User:NateN8/sandbox

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 Jubei

NateN8/Data

Combo Notation GuideCharacter Name Abbreviations
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example, 236+A becomes 236A.
> = Proceed from the previous move to the following move.
/land = Indicate that the player must land at that point in the sequence.
, = Link To perform a second action after the first action completely finishes its animation. the previous move into the following move.
->/~ = Cancel To bypass the remaining time or frames in an action by proceeding directly into another action. the previous special into a follow-up special.
dl./delay = Delay the following move.
whiff/(whiff) = The move must whiff (not hit).
c. = Close
f. = Far
j. = Jumping/Aerial
hj./sj. = High Jump/Super Jump
jc = Jump Cancel
hjc/sjc = High Jump Cancel/Super Jump Cancel
dc/adc = Dash Cancel/Air Dash Cancel
CH = Counter Hit
AA = Anti-Air
IAS = Instant Air Special
[X] = Hold input.
]X[ = Release input.
(move) = Move is optional.
[X] or [Y] = Perform sequence X or Y.
[sequence] xN = Repeat sequence N amount of times.
(N) = Hit N of a move or move must deal N amount of hits.
IAD = Instant Air Dash
RC = Rapid Cancel
OD = Overdrive
ODc / cOD / ODC / OD Cancel = Overdrive Cancel
EA = Exceed Accel
AM =  Amane
AR =  Arakune
AZ =  Azrael
BG =  Bang
BU =  Bullet
CR =  Carl
CE =  Celica
ES =  Es
HK =  Hakumen
HZ =  Hazama
HI =  Hibiki
TG =  Tager
IN =  Izanami
IZ =  Izayoi
JI =  Jin
JU =  Jubei
KG =  Kagura
KO =  Kokonoe
LA =  Λ-No.11-
LI =  Litchi
MA =  Mai
MK =  Makoto
MU =  Mu-12
NA =  Naoto
NI =  Nine
NO =  Noel
NU =  ν-No.13-
PL =  Platinum
RC =  Rachel
RG =  Ragna
RE =  Relius
SU =  Susano'o
TK =  Taokaka
TS =  Tsubaki
VK =  Valkenhayn
TE =  Terumi


Optimized Combos

These are combos that should be practiced once you have gotten consistent with the respective combos, as those combos will help you understand the combo theory that goes into the optimized ones.

Crouch Confirms

5B Starter

Combo Position Damage Description Video
5B > 5C > 5D > Black Panther > 2B > 5C > sjc >j.C > jc > j.B > j.214C Anywhere - Basic variation of Jubei's 5B crouch confirm that works anywhere on screen, replace 5D with an j.6D against Carl and Amane -
5B > 5C > Black Panther > 2B > 5C > sjc >j.C > jc > j.C > j.214B > j.6D > 236236A Anywhere - More optimized variation of the above combo, still works anywhere -
5B > 5C > Black Panther > 2B > 5C > sjc > j.2C > j.236A[2] > 5C > 2C > j.214B > 5B > 5C(1) > 236B (> 236C) Corner - Corner route for crouching 5B, ball oki variant, replace the j.2C with j.C(1) if you find it too difficult -
5B > 5C > Black Panther > 2B > 5C > sjc > j.2C > j.236A[2] > 5C > 2C > j.214B > 5B > 5C > sjc > j,C > jc > j.B > j.214C Corner - Corner route for crouching 5B, damage variant, replace the j.2C with j.C(1) if you find it too difficult -

6C Starter

Combo Position Damage Description Video
6C > 5D > Black Panther > 2B > 5C > sjc > j.C > jc > j.C > j.214C Anywhere - Basic variation of Jubei's 6C route, works anywhere on screen, replace 5D with an j.6D against Carl and Amane -
6C > Black Panther > 2B > 5C > sjc > j.C > jc > j.C > j.214B > j.6D > 236236A Anywhere - More optimized variant of the above combo -
6C > Black Panther > 2B > 5C(1) > 236A > 2B >5B > 5C(1) > 2C > j.214B > 5B > 5C(1) > 236B (> 236C) Corner - Basic corner route from 214B RC, ball oki variant -
6C > Black Panther > 2B > 5C(1) > 236A > 2B >5B > 5C(1) > 2C > j.214B > 5B > 5C > sjc > j.C > jc > j.B > j.214C Corner - Basic corner route from 214B RC, damage variant -
6C > Black Panther > 2B > 5C > sjc > j.2C > j.236A[2] > 5C > 2C > j.214B > 5B > 5C(1) > 236B (> 236C) Corner - Optimized corner route from 214B RC, ball oki variant -
6C > Black Panther > 2B > 5C > sjc > j.236A[2] > 5C > 2C > j.214B > 5B > 5C > sjc > j.C > jc > j.B > j.214C Corner - Optimized corner route from 214B RC, damage variant -
Combo Position Damage Description Video
6C > 236B > 360A > 66C > 236AB > 646C > 5C > Black Panther > 2B > 5C > sjc > j.C > jc > j.B > j.214C Anywhere Example Basic activation route from 6C, works anywhere on screen Example
6C > 236B > 360A > 66C > 236AB > 646C > 662B > 2C > j.D2A > 665C(1) > 236AAABA > 236B (> 236C) Midscreen/Full Screen Fullscreen corner carry route from 6C activation, ball oki variant Example
6C > 236B > 360A > 66C > 236AB > 646C > 662B > 2C > j.D2A > 662B > 5C > sjc > j.C > jc > j.B > j.214C Midscreen/Full Screen Example Fullscreen corner carry route from 6C activation, damage variant Example
6C > 236B > 360A > 236AB > 646C > 5C > Black Panther > 2C > j.D2A > 2C > j.D2A > 236B (> 236C) Corner Example Corner Activation route from 6C, ball oki variant Example
6C > 236B > 360A > 236AB > 646C > 5C > Black Panther > 2C > j.D2A > 2C > j.D8A > j.214C Corner Example Corner Activation route from 6C, damage variant Example
Caption text
Combo Position Damage Description Video
6C > 236AAAB > 646C > 5C > Black Panther > 2B > 5C > sjc > j.C > jc > j.B > j.214C Anywhere Example Basic install 6C route, works anywhere on screen Example
6C > 236AAAB > 646C > 662C > j.D2A > 665C(1) > 236AAABA > 2C > j.D2A > 236B (> 236C) Midscreen/Full Screen Example Fullscreen corner carry route from 6C while in install, ball oki variant, replace 662C with an 663C(1) if you find it too hard Example
6C > 236AAAB > 646C > 662C > j.D2A > 662B > 5C > sjc > j.C > jc > j.C > j.214C Midscreen/Full Screen Example Fullscreen corner carry route from 6C while in install, damage variant, replace 662C with an 663C(1) if you find it too hard Example
6C > 236AB > 646C > 5C > Black Panther > 5C(1) > 236AAAAA > 2B > 2C > j.D2A > 236B (> 236C) Corner Example 6C corner route while in install, ball oki variant Example
6C > 236AB > 646C > 5C > Black Panther > 5C(1) > 236AAAAA > 2B > 2C > j.D8A > j.214C Corner Example 6C corner route while in install, damage variant Example

214B Starter

Combo Position Damage Description Video
214B > rc > 5B >5C(1) > Black Panther > 2B > 5C > sjc > j.C > jc > j.C > j.214C Example Example Fairly standard 214B RC route, if you are having problems confirming in to this combo you can just do basic 5B BnB after RC -
214B > rc > 5B >5C(1) > Black Panther > 2B > 5C > sjc > j.C > jc > j.B > j.214B > j.6D > 236236A Example Example More optimized variant of the above combo -
214B > rc > 5B > 5C > 3C > 236A > 2B > 5B > 5C(1) > 2C > j.214B > 5B > 5C(1) > 236B (> 236C) Example Example Basic corner route from 214B RC, ball oki variant -
214B > rc > 5B > 5C > 3C > 236A > 2B > 5B > 5C(1) > 2C > j.214B > 5B > 5C > sjc > j.C > jc > j.B > j.214C Example Example Basic corner route from 214B RC, damage variant Example
214B > rc > 5B > 2C > j.236A[2] > 5C > Black Panther > 5C > 2C > j.214B > 5B > 5C(1) > 236B (> 236C) Example - Optimized corner route from 214B RC, ball oki variant
214B > rc > 5B > 2C > j.236A[2] > 5C > Black Panther > 2B > 5C > sjc > j.C > jc > j.C > j.214C Example - Optimized corner route from 214B RC, damage variant -
Combo Position Damage Description Video
214B > 360A > 5B > 5C > 236AB > 646C > 5C > Black Panther > 2B > 5C > sjc > j.C > jc > j.B > j.214C Example Example Example Example
214B > 360A > 5B > 5C > 236AB > 646C > 662B > 2C > j.D2A > 665C(1) > 236AAABA > 236B (> 236C) Example Example Example Example
214B > 360A > 5B > 5C > 236AB > 646C > 662B > 2C > j.D2A > 662B > 5C > sjc > j.C > jc > j.B > j.214C Example Example Example Example
214B > 360A > 5B > 5C > 236AB > 646C > 5C > Black Panther > 5C(1) > 236AAABA > 236B (> 236C) Example Example Example Example
214B > 360A > 5B > 5C > 236AB > 646C > 5C > Black Panther > 5C(1) > 236AAABA > 2C > jc > j.B > j.214C Example Example Example Example
Combo Position Damage Description Video
214B > rc > 5B > 5C > 236AB > 646C > 5C > Black Panther > 2B > 5C > sjc > j.C > jc > j.B > j.214C Example Example Example Example
214B > rc > j.236AAAB[2] > 646C > 5C > Black Panther > 2B > 5C > sjc > j.C > jc > j.B > j.214C Example Example Example Example
214B > rc > 5B > 5C > 236AB > 646C > 662B > 2C > j.D2A > 665C(1) > 236AAABA > 236B (> 236C) Example Example Example Example
214B > rc > 5B > 5C > 236AAB > 646C > 662C > j.D2A > 662B > 5C > sjc > j.C > jc > j.B > j.214C Example Example Example Example
214B > rc > j.236AAAB[2] > 646C > 662B > 2C > j.D2A > 665C(1) > 236AAABA > 236B (> 236C) Example Example Example Example
214B > rc > j.236AAAB[2] > 646C > 662B > 2C > j.D2A > 662B > 5C > sjc > j.C > jc > j.B > j.214C Example Example Example Example
214B > rc > j.236AB[2] > 646C > 5C > Black Panther > 236AAAAA > 2B > 2C > j.D2A > 236B (> 236C) Example Example Example Example
214B > rc > j.236AB[2] > 646C > 5C > Black Panther > 236AAAAA > 2B > 2C > j.D8A > j.214C Example Example Example Example

j.B/j.C Starter

A/B Starter
Combo Position Damage Description Video
j.B/j.C > 5B > 5C > Black Panther > 2B > 5C > sjc > j.C > jc > j.B > j.214B > j.6D > 236236A Example Example Example Example
j.B/j.C > 5B > 5C > Black Panther > 2B > 5C(1) > 236A > 2B > 5B > 5C(1) > 2C > j.214B > 5B > 5C(1) > 236B (> 236C) Example Example Example Example
j.B/j.C > 5B > 5C > Black Panther > 2B > 5C(1) > 236A > 2B > 5B > 5C(1) > 2C > j.214B > 5B > 5C > sjc > j.C > jc > j.B > j.214C Example Example Example Example
j.B/j.C > 5B > 5C > Black Panther > 2B > 5C > sjc > j.2C > j.236A[2] > 5C > 2C > j.214B > 5B > 5C(1) > 236B (> 236C) Example Example Example Example
j.B/j.C > 5B > 5C > Black Panther > 2B > 5C > sjc > j.236A[2] > 5C > 2C > j.214B > 5B > 5C > sjc > j.C > jc > j.B > j.214C Example Example Example Example

Counter Hit Combos

2C Counter Hit
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
5C Counter Hit
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
236B Fatal Counter
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
6C Fatal Counter
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
2C Counter Hit
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
5C Counter Hit
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
236B Fatal Counter
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
6C Fatal Counter
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
2C Counter Hit
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
5C Counter Hit
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
236B Fatal Counter
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -
6C Fatal Counter
Combo Damage Video Description
- Example Example -
- Example Example -
- Example Example -
- Example Example -