BBCF/Bang Shishigami/Data

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Bang Shishigami 11,500 4F 36F (1~9F Inv All) 2 Air Dash
Nail Dash
FuRinKaZan Dash
BBCF Bang Portrait.png BBCF Bang Shishigami Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 10 -1 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCS Bang 5A.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 9 4 19 -6 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCS Bang 5B.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High 18 8 19 -8 B SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 19 19 + Down 23 27 37 + Down 23 12 +0 +5
BBCS Bang 5C.png
Fatal Counter
Bonus Proration 110%
First 6 active frames only hit above Bang

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 Low/Air 7 3 11 -2 F CSR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCS Bang 2A.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 12 5 22 -10 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 20 22 34 11 +0 +2
BBCS Bang 2B.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Low 13 3 22 -6 F S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 40 Launch 55 + Down 23 12 +0 +5
BBCS Bang 2C.png

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550 Low 17 3 13 1 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCS Bang 6A.png

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 High/Air 22 3 9+8L -1 H R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 Launch 19 + Slide 4 + Down 23 Launch 34 + Slide 4 + Down 23 12 +0 +5
BBCS Bang 6B.png
Fatal Counter

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Mid 14 3 15+27L -26 H SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 25 Launch 43 12 +0 +5
BBCS Bang 6C.png

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Low 15 9 21 -9 F R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 5 20 Launch 40 Launch 59 + Down 23 13 +0 +8
BBCS Bang 3C.png
Fatal Counter
110% Bonus Proration

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 7 2 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 14 16 25 9 +0 +0
BBCS Bang jA.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 5 2 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 14 16 25 9 +0 +0
BBCS Bang jA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 High/Air 10 5 20 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 16 18 28 10 +0 +1
BBCS Bang jB.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 10 4 18 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 22 22 36 11 +0 +2
BBCS Bang 6C.png

j.2C

j.2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 12 4 21 H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 40 22 54 11 +0 +2
BBCS Bang jC.png

j.4B

j.4B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
750 High/Air 11 4 16 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 3 16 17 20 22 34 11 +0 +2
BBCS Bang j4B.png

Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Normal: 700
Seal: 840
Mid 20 3 28 -12 B 4~13 Guard BFP S(J)R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 40 + WBounce Launch 55 + WBounce 18 +0 +5
BBCS Bang 5D.png
Guards Mid and Low attacks
During OD and with 6D Seal active, Guards High, Mid, and Low attacks
On Guard Point, hitstop for Bang and Opponent 14F
Grants Fu (First Seal) on hit

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Normal:850
Seal:1020
Mid 23 3 25 -9 B 7~22 Guard HBP SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 30 Launch 45 18 +0 +5
BBCS Bang 2D.png
Guards High and Mid attacks
During OD and with 6D Seal active, Guards High, Mid, and Low attacks
On Guard Point, hitstop for Bang and Opponent 14F
Grants Zan (Fourth Seal) on hit

6D

6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Normal:850
Seal:1020
Low 24 2 25 -8 F 1~8 Guard BFP S(J)R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 40 Launch 55 + Down 23 18 +0 +5
BBCS Bang 6D.png
Guards Mid and Low attacks
During OD and with 6D Seal active, Guards High, Mid, and Low attacks
On Guard Point, hitstop for Bang and Opponent 14F
Grants Rin (Second Seal) on hit

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Normal: 750
Seal:900
High/Air 22 3 24 -8 H 4~12 Guard HBFP S(J)R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 42 + GBounce Launch 42 + GBounce 18 +0 +5
BBCS Bang jD.png
Guards High and Mid attacks
On Guard Point, hitstop for Bang and Opponent 14F
Grants Ka (Third Seal) on hit

A/B/C during Guardpoint

A/B/C during Guardpoint
Secret Art: Bang's Shadowstep Jutsu
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Bang Shadowstep.png

D during Guardpoint

D during Guardpoint
Secret Technique: Bang's Pulverizing Blast Jutsu
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 7 12 Total: Until L P1 1~30 All 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 5 20 Launch 80 Launch 99 2/+13 +13 +21
BBCF Bang D-DFollowup.png
Fatal Counter
Bang is in CH state after inv during the fall
Total frames when used on the ground is 34, +7 on block

Universal Mechanics

BC

BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 Crumple 20, 55 + WBounce + Slide 30 0×2, 6 +0
BBCS Bang GroundThrow.png
100% Minimum Damage (1500)

j.BC

j.BC
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 25, 49 + Slide 30 0×2, 12 +0
BBCS Bang AirThrow.png
100% Minimum Damage (1500)

6AB

6AB
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 3 34 -18 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCS Bang 5B.png

5AB

5AB
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 50 60 Crumple 100 74 11 +0 +2
BBCP Bang CT.png

5[AB]

5[AB]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 50 60 Crumple 100 74 11 +0 +2
BBCP Bang CT.png

Specials

623B

623B
Bang's Unstoppable Double Palm Thrust
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 Mid 16 2 21 -4 B R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 36 + Slide 13 Launch 51 + WBounce + Slide 13 18 +0 +5
BBCS Bang SuperCrash.png

j.623B

j.623B
Bang's Heavenly Double Palm Thrust
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 All 13 3 Until L+7 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 36 + WBounce + WStick 14 Launch 51 + WBounce + WStick 14 18 +0 +5
File:BBCS Bang HeavelyPhoenix.png

623C

623C
Bang's Void Tempest Kick
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 600, 653, 1082 Throw 13 3 37 T 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85, 85, 50 Normal 0,3,4,5 Launch 99 0, 11, 12, 22 +0
BBCS Bang VoidTempestKick.png

j.623C

j.623C
Bang's Void Tempest Kick EX
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 550, 635, 940 Throw 7 3 20+14L T R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85, 85, 50 Normal 0, 4×2, 5 99×2, 50 0, 11, 14, 22 +0
BBCS Bang VoidTempestKickEX.png

j.236A

j.236A
A Bang-style Shuriken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 9 Until Hit Total: 23+9L P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
74 Normal 1 11 12 14 16 25 0/+5 +5 +5
BBCS Bang ShurikenThrow.pngBBCS Bang ANail.png
Can cancel into Flaming Air Attack (float) on 17

j.236AD

j.236AD
A Bang-style Shuriken ×3
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 per nail All 20 Until Hit Until L+9 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
74 Normal 1 11 12 14 16 25 0/+5 +5 +5
BBCS Bang ShurikenThrow.pngFile:BBCF Bang Shishigami j.236AD.png

j.236B

j.236B
B Bang-style Shuriken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 All 9 Until Hit(26)3 Total 23+9L P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 1, 3 11 12 14 16 25 0/+5 +5 +5
BBCS Bang ShurikenThrow.pngBBCS Bang BNail.png
Can cancel into Flaming Air Attack (float) on 17

j.236BD

j.236BD
B Bang-style Shuriken×3
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2 per nail All 20 Until Hit(26)3 Until L+9L P1 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 1, 3 11 12 14 16 25 0/+5 +5 +5
BBCS Bang ShurikenThrow.pngBBCS Bang BNail.png

j.236C

j.236C
C Bang-style Shuriken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 18 Until Hit Until L+9L P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Normal 1 11 12 12 16 23 0/+20 +40 +40
BBCS Bang ShurikenThrow.pngBBCS Bang CNail.png
Can cancel into Flaming Air Attack (float) on 30
Sticks opponent in place for 60F

j.236CD

j.236CD
C Bang-style Shuriken×3
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 per nail All 20 Until Hit Until L+9L P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Normal 1 11 12 12 16 23 0/+20 +40 +40
BBCS Bang ShurikenThrow.pngBBCS Bang CNail.png
Sticks opponent in place for 60F

j.236D

j.236D
D Bang-style Shuriken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 per nail All 9 Until Offscreen Total 23 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 1 11 12 12 16 23 0/+5 +5 +5
BBCS Bang ShurikenThrow.pngBBCS Bang DNail.png

j.22A

j.22A
Flaming Air Attack
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Total: Until L+5
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCP Bang FlamingAirAttack.png
Can only be used once per jump
Costs 1 air action
Can cancel into actions on 9

214X

214X
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Total: 30
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
File:BBCS Bang NailSetBBCF Bang NailSetDiagramGround.png

j.214X

j.214X
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Total: 33
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Bang NailSet.pngBBCF Bang NailSetDiagramAir.png

632146B

632146B
Bang's Steel Rain
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
100 per nail All 96 Until Ground Total: 49 P1 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 1 11 12 12 16 23 0/+1 +1 +1
BBCS Bang Umbrella.png
Shoots 60 nails total?
Nails appear in 2F intervals

Nail Dash

Nail Dash
Nail Dash
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Ground: 16
Air: 19
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Bang NailDash.png

FRKZ Dash

FRKZ Dash
FRKZ Dash
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Ground: 16
Air: 19
6D Seal: 3-8 P
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Bang NailDash.png
FRKZ Dash has additional properties depending on what Seals Bang has active
5D Seal allows Bang to pass through opponents
6D Seal gives the dash some Projectile Inv


Distortion Drives

2363214C

2363214C
Shishigami-style Secret Technique: "Fatal Eruption"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550×5, 0, 4000
[550×7, 0, 4000]
All 1+(58 Flash)+17 24 20 -27 B 1~25 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×6,65
[92×8, 65]
Normal 3×6, 4 16 Launch 100 + WBounce Launch 45 +0 +2
BBCS Bang Daifunka.png
Values in [] are during OD
Minimum damage 15%: 1010 [1374]

236236D

236236D
Ultra Technique:"Hyper Shadowstep Strike"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1000×3, 1801
[0, 1000×3, 1801, 400, 800]
Throw 21+(60 Flash)+3 2 28 (ground)
L+14 (air)
T 1-21 All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 92×4 [100, 92×7] Normal 4 Launch 120
[120 + Down 88×4]
0, 16×3, 0/+30
[0, 16×3, 0/+30, 20×2]
+0
BBCP Bang Shadowstep Strike.png
Values in [] are during OD
Minimum damage 15% [15%×4, 100%×2]: 720 [1920]

236236A

236236A
Shishigami-style Technique: "Bang's Infinite Chaos-Fist of the Void"
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 3700
[0, 4167]
Mid 1+(42 Flash)+8 5 30 -14 B 1~11 All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 40 Long 5 20 Launch 300 + Down 78 Launch 316 + Down 78 13 13, 15 +0
BBCS Bang Ashura.png
Values in [] are during OD
Minimum Damage 20%: 740 [833]

Exceed Accel

ABCD

ABCD
Bang's Dancing Petal Storm
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 50×19, 1500
{600, 50×41, 3300}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 3 26 Launch 300 + Down 23
{300 + Down 43}
20 20, 0×19 {×41}, 0/+6 +0
File:BBCF Bang ExceedAccel.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 305 {595+39}

Astral Heat

j.6321463214D

j.6321463214D
Shishigami-style Forbidden Technique: "The Ultimate Bang"
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 19800 Unblockable 9+(30 Flash)+24 3 26 T 1~36 Guard All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 11
BBCS Bang TheUltimateBang.pngBBCS Bang AstralAnimation.pngBBCS Bang AstralFinishPose.png
On Guard Point, can cancel into shadowstep
On Guard Point, hitstop for Bang and Opponent unchanged

Category

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