BBCF/Es/Data

From Dustloop Wiki
< BBCF‎ | Es
Revision as of 00:56, 27 February 2023 by Shtkn (talk | contribs) (→‎214[B])

Links

Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Es 10,500 4F 25F (1~5F Inv All) Arched Forward Air Dash BBCF Es Portrait.png BBCF Es Icon.png

Normals

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 10 -1 +8 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Es 5A.png
Incoming IOH
BBCF Es 5A hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 8 5 18 -9 -4 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 16 18 28 10 +0 +1
BBCF Es 5B.png
Combo filler
BBCF Es 5B hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 Mid 12 3 21 -7 -9 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCF Es 5C.png
BBCF Es 5C hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 7 3 9 (10) ±0 (-1) +8 (+7) F CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Es 2A.png
The party starter
BBCF Es 2A hitbox.png
If cancelled into from itself specifically, has 1 extra frame of recovery

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
530 Low 10 3 20 -9 -6 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
BBCF Es 2B.png
Decent neutral poke
BBCF Es 2B hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Mid 10 3 32 -18 -18 B 10~12 H SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 22 Crumple 54 36 11 +0 +2
BBCF Es 2C.png
Secondary anti-air/best punish starter
BBCF Es 2C hitbox.png

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
650 High 26 3 20 -6 -22 B 4~28 F SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 17 + Down 23 22 31 + Down 23 11 +0 +2
BBCF Es 6A.png
Pretty decent overhead
BBCF Es 6A hitbox.png
Bonus Proration 110%
Forces crouching on hit

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
760 Mid 14 4 22 -9 -13 B 8~17 H S(J)R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 Launch 27 Launch 41 11 +0 +2
BBCF Es 6B.png
Primary anti-air
BBCF Es 6B hitbox.png

6C

6C
Normal 6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 Mid 17 3 18 -4 -11 B SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 24 60 29 74 + WBounce 11 +0 +2
BBCF Es 6C.png
Combo filler
BBCF Es 6C hitbox.png

66C

66C
Dash 6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 Mid 7 3 18 -4 B SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 60 + WBounce Launch 77 + WBounce 11 +0 +2
BBCF Es 6C.png
Combo filler
BBCF Es 6C hitbox.png
Fatal Counter
Bonus Proration 110%

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
790 Low 13 3 24 -10 -13 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 Launch 40 Launch 54 + Down 23 11 +0 +2
BBCF Es 3C.png
Combo ender/poke
BBCF Es 3C hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 7 4 9 H CSJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Es jA.png
Situational air-to-air
BBCF Es jA hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
630 High/Air 9 3 18 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 17 18 29 10 +0 +1
BBCF Es jB.png
Great air-to-air
BBCF Es jB hitbox.png
Whiff cancellable into j.BB on frames 16-19

j.BB

j.BB
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
770 High/Air 7 3 19 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 17 18 29 10 +0 +1
BBCF Es jBB.png
BBCF Es jBB hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 High/Air 12 4 26 H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 19 22 33 11 +0 +2
BBCF Es jC.png
Instant mixup, just add meter
BBCF Es jC hitbox.png


Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
730 Mid 25 [23] 5 29 0 -32 [-30] B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 + Down 23 11 +0 +2
BBCF Es 5D.png
BBCF Es 5D hitbox.png
Values in [] are during OD
Frame Adv listed assumes 5D Crest hits afterwards
If Crest does not hit, then Frame Adv -18

5D Crest

5D Crest
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
740 [740×2] All 38 {49} [36 {47}] 3 [3(7)3] Total: 58 [56] 0 {+11} P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [89×2] Normal 1 11 17 21 21 32 0/+9 +9 +11
BBCF Es 5D.png
BBCF Es 5D hitbox.png
Values in [] are during OD
Startup is from start of 5D - hitstop
Values in {} are on 5D whiff

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
760 Mid 30 [27] 6 17 -5 -26 [-23] B SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 30 Launch 44 11 +0 +2
BBCF Es 2D.png
Similar hitbox to 5D, but with a much more delayed crest
BBCF Es 2D hitbox.png
Values in [] are during OD

2D Crest

2D Crest
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
740 [740×2] All 113 [110] 3 [3(7)3] P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [89×2] Normal 1 11 17 21 21 32 0/+9 +9 +11
BBCF Es 2D.png
BBCF Es 2D hitbox.png
Values in [] are during OD
Startup is from start of 2D

6D

6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Mid 25 [23] 4 16+10L -11 -28 [-26] B 6~44 FT
[6~42 FT]
SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 24 26 36 41 12 +0 +5
BBCF Es 6D.png
BBCF Es 6D hitbox.png
Values in [] are during OD
Airborne from frame 22
Invuln ends on landing
Recovery/invuln duration can be altered by external forces

6D Crest

6D Crest
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
740 [740×2] All 78 [76] 3 [3(7)3] P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [89×2] Normal 1 11 17 21 21 32 0/+9 +9 +11
BBCF Es 6D.png
BBCF Es 6D hitbox.png
Values in [] are during OD
Startup is from start of 6D

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 High/Air 23 [21] 5 23+8L H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 35 Launch 49 11 +0 +2
BBCF Es jD.png
The mother of all hitboxes
BBCF Es jD hitbox.png
Values in [] are during OD
Landing recovery applies if move reaches frame 5

j.D Crest

j.D Crest
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
740 [740×2] All 141 [139] 3 [3(7)3] P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 [89×2] Normal 1 11 17 21 21 32 0/+9 +9 +11
BBCF Es jD.png
BBCF Es jD hitbox.png
Values in [] are during OD
Startup is from start of j.D

Universal Mechanics

B+C

B+C
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 500×3 Throw(70) 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 3×3 Launch 60 0, 2/-2×2, 8/-2 +1
BBCF Es FThrow.png
Forward
Minimum Damge 100% (1500)

4B+C

4B+C
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Spin Fall 36 0, 12 +0
BBCF Es BThrow.png
Backward
Minimum Damge 100% (1500)

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw(120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 3 200 + Down 63 0×2, 2 +0
BBCF Es AThrow.png
Minimum Damge 100% (1500)

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 3 32 -16 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCF Es 5C.png

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 50 60 + WBounce 60 Crumple 100 74 + WBounce 60 + WStick 35 11 +0 +2
BBCF Es CT.png

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 -29~60 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 50 60 + WBounce 60 Crumple 100 74 + WBounce 60 + WStick 35 11 +0 +2
BBCF Es CT.png

Specials

236A

236A
A Type:Shooter "Breunor"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 15 30 Total: 44 -8 -18 P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 17 20 21 32 0/+8 +8 +9
BBCF Es ShooterBreunor.png
Cancellable into followup 236A/B on frames 18~32

236B

236B
B Type:Shooter "Breunor"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 27 122 Total: 48 0 -22 P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 17 20 21 32 0/+8 +8 +9
BBCF Es ShooterBreunor.png
Cancellable into followup 236A/B on frames 27~38
If cancelled on frame 27 into 236A followup, does not become active

236A/B~236A/B

236A/B~236A/B
Additional Breunor
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 13 A: 30
B: 125
Total: 42 -8 -16 P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 17 20 21 32 0/+8 +8 +9
BBCF Es ShooterBreunor.png

236A/B Powered Up

236A/B Powered Up
Powered Up Breunor
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 103 P2 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 3 16 Launch 36 + Slide 10 Launch 50 + Slide 10 0/+11 +11 +12
BBCF Es ShooterBreunor.png
If followup shot touches first shot, it becomes a powered up shot
236B~236A has total startup 39, -2 on block

j.236A

j.236A
Air A Type:Shooter "Breunor"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 17 Until Hit Total: 47 + 9L P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 17 20 21 32 0/+8 +8 +9
BBCF Es ShooterBreunorAir.png
Cancellable into j.236A/B followup on frames 21~38

j.236B

j.236B
Air B Type:Shooter "Breunor"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 26 Until Hit Total: 47 + 9L P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 17 20 21 32 0/+8 +8 +9
BBCF Es ShooterBreunorAir.png
Cancellable into j.236A/B followup on frames 30~38

j.236A/B~j.236A/B

j.236A/B~j.236A/B
Air Additional Breunor
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 13 Until Hit Total: 39 + 9L P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 17 20 21 32 0/+8 +8 +9
BBCF Es ShooterBreunorAir.png

623C

623C
Type: Slasher "Griflet"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
880×2 All 13 3(12)9 32+12 (28) -34 B 1~15 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Very Short 4 18 19,Launch 45 24, Launch 60 12 +0 +5
BBCF Es 623C-1.pngBBCF Es SlasherGriflet.pngBBCF ES 623C-3.png
This is the invincible part • This bit is not, but has more range than you think • This only happens on enhanced hits
On hit, normal version has 28 recovery, recovers airborne
On hit, Enhanced version cancels into Griflet Followup on frame 49
Airborne on frame 28, recovery until landing (on block/whiff) plus landing animation
reversal

j.623C

j.623C
Air Type: Slasher "Griflet"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
880×2 All 10 3 (12) 9 Until L+12 (28) H 1~12 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Very Short 4 18 19,Launch 45 24, Launch 60 12 +0 +5
BBCF Es 623C-1.pngBBCF Es SlasherGriflet.pngBBCF ES 623C-3.png
On hit, normal version has 28 recovery, recovers airborne
On hit, Enhanced version cancels into Griflet Followup on frame 46

623C Crest

623C Crest
Griflet Crest
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All Ground: 42 {55}
Air: 39 {52}
6 Total Ground: 80 (64)
Total Air: - (61)
Ground: -18 {-5}
Air: -
P1 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Normal 1 11 17 40 21 51 0/+9 +9 +9
BBCF Es SlasherGriflet.png
Values in {} are on 623C whiff
Startup is from start of 623C - hitstop
Crest appears on frame 28 of 623C (first active frame of second hit) on hit/block, or frame 29 on whiff
Startup from crest appearing is 27
Recovery in () is on hit

623C Followup

623C Followup
Griflet Followup
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 22 8 40 Total P1 R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 4 16 Launch 60 + GBounce 60 Launch 75 + GBounce 60 0/+9 +9 +14
BBCF ES 623C-3.png

214A

214A
Type: Assaulter "Erec"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 3000 Throw(70) 31 9 8+15+24L H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100,70 Normal 0, 3 Launch 100 0 +0
BBCF Es AssaulterErec.png
Fatal leg twister
Minimum Damage 20%: 600
Airborne from frame 13
Bounces slightly off the ground after first landing, landing recovery (24) after second landing
Landing recovery is considered crouching

214B

214B
Type: Slasher "Gawain"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 High/Air 27 4 5+13L -3 -22 H 9~30 FT R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 22 40 + GBounce 37 55 + GBounce 12 +0 +5
BBCF Es Gawain.png
Forces crouching on ground hit
Airborne from frame 13

214[B]

214[B]
Type: Slasher "Gawain" (Charged)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 High/Air 36 3 13 +3 -25 H 9~38 FT R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 24 40 + GBounce 29 55 + GBounce 12 +0 +0
BBCF Es Gawain Charged.png
Fatal Counter
Forces crouching on ground hit
Airborne from frame 13

214B Crest

214B Crest
Gawain (Crest)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 32 {44} [41 {53}] 6 Total: 48 [51] +4 {+16} [+10 {+22}] P1 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Normal 1 11 17 40 21 51 0/+9 +9 +9
BBCF Es Gawain.png
Values in [] are for 214[B]
Startup is from start of 214B - hitstop
Values in {} are on 214B whiff
Crest appears on first active frame of 214B, startup from crest appearing is 18

214C

214C
Type: Slasher "Mordred"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 16~22 2 24 -7 -15~21 B R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 24 40 29 55 12 +0 +5
BBCF Es SlasherMordred.png
Cancellable into followup on 5th and 6th frames of recovery

214C Crest

214C Crest
Mordred Crest
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 24~30 6 Total: 41~47 +3 P1 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Normal 1 11 17 40 21 51 0/+9 +9 +9
BBCF Es SlasherMordred.png
Startup is from start of 214C
Activates on 214C's 7th frame of recovery
If 214C is Rapid Cancelled, activates 21 (+ hitstop) frames from 214C's first active frame
Does not activate if 214C is cancelled into followup

214C~214C

214C~214C
Mordred Followup
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 11 4 23+7L -16 -18 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Spin Fall 35 55 Spin Fall 43 73 12 +0 +5
BBCF Es SlasherMordred2.png
Fatal Counter
Airborne from frame 9

214C~214C Crest

214C~214C Crest
Mordred Followup Crest
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 21 {33} 6 Total: 44 -4 {+8} P1 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Normal 1 11 Crumple 55 55 Crumple 71 66 0/+9 +9 +9
BBCF Es SlasherMordred2.png
Startup is from start of 214C~214C - hitstop
Values in {} are on 214C~214C whiff

214D

214D
Type: Enchanter "Bors"
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
36 -10
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Es EnchanterBors.png
Does not enhance her fireball attacks

j.2B

j.2B
Type: Assaulter "Tristan" (1)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 All 10 12 8 (19+4L) H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
90 Long 2 13 14 20 18 32 10 +0 +1
BBCF Es j2B.png
Twinkle toes
On hit/block, bounces off opponent, gains forced landing recovery and resets animation to after first active frame

j.2BB

j.2BB
Type: Assaulter "Tristan" (2)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 All 10 6 7 (13+4L) H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
90 Long 2 13 19 25 23 37 10 +0 +1
BBCF Es j2B.png
On hit/block, bounces off opponent, gains forced landing recovery and resets animation to first active frame

j.2BBB

j.2BBB
Type: Assaulter "Tristan" (3)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 15 4 12+8L H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
90 Long 3 16 Launch + Down 23 60 Launch + Down 23 74 11 +0 +2
BBCF Es j2BBB.png

Distortion Drives

632146A/B

632146A/B
Type: Shooter "Palamedes"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
2200
[2200, 220×N]
All 3+(50 Flash)+6 Until Hit 23+12L -10 -18 P2 1~12 P R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Very Short 4 18 Launch 40 Launch 55 0/+6 [0/+1] +6 [+0] +11 [+0]
BBCF Es ShooterPalamedes.png
Wave super
Values in [] are during OD
[First hit that hits/is blocked deals 2200 damage, subsequent hits deal 220]
[Hits every 3 frames]
Invul during super flash becomes only Projectile invuln 10F before super flash ends
Minimum Damage 30%: 660 [660 + 66*N]
Airborne from frame 5

j.632146A/B

j.632146A/B
Air Type: Shooter "Palamedes"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
2200
[2200, 220×N]
All 3+(50 Flash)+6 Until Hit Until L+15 P2 1~12 P R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Very Short 4 18 Launch 40 Launch 55 0/+6 [0/+1] +6 [+0] +11 [+0]
BBCF Es ShooterPalamedes.png
Values in [] are during OD
[First hit that hits/is blocked deals 2200 damage, subsequent hits deal 220]
[Hits every 3 frames]
Invul during super flash becomes only Projectile invuln 10F before super flash ends
Minimum Damage 30%: 660 [660 + 66*N]

632146C

632146C
Type: Slasher "Galahad"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000, 2500
[1000, 150×6, 2500]
All 6+(40 Flash)+15 9 24 -14 -27 B 1~23 All R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 70 [100×7, 70] Very Short 4 18 Stagger 74 Stand Stagger 74 Stand 12, 0 +0 +5, +0
BBCF Es SlasherGalahad.pngBBCF Es SlasherGalahadexe.png
Reversal super • Leaves you reasonably far apart
Values in [] are during OD
Minimum Damage 30%: 1050 [1320]
Airborne from frame 12
reversal

632146D

632146D
Type: Enchanter "Percival"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
4+(109 Flash)+10 +12 4~End All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Es EnchanterPercival.png
Lasts for 450F, 900F during OD
Activating again refreshes duration
Becomes airborne during flash, recovers mid-air

Exceed Accel

A+B+C+D

A+B+C+D
Type: Braver "Lancelot"
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×5 {600×5, 550×5} All 20 [10] 3 34 -10 -30 [-20] B 1~22 All
[1~12 All]
125
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Long 26 Launch 100 + Down 43 20 20, 6×2, 0/+2, 0/+12
{20, 6×5, 0/+3×4, 0/+20}
+0
BBCF Es BraverLancelot.pngBBCF Es BraverLancelotexe.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 300 {575+55}

Astral Heat

Astral

236236C
Type: Exterminator "Artorius"
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
30000 All 4+(55 Flash)+14 3 64 -26 -58 B 1~18 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 5 20 0/+20
BBCF Es AH.pngBBCF Es astralexe1.pngBBCF Es astralexe2.png
• • DATA DRAIN

Category

Click [★] for character's full frame data

Essentials
HUDControlsFAQ
The Basics
Movement/CancelingOffenseDefenseGaugesUniversal Strategy
Detailed & Advanced Information
Damage/ComboAttack AttributesFrame Data & System DataMisc
Archived Information
Patch NotesTier Lists