3 24 -10 -28 H 5~30 F R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 Launch 45 + GBounce Launch 59 + GBounce 8, 11 +0 +2
BBCF Susanoo 214B.png
Level 1, two hits
BBCF Susanoo 214B 1 Hitbox.pngBBCF Susanoo 214B 2 Hitbox.png
First hit, grounded • Second hit
Airborne from frame 5, second hit occurs on landing

214B Lv2

214B Lv2
Hunter's Fang Lv 2
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
840×3 High/Air, All×2 23 5, 3 [8] 24 -10 -28 H×2, P1 5~30 F R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 Launch 45 + GBounce×2, 45 Launch 59 + GBounce×2, 59 8, 11, 0/+8 +0×2, +8 +2×2, +10
BBCF Susanoo 214B Lv2.png
Level 2, additional third hit
"Karitatsu: Shūga"
BBCF Susanoo 214B 1 Hitbox.pngBBCF Susanoo 214B 2 Hitbox.pngBBCF Susanoo 214B Lv2 Hitbox.png
First hit, grounded • Second hit • Third hit, only on level 2
Airborne from frame 5, second hit occurs on landing
Projectile appears on landing, has 8 active frames, 8F hitstop

j.214B Lv1

j.214B Lv1
Air Hunter's Fang Lv 1
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
660×N, 660 All 9 Until L, 3 24 -10 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 17×N, Launch 45 + Down 23 22×N, Launch 59 + Down 23 8/0×N, 11 0×N, +0 +1×N, +2
BBCF Susanoo 214B.png
Level 1, two hits
BBCF Susanoo j214B 1 Hitbox.pngBBCF Susanoo 214B 2 Hitbox.png
First hit, air version, slightly different • Second hit

j.214B Lv2

j.214B Lv2
Air Hunter's Fang Lv 2
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
660×N, 660×2 All 9 Until L, 3 [8] 24 -10 H×N, H, P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 17×N, Launch×2 45 + Down 23×N, 45 22×N, Launch×2 59 + Down 23×N, 59 8/0×N, 11, 0/+8 0×N, +0, +8 +1×N, +2, +10
BBCF Susanoo 214B Lv2.png
Level 2, additional third hit
BBCF Susanoo j214B 1 Hitbox.pngBBCF Susanoo 214B 2 Hitbox.pngBBCF Susanoo 214B Lv2 Hitbox.png
First hit, air version, slightly different • Second hit • Third hit, only on level 2
Projectile appears on landing, has 8 active frames, 8F hitstop

236B

236B
Dancing Dual Kick
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
390×5, 780 Low/Air×5, All 18 4×5(18)4 19+11L -15 -63 F×5, B JR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94×6 Normal 4 18 24×5, Launch 36 + Down 23×5, 36 29×5, Launch 59 + Down 23×5, 59 4×5, 15 +0 +5
BBCF Susanoo 236B.png
Very important seal
"Haimau: Sōkyaku"
BBCF Susanoo 236B 1 Hitbox.pngBBCF Susanoo 236B 2 Hitbox.png
Traveling hitbox stays consistent

CCCC

CCCC
Inevitable Calamity
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
570×N All 6 3×N 20 -7 -1 P2 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×N Long 3 16 Crumple 35 Crumple 49 + WBounce 3/-1 -1 +2
BBCF Susanoo 5CxN.png
"Oshiyaku: Zanka"
BBCF Susanoo 5CxN Hitbox.png
Hurtbox slightly shifts throughout the move, but the hitbox stays consistent
Mash C for more hits
Press B+C/C+D to stop and go into recovery
Chip Damage 15%: 85×N
Earliest onODR is under the assumption that CCCC is canceled with B+C+D as early as possible
Crumple Duration 22F, Crumple Fall 60F
On CH Crumple Duration 42F, Crumple Fall 47F

63214C

63214C
Splintering Thrust
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1800×2 Throw (70) 30 16 37 -57 T R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 100, 60 Normal 4 18 Launch 60 + WBounce 30 + WStick 30 + Down 28 0 +0
BBCF Susanoo 63214C.png
Instant corner carry
"Tsukisasu: Zesshō"
Counterhit state for entire move

236D

236D
Blade of Judgement
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1650 All 19 3 24 -6 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 5 20 Launch 45 Launch 61 15 +0 +8
BBCF Susanoo 236D.png
Michael swor- wait, wrong game
"Tachikiru: Senjin"
BBCF Susanoo 236D Hitbox.png

Distortion Drives

236236D

236236D
Liberating Dagger
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
2800 [3500] All 7+(75 Flash)+8 6 55 -20 -49 B 1~20 All R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Very Short 5 20 Launch 80 + Slide + WBounce Launch 96 + Slide + WBounce + Down 23 0/+20 +20 +28
BBCF Susanoo 236236D 1.pngBBCF Susanoo 236236D 2.png
• Anti-zoner super
"Tokihanatsu: Masō no Kyōjin"
BBCF Susanoo 236236D Hitbox.png
It's gonna hit anyone on the ground
Values in [] are during OD
Only available when Blade of Judgement is unlocked
Minimum Damage 40%: 1120 [1400]
Counterhit state for entire move
reversal
Maximum Slide duration 20F

632146D

632146D
Strike of the Possessed God
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000, see notes All 5+(40 Flash)+11 4 40 -23 -33 B 1~19 All R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Long 5 20 Crumple, Launch Stand, 60 + WBounce + Down 10 Crumple Stand, 75 + WBounce + Down 10 7 +0 +0
BBCF Susanoo 632146D 1.pngBBCF Susanoo 632146D 2.png
Damage increases with the number of unlocked seals
"Uchikurū: Kishin no Sengeki"
BBCF Susanoo 632146D Hitbox.png
Values in [] are during OD
Minimum Damage range: 499 - 1876 [765 - 2217]
First hit and final part (the laser) have Minimum Damage 10%. All other hits Minimum Damage 15%
Performs the following parts only if the matching seal is unlocked. (Final part always activates)
P2 only applies to first hit, all other hits have 95% P2
1st part does 0 damage if Lv1, 500 damage if Lv2, 500×2 if Lv3
2nd part does 500 damage iv Lv1
3rd part does 500 damage if Lv1, 600 damage if Lv2, 700 if Lv3
4th part does 100×5, 300 damage if Lv1, 100×5, 900 if Lv2
5th part does 200×6 if Lv1
6th part does 350×6 if Lv1
7th part does 500×2 if Lv1
8th part does 1500 [2000] if Lv1
final part does 190×21 [190×35]
Counterhit state for entire move
reversal
Crumple Duration 100F, Crumple Fall 143F

[2]8D

[2]8D
Collapsing Resentment
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
10+(60 Flash)+26 -10 1~Flash Guard BP
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Susanoo 28D.png
Unlocks every seal
"Nakiugatsu: Hōraku no Ensa"
Unlocks all Special Attacks to level 1
Counterhit state for entire move
On Guard Point, hitstop for Susano'o reduced by 1F. Opponent hitstop unchanged
Guard ends 9F before super flash ends

Exceed Accel

A+B+C+D

ABCD
Bloodsplitter
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 500, 210×5, 0, 1000
{600, 500, 210×14, 0, 2000}
All 20 [10] 3 34 -10 -30 [-20] B 1~22 All
[1~12 All]
125
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Long 26 Launch 200 + Down 24 20 20, 12, 5×5 {×14}, 0×2 +0
BBCF Susanoo A+B+C+D 1.pngBBCF Susanoo A+B+C+D 2.png
Genesic Emerald Susano'o Buster
"Chitagiru: Rengeki"
BBCF Susanoo A+B+C+D Hitbox.png
Minimum Damage 10%: 315 {604+59}
Counterhit state for entire move

Astral Heat

2141236C

2141236C
Roar of the Mad King
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
99999 All 4+(50 Flash)+12 3 36 -21 -28 B 1~18 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 5 20 12
BBCF Susanoo 2141236C 1.pngBBCF Susanoo 2141236C 2.png
「MUST DIE」
"Kyoō no Hōkō: Orochi Messatsu"
BBCF Susanoo 2141236C Hitbox.png
Counterhit state for entire move

Category

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Mechanics
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