A moderately difficult option to deal with, depending on what else is occurring on screen. Learning the range and timing of the bomb is important since it can also hit Faust, which will sometimes work in your favor. Trying to grab is a strong option when the bomb is close to exploding, as the throw animation will give you (or Faust) invulnerability that prevents you from getting hit by the explosion. Oppose and Break the Law are also good options depending on the circumstance, as both can allow you to avoid the bomb while remaining plus if Faust blocks it or gets hit. If the bomb lands midscreen, you can use attempt to use Eddie's attacks to hit it from further away without risking a Counter Hit.
During Faust's own pressure, he may have to prematurely end a blockstring or combo in order to prevent getting hit. These moments offer you the chance to potentially escape his pressure, take your turn back, or pick up a combo if he fails to block the bomb. If you are the one running pressure, you should consider using it as a mix-up opportunity (especially with Oppose or Break the Law,) a chance to unsummon Eddie, or to continue a combo. You may also be able to get away with more unsafe or unusual pressure sequences when the bomb is just about to explode, since your opponent might hope for you get hit by the bomb or might be afraid of getting hit by it themselves.