310's Optimal routes from c.S starter
Taken from the document translated by PepperySplash.
https://docs.google.com/spreadsheets/d/1dmlTS1UP-EEdCyws0R0_TlKpHjtX4NzJUlRqiFtblVQ/edit#gid=1726554054
Notation:
{X} = Means Sligthly hold
41236P
Route | Works on: | Notes: |
---|---|---|
41236P > 6H > 41236P > 5P (whiff) > IAD j.SHD > 669 j.KSHD > 6H |
You don't to delay/slight hold 41236P. | |
41236P > 6H > 41236{P} > 5P (whiff) > IAD j.SHD > 669 j.KSHD > 6H |
Bedman, Chipp, Elphelt, Faust, I-No, Ky, May, Millia, Sin, Slayer |
You need to slight hold 41236P so it delays and makes 5P whiff, otherwise ball will hit to quickly and 5P will hit. |
41236P > microwalk 6H > 41236P > 5P (whiff) > IAD j.SHD > 669 j.KSHD > 6H |
If you don't microwalk the P ball will not connect correctly. |
41236K
Route | Works on: | Notes: |
---|---|---|
41236K > dash 6P > 6H > 41236K > 6P > IAD j.SHD > 669 j.KSHD > 6H |
Delay the second 6P by a bit. | |
41236K > microdash 6P > 6H > 41236K > microdash 6P > IAD j.SHD > 669 j.KSHD > 6H |
For the second 6P you need to microdash. | |
41236K > microdash 6P > 6H > 41236K > microdash 6P > IAD j.SHD > 669 j.KSHD > 669j.PPSHD > 6H |
Each dash needs to be shallow in order for this combo to work. |
c.S IAD j.SHD
Route | Works on: |
---|---|
IAD j.SHD > land > IAD j.SHD > 669 j.KSHD > 6H |