GGXRD-R2/Sin Kiske/Data

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System Data

Portrait Name Defense Guts Stun Resistance RISC Gain Rate Prejump Backdash
GGXRD-R Sin Portrait.png
Sin Kiske x1.04 1 60 32 3F 24F (1~12F invuln)
Forward Dash Weight Wakeup (Face Up) Wakeup (Face Down) Unique Movement Options Icon
[100] Medium 30F 21F GGXRD-R2 Sin Kiske Icon.png

Normal Moves

5P

5P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
12 Mid 6 2 8 +2 1 6 7 CSJ YRP 264 Initial: 85%
GGXRD Sin 5P.png
Losers bracket is that way, kid.
GGXRD Sin 5P Hitbox.png

5K

5K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
16 Mid 7 3 12 -3 1 6 7 SJ YRP 264
GGXRD Sin 5K.png
GGXRD Sin 5K Hitbox.png

c.S

c.S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
32 Mid 7 3 15 -4 2 10 7 SJ YRP 264
GGXRD Sin cS.png
GGXRD Sin cS Hitbox.png

f.S

f.S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
28 Mid 9 3 18 -7 2 10 7 S YRP 264
GGXRD Sin fS.png
GGXRD Sin fS Hitbox.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
25, 35 Mid,Low 11 3(15)3 24 -8 4,4 20 6 SJ,S YRP 384
GGXRD Sin 5H.png
For knocking down opponents outside of 2D range
GGXRD Sin 5H 1 Hitbox.pngGGXRD Sin 5H 2 Hitbox.png
Extreme amounts of untech • Vacuums on hit and block
2nd hit pulls in opponent

6P

6P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
28 Mid 9 6 18 -10 2 10 7 S YRP 264 Initial: 90% 1-14 Upper Body
GGXRD Sin 6P.png
No jumping allowed
GGXRD Sin 6P Hitbox.png
Godlike anti-air

6H

6H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
38 Mid 15 4 13 +2 4 20 6 JS YRP 384
GGXRD Sin 6H.png
The trust fund kid's Fafnir
GGXRD Sin 6H Hitbox.png
Beware of low profiles

5D

5D
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
25 High 29 2 15 -3 2 10 20 YRP 264 Initial: 80%
GGXRD Sin 5D.png
GGXRD Sin 5D Hitbox.png

2P

2P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
6 Mid 5 4 4 +2 0 3 8 CS YRP 144 Initial: 80%
GGXRD Sin 2P.png
GGXRD Sin 2P Hitbox.png
It can anti air. Trust me

2K

2K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
18 Low 7 2 9 +1 1 6 7 S YRP 264 Initial: 70%
GGXRD Sin 2K.png
Sin’s fastest low
GGXRD Sin 2K Hitbox.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
27 Mid 9 4 15 -5 2 10 7 S YRP 264
GGXRD Sin 2S.png
GGXRD Sin 2S Hitbox.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
28×2,16 Mid 11 2,2,2 34 -17 4 20 6 SJ YRP 384
GGXRD Sin 2H.png
GGXRD Sin 2H 1 Hitbox.pngGGXRD Sin 2H 2 Hitbox.pngGGXRD Sin 2H 3 Hitbox.png

3K

3K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
22 Low 11 4 12 -2 2 10 7 S YRP 264 Initial: 90%
GGXRD Sin 3K.png
Check the hitbox tab for this one
GGXRD Sin 3K Hitbox.png

2D

2D
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
28 Low 10 6 8 0 2 10 10 SJ YRP 264 Initial: 90%
GGXRD Sin 2D.png
GGXRD Sin 2D Hitbox.pngGGXRD Sin 2D Hitbox 2.png

j.P

j.P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
12 High, Air 6 6 6 0 3 8 CSJ YRP 144
GGXRD Sin jP.png
GGXRD Sin jP Hitbox.png

j.K

j.K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
20 High, Air 8 3 24 2 10 7 SJ YRP 264
GGXRD Sin jK.png
GGXRD Sin jK Hitbox.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
28 High, Air 9 6 19 2 10 7 SJ YRP 264
GGXRD Sin jS.png
GGXRD Sin jS Hitbox.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
32,16×3 High, Air 9 3,2×3 12 2,1×3 10,6×3 7×4 S YRP 264
GGXRD Sin jH.png
Can hit crouchers while rising
GGXRD Sin jH 1 Hitbox.pngGGXRD Sin jH 2 Hitbox.pngGGXRD Sin jH 3 Hitbox.pngGGXRD Sin jH 4 Hitbox.png

j.6H

j.6H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
36 High, Air 11 4 20 3 14 6 S YRP 384
GGXRD Sin j6H.png
Level 3 hitstun and vacuums? Yes please.
GGXRD Sin j6H Hitbox.png

j.D

j.D
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 High, Air 18 2 18+5 after landing 3 14 6 SJ YRP 384 Initial: 80%
GGXRD Sin jD.png
GGXRD Sin jD Hitbox.png

Universal Mechanics

Ground Throw

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0, 0, 60 Ground Throw: 75250 1 +55 0, 0, 2 -6,-0,-8/NA R 0, 0, 480 Forced: 65%
GGXRD Sin GroundThrow.png
Stun value: 30

Air Throw

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0, 60 Air Throw: 192500 1 -6,-0/NA R 0, 480 Forced: 65%
GGXRD Sin AirThrow.png
Stun value: 30

DAA

DAA
Dead Angle Attack
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
25 All 9 2 24 -12 2 10 7 -5000 Initial: 50% 1-10 All
GGXRD Sin fS.png
GGXRD-R2 Sin DAA Hitbox.jpg

Blitz Attack

Blitz
Blitz Attack
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 Mid (15-48)+13 3 20 -2 1 R Initial: 55% 1~Button release: Blitz
GGXRD-R Sin BlitzAttack.png
GGXRD-R Sin BlitzAttack Hitbox.png
Hitstop 30F
Slighty refills own Burst and slightly drains opponent's Burst on hit
Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
Crumples opponent on ground CH (79F)

Blitz Attack Max Charge

[Blitz]
Blitz Attack Max Charge
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 Mid 50+13 3 20 +5 4 R 1~50: Blitz
GGXRD-R Sin BlitzAttack.png
GGXRD-R Sin BlitzAttack Hitbox.png
Hitstop 30F
Slighty refills own Burst and slightly drains opponent's Burst on hit
Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
Crumples opponent on ground hit

Special Moves

623S

623S
Hawk Baker
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 [35] Mid 9 2 45 -33 2 10 9 S R 100/720 Forced: 60%
[Initial: 65%]
1-10 All
GGXRD Sin HawkBaker.png
GGXRD Sin 623S Hitbox.png
[ ] values are on Critical Hit (Red hit effect)

236H

236H
Beak Driver
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
36,32
[36,66]
Mid 11-33
[34-251]
2(1)6 29
[19]
-16
[+4]
4 20 8 S YRP 100/600 2nd hit Initial: 90%
[None]
GGXRD Sin BeakDriver.png
Terror on the ground
GGXRD Sin 236H 1 Hitbox.pngGGXRD Sin 236H 2 Hitbox.pngGGXRD Sin 236(H) 1 Hitbox.pngGGXRD Sin 236(H) 2 Hitbox.png
Values in [ ] are for Charged version
Charge for 32F to become charged version
Beak Driver starts up 2F after release
Costs 1000 Calories

j.236H

j.236H
Air Beak Driver
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40,36 9 3,6 17/Landing 6 3 14 8 S YRP 100/720
GGXRD Sin AirBeakDriver.png
Terror in the air
GGXRD Sin j236H 1 Hitbox.pngGGXRD Sin j236H 2 Hitbox.png
Costs 1000 Calories

236H > HHH

236H > HHH
I'm Sure I'll Hit Something
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
15×5,18×3,21×3,24×2,35 All 8 [2(2)]×N 23 -10 2 10 12 YRP 150/180
GGXRD Sin ImSureIllHitSomething.png
Guts crush
GGXRD Sin 236H HHH 1 Hitbox.pngGGXRD Sin 236H HHH 2 Hitbox.pngGGXRD Sin 236H HHH 3 Hitbox.png
When no additional hits added, 44F Total
Max 11 hits depending on how many times H is pressed
1000 calories consumed at the following times: 1F, 26F, 38F, 50F, 58F
11th hit knocks down opponent

214S

214S
Bull Bash
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
60 High 31 6 32 -19 4 20 8 S YRP 100/600
GGXRD Sin BullBash.png
Catches people sleeping
GGXRD Sin 214S 1 Hitbox.pngGGXRD Sin 214S 2 Hitbox.pngGGXRD Sin 214S 3 Hitbox.png
Costs 1000 Calories

236K

236K
Elk Hunt
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 Low 15-21 6 11 0 4 20 11 S YRP 100/600 Initial: 85% 7F onwards low profile
GGXRD Sin ElkHunt.png
"Make Stun Dipper safe on block" said Satan. "Great idea," said Daisuke.
GGXRD Sin 236K Hitbox.png
Costs 1000 Calories
Attack only becomes activate upon getting close to the opponent

214P

214P
P Leap
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
19 Y 240
GGXRD Sin Leap.png
GGXRD Sin 214KP Hitbox.png
Hold 4 or 6 to control how far Sin moves
Cancel into other special from 9f onward
8F onwards airborne

214K

214K
K Leap
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
18 Y 240
GGXRD Sin Leap.png
GGXRD Sin 214KP Hitbox.png
Hold 4 or 6 to control how far Sin moves
Cancel into other special from 9f onward
8F onwards airborne

214H

214H
Still Growing
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 17 Y
GGXRD Sin StillGrowing.png
Sin misunderstood "meaty"
GGXRD Sin 214H 1 Hitbox.pngGGXRD Sin 214H 2 Hitbox.png
If Calorie Gauge is below 10,000 you will recover the difference to return it to 10,000
If Calorie Gauge is above 10,000 you will recover 3,000 (maximum stock is 16,000)
Recovers 1,000 calories on 25F. Recovers remaining calories on 43F
Mashing H results in up to two additional eats (each eat follows Still Growing rules)

j.214S

j.214S
Vulture Seize
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
28 All 14 6 Until landing + 10 2 10 9 S YRP 100/600 Initial: 80%
GGXRD Sin VultureSeize.png
GGXRD-R2 Sin j214S 1 Hitbox.pngGGXRD-R2 Sin j214S 2 Hitbox.pngGGXRD-R2 Sin j214S 3 Hitbox.png
Costs 1000 Calories

Overdrives

632146H

632146H
R.T.L
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 [62] Mid 10+1 12 47 -40 4 20 10 YRP -5000 4-16 All
[1-16 All]
GGXRD Sin RTL.png
A reference to his super from GG Overture. You played Overture, right?
GGXRD Sin 632146H 1 Hitbox.png
Values in [ ] are for Burst version
Minimum damage: 20% [40%]

j.632146H

j.632146H
Air R.T.L
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 [62] All 10+1 12 Until landing + 32 4 20 10 YRP -5000 4-16 All
[1-16 All]
GGXRD Sin RTL.png
GGXRD Sin 632146H 1 Hitbox.png
Values in [ ] are for Burst version
Minimum damage: 20% [40]

RTL > H

RTL > H
R.T.L Ground Followup
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 [62] All 6 after direction change 12 47 -40 4 20 10 RP
GGXRD Sin RTL.png
GGXRD Sin 632146H 2 Hitbox.png
Followup is vulnerable
Values in [ ] are for Burst version
Minimum damage: 20% [40]

RTL > j.H

RTL > j.H
R.T.L Air Followup
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 [62] All 6 after direction change 12 Until landing + 32 4 20 10 RP
GGXRD Sin RTL.png
GGXRD Sin 632146H 2 Hitbox.png
Values in [ ] are for Burst version
Minimum damage: 20% [40]

236236P

236236P
Voltic Deign
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
27×5 All 26+2 Total 37 +60 4 2 6 YRP -5000
GGXRD Sin Voltic Deign.png
Lockdown tool
GGXRD Sin 236236P Hitbox.png
Minimum damage: 20%

j.236236P

j.236236P
Air Voltic Deign
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
27×5 All 10+4 Total 31 4 2 6 YRP -5000
GGXRD Sin Voltic Deign.png
GGXRD Sin j236236P Hitbox.png
Minimum damage: 20%

Instant Kill

236236H

236236H
Raiden
instantkill
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
DESTROY 9+12
[5+12]
6 34 -23 3 14 6 9-26 All
[5-22 All]
GGXRD Sin Raiden.pngGGXRD Sin Raiden2.png
Local Boy Destroys Entire Mountain Range to Kill 1 Person
GGXRD Sin IK 1 Hitbox.pngGGXRD Sin IK 2 Hitbox.pngGGXRD Sin IK 3 Hitbox.png
[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
IK Mode Activation: 84F [5F+5F]

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