! ProrationA percentage-based damage modifier applied to certain attacks independently of other forms of damage scaling. ! Level
Level | Hitstop | Standing Hitstun | Crouching Hitstun | Ground Block | Ground Instant Block |
---|---|---|---|---|---|
Lv.0 | 11 | 10 | 10 | 9 | -2 |
Lv.1 | 12 | 12 | 13 | 11 | -3 |
Lv.2 | 13 | 14 | 15 | 13 | -3 |
Lv.3 | 14 | 17 | 18 | 16 | -4 |
Lv.4 | 15 | 19 | 20 | 18 | -4 |
! RISC+How much R.I.S.C. this move builds when normal or instant blocked. ! RISC-How much R.I.S.C. this move removes on hit.