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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 10:55, 13 October 2022 | 334 × 763 (215 KB) | Kaiokek (talk | contribs) | Ground M uses this forward facing animation if it doesn't reach the opponent, and air M always faces forward. So imo it's better this way | |
02:31, 3 September 2022 | 334 × 763 (213 KB) | Shtkn (talk | contribs) | |||
16:16, 29 January 2018 | 226 × 341 (115 KB) | WyseguyBebop (talk | contribs) |
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