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==Combo Theory== | ==Combo Theory== | ||
<small>Currently taken from the Kagura Discord. Future edits may have changed this section greatly</small> <!--Feel free to delete this message on rewrites for the theory section. --> | <small>Currently taken from the Kagura Discord. Future edits may have changed this section greatly</small> <!--Feel free to delete this message on rewrites for the theory section. --> | ||
;B fafnir after 6A | |||
Delay the kadomos so you're either level or below the opponent | To combo B fafnir after 6A, you need to gatling into it from either 5A or 2A, sliding from 2A to 6A ASAP. This gives you just enough time to fully buffer the B fafnir. | ||
;How do I connect 3C after 2DA>Kadomos in the corner?''' | |||
Delay the kadomos so you're either level or below the opponent. | |||
==Video Examples== | ==Video Examples== |
Revision as of 12:52, 13 April 2021
Combo Notation Guide | Character Name Abbreviations | |||||||||
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Combo List
# | Combo | Position | Damage | Heat Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|---|---|
_ |
Midscreen
5/2C > 2DB (1) > RC > 6C > 6DA > 2DA > [4]6A > 3C > 6DC > 2DB > [4]6A/B
- Video Example
- Damage: 3548
- Requires: 50 meter
- Notes:
- Spend 50 meter to turn your 5C and 2C pokes into a more damaging confirm
6DB > 2DC > [2]8B > microdash 6B > tk [8]2C > microdash 3C > 2DB (> 5DA > 6DC >) [4]6X
- Video Example
- Damage: 3534
- Notes:
- A combo for when you open an opponent up with a Dragon's Mirage left/right mixup. Doing the optional part in brackets will give you more damage and corner carry but will give looser oki. If you're close enough to the corner, it might be worth adding into the combo
Air Throw > [4]6A > [2]8B > microdash 6B > [8]2C > microdash 3C > 2DB > [4]6X
- Video Example
- Damage: 3034
- Notes:
- Standard Air Throw combo
AA [2]8B > dash 6B > [8]2C > microdash 3C > 2DB > [4]6A/B
- Video Example
- Damage: 2686
- Notes:
- Anti Air combo from the B Version of Kagura's DP
CH 6DC > 6C > 6DA > 2DA > [4]6A > 3C > 2DC > 5DA > 28C
- Video Example
- Damage: 4531
- Requires: 50 meter
- Notes:
- Counter Hit Dragon's Strike combo for when you catch an opponent trying to throw something out or zone in neutral. This version spends 50 meter to end the round
Close to Corner
CH 6C > 6DB > 2DA > [4]6A |> 3C > [2]8B > dash 5B > tk [8]2C > microdash 3C > 6DC > 2DC > 5DA > [2]8C > [8]2C
- Video Example
- Damage: 4734
- Notes:
- A Counter Hit 6C combo mostly for when you anti-air people with 6C close to the corner.
5DB > 2DB > [2]8B > dash 6B > tk [8]2C > dash 3C > 6DC > 2DB > [4]6B oki
5DB > 2DB > [2]8B > dash 6B > tk [8]2C > dash 3C > 6DC > 2DB > 5DA > [2]8C > [8]2C
- Video Example for Dragon Spirit oki
- Video Example for better damage ender
- Damage: 3166 for Dragon Spirit oki
- Notes:
- *Stance Command Grab Combo when you're close enough to the corner to end it with a more corner specific route
Corner
6A > [2]8B > 5B > 5C > [4]6A > 5C > 2DA > [8]2C > 3C > 6DC > 2DC > [4]6A/B oki
- Video Example
- Damage: 4086
- Notes:
- Meterless Command Normal Overhead combo
6A > RC > 5B > 2B > 6B > 3C > [2]8B > dash 6B > tk [8]2C > [2]8C > [8]2C
- Video Example
- Damage: 2862
- Notes:
- Command Normal Overhead combo. This requires 50 meter to Rapid Cancel though
5DA > 2DA > [8]2C > 3C > 6DC > 2DC > 5DA > [2]8B > [8]2C
- Video Example
- Damage: 3118
- Notes:
- A Dragon Blast combo for when you open people up trying to jump out of your pressure expecting 5DB command grab when they see you in 5D stance
5DB > 6B > 5C > 2DA > [8]2C > 3C > 6DC > 2DC > 5DA > [2]8C
- Video Example
- Damage: 3913
- Notes:
- Standard Drive Command Grab combo.
6C > 6DA > 2DA > [8]2C > dash 3C > 6DC > 2DB > 5DA > [2]8B > [8]2[C]
- Video Example
- Damage: 4056
- Notes:
- A 6C combo for when you catch people trying to jump out of your pressure in the corner.
Combo Theory
Currently taken from the Kagura Discord. Future edits may have changed this section greatly
- B fafnir after 6A
To combo B fafnir after 6A, you need to gatling into it from either 5A or 2A, sliding from 2A to 6A ASAP. This gives you just enough time to fully buffer the B fafnir.
- How do I connect 3C after 2DA>Kadomos in the corner?
Delay the kadomos so you're either level or below the opponent.
Video Examples
BBCF2 Kagura Mutsuki combo collections
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