BBCF/Hibiki Kohaku/Data: Difference between revisions

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Line 526: Line 526:
  |damage=500 per shot |p1=80 |p2=100 |starter=Normal
  |damage=500 per shot |p1=80 |p2=100 |starter=Normal
  |level=1 |cancel= |attribute=P1* |guard=All |invuln=
  |level=1 |cancel= |attribute=P1* |guard=All |invuln=
  |startup=16 |active=8 |recovery=Until L |onBlock=-2
  |startup=16 |active=8 |recovery=Until L |onBlock=-3~0
  |blockstun=11 |blockstop=0/+9 |hitstop=+9 |CHstop=+9
  |blockstun=11 |blockstop=0/+9 |hitstop=+9 |CHstop=+9
  |groundHit=12 |airHit=12 |groundCH=16 |airCH=23
  |groundHit=12 |airHit=12 |groundCH=16 |airCH=23

Revision as of 05:34, 21 June 2022

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Hibiki Kohaku 11,000 4F 22F (1~4F Inv All) Drive Moves BBCF Hibiki Portrait.png BBCF Hibiki Kohaku Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 11 -2 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Hibiki 5A.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 8 3 18 -4 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 3 16 17 17 22 31 9 +0 +2
BBCF Hibiki 5B.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 Mid 10 3 18 -4 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 9 +0 +2
BBCF Hibiki 5BB.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Mid 12 3 18 -4 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 19 22 33 11 +0 +5
BBCF Hibiki 5C.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 7 3 10 -1 F CSR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Hibiki 2A.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550 Low 9 3 15 -4 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 9 +0 +1
BBCF Hibiki 2B.png

2BB

2BB
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 Low 10 3 15 -4 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 9 +0 +1
BBCF Hibiki 2BB.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Mid 13 3 25 -9 B 8~(End of Active) H SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 28 Launch 42 11 +0 +2
BBCF Hibiki 2C.png

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Low 12 3 24 -6 F SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 40 Launch 55 + Down 16 12 +0 +5
BBCF Hibiki 3C.png

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
650 Low 17 3 15 -1 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 14 17 17 + Down 23 Crumple 36 31 + Down 23 11 +0 +2
BBCF Hibiki 6A.png

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Mid 19 3 22 -8 B 5~21 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 + Down 33 22 31 + Down 33 9 +0 +2
BBCF Hibiki 6B.png
Airborne from frame 5, hit occurs on landing
Invuln lasts until end of active frames

6BB

6BB
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 Mid 13 3 24 -10 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 30 + GBounce Launch 44 + GBounce + Down 23 9 +0 +2
BBCF Hibiki 6BB.png

4B

4B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 High 25 3 21 -5 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 30 + Down 33 22 44 + Down 33 9 +0 +2
BBCF Hibiki 4B.png

4BB

4BB
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 Mid 16 3 20 -6 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 9 +0 +2
BBCF Hibiki 4BB.png

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
620×3 Mid 17 3 (9) 3 (8) 3 11+5L H R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 3×2,4 16×2, 18 Launch 30×2, 34 Launch 47×2, 52 + WBounce 60 + WStick 43 5×2, 12 +0 +2×2, +5
BBCF Hibiki 6C.png
Fatal Counter

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 7 3 9 H CSJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Hibiki jA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 High/Air 9 3 11 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCF Hibiki jB.png

j.BB

j.BB
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 High/Air 8 2 20 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCF Hibiki jBB.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 12 6 19 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 19 22 33 11 +0 +2
BBCF Hibiki jC.png
First 3 Active Frames can hit crossup


Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 27~35 3 Total: 56
[Total: 46]
-13 [-3] P1* SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [92] Normal 3 [4] 16 [18] 24 30 29 44 [45] 11 [12] +0 +2 [+5]
BBCF Hibiki 5D.png

6D

6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 27~35
[14~25]
3 20 -6 [-4] B SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [92] Normal 3 16 [18] 24 30 29 44 [45] 11 [12] +0 +2 [+5]
File:BBCF Hibiki 6D.png

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 45 [25] 3 Total: 71
[Total: 51]
-9 [-7] P1* 4~39 P
[4~21 P]
SR 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [92] Normal 3 16 [18] Launch 48 Launch 65 [66] 11 [12] +0 +2 [+5]
BBCF Hibiki 2D.png
Fatal Counter

3D

3D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 45 [25] 3 Until L+9 +2 [+4] B 4~39 P
[4~21 P]
SR 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [92] Normal 3 [4] 16 [18] Launch 48 Launch 65 [66] 11 [12] +0 +2 [+5]
File:BBCF Hibiki 3D.png
Fatal Counter

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 34 [17] 3 Total: 60+4L
[Total: 52+4L]
P1* SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [92] Normal 3 [4] 16 [18] 17 [Launch] 36 + WBounce 30
[36 + WBounce 50]
19 [Launch] 50 + WBounce 30
[51 + WBounce 50]
11 [12] +0 +2 [+5]
BBCF Hibiki jD.png

j.6D

j.6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 34 [17] 3 18+4L H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [92] Normal 3 [4] 16 [18] Launch 40
[40 + WBounce 30]
22 [Launch] 11 [12] +0 +2 [+5]
File:BBCF Hibiki j6D.png

j.2D

j.2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 34 [24] 3 Total: 64+4L [Total: 54+4L] P1* SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [92] Normal 3 [4] 16 [18] Launch 40 + Down 23 Launch 54 + Down 23 [55 + Down 23] 11 [12] +0 +2 [+5]
BBCF Hibiki j2D.png
Can cancel into normals during last 13F

j.3D

j.3D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 34 [25] 3 14+9L H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [92] Normal 3 [4] 16 [18] Launch 40 + GBounce [48 + GBounce] Launch 54 + GBounce [55 + GBounce] 11 [12] +0 +2 [+5]
File:BBCF Hibiki j3D.png


Universal Mechanics

BC

BC
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 200×4, 700 T(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Launch 60 + GBounce 0×5, 14
BBCF Hibiki ForwardThrow.png
Minimum Damage 100% (1500)

4BC

4BC
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 T(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 Launch 60 + GBounce 0, 7×2 +0
BBCF Hibiki BackThrow.png
Minimum Damage 100% (1500)

j.BC

j.BC
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 T(120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 80 0, 12 +0
BBCF Hibiki AirThrow.png
Minimum Damage 100% (1500)

6AB

6AB
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 3 30 -14 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCF Hibiki 5C.png

5AB

5AB
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 50 60 + GBounce + Down 23 Crumple 100 74 + GBounce + Down 23 11 +0 +2
BBCF Hibiki CT.png

5[AB]

5[AB]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 50 60 + GBounce + Down 23 Crumple 100 74 + GBounce + Down 23 11 +0 +2
BBCF Hibiki CT.png

Specials

623C

623C
Double Wing Cyclone
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×4 All 9 2×4 56 -41 B 1~12 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×4 Very Short 3 16 Launch 60 Launch 74 2 +0 +2
BBCF Hibiki Souyokusen.png

j.623C

j.623C
Double Wing Cyclone
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×4 All 7 2×4 H 1~10 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×4 Very Short 3 16 Launch 60 Launch 74 2 +0 +2
BBCF Hibiki Souyokusen.png

j.214A

j.214A
Piercing Muzzle-blade
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 13 Until L 19 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch + Down 23 60 Launch + Down 23 74 11 +0 +2
BBCF Hibiki Senshijin.png

236A

236A
Soaring Kick
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
45+7L
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Hibiki Zanshoukyaku.png
Can cancel into followups 15F onwards?

j.236A

j.236A
Air Soaring Kick
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Until L+7
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Hibiki Zanshoukyaku.png
Can cancel into followups 11F onwards?

236A A

236A A
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 per shot All 16 8 Until L -3~0 P1* 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Normal 1 11 12 12 16 23 0/+9 +9 +9
BBCF Hibiki Senba.png
Can cancel into normals and specials 34F onwards

236A B

236A B
Thrashing Claw
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 High/Air 12 3 24+9L H R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Normal 4 18 Launch 50 + GBounce Launch 65 + GBounce 15 +0 +8
BBCF Hibiki Ressou.png

236A C

236A C
Pulverizing Fin
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×3, 2500 Throw(180) 5 Until L 15 T 1~6 T R 120
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100×3, 92 Normal 0×3, 4 60 + GBounce + Down 23 0×3, 18 +0
BBCF Hibiki Misago Kudaki.png

236A D

236A D
Catastrophic Strike
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Until L+16 1~(Until L) Guard HBF
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Hibiki Maga Uchi.png
On Guard Point, hitstop for Hibiki is 2F. Opponent hitstop is 19F
Hibiki cancels into Catastrophic Strike (Ground Attack) when opponent is standing/crouching, otherwise Catastrophic Strike (Air Attack)

236A D Ground Attack

236A D Ground Attack
Catastrophic Strike (Ground Attack)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800×3 14 2×9 30 B R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94×3 Long 5 20 Launch 60 + WBounce 60 Launch 79 + WBounce 60 + WStick 33 6 +0 +0
BBCF Hibiki Maga Uchi.png
Fatal Counter
Does 3 hits max

236A D Air Attack

236A D Air Attack
Catastrophic Strike (Air Attack)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800×3 13 2×9 Until L+23 H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94×3 Long 5 20 Launch 60 + WBounce 60 Launch 79 + WBounce 60 + WStick 33 6 +0 +0
BBCF Hibiki Maga Uchi.png
Fatal Counter
Does 3 hits max

214A

214A
Dual Wing Smash: Heaven
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 High/Air 46 3 Until L+15 0 H 12~24 All R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 20 Launch 40 + GBounce Launch 55 + GBounce 12 +0 +5
BBCF Hibiki Hiyokujin Ten-Heaven.png

214A D

214A D
A Dual Wing Smash: Void
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
?? + 18 12-?? All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
File:BBCF Hibiki Hiyokujin Ten Utsuro.png

214B

214B
Dual Wing Smash: Earth
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Low/Air 55 5 15 -1 F 12~24 All R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 20 Launch 40 Launch 55 12 +0 +5
BBCF Hibiki Hiyokujin Ten-Earth.png

214B D

214B D
B Dual Wing Smash: Void
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
?? + 18 12~?? All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
File:BBCF Hibiki Hiyokujin Ten-Utsuro.png

214C

214C
Soaring Slash
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 1200 All 14 9 21 -5 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89, 82 Long 3 16 Crumple 27, Launch Stand, 40 Crumple 31, Launch Stand, 40 7, 12 +0 +2, +0
BBCF Hibiki Hizanshou.png
On block immediately goes into recovery animation for 21F

214D

214D
Soaring Slash: Revolution
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 4~18+17 3 29 -13 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 Launch 60 Launch 75 12 +0 +5
File:BBCF Hibiki 214D.png
When out of range, does not attack and goes into 22F recovery after startup

Distortion Drives

632146C

632146C
Shadow Dance "Hidden Phoenix"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 900×2, 2400
[600, 570×10]
All 4+(43 Flash)+5 Until Hit Total 74 -37 P2 1~23 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 84 Long 3 16 Stagger 59 + Down 15 Stand Stagger 59 + Down 1 Stand 0/+11 0+11, 0×3 [×10]
BBCF Hibiki Oboro Outori.png
Values in [] are during OD
Minimum Damage 20%: 960 [1260]
Second hit onwards only applies P2 once

632146D

632146D
Black Thunder "Nue"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
2000
[1200, 0, 3000]
All 1+(70 Flash)+7 Until Ground 123 H 2~7 All R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 5 20 Launch 100 + Down 23 Launch 116 + Down 23 0 0+18
[0/+18, 0, 20]
BBCF Hibiki Nue.png
Values in [] are during OD
Minimum Damage 40%: 800 [1200]


Exceed Accel

ABCD

ABCD
Mark: "Purification"
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 800, 1550
{600, 1000, 1370×3}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 4×2, 5 {×3} 26 Launch 120 + WBounce + Down 23 20 20, 12, 24
{20, 12, 0×2, 30}
+0
BBCF Hibiki Haraebina.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 295 {571+55}

Astral Heat

Astral

222D
Divine Nightfall: Raven
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
12412 All 1+(60 Flash)+14 3 51 -35 B 1~17 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 5 18 13
BBCF Hibiki Nakikarasu.png

Category

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