BBCF/Ragna the Bloodedge/Starter

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 Ragna the Bloodedge




Should you be playing  Ragna the Bloodedge?

You should pick Ragna if

  • You like having strong neutral buttons that convert at basically any range.
  • You want a strong, fast, and reliable meterless reversal.
  • Having above average damage that gets even higher with Overdrive and/or meter is something that sounds like fun.

You Should Avoid Ragna if

  • You want to play a character with a focused identity instead of an all-rounder.
  • You dislike strike/throw mixups and conditioning-based high/lows and need an exceptionally quick overhead.
  • You absolutely need a projectile to lean on in neutral.

Key Moves

Key Moves

Extremely basic write-up. Formatting will be updated in the future.

Normals

  • 5B and 5C: THE buttons you should learn as a beginner. 5B is an incredibly versatile footsie tool with considerably large application, such as counter-poking, checking opponents, and a bit of anti-airing due to its air-unblockable property. 5C is a tad slower, but to compensate is both safer and hits farther than 5B.
  • 2A: Due to its +0 on block property, 2A allows for Ragna to pressure and condition the opponent, while also giving a safe-on-block chain into 2C.
  • 2C: A plus-on-block poke that can be easily used to pester opponents at a distance.
  • j.A: Ragna's quick air jab, primarily used for air-to-air interactions. Typically used to hit confirm.
  • j.C: A strong jump-in attack with a wide horizontal reach. Your primary choice of air-to-ground control, and the move you'll most likely use in combos and blockstrings.

Specials

  • Hells Fang: Forward-moving lariat that is either -4 or -19 depending on if you use the followup or not. Great to catch people off guard and to gain more stage control at a distance.

Distortion Drives

  • Carnage Scissors: The God of the Neutral Skip. Comically large hitbox, easy damage from up to 80% of the screen, far more versatile than Devoured by Darkness.

Neutral

Neutral

TBW

  • Use 5b as your go-to neutral button. As it is great as controlling space on the ground and gives you big reward on hit. Make sure you are playing around the range of 5b.
  • When approaching in neutral dash blocking is a must. Ragna can sometimes struggle to get in, so dash blocking can help your approaches be much safer.

Offense

Offense
TBW

Defense

Defense

TBW

Combos

Combos

TBW

Consult the Combos section in the combo page for more details.

Post-Knockdown

Post-Knockdown

TBW

For a more in-depth view of Ragna's options on okizeme, it is best to consult the Okizeme section on the strategy page.

Overdrive Utilisation

Overdrive Utilisation

TBW

Overdrive as a general mechanic is very versatile due to its varied and very powerful uses, most notably as a very strong defensive option or simply as a way to extend combos.

For more precise strategy scenarios and ways to extend combos with Overdrive, it is best to check the respective Strategy and Combo pages.

Navigation

 Ragna the Bloodedge


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