- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
System Data
Health:11,500 Prejump:5F Backdash:25F (1~7F Inv All) Unique Movements:
Normal Moves
5A Data
| height="25px"| 300 | All | 5 | 3 | 9 | - | B | -
| CSJR | 100 | 80 | Normal | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | Click!
5B Data
| height="25px"| 480 | Low | 8 | 3 | 11 | - | F | -
| SR | 90 | 85 | Long | 2 | 13 | 14 | 17 + GBounce | 18 | 29 + GBounce | 10 | +0 | +1 | Click!
5C Data
| height="25px"| 1100 | Mid | 19 | 4 | 23 | - | B | -
| SR | 100 | 92 | Long | 4 | 22 | 28 | 36 | 33 | 51 | 15 | +0 | +5 | Click!
2A Data
| height="25px"| 300 | All | 7 | 3 | 10 | - | F | -
| CSR | 100 | 80 | Normal | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | Click!
2B Data
| height="25px"| 500 | Low | 10 | 3 | 14 | - | F | -
| SR | 90 | 85 | Long | 2 | 13 | 14 | 14 | 18 | 26 | 10 | +0 | +1 | Click!
2C Data
| height="25px"| 1000 | Mid | 16 | 7 | 23 | - | F | -
| SR | 82 | 92 | Long | 4 | 20 | Launch | 35 + Slide 40 | Launch | 40 + Slide 45 | 15 | +0 | +5 | Click!
6A Data
| height="25px"| 800 | High | 22 | 3 | 19 | - | B | -
| SR | 100 | 92 | Normal | 4 | 18 | 25 | 33 + GBounce | 30 | 48 + GBounce | 12 | +0 | +5 | Click!
6B Data
| height="25px"| 600 | Mid | 9 | 4 | 21 | - | B | -
| SJR | 100 | 89 | Long | 3 | 16 | 17 | 21 | 22 | 35 | 11 | +0 | +2 | Click!
6C Data
| height="25px"| 1300 | Mid | 22 | 6 | 29 | - | B | -
| SR | 90 | 84 | Long | 5 | 24 | Launch | 55 | Launch | 71 + Down 23 | 15 | +0 | +8 | Click!
3C Data
| height="25px"| 900 | Low | 14 | 3 | 23 | - | F | -
| SR | 90 | 79 | Long | 3 | 16 | Launch | 40 | Launch | 54 + Down 23 | 11 | +0 | +2 | Click!
j.A Data
| height="25px"| 300 | High/Air | 7 | 3 | 9 | - | H | -
| CSJR | 80 | 85 | Normal | 2 | 13 | 14 | 14 | 18 | 26 | 10 | +0 | +1 | Click!
j.B Data
| height="25px"| 550 | High/Air | 10 | 4 | 15 | - | H | -
| SJR | 80 | 89 | Long | 3 | 16 | 17 | 19 | 22 | 33 | 11 | +0 | +2 | Click!
j.C Data
| height="25px"| 1000 | High/Air | 13 | 5 | 24 | - | H | -
| SR | 90 | 84 | Long | 5 | 18 | 19 | 29 | 24 | 44 | 12 | +0 | +5 | Click!
Drive Moves
5D Data
| height="25px"| | | | | 72 | - | | -
| - | - | - | - | - | - | - | - | - | - | - | - | - | Click!
4D Data
| height="25px"| | | | | 12 | - | | -
| - | - | - | - | - | - | - | - | - | - | - | - | - | Click!
j.D Data
| height="25px"| | | | | 73 | - | | -
| - | - | - | - | - | - | - | - | - | - | - | - | - | Click!
j.4D Data
| height="25px"| | | | | ?? | - | | -
| - | - | - | - | - | - | - | - | - | - | - | - | - | Click!
5DA Data
| height="25px"| 800 | Mid | 19 | 3 | 31 | - | B | -
| Dr(S)RDa | 80 | 89 | Normal | 3 | 19 | Crumple 24 | 33 + WBounce 36 | Crumple 46 | 50 + WBounce 36 | 11 | +0 | +2 | Click!
5DB Data
| height="25px"| 0, 300, 1200 | Throw(120) | 7 | 3 | 38 | - | T | -
| DrSR | 100 | 100, 90, 60 | Normal | 0*2, 3 | - | Launch | 50 + GBounce | - | - | - | 0*2, 12 | +0 | Click!
5DC Data
| height="25px"| 700, 1200 | Mid | 17 | 3 (14) 3 | 34 | - | B | -
| R, Dr(S)R
| 90
| 84
| Long
| 5
| 20
| Launch
| 30, 37 + WStick 17
[30, 50]
| Launch
| 46, 53 + WBounce 50 + WStick 35
[46, 66]
| 7, 13
| +0
| +8
| Click!
2DA Data
| height="25px"| 1000 | High/Air | 20 | 7 | 41 | - | H | -
| Dr(S)R | 90 | 94 | Normal | 5 | 20 | Launch | 45 + GBounce | Launch | 64 + GBounce + Down 23 | 13 | +0 | +8 | Click!
2DB Data
| height="25px"| 800, 1200 | Low/Air, All | 13 | 3 (10) 2 | 22 | - | F | -
| R, Dr(S)R | 90 | 84 | Long | 3 | 16 | Launch | 22 + Down 33, 22 [+ Down 23] | Launch | 36 + Down 33, 36 [+ Down 23] | 11 | +0 | +2 | Click!
2DC Data
| height="25px"| 600, 1200 | Mid, Low | 18 | 2 (19) 3 | 27 | - | B, F | -
| R, Dr(S)R | 100, 90 | 84 | Long | 5 | 25, 20 | 21, Spin Fall 36 + Down 10 | 35, 40 + Down 23 | 27, Spin Fall 42 + Down 10 | 51, 56 + Down 23 | 7, 13 | +0 | +8 | Click!
6DA Data
| height="25px"| 850 | All | 35 | 3 | 22 | - | B | -
| Dr(S)R | 90 | 82 | Long | 4 | 18 | Launch | 45 + GBounce | Launch | 63 + GBounce | 12 | +0 | +5 | Click!
6DB Data
| height="25px"| 900 | All | 42 | 3 | 24 | - | B | -
| Dr(S)R | 90 | 82 | Normal | 4 | - | Launch | 19 + Down 25 | Launch | 34 + Down 23 | - | - | - | Click!
6DC Data
| height="25px"| 1200 | All | 13~18 | 6 | 26 | - | B | -
| Dr(S)R | 80 | 84 | Normal | 5 | 20 | Launch | 30 [32 + Slide 12] | Launch | 46 + WBounce 40 [48 + WBounce 40 + Slide 12] | 13 | +0 | +8 | Click!
Universal Mechanics
BC Data
| height="25px"| 0, 100, 1400 | Throw(70) | 7 | 3 | 23 | - | T | -
| SR | 100 | 50 (Once) | Normal | 0*2, 4 | 30 | Launch | 60 + WBounce 50 + WStick 30 | - | - | - | 0*2, 15 | +0 | Click!
4BC Data
| height="25px"| 0, 100, 1400 | Throw(70) | 7 | 3 | 23 | - | T | -
| SR | 100 | 50 (Once) | Normal | 0*2, 4 | 30 | Launch | 60 + WBounce 50 + WStick 30 | - | - | - | 0*2, 15 | +0 | Click!
j.BC Data
| height="25px"| 0, 500, 200, 800 | Throw(120) | 7 | 3 | 23+3L | - | T | -
| SR | 100 | 50 (Once) | Normal | 0*2, 4*2 | - | - | 60 + GBounce | - | - | - | 0*2, 6, 12 | +0 | Click!
6AB Data
| height="25px"| 0 | All | 13 | 5 | 28 | - | B | -
| R | 50 | 92 | Very Short | 4 | 18 | Launch | 19 | Launch | 34 | 12 | +0 | +5 | Click!
5AB Data
| height="25px"| 1000 | Guard Break 32/Barrier | 20 | 1 | 25 | - | B | -
| R | 80 | 60 | Normal | - | 24 | Crumple 50 | 60 | Crumple 100 | 74 | 11 | +0 | +2 | Click!
5[AB] Data
| height="25px"| 1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | - | B | -
| R | 80 | 100 | Long | - | 24 | Crumple 50 | 60 | Crumple 100 | 74 | 11 | +0 | +2 | Click!
66 Cancel Data
| height="25px"| | | | | 22 | - | | -
| - | - | - | - | - | - | - | - | - | - | - | - | - | Click!
44 Cancel Data
| height="25px"| | | | | 24 | - | | -
| - | - | - | - | - | - | - | - | - | - | - | - | - | Click!
Specials
[4]6A Data
| height="25px"| 700/600*3 | All | 18 | | Total: 36 | - | P1 | -
| R | 80 | 94 | Normal | 2 | 13 | Launch | 25 | Launch | 37 | 0/+2 | +2 | +3 | Click!
[4]6B Data
| height="25px"| 650*2/500*4/500*6 | All | 40 | | Total 51 | - | P1 | -
| - | 80 | 94 | Normal | 2 | 13 | 14 | 19 | - | - | - | 0/+2 | - | Click!
[2]8B Data
| height="25px"| 600*3 | Mid | 13 | 3,2,2 | Until L+12 | - | B | -
| R | 90 | 79 | Very Short | 3 | 20 | Launch | 48 | Launch | 50 | 2 | +0 | +2 | Click!
[2]8C Data
| height="25px"| 900, 200*5 | Mid, All*5 | 9 | 2 (3) 2,2,2,2,2 | Until L+20 | - | B | -
| R | 60 | 82 | Very Short | 4 | 18 | Launch | 35 | Launch | 50 | 15, 1*5 | +0 | +0 | Click!
[8]2C Data
| height="25px"| 1200 | High/Air | 13 | 3 | Until L+8 | - | H | -
| R | 90 | 82 | Normal | 4 | 18 | Launch | 40 + GBounce + Down 23 | Launch | 55 + GBounce + Down 23 | 12 | +0 | +5 | Click!
[2]8C [8]2C Data
| height="25px"| 1200 | | 14 | 5 | Until L+8 | - | H | -
| R | 90 | 92 | Normal | 4 | 18 | Launch | 40 + GBounce + Down 23 | Launch | 55 + GBounce + Down 23 | 12 | +0 | +5 | Click!
Distortion Drives
Stance 28D Data
| height="25px"| 500, 5000
[500*19, 3000]
| Mid
| 1+(48 Flash)+10
| 3
| 51
| -
| B
| -
| R
| 80
| 84,50
| Long
| 5
| 20
| Launch
| 90 + Down 23
| Launch
| 90 + 23 Down
| 13
| 13/+30, 2
[13, 2*18, 40]
| +30, +0 [*19]
| Click!
Air Stance 28D Data
| height="25px"| 500, 5000
[500*19, 3000]
| Mid
| 1+(48 Flash)+Until L+5
| 3
| 51
| -
| B
| -
| R
| 80
| 84,50
| Normal
| 5
| 20
| Launch
| 90 + Down 23
| Launch
| 90 + 23 Down
| 13
| 13/+30, 2
[13, 2*18, 40]
| +30, +0 [*19]
| Click!
[4]1236C Data
| height="25px"| 1100*3 | All | 1+(62 Flash)+3 | 12(1)12(1)12 | Total 59 | - | P2 | -
| R | 80 | 92 | Normal | 4 | 18 | Launch | 30 | Launch | 45 | 0/+3 | +3 | +8 | Click!
[4]1236C OD Followup Data
| height="25px"| 380*3, 380*3 | All | 7+(51 Flash)+9 | Until Offscreen | Total: 99 | - | P2* | -
| - | - | 92 | Normal | 4 | 18 | Launch | 40 + WBounce 50 | Launch | 55 + WBounce 50 | 0/+3 | +3 | +8 | Click!
Exceed Accel
ABCD Data
| height="25px"| 600, 250*4, 1500
{600, 250*4, 500*7}
| All
| 20 [10]
| 3
| 34
| -
| B
| -
| -
| 100
| 100
| Long
| -
| 26
| Launch
| 60 [60 + WBounce]
| -
| -
| 20
| 20, 3*4 [*10], 15
| +0
| Click!
Astral Heat
Astral Data
| height="25px"| 31000 | All | 7+(42 Flash)+15 | 5 | 40 | - | B | -
| - | - | - | Long | 5 | 20 | - | - | - | - | 13 | - | - | Click!
Category
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- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •