BBCF/Kokonoe/Data: Difference between revisions

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< BBCF‎ | Kokonoe
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==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=BBCF/Kokonoe|image=BBCF_Kokonoe_Icon.png|videos=https://keeponblaz.in/#/?version=CF2&p1chars=kokonoe|forums=http://www.dustloop.com/forums/index.php?/forums/forum/254-kokonoe/|discord=https://discord.gg/mBxnrEv
}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=BBCF/Kokonoe|image=BBCF_Kokonoe_Icon.png|videos=https://keeponblaz.in/#/?version=CF2&p1chars=kokonoe|forums=http://www.dustloop.com/forums/index.php?/forums/forum/254-kokonoe/|discord=https://discord.gg/mBxnrEv
<section begin=Links/>{{BBCF/CharacterLinks}}<section end=Links/>
}}<section end=Links/>


==Infobox Data==
==Infobox Data==
{{BBCF-character
{{BBCF-character
| name      =Kokonoe
|name      =Kokonoe
| health    =10,500
|health    =10,500
| prejump  = 4F
|prejump  = 4F
| backdash  = 21F (1~5F Inv All)
|backdash  = 22F (1~7F Inv All, 2~13 airborne)
| portrait  =BBCF_Kokonoe_Portrait.png
|portrait  =BBCF_Kokonoe_Portrait.png
| icon      =BBCF_Kokonoe_Icon.png
|icon      =BBCF_Kokonoe_Icon.png
| umo=[[BBCF/Kokonoe#Drive Moves|Gravitons]]
|umo=[[BBCF/Kokonoe#Drive Moves|Gravitons]]
}}
}}


Line 29: Line 24:
  |groundHit=12 |airHit=12 |groundCH=16 |airCH=23
  |groundHit=12 |airHit=12 |groundCH=16 |airCH=23
  |images=BBCP_Kokonoe_5A.png
  |images=BBCP_Kokonoe_5A.png
  |hitboxes=
  |hitboxes=BBCF_Kokonoe_5A_Hitbox.png
  |notes=
  |notes=
}}
}}
Line 42: Line 37:
  |groundHit=17 |airHit=17 + GBounce |groundCH=22 |airCH=31 + GBounce
  |groundHit=17 |airHit=17 + GBounce |groundCH=22 |airCH=31 + GBounce
  |images=BBCP_Kokonoe_5B.png
  |images=BBCP_Kokonoe_5B.png
  |hitboxes=
  |hitboxes=BBCF_Kokonoe_5B_Hitbox_1.png
|hitboxCaption=Frames 11-13
  |notes=
  |notes=
}}
}}
Line 53: Line 49:
  |startup=14 |active=2 |recovery=23 |onBlock=-6
  |startup=14 |active=2 |recovery=23 |onBlock=-6
  |blockstun=18 |blockstop=7 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=7 |hitstop=+0 |CHstop=+5
  |groundHit=19 |airHit=36 |groundCH=Crumple 58 |airCH=51 + WBounce 30
  |groundHit=19 |airHit=36 |groundCH=Crumple |airCH=51 + WBounce 30
  |images=BBCP_Kokonoe_5C.png
  |images=BBCP_Kokonoe_5C.png
  |hitboxes=
  |hitboxes=BBCF_Kokonoe_5C_Hitbox.png
  |notes=
  |notes=On CH Crumple Duration 58F, Crumple Fall 81F;
}}
}}


Line 64: Line 60:
  |damage=300 |p1=100 |p2=80 |starter=Normal
  |damage=300 |p1=100 |p2=80 |starter=Normal
  |level=1 |cancel=CSR |attribute=F |guard=All |invuln=
  |level=1 |cancel=CSR |attribute=F |guard=All |invuln=
  |startup=7 |active=3 |recovery=11 |onBlock=-2
  |startup=7 |active=7 |recovery=8 |onBlock=-2
  |blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0
  |blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0
  |groundHit=12 |airHit=12 |groundCH=16 |airCH=23
  |groundHit=12 |airHit=12 |groundCH=16 |airCH=23
  |images=BBCP_Kokonoe_2A.png
  |images=BBCP_Kokonoe_2A.png
  |hitboxes=
  |hitboxes=BBCF_Kokonoe_2A_Hitbox_2.png;BBCF_Kokonoe_2A_Hitbox_3.png
|hitboxCaption=Frames 7-9\Frames 10-13
  |notes=
  |notes=
}}
}}
Line 81: Line 78:
  |groundHit=14 |airHit=14 |groundCH=18 |airCH=26
  |groundHit=14 |airHit=14 |groundCH=18 |airCH=26
  |images=BBCP_Kokonoe_2B.png
  |images=BBCP_Kokonoe_2B.png
  |hitboxes=
  |hitboxes=BBCF_Kokonoe_2B_Hitbox_1.png;BBCF_Kokonoe_2B_Hitbox_2.png
|hitboxCaption=Frames 10-12\Frames 19-21
  |notes=
  |notes=
}}
}}
Line 94: Line 92:
  |groundHit=Spin Fall 36 |airHit=33 |groundCH=Spin Fall 44 |airCH=51
  |groundHit=Spin Fall 36 |airHit=33 |groundCH=Spin Fall 44 |airCH=51
  |images=BBCP_Kokonoe_2C.png
  |images=BBCP_Kokonoe_2C.png
  |hitboxes=
  |hitboxes=BBCF_Kokonoe_2C_Hitbox.png
  |notes=
  |notes=Fatal Counter
}}
}}


Line 107: Line 105:
  |groundHit=17 [Launch] |airHit=24 [40] |groundCH=22 [Launch] |airCH=38 [54]
  |groundHit=17 [Launch] |airHit=24 [40] |groundCH=22 [Launch] |airCH=38 [54]
  |images=BBCP_Kokonoe_6A.png
  |images=BBCP_Kokonoe_6A.png
  |hitboxes=
  |hitboxes=BBCF_Kokonoe_6A_Hitbox.png
  |notes=Invincibility lasts until end of active frames;Values in [] are at Max charge;
  |notes=Invincibility lasts until end of active frames;Values in [] are at Max charge;[110% Bonus Proration]
}}
}}


Line 120: Line 118:
  |groundHit=19 [21, Launch] |airHit=35 + GBounce<br/>[42 + Down 23, 42 + GBounce] |groundCH=24 [27, Launch] |airCH=50 + GBounce<br/>[58 + Down 23, 58 + GBounce]
  |groundHit=19 [21, Launch] |airHit=35 + GBounce<br/>[42 + Down 23, 42 + GBounce] |groundCH=24 [27, Launch] |airCH=50 + GBounce<br/>[58 + Down 23, 58 + GBounce]
  |images=BBCP_Kokonoe_6B.png
  |images=BBCP_Kokonoe_6B.png
  |hitboxes=
  |hitboxes=BBCF_Kokonoe_6B_Hitbox_1.png;BBCF_Kokonoe_6B_Hitbox_2.png
  |notes=Values in [] are at Max charge;
|hitboxCaption=Frames 25-26\Frames 38-39
  |notes=Values in [] are at Max charge;[110% Bonus Proration];Second hit forces crouching on hit;Airborne from frame 30 [48], second hit occurs on landing;Cannot be Drive/special cancelled while airborne;Gap between hits can be altered by external forces
}}
}}


Line 133: Line 132:
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=58
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=58
  |images=BBCP_Kokonoe_6C.png
  |images=BBCP_Kokonoe_6C.png
  |hitboxes=
  |hitboxes=BBCF_Kokonoe_6C_Hitbox.png
  |notes=Fatal Counter;
  |notes=Fatal Counter;Airborne from frame 7, after active Kokonoe is in recovery until landing;Airborne recovery duration can be altered by external forces
}}
}}


Line 146: Line 145:
  |groundHit=10, Launch |airHit=34 |groundCH=15, Launch |airCH=48 + Down  
  |groundHit=10, Launch |airHit=34 |groundCH=15, Launch |airCH=48 + Down  
  |images=BBCP_Kokonoe_3C.png
  |images=BBCP_Kokonoe_3C.png
  |hitboxes=
|caption=God button
  |hitboxes=BBCP_Kokonoe_3C_Hitbox_1.png;BBCP_Kokonoe_3C_Hitbox_2.png
|hitboxCaption=Frames 14-16\Frames 23-25
  |notes=
  |notes=
}}
}}
Line 154: Line 155:
  |input=j.A |name=
  |input=j.A |name=
  |damage=220, 110×5 |p1=80 |p2=80 |starter=Normal
  |damage=220, 110×5 |p1=80 |p2=80 |starter=Normal
  |level=1 |cancel=SJR |attribute=H |guard=High/Air |invuln=
  |level=1 |cancel=SJR |attribute=H |guard=High/Air, All×5 |invuln=
  |startup=7 |active=3×6 |recovery=12 |onBlock=
  |startup=7 |active=3×6 |recovery=12 |onBlock=
  |blockstun=11 |blockstop=5 |hitstop=+0 |CHstop=+0
  |blockstun=11 |blockstop=5 |hitstop=+0 |CHstop=+0
Line 160: Line 161:
  |images=BBCP_Kokonoe_jA.png
  |images=BBCP_Kokonoe_jA.png
  |hitboxes=
  |hitboxes=
  |notes=First hit to hit the opponent will have base damage 220, remaining hits 110;
  |notes=First hit that connects with opponent deals 220 damage and hits overhead, remaining hits deal 110 and hit mid
}}
}}


Line 186: Line 187:
  |images=BBCP_Kokonoe_jC.png
  |images=BBCP_Kokonoe_jC.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=On CH Crumple Duration 54F, Crumple Fall 78F;
}}
}}


Line 199: Line 200:
  |images=BBCP_Kokonoe_j2C.png
  |images=BBCP_Kokonoe_j2C.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Counter;
  |notes=Fatal Counter;Landing recovery applied only if move reaches active frames
}}
}}


Line 211: Line 212:
  |blockstun= |blockstop= |hitstop= |CHstop=
  |blockstun= |blockstop= |hitstop= |CHstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=BBCP_Kokonoe_214D.png
  |images=BBCP_Kokonoe_5D.png;BBCF_kokonoe_Graviton.png
|caption=Click Image for Enlargement
|hitboxes=
|notes=Graviton appears on frame 15;Counterhit state up to frame 17;Cancellable into attacks or jump from frame 24;Gravitons attract with a constant horizontal velocity of 5000 for grounded opponents, 3000 for airborne ones.
}}
 
===236D===
{{MoveData-BBCF |character=Kokonoe |type=drive
|input=236D |name=Activate Gravitron
|damage=600 [900] |p1=100 |p2=92 |starter=
|level=4 |cancel= |attribute= |guard= |invuln=
|startup=14 |active=2|recovery=Total 23 |onBlock=
|blockstun= |blockstop=0 |hitstop=+10 [+15] |CHstop=+15 [+20]
|groundHit=19 |airHit=60 |groundCH=24 |airCH=75
|images=BBCP_Kokonoe_236D.png;BBCF_Kokonoe_236D.png
|caption=Just a little push\Kachow!
  |hitboxes=
  |hitboxes=
  |notes=Gravitron appears on 15;
  |notes=Values in [] are during OD;Only attacks when opponent is in hitstun;Pushes opponent away from Gravitron with a force of 50000 horizontally and 30000 vertically.
}}
}}


Line 227: Line 243:
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
===236D===
{{MoveData-BBCF |character=Kokonoe |type=drive
|input=236D |name=Activate Gravitron
|damage=600 [900] |p1=100 |p2=92 |starter=
|level=4 |cancel= |attribute= |guard= |invuln=
|startup=14 |active=2|recovery=Total 23 |onBlock=
|blockstun= |blockstop=0 |hitstop=+10 [+15] |CHstop=+15 [+20]
|groundHit=19 |airHit=60 |groundCH=24 |airCH=75
|images=BBCP_Kokonoe_236D.png
|hitboxes=
|notes=Values in [] are during OD;Only attacks when opponent is in hitstun;
}}
}}


==Universal Mechanics==
==Universal Mechanics==
===BC===
===B+C===
{{MoveData-BBCF |character=Kokonoe |type=other
{{MoveData-BBCF |character=Kokonoe |type=other
  |input=BC |name=Forward Throw
  |input=B+C |name=Forward Throw
  |damage=0×2, 1500 |p1=100 |p2=50 |starter=Normal
  |damage=0×2, 1500 |p1=100 |p2=50 |starter=Normal
  |level=0×2, 5 |cancel=SR |attribute=T |guard=Throw(70) |invuln=
  |level=0×2, 5 |cancel=SR |attribute=T |guard=Throw(70) |invuln=
  |startup=7 |active=3 |recovery=23 |onBlock=
  |startup=7 |active=3 |recovery=23 |onBlock=
  |blockstun= |blockstop= |hitstop=0, 25 |CHstop=+0
  |blockstun= |blockstop= |hitstop=0, 25 |CHstop=+0
  |groundHit=Launch |airHit=90 + WBounce |groundCH= |airCH=
  |groundHit=Launch 90 + WBounce |airHit= |groundCH= |airCH=
  |images=BBCP_Kokonoe_ForwardThrow.png
  |images=BBCP_Kokonoe_ForwardThrow.png
  |hitboxes=
  |hitboxes=
  |notes=Minimum Damage 100%: 1500;
  |notes=Minimum Damage 100%: 1500
}}
}}


===4BC===
===4B+C===
{{MoveData-BBCF |character=Kokonoe |type=other
{{MoveData-BBCF |character=Kokonoe |type=other
  |input=4BC |name=Back Throw
  |input=4B+C |name=Back Throw
  |damage=0, 1500 |p1=100 |p2=50 |starter=Normal
  |damage=0, 1500 |p1=100 |p2=50 |starter=Normal
  |level=0, 5 |cancel=SR |attribute=T |guard=Throw(70) |invuln=
  |level=0, 5 |cancel=SR |attribute=T |guard=Throw(70) |invuln=
  |startup=7 |active=3 |recovery=23 |onBlock=
  |startup=7 |active=3 |recovery=23 |onBlock=
  |blockstun= |blockstop= |hitstop=0, 25 |CHstop=+0
  |blockstun= |blockstop= |hitstop=0, 25 |CHstop=+0
  |groundHit=Launch |airHit=90 + WBounce |groundCH= |airCH=
  |groundHit=Launch 90 + WBounce |airHit= |groundCH= |airCH=
  |images=BBCP_Kokonoe_BackThrow.png
  |images=BBCP_Kokonoe_BackThrow.png
  |hitboxes=
  |hitboxes=
Line 269: Line 272:
}}
}}


===j.BC===
===j.B+C===
{{MoveData-BBCF |character=Kokonoe |type=other
{{MoveData-BBCF |character=Kokonoe |type=other
  |input=j.BC |name=Air Throw
  |input=j.B+C |name=Air Throw
  |damage=0, 1500 |p1=100 |p2=50 |starter=Normal
  |damage=0, 1500 |p1=100 |p2=50 |starter=Normal
  |level=0, 5 |cancel=SR |attribute=T |guard=Throw(120) |invuln=
  |level=0, 5 |cancel=SR |attribute=T |guard=Throw(120) |invuln=
Line 282: Line 285:
}}
}}


===6AB===
===6A+B===
{{MoveData-BBCF |character=Kokonoe |type=other
{{MoveData-BBCF |character=Kokonoe |type=other
  |input=6AB |name=Counter Assault
  |input=6A+B |name=Counter Assault
  |damage=0 |p1=50 |p2=92 |starter=Very Short
  |damage=0 |p1=50 |p2=92 |starter=Very Short
  |level=4 |cancel=R |attribute=T |guard=All |invuln=1~20 All
  |level=4 |cancel=R |attribute=T |guard=All |invuln=1~20 All
Line 295: Line 298:
}}
}}


===5AB===
===5A+B===
{{MoveData-BBCF |character=Kokonoe |type=other
{{MoveData-BBCF |character=Kokonoe |type=other
  |input=5AB |name=Crush Trigger
  |input=5A+B |name=Crush Trigger
  |damage=1000 |p1=100 |p2=60 |starter=Normal
  |damage=1000 |p1=100 |p2=60 |starter=Normal
  |level= |cancel=R |attribute=B |guard=Guard Break 32/Barrier |invuln=
  |level= |cancel=R |attribute=B |guard=Guard Break 32/Barrier |invuln=
  |startup=20 |active=1 |recovery=25 |onBlock=0
  |startup=20 |active=1 |recovery=25 |onBlock=0
  |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=Launch |airHit=60 + WBounce 60 + Slide 15 |groundCH=Launch |airCH=74 + WBounce 60 + WStick 35 + Slide 15
  |groundHit=Launch |airHit=60 + Slide + WBounce 60 |groundCH=Launch |airCH=74 + Slide + WBounce 60 + WStick 35
  |images=BBCP_Kokonoe_CT.png
  |images=BBCP_Kokonoe_CT.png;BBCF Kokonoe CT Attack.png
  |caption=<small>Charge</small><br>\<small>Release</small>
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Maximum Slide duration 15F;
}}
}}


===5[AB]===
===5[A+B]===
{{MoveData-BBCF |character=Kokonoe |type=other
{{MoveData-BBCF |character=Kokonoe |type=other
  |input=5[AB] |name=Crush Trigger
  |input=5[A+B] |name=Crush Trigger
  |damage=1000 |p1=80 |p2=100 |starter=Long
  |damage=1000 |p1=80 |p2=100 |starter=Long
  |level= |cancel=R |attribute=B |guard=Guard Break 60/Barrier |invuln=
  |level= |cancel=R |attribute=B |guard=Guard Break 60/Barrier |invuln=
  |startup=30~61 |active=1 |recovery=25 |onBlock=0
  |startup=30~61 |active=1 |recovery=25 |onBlock=0
  |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=Launch |airHit=60 + WBounce 60 + Slide 15 |groundCH=Launch |airCH=74 + WBounce 60 + WStick 35 + Slide 15
  |groundHit=Launch |airHit=60 + Slide + WBounce 60 |groundCH=Launch |airCH=74 + Slide + WBounce 60 + WStick 35
  |images=BBCP_Kokonoe_CT.png
|images=BBCP_Kokonoe_CT.png;BBCF Kokonoe CT Attack.png
  |caption=<small>Charge</small><br>\<small>Release</small>
|hitboxes=
|notes=Maximum Slide duration 15F;
}}
 
==Special Moves==
===236A===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236A |name=Armament No.2 "Broken Bunker Assault v2.21"
|damage=600×3 |p1=100 |p2=92×2, 70 |starter=Long
|level=4 |cancel=R |attribute=B×2, P1 |guard=All |invuln=
|startup=17~28 |active=3 |recovery=22 |onBlock=-6
|blockstun=18 |blockstop=12×2, 0/+12 |hitstop=+0×2, +12 |CHstop=+5×2, +17
|groundHit=Crumple, Launch×2 |airHit=36, 60 + WBounce, 35 |groundCH=Crumple, Launch×2 |airCH=51, 75 + WBounce, 50
  |images=BBCP_Kokonoe_236A.png;BBCP_Kokonoe_236A_2.png
|caption=&#32;\BUNKAH!
|hitboxes=
|notes=Crumple Duration 29F, Crumple Fall 62F;On CH Crumple Duration 39F, Crumple Fall 81F;
}}
 
===236[A]===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236[A] |name=Armament No.2 "Broken Bunker Assault v2.21"
|damage=600 |p1=100 |p2=92 |starter=Long
|level=4 |cancel=R |attribute=B |guard=All |invuln=
|startup=17~28 |active=3 |recovery=22 |onBlock=-6
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=Crumple |airHit=36 |groundCH=Crumple |airCH=51
|images=
|hitboxes=
|notes=Crumple Duration 29F, Crumple Fall 62F;On CH Crumple Duration 39F, Crumple Fall 81F;
}}
 
===236[A] Delayed Attack===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236[A] Delayed Attack |name=Broken Bunker Delayed Hit
|damage=600 |p1=100 |p2=70 |starter=Normal
|level=4 |cancel= |attribute=P1* |guard=All |invuln=
|startup=192 |active=1 |recovery= |onBlock=
|blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17
|groundHit=Launch |airHit=35 |groundCH=Launch |airCH=50
|images=
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}


==Specials==
===236B===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236B |name=Armanent No.9 "Aerial Powerdrive Solid Wheel v3.37"
|damage=300×13 |p1=90 |p2=82 |starter=Long
|level=4 |cancel=R |attribute=H |guard=All |invuln=
|startup=Ground: 19<br/>Air: 15 |active=6×12,3 |recovery=12 |onBlock=
|blockstun=18 |blockstop=5 |hitstop=+0 |CHstop=+5
|groundHit=Launch |airHit=36 |groundCH=Launch |airCH=51
|images=BBCF_Kokonoe_SolidWheel.png
|hitboxes=
|notes=
}}
 
===236C===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236C |name=Armanent No.3 "Absolute Zero v4.32"
|damage=600 (×31) |p1=100 |p2=89 |starter=Long
|level=3 |cancel=R |attribute=P2 |guard=All |invuln=
|startup=29 |active=2×31 |recovery=12 |onBlock=
|blockstun=16 |blockstop=2 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31
|images=BBCP_Kokonoe_236C.png
|hitboxes=
|notes=Freezes for 120. Freeze Count 5;On hit, immediately goes into Followup Attack;Chip Damage 10%: 60×31
}}
 
===236C Followup Attack===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236C Followup Attack |name=Absolute Zero Followup Attack
|damage=0, 80×38 |p1=100 |p2=100, 98×38 |starter=
|level=3 |cancel=R |attribute=P1 |guard= |invuln=
|startup=43 |active=3, P{(2)P}×18 |recovery=21 |onBlock=
|blockstun= |blockstop=0 |hitstop=+0 |CHstop=+2
|groundHit=17, Launch×38 |airHit=17, 50 + Slide×38 + WBounce |groundCH= |airCH=
|images=BBCP_Kokonoe_236C_2.png
|caption=Ice reset machine
|hitboxes=
|notes=Startup listed is based on time between opponent getting hit and first bullet appearing;Each P in active frames represents a projectile spawned;Bullets hit in groups of 2;On hit and with 50 Heat, goes into followup Crime of Greed afterwards;Maximum Slide duration 20F;
}}
 
===214X===
===214X===
{{MoveData-BBCF |character=Kokonoe |type=special
{{MoveData-BBCF |character=Kokonoe |type=special
Line 327: Line 412:
  |damage= |p1= |p2= |starter=
  |damage= |p1= |p2= |starter=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup=27 |active= |recovery=Total: 42 |onBlock=
  |startup=31 |active= |recovery=Total: 42 |onBlock=
  |blockstun= |blockstop= |hitstop= |CHstop=
  |blockstun= |blockstop= |hitstop= |CHstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=BBCP_Kokonoe_214A.png
  |images=BBCP_Kokonoe_214A.png;BBCF_Kokonoe_FlamecageBlue.png
|caption=[https://www.youtube.com/watch?v=iLHsWj_kWkM The little ball that could]\Blue raspberry gumball for player 2
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===j.214X===
===j.214X===
{{MoveData-BBCF |character=Kokonoe |type=special
{{MoveData-BBCF |character=Kokonoe |type=special
Line 339: Line 426:
  |damage= |p1= |p2= |starter=
  |damage= |p1= |p2= |starter=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup=27 |active= |recovery=Total: 47+5L |onBlock=
  |startup=28 |active= |recovery=Total: 47+5L |onBlock=
  |blockstun= |blockstop= |hitstop= |CHstop=
  |blockstun= |blockstop= |hitstop= |CHstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=BBCP_Kokonoe_214A.png
  |images=
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Landing recovery applies when move reaches frame 16
}}
}}


===214X Attack===
===214X Fireball===
{{MoveData-BBCF |character=Kokonoe |type=special
{{MoveData-BBCF |character=Kokonoe |type=special
  |input=214X Attack |name=Flame Cage Attack
  |input=214X Fireball |name=Flame Cage Fireball
  |damage=360×4 |p1=80 |p2=75 |starter=Normal
  |damage=360×4 |p1=80 |p2=75 |starter=Normal
  |level=2 |cancel= |attribute=P1 |guard=All |invuln=
  |level=2 |cancel= |attribute=P1 |guard=All |invuln=
Line 355: Line 442:
  |blockstun=13 |blockstop=0/+4 |hitstop=+4 |CHstop=+5
  |blockstun=13 |blockstop=0/+4 |hitstop=+4 |CHstop=+5
  |groundHit=14 |airHit=24 |groundCH=18 |airCH=36
  |groundHit=14 |airHit=24 |groundCH=18 |airCH=36
  |images=BBCP_Kokonoe_214A.png
  |images=
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}


===214X Reflected Attack===
===214X Reflected Fireball===
{{MoveData-BBCF |character=Kokonoe |type=special
{{MoveData-BBCF |character=Kokonoe |type=special
  |input=214X Reflected Attack |name=Reflected Flame Cage
  |input=214X Reflected Fireball |name=Reflected Flame Cage Fireball
  |damage=750 |p1=80 |p2=75 |starter=Normal
  |damage=750 |p1=80 |p2=75 |starter=Normal
  |level=4 |cancel= |attribute=P1 |guard=All |invuln=
  |level=4 |cancel= |attribute=P1 |guard=All |invuln=
Line 368: Line 455:
  |blockstun=18 |blockstop=0/+15 |hitstop=+15 |CHstop=+15
  |blockstun=18 |blockstop=0/+15 |hitstop=+15 |CHstop=+15
  |groundHit=Launch |airHit=60 + WBounce 60 |groundCH=Launch |airCH=75 + WBounce 60
  |groundHit=Launch |airHit=60 + WBounce 60 |groundCH=Launch |airCH=75 + WBounce 60
  |images=BBCP_Kokonoe_214A.png
  |images=
|hitboxes=
|notes=
}}
 
===236A===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236A |name=Armament No.2 "Broken Bunker Assault v2.21"
|damage=600×3 |p1=100 |p2=94, 94, 70 |starter=Long
|level=4 |cancel=R |attribute=B×2, P1 |guard=All |invuln=
|startup=17~28 |active=3 |recovery=22 |onBlock=-5
|blockstun=18 |blockstop=12×2, 0/+12 |hitstop=+0×2, +12 |CHstop=+5×2, +17
|groundHit=Crumple 29, Launch×2 |airHit=36, 60 + WBounce, 35 |groundCH=Crumple 39, Launch×2 |airCH=51, 75 + WBounce, 50
|images=BBCP_Kokonoe_236A.png
|hitboxes=
|notes=
}}
 
===236[A]===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236[A] |name=Armament No.2 "Broken Bunker Assault v2.21"
|damage=600 |p1=100 |p2=92 |starter=Long
|level=4 |cancel=R |attribute=B |guard=All |invuln=
|startup=17~28 |active=3 |recovery=22 |onBlock=-5
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=Stagger 29 |airHit=36 |groundCH=Crumple 39 |airCH=51
|images=BBCP_Kokonoe_236[A].png
|hitboxes=
|notes=
}}
 
===236[A] Delayed Attack===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236[A] Delayed Attack |name=Broken Bunker Delayed Hit
|damage=600 |p1=100 |p2=70 |starter=Normal
|level=4 |cancel= |attribute=P1* |guard=All |invuln=
|startup=192 |active=1 |recovery= |onBlock=
|blockstun=18 |blockstop=0/+12 |hitstop=+12 |CHstop=+17
|groundHit=Launch |airHit=35 |groundCH=Launch |airCH=50
|images=BBCP_Kokonoe_236[A] Delayed Attack.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 416: Line 464:
  |input=22A |name=A Armanent No.5 "Banishing Rays v3.10"
  |input=22A |name=A Armanent No.5 "Banishing Rays v3.10"
  |damage=860 |p1=80 |p2=85 |starter=Normal
  |damage=860 |p1=80 |p2=85 |starter=Normal
  |level=2 |cancel=R |attribute=P1* |guard=All |invuln=
  |level=2 |cancel=R |attribute=P1 |guard=All |invuln=
  |startup=24 |active=6 |recovery=Total: 42 |onBlock=+2
  |startup=24 |active=6 |recovery=Total: 42 |onBlock=+2
  |blockstun=13 |blockstop=0/+7 |hitstop=+7 |CHstop=+27
  |blockstun=13 |blockstop=0/+7 |hitstop=+7 |CHstop=+27
Line 428: Line 476:
{{MoveData-BBCF |character=Kokonoe |type=special
{{MoveData-BBCF |character=Kokonoe |type=special
  |input=22B |name=B Armanent No.5 "Banishing Rays v3.10"
  |input=22B |name=B Armanent No.5 "Banishing Rays v3.10"
|damage= |p1= |p2= |starter=
|level= |cancel= |attribute= |guard= |invuln=
|startup= |active= |recovery=Total: 33 |onBlock=
|blockstun= |blockstop= |hitstop= |CHstop=
|groundHit= |airHit= |groundCH= |airCH=
|images=BBCP_Kokonoe_22A.png
|hitboxes=
|notes=Lightning Rod is planted on 36;
}}
===22B Detonate===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=22B Detonate |name=Banishing Rays Detonate
  |damage=450×6 |p1=80 |p2=85 |starter=Normal
  |damage=450×6 |p1=80 |p2=85 |starter=Normal
  |level=2 |cancel= |attribute=P1* |guard=All |invuln=
  |level=2 |cancel= |attribute=P1 |guard=All |invuln=
  |startup=22 |active=2×6 |recovery= |onBlock=
  |startup=71~160 |active=2×6 |recovery=Total: 33 |onBlock=
  |blockstun=13 |blockstop=0/+7 |hitstop=+7 |CHstop=+27
  |blockstun=13 |blockstop=0/+7 |hitstop=+7 |CHstop=+27
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=52
  |groundHit=Launch |airHit=40 |groundCH=Launch |airCH=52
  |images=BBCP_Kokonoe_22A_2.png
  |images=BBCP_Kokonoe_22A.png |caption=It's a trap, Oki tool, prevents people from getting in your face, visually covers mixups, and probably also makes you breakfast
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Begins detecting nearby opponents from frame 49;Startup from detecting opponent 22F;Goes off automatically on frame 139
}}
 
===236C===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236C |name=Armanent No.3 "Absolute Zero v4.32"
|damage=600 |p1=100 |p2=89 |starter=Long
|level=3 |cancel=R |attribute=P |guard=All |invuln=
|startup=26 |active=3,2×31 |recovery=12 |onBlock=
|blockstun=16 |blockstop=2 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31
|images=BBCP_Kokonoe_236C.png
|hitboxes=
|notes=Freezes for 120. Freeze Count 5;Does N hits on block. Chip damage 10% (600×N);On hit immediately goes into Followup Attack;
}}
 
===236C Followup Attack===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236C Followup Attack |name=Absolute Zero Followup Attack
|damage=0, 80×?? |p1=100 |p2=98×?? |starter=
|level=3 |cancel=R |attribute=P1 |guard= |invuln=
|startup=43 |active=3,X{(2)X}×?? |recovery=21 |onBlock=
|blockstun= |blockstop=0 |hitstop=+0 |CHstop=+2
|groundHit=17, Launch×?? |airHit=17, 50 + WBounce + Slide 39×?? |groundCH= |airCH=
|images=BBCP_Kokonoe_236C_2.png
|hitboxes=
|notes=Startup listed is based on time between opponent getting hit and first bullet appearing;On hit and with 50 Heat, goes into followup Crime of Greed afterwards;
}}
 
===236B===
{{MoveData-BBCF |character=Kokonoe |type=special
|input=236B |name=Armanent No.9 "Aerial Powerdrive Solid Wheel v3.37"
|damage=300×14 |p1=90 |p2=82 |starter=Long
|level=4 |cancel=R |attribute=H |guard=All |invuln=
|startup=19 |active=6×13,3 |recovery=12 |onBlock=
|blockstun=18 |blockstop=5 |hitstop=+0 |CHstop=+5
|groundHit=Launch |airHit=36 |groundCH=Launch |airCH=51
|images=BBCF_Kokonoe_SolidWheel.png
|hitboxes=
|notes=
}}
}}


Line 499: Line 495:
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=BBCP_Kokonoe_22C.png
  |images=BBCP_Kokonoe_22C.png
|caption=Walking is overrated
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 512: Line 509:
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8
  |groundHit=Launch |airHit=90 |groundCH=Launch |airCH=106
  |groundHit=Launch |airHit=90 |groundCH=Launch |airCH=106
  |images=BBCP_Kokonoe_214214A.png
  |images=BBCP_Kokonoe_214214A.png;BBCP Kokonoe 214214APlayer2.png
|caption=The big ball that can\Blueberry flavour for player 2
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are during OD;Minimum Damage 15% [20%]: 187 [250];
  |notes=Values in [] are during OD;Minimum Damage 15% [20%]: 187 [250];Projectile spawned on frame 13 (active from frame 27);reversal
}}
}}


Line 527: Line 525:
  |images=BBCP_Kokonoe_214214A.png
  |images=BBCP_Kokonoe_214214A.png
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are during OD;Minimum Damage 15% [20%]: 187 [250];
  |notes=Values in [] are during OD;Minimum Damage 15% [20%]: 187 [250];Projectile spawned on frame 16 (active from frame 30);reversal
}}
}}


Line 540: Line 538:
  |images=BBCP_Kokonoe_214214A.png
  |images=BBCP_Kokonoe_214214A.png
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are during OD;Minimum Damage 15% [20%]: 187 [250];
  |notes=Values in [] are during OD;Minimum Damage 15% [20%]: 187 [250];Projectile spawned on frame 19 (active from frame 33);reversal
}}
}}


Line 547: Line 545:
  |input=j.214214X |name=Air Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
  |input=j.214214X |name=Air Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
  |damage=1250 |p1=60 |p2=94 |starter=Very Short
  |damage=1250 |p1=60 |p2=94 |starter=Very Short
  |level=5 |cancel=R |attribute=H |guard=All |invuln=1~12 All
  |level=5 |cancel=R |attribute=H |guard=All |invuln=1~8 All
  |startup=5+(40 Flash)+5 |active=3 |recovery=24+5L |onBlock=
  |startup=5+(45 Flash)+1 |active=3 |recovery=24+5L |onBlock=
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8
  |groundHit=Launch |airHit=90 |groundCH=Launch |airCH=106
  |groundHit=Launch |airHit=90 |groundCH=Launch |airCH=106
  |images=BBCP_Kokonoe_214214A.png
  |images=BBCP_Kokonoe_214214A.png
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are during OD;Minimum Damage 15% [20%]: 187 [250];
  |notes=Values in [] are during OD;Minimum Damage 15% [20%]: 187 [250];Projectile spawned on frame 9 (active from frame 23)
}}
}}


===214214X Attack===
===214214X Fireball===
{{MoveData-BBCF |character=Kokonoe |type=super
{{MoveData-BBCF |character=Kokonoe |type=super
  |input=214214X Attack |name=Flaming Belobog
  |input=214214X Fireball |name=Flaming Belobog
  |damage=360×12 [360×18] |p1=60 |p2=89 |starter=Normal
  |damage=360×12 [360×18] |p1=80 |p2=60 |starter=Normal
  |level=3 |cancel= |attribute=P2* |guard=All |invuln=
  |level=3 |cancel= |attribute=P2* |guard=All |invuln=
  |startup= |active= |recovery= |onBlock=
  |startup= |active= |recovery= |onBlock=
Line 566: Line 564:
  |images=BBCP_Kokonoe_214214A.png
  |images=BBCP_Kokonoe_214214A.png
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are during OD;Minimum Damage 15%: 648 [972];
  |notes=Values in [] are during OD;Minimum Damage 15%: 648 [972]
}}
}}


===214214X Reflected Attack===
===214214X Reflected Fireball===
{{MoveData-BBCF |character=Kokonoe |type=super
{{MoveData-BBCF |character=Kokonoe |type=super
  |input=214214X Reflected Attack |name=Reflected Flaming Belobog
  |input=214214X Reflected Fireball |name=Reflected Flaming Belobog
  |damage=1500 [2000] |p1=80 |p2=60 |starter=Normal
  |damage=1500 [2000] |p1=80 |p2=94 |starter=Normal
  |level=5 |cancel= |attribute=P2* |guard=All |invuln=
  |level=5 |cancel= |attribute=P2 |guard=All |invuln=
  |startup= |active= |recovery= |onBlock=
  |startup= |active= |recovery= |onBlock=
  |blockstun=20 |blockstop=0/+15 |hitstop=+15 |CHstop=+15
  |blockstun=20 |blockstop=0/+15 |hitstop=+15 |CHstop=+15
  |groundHit=Launch |airHit=90 + WBounce 60 |groundCH=Launch |airCH=106 + WBounce 60
  |groundHit=Launch |airHit=90 + WBounce 60 |groundCH=Launch |airCH=106 + WBounce 60
  |images=BBCP_Kokonoe_214214X Reflected Attack.png
  |images=
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are during OD;Minimum Damage 15%: 225 [300];
  |notes=Values in [] are during OD;Minimum Damage 15%: 225 [300]
}}
 
===632146D===
{{MoveData-BBCF |character=Kokonoe |type=super
|input=632146D |name=Armanent No.7 "Jamming Dark v1.65"
|damage=0, 1200 [0, 1800] |p1=100 |p2=60, 100 |starter=Long
|level=0 |cancel= |attribute=PT |guard=Unblockable |invuln=1~55 All
|startup=53+(56 Flash)+1 |active=157 |recovery=Total: 263 |onBlock=
|blockstun= |blockstop=0 |hitstop=+0 |CHstop=+0
|groundHit=Launch |airHit=100 |groundCH=Launch |airCH=100
|images=BBCP_Kokonoe_632146D.png
|caption=Let's be real, the only reason you got this move was because you messed up the astral input
|hitboxes=
|notes=Values in [] are during OD;Attracts with an X velocity of 8,000 and Y acceleration of 8,000;Attraction is 50% stronger in overdrive and tripled if the opponent is in hitstun;Minimum Damage 100%: 1200 [1800];On hit, opponent is dropped a delay of 3 random 1-50F rolls added together;Airborne starting from middle of superflash, 12 frames landing recovery
}}
}}


Line 585: Line 597:
{{MoveData-BBCF |character=Kokonoe |type=super
{{MoveData-BBCF |character=Kokonoe |type=super
  |input=236C Super Followup Attack |name=Armanent No.8 "Crime of Greed v1.00"
  |input=236C Super Followup Attack |name=Armanent No.8 "Crime of Greed v1.00"
  |damage=500, 100×5<br/>[500, 100×2, 500] |p1=100 |p2=92 |starter=
  |damage=0, 500, 100×5<br/>[500, 100×2, 500] |p1=100 |p2=92 |starter=
  |level=4 |cancel=R |attribute= |guard= |invuln=1~1 All
  |level=4 |cancel=R |attribute= |guard= |invuln=
  |startup=13 |active=15, 3×5 |recovery=Total: 72 |onBlock=
  |startup=13 |active=15, 3×5 |recovery=Total: 72 |onBlock=
  |blockstun= |blockstop=0/+1 |hitstop=+1 |CHstop=+6
  |blockstun= |blockstop=0/+1 |hitstop=+1 |CHstop=+6
  |groundHit=Launch |airHit=45 [50] |groundCH=Launch |airCH=60 [65]
  |groundHit=Launch |airHit=45 [50] |groundCH=Launch |airCH=60 [65]
  |images=BBCP_Kokonoe_236C_3.png
  |images=BBCP_Kokonoe_236C_3.png
|caption=Great damaging ender
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are during OD;Minimum Damage 100%: 1000 [1200];
  |notes=Values in [] are during OD;Minimum Damage 100%: 1000 [1200]
}}
 
===632146D===
{{MoveData-BBCF |character=Kokonoe |type=super
|input=632146D |name=Armanent No.7 "Jamming Dar v1.65"
|damage=0, 1200 [0, 1800] |p1=100 |p2=100 |starter=Long
|level=0 |cancel= |attribute=T |guard=Unblockable |invuln=
|startup=52+(56 Flash)+1 |active= |recovery= |onBlock=
|blockstun= |blockstop=0 |hitstop=+0 |CHstop=+0
|groundHit=Launch |airHit=100 |groundCH=Launch |airCH=100
|images=BBCP_Kokonoe_632146D.png
|hitboxes=
|notes=Values in [] are during OD;Normal Black hole will appear offscreen if done too close to corner. OD version will appear in corner;Minimum Damage 100%: 1200 [1800];
}}
}}


Line 616: Line 616:
  |blockstun=20 |blockstop=0 |hitstop=+0 |CHstop=+8
  |blockstun=20 |blockstop=0 |hitstop=+0 |CHstop=+8
  |groundHit=Launch |airHit=100 + WBounce 50 + WStick 50 + Down 23 |groundCH=Launch |airCH=116 + WBounce 50 + WStick 50 + Down 23
  |groundHit=Launch |airHit=100 + WBounce 50 + WStick 50 + Down 23 |groundCH=Launch |airCH=116 + WBounce 50 + WStick 50 + Down 23
  |images=BBCP_Kokonoe_2363214C.png
  |images=BBCP_Kokonoe_2363214C.png;BBCF_Kokonoe_646426Cexe.png
|caption=Waste_of_meter.exe
  |hitboxes=
  |hitboxes=
  |notes=Also fully invincible from second superflash until Laser disappears;Hold button for up to 58 hits;Spin stick while holding button for max duration for additional hits;Base Damage depends on number of hits. 1st-19th: 300. 20th-39th: 260. 40th-59th: 220. 60th-79th: 180. 80th-99th: 140. 100th+: 100;1st-59th hit have Minimum Damage 5%;60th hit onwards have Minimum Damage 20%;
  |notes=Also fully invincible from second superflash until Laser disappears;Hold button for up to 58 hits;Spin stick while holding button for max duration for additional hits;Base Damage depends on number of hits. 1st-19th: 300. 20th-39th: 260. 40th-59th: 220. 60th-79th: 180. 80th-99th: 140. 100th+: 100;1st-59th hit have Minimum Damage 5%;60th hit onwards have Minimum Damage 20%
}}
}}


Line 629: Line 630:
  |blockstun=20 |blockstop=0 |hitstop=+0 |CHstop=+8
  |blockstun=20 |blockstop=0 |hitstop=+0 |CHstop=+8
  |groundHit=Launch |airHit=100 + WBounce 50 + WStick 50 + Down 23 |groundCH=Launch |airCH=116 + WBounce 50 + WStick 50 + Down 23
  |groundHit=Launch |airHit=100 + WBounce 50 + WStick 50 + Down 23 |groundCH=Launch |airCH=116 + WBounce 50 + WStick 50 + Down 23
  |images=BBCP_Kokonoe_OD_2363214C.png
  |images=BBCP_Kokonoe_OD_2363214C.png;BBCF_Kokonoe_646426CODexe.png
|caption=Win_steal.exe\You don't want to know how this image was generated<br>Just admire it
  |hitboxes=
  |hitboxes=
  |notes=Also fully invincible from second superflash until Laser disappears;Hold button for up to 58 hits;Spin stick while holding button for max duration for additional hits;Base Damage depends on number of hits. 1st-19th: 300. 20th-39th: 260. 40th-59th: 220. 60th+: 180;1st-59th hit have Minimum Damage 5%;60th hit onward have Minimum Damage 20%;
  |notes=Also fully invincible from second superflash until Laser disappears;Hold button for up to 58 hits;Spin stick while holding button for max duration for additional hits;Base Damage depends on number of hits. 1st-19th: 300. 20th-39th: 260. 40th-59th: 220. 60th+: 180;1st-59th hit have Minimum Damage 5%;60th hit onward have Minimum Damage 20%;This results in a Minimum damage of: 1587, 7887 if charged
}}
}}


==Exceed Accel==
==Exceed Accel==
===ABCD===
===A+B+C+D===
{{MoveData-BBCF |character=Kokonoe |type=exceed accel
{{MoveData-BBCF |character=Kokonoe |type=exceed accel
  |input=ABCD |name=Armament No. 11 "Full Metal Heavy Weapon v2.05"
  |input=A+B+C+D |name=Armament No. 11 "Full Metal Heavy Weapon v2.05"
  |damage=600, 60×29, 600<br/>{600, 60×71, 1000} |p1=100 |p2=100 |starter=Long
  |damage=600, 60×29, 600<br/>{600, 60×71, 1000} |p1=125 |p2=80 |starter=Long
  |level= |cancel= |attribute=B |guard=All |invuln=1~22 All<br/>[1~12 All]
  |level= |cancel= |attribute=B |guard=All |invuln=1~22 All<br/>[1~12 All]
  |startup=20 [10] |active=3 |recovery=34 |onBlock=-10
  |startup=20 [10] |active=3 |recovery=34 |onBlock=-10
  |blockstun=26 |blockstop=20 |hitstop=20, 1×29 [×71], 8 |CHstop=+0
  |blockstun=26 |blockstop=20 |hitstop=20, 1×29 [×71], 8 |CHstop=+0
  |groundHit=Launch |airHit=100 + WBounce + Down 23 |groundCH=Launch |airCH=100 + WBounce + Down 23
  |groundHit=Launch |airHit=100 + WBounce + Down 23 |groundCH=Launch |airCH=100 + WBounce + Down 23
  |images=BBCF_Kokonoe_FullMetalHeavyWeapon.png
  |images=BBCF_Kokonoe_FullMetalHeavyWeapon.png;BBCF_Kokonoe_EA2.png;BBCF_Kokonoe_EA3.png
  |hitboxes=
  |hitboxes=
  |notes=Values in [] are when canceled into or immediately after activating Overdrive;Values in {} are during Active Flow;Minimum Damage 10%: 294 {586+16};
  |notes=Values in [] are when canceled into or immediately after activating Overdrive;Values in {} are during Active Flow;Minimum Damage 10%: 294 {586+16};
}}
}}
==Astral Heat==
==Astral Heat==
===720D===
===720D===
Line 652: Line 655:
  |input=720D |name=Armanent No.99 the "Match Destroyer: Ultimate Impact"
  |input=720D |name=Armanent No.99 the "Match Destroyer: Ultimate Impact"
  |damage=37100 |p1= |p2= |starter=Long
  |damage=37100 |p1= |p2= |starter=Long
  |level= |cancel= |attribute=T |guard=Throw(90) |invuln=1~22 All
  |level= |cancel= |attribute=T |guard=Throw(90) |invuln=1~21 Burst
  |startup=10+(55 Flash)+0 |active=12 |recovery=18 |onBlock=
  |startup=10+(55 Flash)+0 |active=12 |recovery=18 |onBlock=
  |blockstun= |blockstop= |hitstop=0 |CHstop=
  |blockstun= |blockstop= |hitstop=0 |CHstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=BBCP_Kokonoe_720D.png;BBCP_Kokonoe_720D_2.png
  |images=BBCP_Kokonoe_720D.png;BBCP_Kokonoe_720D_2.png
|caption=Think Sword of Destruction but with even crappier range and no comboability
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 662: Line 666:


==Category==
==Category==
{{#lst:BBCF/Navigation}}
{{BBCF/Navigation}}

Latest revision as of 01:19, 5 April 2024

Links


Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Kokonoe 10,500 4F 22F (1~7F Inv All, 2~13 airborne) Gravitons BBCF Kokonoe Portrait.png BBCF Kokonoe Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 11 -2 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCP Kokonoe 5A.png
BBCF Kokonoe 5A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 11 3 19 -5 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 + GBounce 22 31 + GBounce 11 +0 +2
BBCP Kokonoe 5B.png
BBCF Kokonoe 5B Hitbox 1.png
Frames 11-13

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Mid 14 2 23 -6 BP S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 36 Crumple 51 + WBounce 30 7 +0 +5
BBCP Kokonoe 5C.png
BBCF Kokonoe 5C Hitbox.png
On CH Crumple Duration 58F, Crumple Fall 81F

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 7 7 8 -2 F CSR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCP Kokonoe 2A.png
BBCF Kokonoe 2A Hitbox 2.pngBBCF Kokonoe 2A Hitbox 3.png
Frames 7-9 • Frames 10-13

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
400 Low/Air 10 3(6)3 12 -1 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 9 +0 +1
BBCP Kokonoe 2B.png
BBCF Kokonoe 2B Hitbox 1.pngBBCF Kokonoe 2B Hitbox 2.png
Frames 10-12 • Frames 19-21

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1080 Mid 19 3 15 +1 F S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Spin Fall 36 33 Spin Fall 44 51 15 +0 +5
BBCP Kokonoe 2C.png
BBCF Kokonoe 2C Hitbox.png
Fatal Counter

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
660 [770] Mid 13-23 4 21 -8 B 7~(16~26) H SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 [Launch] 24 [40] 22 [Launch] 38 [54] 11 [16] +0 +2
BBCP Kokonoe 6A.png
BBCF Kokonoe 6A Hitbox.png
Invincibility lasts until end of active frames
Values in [] are at Max charge
[110% Bonus Proration]

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500×2 [550×2] High 25~43 2(11)2
[2(15)2]
26 [14] -9 [+5] B SR 90 [80]
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×2 [94×2] Normal 4 [5] 18 [20] 19 [21, Launch] 35 + GBounce
[42 + Down 23, 42 + GBounce]
24 [27, Launch] 50 + GBounce
[58 + Down 23, 58 + GBounce]
12 [13] +0 +5 [+8]
BBCP Kokonoe 6B.png
BBCF Kokonoe 6B Hitbox 1.pngBBCF Kokonoe 6B Hitbox 2.png
Frames 25-26 • Frames 38-39
Values in [] are at Max charge
[110% Bonus Proration]
Second hit forces crouching on hit
Airborne from frame 30 [48], second hit occurs on landing
Cannot be Drive/special cancelled while airborne
Gap between hits can be altered by external forces

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1250 All 22 3 18+7L -9 B 4~24 FT S(J)R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 40 Launch 58 15 +0 +5
BBCP Kokonoe 6C.png
BBCF Kokonoe 6C Hitbox.png
Fatal Counter
Airborne from frame 7, after active Kokonoe is in recovery until landing
Airborne recovery duration can be altered by external forces

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
460×2 Low, Mid 14 3(6)3 15 -1 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×2 Long 3 16 10, Launch 34 15, Launch 48 + Down 6/+7, 11 +7, +0 +9, +2
BBCP Kokonoe 3C.png
God button
BBCP Kokonoe 3C Hitbox 1.pngBBCP Kokonoe 3C Hitbox 2.png
Frames 14-16 • Frames 23-25

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
220, 110×5 High/Air, All×5 7 3×6 12 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 5 +0 +0
BBCP Kokonoe jA.png
First hit that connects with opponent deals 220 damage and hits overhead, remaining hits deal 110 and hit mid

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500×2 High/Air 10 4 (3) 4 11 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×2 Long 3 16 17 19 22 33 11 +0 +2
BBCP Kokonoe jB.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 All 13 3 27 HP SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 40 + WBounce Crumple 54 54 7 +0 +2
BBCP Kokonoe jC.png
On CH Crumple Duration 54F, Crumple Fall 78F

j.2C

j.2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 High/Air 17 4 17+9L H SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 30 + GBounce Launch 48 + GBounce + WBounce 30 15 +0 +5
BBCP Kokonoe j2C.png
Fatal Counter
Landing recovery applied only if move reaches active frames

Drive Moves

xD

xD
Summon Gravitron
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
32 [29]
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCP Kokonoe 5D.pngBBCF kokonoe Graviton.png
Click Image for Enlargement
Graviton appears on frame 15
Counterhit state up to frame 17
Cancellable into attacks or jump from frame 24
Gravitons attract with a constant horizontal velocity of 5000 for grounded opponents, 3000 for airborne ones.

236D

236D
Activate Gravitron
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 [900] 14 2 Total 23 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 4 19 60 24 75 0 +10 [+15] +15 [+20]
BBCP Kokonoe 236D.pngBBCF Kokonoe 236D.png
Just a little push • Kachow!
Values in [] are during OD
Only attacks when opponent is in hitstun
Pushes opponent away from Gravitron with a force of 50000 horizontally and 30000 vertically.

214D

214D
Retrieve Gravitron
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
32 [27]
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCP Kokonoe 214D.png

Universal Mechanics

B+C

B+C
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 5 Launch 90 + WBounce 0, 25 +0
BBCP Kokonoe ForwardThrow.png
Minimum Damage 100%: 1500

4B+C

4B+C
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 5 Launch 90 + WBounce 0, 25 +0
BBCP Kokonoe BackThrow.png
Minimum Damage 100%: 1500

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 5 100 + WBounce 0, 25 +0
BBCP Kokonoe AirThrow.png
Minimum Damage 100%: 1500

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 15 3 33 -17 T 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCP Kokonoe 5B.png

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Launch 60 + Slide + WBounce 60 Launch 74 + Slide + WBounce 60 + WStick 35 11 +0 +2
BBCP Kokonoe CT.pngBBCF Kokonoe CT Attack.png
Charge
Release
Maximum Slide duration 15F

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Launch 60 + Slide + WBounce 60 Launch 74 + Slide + WBounce 60 + WStick 35 11 +0 +2
BBCP Kokonoe CT.pngBBCF Kokonoe CT Attack.png
Charge
Release
Maximum Slide duration 15F

Special Moves

236A

236A
Armament No.2 "Broken Bunker Assault v2.21"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×3 All 17~28 3 22 -6 B×2, P1 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×2, 70 Long 4 18 Crumple, Launch×2 36, 60 + WBounce, 35 Crumple, Launch×2 51, 75 + WBounce, 50 12×2, 0/+12 +0×2, +12 +5×2, +17
BBCP Kokonoe 236A.pngBBCP Kokonoe 236A 2.png
• BUNKAH!
Crumple Duration 29F, Crumple Fall 62F
On CH Crumple Duration 39F, Crumple Fall 81F

236[A]

236[A]
Armament No.2 "Broken Bunker Assault v2.21"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 All 17~28 3 22 -6 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Crumple 36 Crumple 51 12 +0 +5
Crumple Duration 29F, Crumple Fall 62F
On CH Crumple Duration 39F, Crumple Fall 81F

236[A] Delayed Attack

236[A] Delayed Attack
Broken Bunker Delayed Hit
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 All 192 1 P1* 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
70 Normal 4 18 Launch 35 Launch 50 0/+12 +12 +17

236B

236B
Armanent No.9 "Aerial Powerdrive Solid Wheel v3.37"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×13 All Ground: 19
Air: 15
6×12,3 12 H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 36 Launch 51 5 +0 +5
BBCF Kokonoe SolidWheel.png

236C

236C
Armanent No.3 "Absolute Zero v4.32"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 (×31) All 29 2×31 12 P2 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 2 +0 +2
BBCP Kokonoe 236C.png
Freezes for 120. Freeze Count 5
On hit, immediately goes into Followup Attack
Chip Damage 10%: 60×31

236C Followup Attack

236C Followup Attack
Absolute Zero Followup Attack
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 80×38 43 3, P{(2)P}×18 21 P1 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 98×38 3 17, Launch×38 17, 50 + Slide×38 + WBounce 0 +0 +2
BBCP Kokonoe 236C 2.png
Ice reset machine
Startup listed is based on time between opponent getting hit and first bullet appearing
Each P in active frames represents a projectile spawned
Bullets hit in groups of 2
On hit and with 50 Heat, goes into followup Crime of Greed afterwards
Maximum Slide duration 20F

214X

214X
Armanent No.4 (Alpha) "Flame Cage v1.43"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
31 Total: 42
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCP Kokonoe 214A.pngBBCF Kokonoe FlamecageBlue.png
The little ball that could • Blue raspberry gumball for player 2

j.214X

j.214X
Armanent No.4 (Alpha) "Flame Cage v1.43"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
28 Total: 47+5L
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Landing recovery applies when move reaches frame 16

214X Fireball

214X Fireball
Flame Cage Fireball
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
360×4 All P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
75 Normal 2 13 14 24 18 36 0/+4 +4 +5

214X Reflected Fireball

214X Reflected Fireball
Reflected Flame Cage Fireball
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 All P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
75 Normal 4 18 Launch 60 + WBounce 60 Launch 75 + WBounce 60 0/+15 +15 +15

22A

22A
A Armanent No.5 "Banishing Rays v3.10"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
860 All 24 6 Total: 42 +2 P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Normal 2 13 Launch 40 Launch 52 0/+7 +7 +27
BBCP Kokonoe 22A.png

22B

22B
B Armanent No.5 "Banishing Rays v3.10"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
450×6 All 71~160 2×6 Total: 33 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Normal 2 13 Launch 40 Launch 52 0/+7 +7 +27
BBCP Kokonoe 22A.png
It's a trap, Oki tool, prevents people from getting in your face, visually covers mixups, and probably also makes you breakfast
Begins detecting nearby opponents from frame 49
Startup from detecting opponent 22F
Goes off automatically on frame 139

22C

22C
Armanent No.6 "Planar Haze v1.24"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
33 5~24 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCP Kokonoe 22C.png
Walking is overrated

Distortion Drives

214214A

214214A
A Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1250 All 5+(40 Flash)+5 3 36 -18 B 1~12 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Very Short 5 20 Launch 90 Launch 106 13 +0 +8
BBCP Kokonoe 214214A.pngBBCP Kokonoe 214214APlayer2.png
The big ball that can • Blueberry flavour for player 2
Values in [] are during OD
Minimum Damage 15% [20%]: 187 [250]
Projectile spawned on frame 13 (active from frame 27)
reversal

214214B

214214B
B Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1250 All 5+(40 Flash)+8 3 36 -18 B 1~15 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Very Short 5 20 Launch 90 Launch 106 13 +0 +8
BBCP Kokonoe 214214A.png
Values in [] are during OD
Minimum Damage 15% [20%]: 187 [250]
Projectile spawned on frame 16 (active from frame 30)
reversal

214214C

214214C
C Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1250 All 5+(40 Flash)+11 3 36 -18 B 1~18 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Very Short 5 20 Launch 90 Launch 106 13 +0 +8
BBCP Kokonoe 214214A.png
Values in [] are during OD
Minimum Damage 15% [20%]: 187 [250]
Projectile spawned on frame 19 (active from frame 33)
reversal

j.214214X

j.214214X
Air Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1250 All 5+(45 Flash)+1 3 24+5L H 1~8 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Very Short 5 20 Launch 90 Launch 106 13 +0 +8
BBCP Kokonoe 214214A.png
Values in [] are during OD
Minimum Damage 15% [20%]: 187 [250]
Projectile spawned on frame 9 (active from frame 23)

214214X Fireball

214214X Fireball
Flaming Belobog
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
360×12 [360×18] All P2* 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 3 16 Launch 36 Launch 50 0/+3 +3 +5
BBCP Kokonoe 214214A.png
Values in [] are during OD
Minimum Damage 15%: 648 [972]

214214X Reflected Fireball

214214X Reflected Fireball
Reflected Flaming Belobog
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1500 [2000] All P2 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 5 20 Launch 90 + WBounce 60 Launch 106 + WBounce 60 0/+15 +15 +15
Values in [] are during OD
Minimum Damage 15%: 225 [300]

632146D

632146D
Armanent No.7 "Jamming Dark v1.65"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1200 [0, 1800] Unblockable 53+(56 Flash)+1 157 Total: 263 PT 1~55 All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60, 100 Long 0 Launch 100 Launch 100 0 +0 +0
BBCP Kokonoe 632146D.png
Let's be real, the only reason you got this move was because you messed up the astral input
Values in [] are during OD
Attracts with an X velocity of 8,000 and Y acceleration of 8,000
Attraction is 50% stronger in overdrive and tripled if the opponent is in hitstun
Minimum Damage 100%: 1200 [1800]
On hit, opponent is dropped a delay of 3 random 1-50F rolls added together
Airborne starting from middle of superflash, 12 frames landing recovery

236C Super Followup Attack

236C Super Followup Attack
Armanent No.8 "Crime of Greed v1.00"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 500, 100×5
[500, 100×2, 500]
13 15, 3×5 Total: 72 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 4 Launch 45 [50] Launch 60 [65] 0/+1 +1 +6
BBCP Kokonoe 236C 3.png
Great damaging ender
Values in [] are during OD
Minimum Damage 100%: 1000 [1200]

64641236C

64641236C
Armanent No.00 "Dreadnought Destroyer"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
See notes All 5+(60 Flash)+??+(30 Flash)+12 -63 P2* 1~5 All, See notes 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 5 20 Launch 100 + WBounce 50 + WStick 50 + Down 23 Launch 116 + WBounce 50 + WStick 50 + Down 23 0 +0 +8
BBCP Kokonoe 2363214C.pngBBCF Kokonoe 646426Cexe.png
Waste_of_meter.exe
Also fully invincible from second superflash until Laser disappears
Hold button for up to 58 hits
Spin stick while holding button for max duration for additional hits
Base Damage depends on number of hits. 1st-19th: 300. 20th-39th: 260. 40th-59th: 220. 60th-79th: 180. 80th-99th: 140. 100th+: 100
1st-59th hit have Minimum Damage 5%
60th hit onwards have Minimum Damage 20%

64641236C OD

64641236C OD
Armament No.01 "Super Dreadnought Exterminator"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
see notes All 5+(60 Flash)+??+(30 Flash)+12 -63 P2* 1~5 All, See notes 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 5 20 Launch 100 + WBounce 50 + WStick 50 + Down 23 Launch 116 + WBounce 50 + WStick 50 + Down 23 0 +0 +8
BBCP Kokonoe OD 2363214C.pngBBCF Kokonoe 646426CODexe.png
Win_steal.exe • You don't want to know how this image was generated
Just admire it
Also fully invincible from second superflash until Laser disappears
Hold button for up to 58 hits
Spin stick while holding button for max duration for additional hits
Base Damage depends on number of hits. 1st-19th: 300. 20th-39th: 260. 40th-59th: 220. 60th+: 180
1st-59th hit have Minimum Damage 5%
60th hit onward have Minimum Damage 20%
This results in a Minimum damage of: 1587, 7887 if charged

Exceed Accel

A+B+C+D

A+B+C+D
Armament No. 11 "Full Metal Heavy Weapon v2.05"
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 60×29, 600
{600, 60×71, 1000}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
125
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Long 26 Launch 100 + WBounce + Down 23 Launch 100 + WBounce + Down 23 20 20, 1×29 [×71], 8 +0
BBCF Kokonoe FullMetalHeavyWeapon.pngBBCF Kokonoe EA2.pngBBCF Kokonoe EA3.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 294 {586+16}

Astral Heat

720D

720D
Armanent No.99 the "Match Destroyer: Ultimate Impact"
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
37100 Throw(90) 10+(55 Flash)+0 12 18 T 1~21 Burst
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 0
BBCP Kokonoe 720D.pngBBCP Kokonoe 720D 2.png
Think Sword of Destruction but with even crappier range and no comboability

Category

System Pages
Mechanics
Application & Advanced Information
Archived Information