< BBCF | Carl Clover
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|blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0 | |blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0 | ||
|groundHit=12 |airHit=12 |groundCH=16 |airCH=23 | |groundHit=12 |airHit=12 |groundCH=16 |airCH=23 | ||
|images=BBCS_Carl_5A.png | |images=BBCS_Carl_5A.png |cation=Pawn. | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= |
Revision as of 10:46, 24 September 2022
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Carl Clover | 10,000 | 4F | 22F (1~7F Inv All) | 23F | Vivace |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6B
6C
3C
j.A
j.B
j.C
j.2C
Drive Moves
5]D[
5[D]
Disabled
2D
3D
6D
4D
8D
8D Shockwave
22D
623D
421D
63214D
41236D
Universal Mechanics
B+C
4B+C
j.B+C
6A+B
5A+B
5[A+B]
Special Moves
236A
236B
623C
j.214C
Distortion Drives
632146C
236236D
236236D OD
214214D
632146D
Exceed Accel
A+B+C+D
Astral Heat
64641236D
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State