This page is Faust's Resources page. This page is to be used to indiscriminately store just about any pieces of gameplay information that anyone may have that exists about this character, to make for a catalog of preserved content that can (and probably should) be fully realized and transcribed onto main character pages after review.
For simplicity's sake; anything you would want pinned in your character channel or character Discord can go here, such as:
- Character Discord pins
- Links or transcriptions of external personal documents and / or Dustloop User Docs
- Tech videos, especially from Twitter hashtags
- One-off or niche combo routes
- Set-ups (for pressure, mix-ups, okizeme, or setplay)
- Video analyses of matches and sets
Documents
You can embed links to external documents or User Docs here.
- Faust Guide Megalist
- 1.03 Faust tech
- Krackatoa's Faust tech
- Faust notes redux
- Visual oki guide
- Another visual oki guide
- Visual guide to frame advantage on normal > item throw
- Guide to playing against Faust as each character
- MY APPROACH TO THE JACK-O MATCHUP BY NAGE
- My Take on the Raven Matchup by Nage
- faust frametraps and gaps
- Counterhit confirms
- Faust Knockdown Reference
- NageBlog: Simplified game plan mindset by @NAGE_PINK (EN translation)
- How I think about opening up my opponent with my character alone by Nage
- Q&A with Nage
- Guilty Bits
- Nage’s Matchup Strategies: Dizzy
- Wakeup throw OSes, ordered by difficulty
- Faust conversions from 2D
- How I think about taking advantageous positions and Dash FD by @nage_pink
- Landing on mini Faust after pogo
- Surgeon General's Warning 2019 by Krackatoa
- Axl matchup notes
- Johnny matchup notes
- Nage's Leo notes, in Japanese
- Millia VS Faust, from Millia's POV
- Millia Rage matchup notes
- Zato matchup notes
Videos
You can embed videos of content here, preferably on generally permanent platforms such as YouTube, or via a direct embed.
- Moves Faust can crawl under
- Faust item property guide
- Faust RC corner combo extension tutorial
- Zadi (RV) vs Nage (FA) FT10
- Guilty Gear Xrd Faust Drill Cancel Tutorial
- Guilty Gear Xrd Faust Basic Combos (listed as still relevant for Rev2)
- Faust 2D Anti-DP Setup (turn subtitles on for one note)
- Explaining Faust's Burst Safe Ground Combo
- Long VOD of Nage on Faust
- Surgeon General's Warning: A Long Talk on Faust Okizeme
- Faust Need to Know Guide Remastered by pandabetic_
- GGXrd Rev 2 Faust Combo Remastered
- GGXrd 1.10 - Faust combo video by Kiisha - DOCTOR YELLOW
- Double overheads using j.2K FDC
- Pogo K links
- Conversion from a far FDC j.K
- Using Pogo to go over Jack-O's 3H
- LOX (Jam) vs Nage (Faust)
- Surgeon General's Warning: Throw Blitz OS vs. Jam Things
- Surgeon General's Warning: Backdash After S.Puffball vs. Jam
- Fuzzy jump j.2K OS against I-no's 2H > STBT
- LK vs Gonzaburo
- Surgeon General's Warning: Meaty j2K vs. Potemkin Backdash and 6P
- Surgeon General's Warning: Slayer's Backdash
- Surgeon General's Warning: Anti-Slayer Okizeme for Dirty OS Cheaters
- Sol vs Faust, from Sol's POV
Plain Text
You can write your own content here, or post transcriptions of content from potentially impermanent sources here.
pogo charged k flower DOESN'T work on:
ky axl elphelt johnny jam kum raven dizzy baiken answer
Dizzy 5H beats Faust f.S clean. Faust 2H will CH Dizzy 5H
Elphelt's 2H can be stand blitzed or 5D’d through. Look for habits off of fS.
FA can 5D through Leo's 5H. IB is only necessary against cS
Leo 2H roundstart murders Faust 5K
Forward crawl will low profile H dolphin at most ranges
Meaty j2K > 6KH forces Potemkin to block, Blitz or backdash YRC. It beats everything else. Blockstun/Hitstun will eat your input so you can pressure after.
Rams P and K strings aren't real!
Ib the second hit and 5p the third
2k and 5k starters can end in claw overhead
Can be dusted through ( it's not real and only counterhits if Ram presses after claw, she can block dust and punish)
Round start 5P~4H will grab Slayer out of forward dash.
In round start against Sol, 5H beats: f.S, 6P, 5H
5H loses to: micro dash 2D
Depreciated Resources