Links
System Data
Normal Moves
5P
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | Mid | 7 | 3 | 12 | -3 | 1 | 6 | 7 | SJ | YRP | 264 | |||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | Mid | 7 | 3 | 15 | -4 | 2 | 10 | 7 | SJ | YRP | 264 | |||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 9 | 3 | 18 | -7 | 2 | 10 | 7 | S | YRP | 264 | |||
5H
6P
6H
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | High | 29 | 2 | 15 | -3 | 2 | 10 | 20 | YRP | 264 | Initial: 80% | |||
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | Mid | 5 | 4 | 4 | +2 | 0 | 3 | 8 | CS | YRP | 144 | Initial: 80% | ||
It can anti air. Trust me | ||||||||||||||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 | Low | 7 | 2 | 9 | +1 | 1 | 6 | 7 | S | YRP | 264 | Initial: 70% | ||
Sin’s fastest low | ||||||||||||||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
27 | Mid | 9 | 4 | 15 | -5 | 2 | 10 | 7 | S | YRP | 264 | |||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28×2,16 | Mid | 11 | 2,2,2 | 34 | -17 | 4 | 20 | 6 | SJ | YRP | 384 | |||
3K
2D
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Low | 10 | 6 | 8 | 0 | 2 | 10 | 10 | SJ | YRP | 264 | Initial: 90% | ||
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | High, Air | 6 | 6 | 6 | 0 | 3 | 8 | CSJ | YRP | 144 | ||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 | High, Air | 8 | 3 | 24 | 2 | 10 | 7 | SJ | YRP | 264 | ||||
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | High, Air | 9 | 6 | 19 | 2 | 10 | 7 | SJ | YRP | 264 | ||||
j.H
j.6H
j.D
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | High, Air | 18 | 2 | 18+5 after landing | 3 | 14 | 6 | SJ | YRP | 384 | Initial: 80% | |||
Universal Mechanics
Ground Throw
Air Throw
DAA
DAA Dead Angle Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | All | 9 | 2 | 24 | -12 | 2 | 10 | 7 | -5000 | Initial: 50% | 1-10 All | |||
Blitz Attack
Blitz Attack Max Charge
Special Moves
623S
236H
j.236H
236H > HHH
214S
236K
214P
214K
214H
j.214S
Overdrives
632146H
j.632146H
RTL > H
RTL > j.H
236236P
j.236236P
Instant Kill
236236H
Category
System Links
Mechanics
Application & Advanced Information
Archived Information