< BBCF | Makoto Nanaya
Line 608: | Line 608: | ||
|damage=1400 |p1=100 |p2=94 |starter=Long | |damage=1400 |p1=100 |p2=94 |starter=Long | ||
|level=5 |cancel=R |attribute=H |guard= |invuln= | |level=5 |cancel=R |attribute=H |guard= |invuln= | ||
|startup= |active=6 |recovery=Until L+ | |startup=24~46 |active=6 |recovery=Until L+9L |onBlock= | ||
|blockstun=20 |blockstop=20 |hitstop=+0 |CHstop=+8 | |blockstun=20 |blockstop=20 |hitstop=+0 |CHstop=+8 | ||
|groundHit=Launch |airHit=60 + GBounce |groundCH=Launch |airCH=79 + GBounce | |groundHit=Launch |airHit=60 + GBounce |groundCH=Launch |airCH=79 + GBounce |
Revision as of 03:10, 26 March 2023
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Makoto Nanaya | 11,000 | 4F | 22F (1~5F Inv All) | Asteroid Vision |
Normal Moves
5A
5A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | All | 5 | 2 | 11 | -1 | B | CSJR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
File:BBCF Makoto 5A hitbox.png | ||||||||||||
5B
5B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 9 | 6 | 16 | -5 | B | S(J)R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | ||
File:BBCF Makoto 5B hitbox.png | ||||||||||||
5C
5C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 8 | 7 | 16 | -6 | B | S(J)R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | ||
5C | ||||||||||||
File:BBCF Makoto 5C hitbox 1.pngFile:BBCF Makoto 5C hitbox 2.png | ||||||||||||
5C frame 8 • 5C frame 9-14 | ||||||||||||
5CC
5CC normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 7 | 6 | 16 | -3 | B | S(J)R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
82 | Long | 4 | 18 | 21 | 24 | 26 | 39 | 12 | +0 | +5 | ||
5CC | ||||||||||||
File:BBCF Makoto 5CC hitbox.png | ||||||||||||
5CC | ||||||||||||
2A
2A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | All | 6 [5] | 3 | 10 | -1 | F | CSR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
File:BBCF Makoto 2A hitbox.png | ||||||||||||
Values in [] are for followup 2As |
2B
2B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | Low | 9 | 3 | 12 | -1 | F | SR | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Long | 2 | 13 | 14 | 14 | 18 | 26 | 10 | +0 | +1 | ||
File:BBCF Makoto 2B hitbox.png | ||||||||||||
2C
2C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 22 | 6 | 26 | -13 | B | 12~27 H | SR | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | Launch | 35 | Launch | 50 | 12 | +0 | +5 | ||
File:BBCF Makoto 2C hitbox 2.png | ||||||||||||
6A
6A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 11 | 4 | 23 | -10 | B | 5~14 H | SJR | 90 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 26 | 22 | 40 | 11 | +0 | +2 | ||
File:BBCF Makoto 6A hitbox.png | ||||||||||||
6B
6B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
750 | High | 22 | 3 | 20 | -6 | B | SR | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Normal | 3 | 16 | 17 | 24 + GBounce | 22 | 38 + GBounce | 11 | +0 | +2 | ||
File:BBCF Makoto 6B hitbox.png | ||||||||||||
Bonus Proration 110% Forces crouching on hit |
6C
6C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Mid | 14 | 8 | 20 | -11 | B | SR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | Launch | 24 | Launch | 35 | 11 | +0 | +2 | ||
File:BBCF Makoto 6C hitbox.png | ||||||||||||
3C
3C 3C (Attack) normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Low | 30 | 4 | 13 | 0 | F | 6~23 HB | SR | 80 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | Launch | 40 | Launch | 54 + Down 16 | 11 | +0 | +2 | ||
File:BBCF Makoto 3C hitbox.png | ||||||||||||
Bonus Proration 110% |
3[C]
3[C] 3[C] (Feint) normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | 6~24 HB | |||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
j.A
j.A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | High/Air | 6 | 3 | 9 | H | CSJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
File:BBCF Makoto jA hitbox.png | ||||||||||||
j.B
j.B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | High/Air | 8 | 4 | 12 | H | CSJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Long | 2 | 13 | 14 | 26 | 18 | 40 | 10 | +0 | +1 | ||
File:BBCF Makoto jB hitbox.png | ||||||||||||
j.C
j.C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | High/Air | 13 | 6 | 11 | H | CSJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | ||
j.C | ||||||||||||
File:BBCF Makoto jC hitbox 1.pngFile:BBCF Makoto jC hitbox 2.png | ||||||||||||
j.CC
j.CC normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 5 | 3 | 22 | H | CSJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | ||
j.CC | ||||||||||||
File:BBCF Makoto jCC hitbox.png | ||||||||||||
j.2C
j.2C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 20 | Until L | 9 | H | SR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Long | 2 | 13 | Crumple 24 | 17 | Crumple 48 | 29 | 10 | +0 | +1 | ||
File:BBCF Makoto j2C hitbox 1.pngFile:BBCF Makoto j2C hitbox 2.pngFile:BBCF Makoto j2C hitbox 3.png | ||||||||||||
On hit/block, Makoto bounces upwards with recovery 10F |
Drive Moves
5D Lv1
5D Lv1 drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 13 | 3 | 31 | -17 | B | SR | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
70 | Long | 3 | 16 | 17 | 24 | Crumple 54 | 38 | 11 | +0 | +2 | ||
File:BBCF Makoto 5D Lv1 hitbox.png | ||||||||||||
5D Lv2
5D Lv2 drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
850 | Mid | 17 | 3 | 31 | -15 | B | SR | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 4 | 18 | 179 | 30 | Crumple 58 | 45 | 12 | +0 | +5 | ||
File:BBCF Makoto 5D Lv2 hitbox.png | ||||||||||||
5D Lv3
5D Lv3 drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 20 | 3 | 31 | -13 | B | SR | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 5 | 20 | Launch | 60 + Slide 12 + Down 26 | Launch | 79 + Slide 12 + Down 26 | 13 | +0 | +8 | ||
File:BBCF Makoto 5D Lv3 hitbox.png | ||||||||||||
Fatal Counter |
5D LvG
5D LvG drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | 2 | 31 | -12 | B | SR | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 5 | 20 | Launch | 60 + Slide 15 | Launch | 79 + Slide 15 | 13 | +0 | +8 | ||
File:BBCF Makoto 5D LvG hitbox.png | ||||||||||||
Fatal Counter |
2D Lv1
2D Lv1 drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 18 | 5 | 32 | -21 | B | SR | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
70 | Long | 3 | 16 | Launch | 30 | Launch | 44 | 11 | +0 | +2 | ||
File:BBCF Makoto 2D Lv1 hitbox.png | ||||||||||||
2D Lv2
2D Lv2 drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
850 | Mid | 21 | 5 | 32 | -19 | B | SR | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 4 | 18 | Launch | 40 | Launch | 55 | 12 | +0 | +5 | ||
File:BBCF Makoto 2D Lv2 hitbox.png | ||||||||||||
2D Lv3
2D Lv3 drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 24 | 5 | 32 | -17 | B | SR | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 5 | 20 | Launch | 62 | Launch | 81 | 13 | +0 | +8 | ||
File:BBCF Makoto 2D Lv3 hitbox.png | ||||||||||||
2D LvG
2D LvG drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 18 | 5 | 32 | -17 | B | SR | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 5 | 20 | Launch | 62 | Launch | 81 | 13 | +0 | +8 | ||
File:BBCF Makoto 2D LvG hitbox.png | ||||||||||||
j.D Lv1
j.D Lv1 drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | High/Air | 20 | 6 | Until L+5 | H | SR | 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
70 | Long | 3 | 16 | Launch | 24 | Launch | 36 | 11 | +0 | +2 | ||
File:BBCF Makoto jD Lv1 hitbox.png | ||||||||||||
Landing recovery applies if move reaches frame 4 |
j.D Lv2
j.D Lv2 drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
850 | High/Air | 21 | 6 | Until L+5 | H | SR | 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 4 | 18 | Launch | 40 + WBounce | Launch | 55 + WBounce + Slide 10 | 12 | +0 | +5 | ||
File:BBCF Makoto jD Lv2 hitbox.png | ||||||||||||
Landing recovery applies if move reaches frame 4 |
j.D Lv3
j.D Lv3 drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High/Air | 23 | 6 | Until L+5 | H | SR | 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 5 | 20 | Launch | 56 + WBounce | Launch | 75 + WBounce | 13 | +0 | +8 | ||
File:BBCF Makoto jD Lv3 hitbox.png | ||||||||||||
Fatal Counter Landing recovery applies if move reaches frame 4 |
j.D LvG
j.D LvG drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High/Air | 20 | 6 | Until L+5 | H | SR | 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 5 | 20 | Launch | 56 + WBounce | Launch | 75 + WBounce | 13 | +0 | +8 | ||
File:BBCF Makoto jD LvG hitbox.png | ||||||||||||
Fatal Counter Landing recovery applies if move reaches frame 4 |
Universal Mechanics
B+C
B+C Forward Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 1500 | Throw(70) | 7 | 3 | 23 | T | SR | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0, 4 | Launch 42 | 0, 3 | +0 | |||||||
File:BBCF Makoto B+C hitbox.png | ||||||||||||
Minimum Damage 100%: 1500 |
4B+C
4B+C Back Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 1500 | Throw(70) | 7 | 3 | 23 | T | SR | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0, 4 | Launch 60 + Down 29 | 0, 12/+15 | +0, +15 | |||||||
File:BBCF Makoto B+C hitbox.png | ||||||||||||
Minimum Damage 100%: 1500 |
j.B+C
j.B+C Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 700, 800 | Throw(120) | 7 | 3 | 23+3L | T | SR | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0, 4×2 | 60 + Down 49 | 0×2, 16 | +0 | |||||||
File:BBCF Makoto jB+C hitbox.png | ||||||||||||
Minimum Damage 100%: 1500 |
6A+B
6A+B Counter Assault other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | All | 15 | 4 | 28 | -13 | B | 1~20 All | R | 50 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Very Short | 4 | 18 | Launch | 19 | Launch | 34 | 12 | +0 | +5 | ||
File:BBCF Makoto 5C hitbox.png | ||||||||||||
5A+B
5A+B Crush Trigger other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Guard Break 32/Barrier | 20 | 1 | 25 | 0 | B | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
60 | Normal | 24 | Crumple 50 | 60 + GBounce + Down 23 | Crumple 100 | 74 + GBounce + Down 23 | 11 | +0 | +2 | |||
File:BBCF Makoto 5A+B hitbox.png | ||||||||||||
5[A+B]
5[A+B] Crush Trigger other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | 0 | B | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100 | Long | 24 | Crumple 50 | 60 + GBounce + Down 23 | Crumple 100 | 74 + GBounce + Down 23 | 11 | +0 | +2 | |||
File:BBCF Makoto 5A+B hitbox.png | ||||||||||||
Specials
236A
236A Comet Cannon special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
350×3 | All | 16 | 72 | Total: 49 | -5 | P1 | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Normal | 2 | 13 | 14 | 14 | 18 | 26 | 0/+3 | +3 | +4 | ||
Projectile | ||||||||||||
File:BBCF Makoto 236A hitbox.png | ||||||||||||
Can cancel into Break Shot 22-34 |
236A~D Lv1
236A~D Lv1 Break Shot special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800, 700 | Mid, All | 3, P | 18 | -11 | B, P1 | R | 100, 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89×2 | Long, Normal | 3 | 16 | 17 | 17, 25 | 22 | 31, 39 | 9, 0/+1 | +0, +12 | +2, +19 | ||
File:BBCF Makoto 236A~D Lv1 hitbox.png | ||||||||||||
P in active frames represents a projectile spawned Frame Adv Listed assumes opponent blocks both the strike and projectile Projectile is active for 26F |
236A~D Lv2
236A~D Lv2 Break Shot special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
950, 800 | Mid, All | 3, P | 18 | -9 | B, P1 | R | 100, 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92×2 | Long, Normal | 4 | 18 | 19 | 19, 25 | 24 | 39, 40 | 9, 0/+1 | +0, +12 | +5, +18 | ||
File:BBCF Makoto 236A~D Lv2 hitbox.png | ||||||||||||
P in active frames represents a projectile spawned Frame Adv Listed assumes opponent blocks both the strike and projectile Projectile is active for 26F |
236A~D Lv3
236A~D Lv3 Break Shot special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1100, 900 | Mid, All | 3, P | 18 | -7 | B, P1 | R | 100, 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94×2 | Long, Normal | 5 | 20, 18 | 21 | 21, 35 | 27, Launch | 37, 54 + WBounce 50 | 9, 0/+1 | +0, +12 | +8, +18 | ||
File:BBCF Makoto 236A~D Lv3 hitbox.png | ||||||||||||
P in active frames represents a projectile spawned Frame Adv Listed assumes opponent blocks both the strike and projectile Fatal Counter Projectile is active for 26F |
236A~D LvG
236A~D LvG Break Shot special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1100, 900 | Mid, All | 3, P | 18 | +5 | B, P1 | R | 100, 90 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94×2 | Long, Normal | 5 | 20 | 21, Launch | 21, 35 + WBounce 50 | 30, Launch | 40, 54 + WBounce | 9 | +0 | +8 | ||
Strike AND projectile | ||||||||||||
File:BBCF Makoto 236A~D LvG hitbox.png | ||||||||||||
P in active frames represents a projectile spawned Frame Adv Listed assumes opponent blocks both the strike and projectile Fatal Counter Projectile is active for 26F |
623C
623C Corona Upper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Mid | 9 | 2 (2) 12 | 28+17 | -42 | B | 1~14 All | R | 60 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Very Short | 4 | 18 | Launch | 50 | Launch | 65 | 12 | +0 | +5 | ||
File:BBCF Makoto 623C hitbox.png | ||||||||||||
Airborne from frame 11 On hit, cancellable into Meteor Dive frames 23~39 reversal |
j.623C
j.623C Air Corona Upper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | All | 8 | 8 | Until L+20 | H | 1~9 All | R | 60 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Very Short | 4 | 18 | Launch | 50 | Launch | 65 | 12 | +0 | +5 | ||
File:BBCF Makoto 623C hitbox.png | ||||||||||||
On hit, cancellable into Meteor Dive frames 14~30 |
623C~D Lv1
623C~D Lv1 Meteor Dive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | 30 | 6 | Until L+9L | H | R | 100 | ||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | Launch | 60 | Launch | 74 | 11 | +0 | +2 | ||
File:BBCF Makoto 623C~D Lv1 hitbox.png | ||||||||||||
Startup is fastest possible, can be extended by holding button Slowest possible startup (max hold) is 51 |
623C~D Lv2
623C~D Lv2 Meteor Dive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | 26 | 6 | Until L+9L | H | R | 100 | ||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | Launch | 60 | Launch | 75 | 12 | +0 | +5 | ||
File:BBCF Makoto 623C~D Lv2 hitbox.png | ||||||||||||
Startup is fastest possible, can be extended by holding button past Lv3 Slowest possible startup is 35 |
623C~D Lv3
623C~D Lv3 Meteor Dive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1400 | 26 | 6 | Until L+9L | H | R | 100 | ||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Long | 5 | 20 | Launch | 60 | Launch | 79 | 20 | +0 | +8 | ||
File:BBCF Makoto 623C~D Lv3 hitbox.png | ||||||||||||
Fatal Counter |
623C~D LvG
623C~D LvG Meteor Dive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1400 | 24~46 | 6 | Until L+9L | H | R | 100 | ||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Long | 5 | 20 | Launch | 60 + GBounce | Launch | 79 + GBounce | 20 | +0 | +8 | ||
File:BBCF Makoto 623C~D LvG hitbox.png | ||||||||||||
Fatal Counter |
214A
214A A Asteroid Vision special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
35 | ||||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
Movement/mixup tool, but carries risk | ||||||||||||
File:BBCF Makoto 214A hitbox.png | ||||||||||||
Can cancel into followups at various times. Starups for followups include fastest cancel from A Asteroid Vision |
214B
214B B Asteroid Vision special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
37+6L | ||||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
File:BBCF Makoto 214B hitbox.png | ||||||||||||
Can cancel into air normals and followups 13 until landing |
214C
214C C Asteroid Vision special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
46+6L | ||||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
File:BBCF Makoto 214C hitbox.png | ||||||||||||
Can cancel into air normals and followups 13 until landing |
214A~A
214A~A Break special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
12+11 | ||||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
File:BBCF Makoto 214A~A hitbox.png | ||||||||||||
214A~B
214A~B Eclipse Turn special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
10+21 | ||||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
File:BBCF Makoto 214A~B hitbox.png | ||||||||||||
Can pass through opponent 1-17 |
214A~C
214A~C Rush special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
250×2, 1000 | All | 6+7 | 3(6)3(8)4 | 33 | -20 | B | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89×3 | Long | 3 | 16 | 17×2, Launch | 22×2, 50 | 22×2, Launch | 36×2, 64 | 3×2, 11 | +0 | +2 | ||
File:BBCF Makoto 214A~C hitbox.png | ||||||||||||
Followups occur after the second hit |
214A~D Lv1
214A~D Lv2
214A~D Lv3
214A~D LvG
214A~C~A
214A~C~A Mars Chopper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High | 15 | 3 | 16 | -2 | B | R | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Normal | 3 | 16 | 17 | 40 | 22 | 54 | 11 | +0 | +2 | ||
Frame trap/overhead | ||||||||||||
File:BBCF Makoto 214A~C~A hitbox.png | ||||||||||||
Forces crouching on hit |
214A~C~B
214A~C~B Star Gazer special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Low/Air | 11 | 4 | 14 | -1 | F | R | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | Launch | 40 | Launch | 54 + Down 16 | 11 | +0 | +2 | ||
Safe ender on block, also a low | ||||||||||||
File:BBCF Makoto 214A~C~B hitbox.png | ||||||||||||
214A~C~C
214A~C~C Infinite Rush special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
250×4, 1000 | All | 3 | 2(3)2(3)2(3)2(8)4 | 33 | -20 | B | R | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89×5 | Long | 3 | 16 | 17×4, Launch | 22×4, 50 | 22×4, Launch | 36×4, 64 | 3×4, 11 | +0 | +2 | ||
Don't cancel into this on block by accident | ||||||||||||
File:BBCF Makoto 214A~C~C hitbox.png | ||||||||||||
214A~C~D Lv1
214A~C~D Lv1 Lander Blow special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | ??+5 | 3 | 15 | -1 | B | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Normal | 3 | 16 | 17 | 20 | 22 | 34 | 11 | +0 | +2 | ||
File:BBCF Makoto 214A~C~D Lv1 hitbox.png | ||||||||||||
214A~C~D Lv2
214A~C~D Lv2 Lander Blow special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
850 | All | ??+3 | 3 | 17 | -1 | B | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Normal | 4 | 18 | 19 | 22 | Crumple 29 | 37 | 8 | +0 | +5 | ||
File:BBCF Makoto 214A~C~D Lv2 hitbox.png | ||||||||||||
214A~C~D Lv3
214A~C~D Lv3 Lander Blow special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | ??+8 | 3 | 11 | +7 | B | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Normal | 5 | 20 | 21 | 24 | Crumple 34 | 43 | 6 | +0 | +8 | ||
File:BBCF Makoto 214A~C~D Lv3 hitbox.png | ||||||||||||
Fatal Counter |
214A~C~D LvG
214A~C~D LvG Lander Blow special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | ??+5 | 3 | 11 | +7 | B | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Normal | 5 | 20 | 21 | 30 | Crumple 34 | 49 | 6 | +0 | +8 | ||
File:BBCF Makoto 214A~C~D LvG hitbox.png | ||||||||||||
Fatal Counter |
214B/C~D Lv1
214B/C~D Lv1 Lightning Arrow special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 12+?? | 20 | Until L+8 | H | R | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Normal | 3 | 16 | 17 | 60 | 22 | 74 | 11 | +0 | +2 | ||
File:BBCF Makoto 214B~D Lv1 hitbox.png | ||||||||||||
214B/C~D Lv2
214B/C~D Lv2 Lightning Arrow special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 12+?? | 20 | Until L+8 | H | R | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Normal | 4 | 18 | 19 | 60 | Launch | 75 + GBounce + Down 23 | 12 | +0 | +5 | ||
File:BBCF Makoto 214B~D Lv2 hitbox.png | ||||||||||||
214B/C~D Lv3
214B/C~D Lv3 Lightning Arrow special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | All | 12+?? | 20 | Until L+8 | H | R | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Normal | 5 | 20 | 21 | 60 | Launch | 79 + GBounce + Down 23 | 20 | +0 | +8 | ||
File:BBCF Makoto 214B~D Lv3 hitbox.png | ||||||||||||
Fatal Counter |
214B/C~D LvG
214B/C~D LvG Lightning Arrow special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | All | 12+?? | 20 | Until L+8 | H | R | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Normal | 5 | 20 | 21 | 60 + GBounce + Down 23 | Launch | 79 + GBounce + Down 23 | 20 | +0 | +8 | ||
File:BBCF Makoto 214B~D LvG hitbox.png | ||||||||||||
Fatal Counter |
41236C
41236C Sirius Jolt special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Low [Unblockable] | 26 | 3 | 28 | -10 | B | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Normal | 5 | 20 | 21 [Launch] | 50 [50 + WBounce 40 + WStick 30] | 27 [Launch] | 66 [66 + WBounce 40 + WStick 30] | 13 [22] | +0 | +8 | ||
File:BBCF Makoto SiriusJolt.png | ||||||||||||
A glorified low | ||||||||||||
File:BBCF Makoto 41236C hitbox.png | ||||||||||||
Values in [] are when hitting standing opponent |
236B
236B Shooting Star special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | All | 22 | 3 | 25 | -9 | B | 1~7 FP 8~17 All |
R | 70 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Normal | 4 | 18 | Launch | 40 | Launch | 55 + WBounce 60 + WStick 35 | 12 | +0 | +5 | ||
File:BBCF Makoto 236B hitbox.png | ||||||||||||
214D
214D Space Counter special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | All | 9 | 5 | 25 | -10 | B | 1~13 Guard B | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 0 | 9 | Guard Break 25 | Guard Break 25 | Guard Break 25 | Guard Break 25 | 8/+10 | +0 | +10 | ||
File:BBCF Makoto 214D hitbox.png | ||||||||||||
On Guard Point, hitstop for Makoto is 0F. Opponent hitstop unchanged Hitbox will not interact with guard point |
214D~D Lv1
214D~D Lv1 Space Counter~Attack special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | 8 | 45 | -36 | B | 1-?? HB | R | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | Spin Fall 46 | 30 | Spin Fall 51 | 44 | 0 | +0 | +2 | ||
File:BBCF Makoto 214D~D Lv1 hitbox.png | ||||||||||||
214D~D Lv2
214D~D Lv2 Space Counter~Attack special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | 8 | 45 | -34 | B | 1-?? HB | R | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | Spin Fall 49 | 45 | Spin Fall 54 | 60 | 0 | +0 | +5 | ||
File:BBCF Makoto 214D~D Lv2 hitbox.png | ||||||||||||
214D~D Lv3
214D~D Lv3 Space Counter~Attack special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1400 | 8 | 45 | -32 | B | 1-?? HB | R | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Long | 5 | 20 | Spin Fall 52 | 60 | Spin Fall 61 | 79 | 0 | +0 | +8 | ||
File:BBCF Makoto 214D~D Lv3 hitbox.png | ||||||||||||
Fatal Counter |
214D~D LvG
214D~D LvG Space Counter~Attack special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1600 | 8 | 45 | -32 | B | 1-?? HB | R | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
94 | Long | 5 | 20 | Spin Fall 52 | 60 | Spin Fall 61 | 79 | 0 | +0 | +8 | ||
Blockable counter, loses to 5A mash | ||||||||||||
File:BBCF Makoto 214D~D LvG hitbox.png | ||||||||||||
Fatal Counter |
Taunt
Taunt Acorn special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
100 | All | 21 | Until Hit | Total: 82 | P1 | 100 | ||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
75 | Long | 0 | 9 | 10 | 12 | 14 | 31 | 0/+8 | +8 | 8 | ||
Distortion Drives
632146D Lv 1 / 2 / 3
632146D Lv G
236236D
236236D LvG
236236D~D
236236D~D LvG
236236D~D~D
236236D~D~D LvG
Exceed Accel
A+B+C+D
A+B+C+D Cygnus Combination exceed accel |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 800×2, 900 {600, 800×3, 1530×2} |
All | 20 [10] | 3 | 34 | -10 | B | 1~22 All [1~12 All] |
125 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Long | 26 | Launch | 100 | 20 | 20, 13×2, 15 [20, 13×2, 0, 15, 26] |
+0 | |||||
File:BBCF Makoto EA.pngFile:BBCF Makoto CygnusCombination.png | ||||||||||||
Astral Heat
236214D Lv1
236214D Lv2
236214D Lv3
236214D LvG
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State