BBCF/Celica A. Mercury/Data: Difference between revisions

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  |blockstun=18 |blockstop=2 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=2 |hitstop=+0 |CHstop=+5
  |groundHit=19×4, Spin Fall 34 |airHit=29 + GBounce, 29×4 |groundCH=24×4, Spin Fall 39 |airCH=44 + GBounce, 44×4
  |groundHit=19×4, Spin Fall 34 |airHit=29 + GBounce, 29×4 |groundCH=24×4, Spin Fall 39 |airCH=44 + GBounce, 44×4
  |images=BBCP_Celica_5DD.png
  |images=BBCP_Celica_D5D.png
  |hitboxes=
  |hitboxes=
  |notes=Can pass through opponent 22F onwards;Can go into next Drive move/special cancel from frame 30;
  |notes=Can pass through opponent 22F onwards;Can go into next Drive move/special cancel from frame 30;
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  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Spin Fall 56 |airHit=60 |groundCH=Spin Fall 61 |airCH=75
  |groundHit=Spin Fall 56 |airHit=60 |groundCH=Spin Fall 61 |airCH=75
  |images=BBCP_Celica_D5DD.png
  |images=BBCF_Celica_D5DD.png
  |hitboxes=
  |hitboxes=
  |notes=On hit automatically cancels into Heal on frame 20;
  |notes=On hit automatically cancels into Heal on frame 20;
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  |blockstun=18 |blockstop=9 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=9 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=29 |groundCH=Launch |airCH=44 + Down 23
  |groundHit=Launch |airHit=29 |groundCH=Launch |airCH=44 + Down 23
  |images=BBCP_Celica_2D.png
  |images=BBCP_Celica_2D1.png
  |hitboxes=
  |hitboxes=
  |notes=Can go into next Drive move from frame 31;
  |notes=Can go into next Drive move from frame 31;

Revision as of 02:52, 15 October 2021

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Celica A. Mercury 10,000 4F 25F (1~7F Inv All) BBCF Celica Portrait.png BBCF Celica Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 11 -2 B SRJ 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCP Celica 5A.png

5[A]

5[A]
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 All 6 3(5)3 11 -2 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
[[File:BBCP_Celica_5[A].png|110x110px]]

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 4 3 11 -2 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
File:BBCP Celica 5AA.png

5A[A]

5A[A]
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 All 4 3(5)3 11 -2 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
[[File:BBCP_Celica_5A[A].png|110x110px]]

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 10 5 16 -4 BD SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCP Celica 5B.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Mid 13 6 17 -4 BD S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 19 24 34 12 +0 +5
File:BBCP Celica 5C.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 11 -2 F SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCP Celica 2A.png

2[A]

2[A]
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 All 6 3 (5) 3 11 -2 F SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
[[File:BBCP_Celica_2[A].png|110x110px]]

2AA

2AA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 4 3 11 -2 F SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
File:BBCP Celica 2AA.png

2A[A]

2A[A]
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 All 4 3 (5) 3 11 -2 F SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
[[File:BBCP_Celica_2A[A].png|110x110px]]

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
350×2 Low 9 3,3 14 -3 FD SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
BBCP Celica 2B.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Mid 14 3 17 -1 BD S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 19 27 37 12 +0 +5
File:BBCP Celica 2C.png
Fatal Counter

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 Low 13 3 25 -11 FD SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 Launch 40 Launch 54 + Down 23 11 +0 +2
BBCP Celica 3C.png

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
510, 550 High, Low 24 5(7)5 20 -8 H, F R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4, 3 18, 16 Launch, Crumple 25 33 + Down 23, 27 + Down 26 Launch, Crumple 50 43 + Down 23, 43 + Down 26 12, 11 +0 +5, +2
BBCP Celica 6A.png

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 Mid 12 3 23 -9 BD 4~14 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 23 + GBounce Launch 45 + GBounce 11 +0 +2
File:BBCP Celica 6B.png

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Mid 21 3 20 -2 BD S(J)R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 5 20 Launch 40 Launch 56 13 +0 +8
File:BBCP Celica 6C.png
Bonus Proration 110%

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 6 3 11 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCP Celica j.A.png

j.[A]

j.[A]
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 High/Air 6 3 (5) 3 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
[[File:BBCP_Celica_j.[A].png|110x110px]]

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 4 3 10 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
File:BBCP Celica j.AA.png

j.A[A]

j.A[A]
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 High/Air 4 3 (5) 3 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
[[File:BBCP_Celica_j.A[A].png|110x110px]]

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
650 High/Air 9 6 16 HD SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
File:BBCP Celica j.B.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550×2 High/Air 12 4,4 21 HD SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 20 22 34 9 +0 +2
File:BBCP Celica j.C.png

Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Mid 11 3 33 -17 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 29 29 37 47 9 +0 +5
File:BBCP Celica 5D.png
Fatal Counter
Can go into next Drive move from frame 23

5DD

5DD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
280×5 Mid 7 3,4,4,4,4 32 -17 F 3~23 P SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Normal 4 18 19×4, Spin Fall 34 29 + GBounce, 29×4 24×4, Spin Fall 39 44 + GBounce, 44×4 2 +0 +5
File:BBCP Celica D5D.png
Can pass through opponent 22F onwards
Can go into next Drive move/special cancel from frame 30

5DDD

5DDD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1500 Mid 13 4 32 -17 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Spin Fall 56 60 Spin Fall 61 75 12 +0 +5
File:BBCF Celica D5DD.png
On hit automatically cancels into Heal on frame 20

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 Low 19 7 29 -17 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Normal 4 18 Launch 29 Launch 44 + Down 23 9 +0 +5
File:BBCP Celica 2D1.png
Can go into next Drive move from frame 31

2DD

2DD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750×2 Low 9 2,3 33 -17 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Normal 4 18 Launch 29 Launch 44 + Down 23 9 +0 +5
File:BBCP Celica D2D.png
First hit is behind Celica, normal hitbox goes active on frame 11
Can go into next Drive move from frame 22

6D

6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 All 22 3 33 -17 B 5~24 FT SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Normal 4 18 19 19 + Down 23 24 34 + Down 23 9 +0 +5
File:BBCP Celica 6D.png
Cancellable into j.214A from frame 25(?)
Can go into next Drive move from frame 33

6DD

6DD
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×2 All 7 2,7 29 -17 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Normal 1, 4 11, 18 12, Crumple 36 12, 29 16, Crumple 72 23, 44 6, 9 +0 +0, +5
File:BBCP Celica D6D.png
Hitbox full extends on frame 9, tallest hitbox at frame 13
Can go into next Drive move from frame 21

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×2 All 20 Until L(1)2 34 -17 H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 19, Launch 30 + Down 23, 30 + GBounce + Down 23 24, Launch 45 + Down 23, 45 + GBounce + Down 23 3, 9 +0 +0, +8
File:BBCP Celica j.D.png
Can go into next Drive move 12 frames after landing
Applies damage proration on both hits

Heal

Heal
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
53
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Celica Heal.png
Heal occurs between 22~36F

Universal Mechanics

BC

BC
Forward/Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 (Once) Normal 0, 3 Launch 60 0 +0
File:BBCP Celica BC.png
100% Minimum Damage (1500)

j.BC

j.BC
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 500, 1000 Throw(120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 (Once) Normal 0, 2 60×2, 60 + WBounce 0, 10, 0 +0
File:BBCP Celica AirThrow2.png
100% Minimum Damage (1500)

6AB

6AB
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 6 39 -26 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
File:BBCP Celica 5D.png

5AB

5AB
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 50 60 Crumple 100 74 11 +0 +2
File:BBCP Celica CrushTrigger.png

5[AB]

5[AB]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 50 60 Crumple 100 74 11 +0 +2
File:BBCP Celica CrushTrigger.png

Specials

214C

214C
Lance Quiche
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 [1200] All 15 12 29 -4 B 10~29 Guard P
[6~29 Guard P]
R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 25 Launch 33 [33 + Slide 15] Launch 48 [48 + Slide 15] 12 +0 +5
File:BBCP Celica Lance Quiche.png
Values in [] are for Enhanced version
Celica goes into recovery animation (29) immediately on hit/block
On hit/block, projectile guard lasts through the first 3F of recovery
On Guard Point, hitstop for Celica reduced by 1F [to 0F]
opponent hitstop unchanged
Can guard point up to 1500 [infinite] damage

214C Backfire

214C Backfire
Lance Quiche (Backfire)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
200×7 All 15 2×6,3 P1 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
101 Normal 3×6, 4 16×6, 18 Launch 40 + Down 23×6, 40 Launch 54 + Down23×6, 55 0 +0 +2×6, +5
File:BBCP Celica Lance Quiche.png
Applies damage proration on each hit

236C

236C
Hache Rotir
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 [1500] Mid 13~23 4 39 -24 B 1~(End of Active) Guard HBFPT R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 42 Launch 57 15 +0 +5
File:BBCP Celica Hache Rotir.png
Values in [] are for Enhanced version
On Guard Point, hitstop for Celica reduced by 1F [to 0F]
opponent hitstop unchanged
Can guard point up to 2500 [infinite] damage
Cannot guard against unblockables

236[C]

236[C]
Hache Rotir (Charged)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 [1800] Mid 24 4 37 -20 B 1~27 Guard HBFPT R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 20 Launch 52 Launch 83 25 +0 +8
File:BBCP Celica Hache Rotir.png
Values in [] are for Enhanced version
Fatal Counter
On Guard Point, hitstop for Celica reduced by 1F [to 0F]
opponent hitstop unchanged
Can guard point up to 2500 [infinite] damage
Cannot guard against unblockables

214B

214B
Marteau Flan
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 [1100] High 25 5 24 [16] -10 [-2] B 14~29 Guard HB [HBP] R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 45 + GBounce [51 + GBounce] Launch 60 + GBounce [66 + GBounce] 16 +0 +5
File:BBCP Celica Marteau Flan.png
Values in [] are for Enhanced version
On Guard Point, hitstop for Celica reduced by 1F [to 0F]
opponent hitstop unchanged
Can guard point up to 1500 [infinite] damage

236B

236B
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 18 50 Total: 46 -6 P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 33 Launch 47 0/+6 +6 +8
BBCF Celica 236B.png

j.214A

j.214A
Pic Confit
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 15 Until L 20 H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch + Down 23 20 Launch + Down 23 35 12 +0 +5
File:BBCP Celica Pic Confit.png

Distortion Drives

632146C

632146C
Casque Veloute
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
100, 200×13, 2000
[500×3, 100×17, 3500]
All 1+(118 Flash)+8 13 Until L+23L -51 B 1-Landing All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 (Once) Long 3 16 Crumple 66 Stand Crumple 84 Stand 4 1, 4×13 [×17], 0 +2
BBCP Celica Casque Veloute1.pngBBCP Celica Casque Veloute2.png
Values in [] are during OD
Minimum Damage 20%: 940 [1340]

632146A

632146A
Armure Sorbet
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
49+(91 Flash)+0
[31+(91 Flash)+0]
0
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
File:BBCP Celica Armure Sorbet.png
Values in [] are during OD
Heals all recoverable health + 300

632146B

632146B
Saber Anglaise
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
150×18, 1000×2
[200×18, 1250×2]
All 1+(50 Flash)+21 2{(1)2}×19 Total: 110 -16 P2 1~1 All R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
69 Normal 3 16 Launch 60 Launch 74 0 +2 +7
File:BBCP Celica Saber Anglaise.png
Values in [] are during OD
Minimum Damage 15%*18, 20%*2: 796 [1040]

Exceed Accel

ABCD

ABCD
Pue Vapeur
exceel accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 460×3, 1000
{600, 460×3, 630×6}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 26 Launch 100 + Slide 15 20 20, 8×3, 10
[20, 8×3, 3×6]
+0
BBCF Celica ExceedAccel.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
10% Minimum Damage: 298 {576+54}

Astral Heat

222A

222A
Atout Rillettes
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
20000 All 7+(52 Flash)+12 12 59 -50 B 1~30 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 5 20 0
BBCP Celica Atout Rillettes1.pngFile:BBCP Celica Atout Rillettes3

Category