- 00 Gundam
- 00 Gundam Seven Sword/G
- 00 QAN[T]
- 00 QAN[T] Full Saber
- Banshee Norn
- Burning Gundam
- Crossbone Gundam X1 Full Cloth
- Destiny Gundam
- Ex-S Gundam
- Extreme Gundam type-Leos II Vs.
- Full Armor Unicorn Gundam
- Full Armor ZZ Gundam
- G-Self Perfect Pack
- Gundam AGE-FX
- Gundam Bael
- Gundam Barbatos Lupus Rex ab
- Gundam Double X
- Gundam Epyon
- Gundam Harute
- Gundam Legilis
- Gundam Zabanya
- Hi-Nu Gundam
- Hot Scramble Gundam
- Master Gundam
- Nightingale
- Nu Gundam
- Penelope
- Reborns Gundam
- Sazabi
- Sinanju
- Strike Freedom Gundam
- Turn X
- Unicorn Gundam
- Victory Two Gundam
- Wing Gundam Zero
- Wing Gundam Zero (EW)
- Xi Gundam
- ∀ Gundam
Buttons
= Shoot
= Melee
= Boost
= Search (switch target)
- Command
Arcade Layout
In the arcade version Comm is mapped to the start button. For home use on a console folks usually map it below or to the right of .
Pad Layout
Movement
Walk
Pushing the joystick or d-pad in any direction makes your mobile suit walk in the desired direction. It's the slowest way to move around the battlefield, but consumes no boost.
Jump (Vertical Boost)
Press to make your mobile suit jump. Jumping consumes boost gauge. Continue holding
to boost higher at the cost of more boost gauge.
Step
Press ,
,
, or
to Step.
Stepping allows your mobile suit to:
- break tracking of your opponents' projectiles and melee attacks
- cancel your own melee attacks allowing for combos into other attacks
Rainbow Step
Essentially the same thing as a step except the command is entered during a melee attack. Rainbow Steps consume more boost gauge, but move your mobile suit a farther distance than a regular step.
Boost Dash
initiates a Boost Dash. This quickly moves your mobile suit in a direction, while consuming Boost Gauge. Use directional inputs to set the trajectory before pressing
, otherwise your mobile suit will Boost Dash in the direction it's currently facing.
Continuing to hold a direction extends the Boost Dash duration in the desired direction relative to your target. Holding on the second tap extends the Boost Dash's duration in a straight line. At any point during a Boost Dash, it's possible to change your mobile suit's trajectory using directional inputs.
Boost Dashes can:
- cancel out of most attacks
- cancel into a Step to quickly cut your opponents' tracking
Transform
Hold then press
,
,
, or
to transform into MA (Mobile Armor) mode.
During MA mode:
will increase your elevation
will decrease your elevation
will home in on your target
The mobile suit will drop out of MA mode as soon as directional inputs return to neutral. Not all suits have MA mode.
Offensive Actions
Main Shot
Primary ranged attack. Usually a beam rifle, projectile rifle, or similar.
Melee
Primary melee attack. Will lunge towards the targeted opponent if they're a short distance away.
Sub Shot
+
Secondary weapons like bazookas or funnel type moves
Special Shot
+
Generally powerful ranged moves like gerobis or an assist
Special Melee
+
Usually unique melee attacks or an assist. Sometimes it can be another ranged attack despite the name of this weapon slot.
Extreme Burst (EX Burst)

Once your EX Meter is at 50% or more, you can activate an Extreme Burst by pressing +
+
. Activating your Extreme Burst recovers most of your ammo (typical exceptions include timed transformations or buffs, certain long-reload beams, and one-time use ammo) and a portion of your EX Gauge.
EX Gauge increases when taking damage, dealing damage, your mobile suit is destroyed, or your teammate's mobile suit is destroyed.
Destruction of you mobile suit during EX Burst does not increase EX Gauge.
There are 3 types of EX Burst:
- Fighting Burst (F Burst)
- Shooting Burst (S Burst)
- Extend Burst (E Burst)
Fighting Burst (melee) |
Shooting Burst (ranged) |
Extend Burst (defensive) |
---|---|---|
|
|
|
Burst Attack
Pressing +
+
during EX Burst does a Burst Attack or "super." Burst Attacks cannot be canceled, and they do not consume EX Meter or Boost Gauge while performing them. Most mobile suits have super armor during the startup and tracking portion of the Burst Attack.
Defensive Actions
Guard
Press to guard against incoming attacks by spending Boost Gauge. Continue holding
to extend your guard time. Not all attacks can be guarded.
Reversal Burst
Various other names include "Tech Burst", "Defensive Burst", or "Flip". The community is all over the place on this one.
When your EX Gauge has reached 100% (or 50% or more when using Extend Burst) you have the ability to activate a Reversal Burst. While in hitstun press +
+
to spend 30% of your EX Gauge to interrupt your attacker's momentum, giving you a moment of invulnerability to escape or counter attack.
- Akatsuki
- Altron Gundam
- Arche Gundam
- Arios Gundam
- Astray Gold Frame Amatsu Mina
- Astray Red Frame (Red Dragon)
- Astray Red Frame Custom
- Atlas Gundam
- Avalanche Exia
- Banshee
- Baund Doc
- Brave Commander Test Type
- Cherudim Gundam
- Crossbone Gundam X1 Custom
- Crossbone Gundam X3
- Destiny Gundam (Heine)
- Extreme Gundam Agios-F
- Extreme Gundam Eclipse-F
- Extreme Gundam Excellia
- Extreme Gundam Xenon-F
- Freedom Gundam
- G-Self
- Gold SUMO
- Gottrlatan
- Gundam AGE-2
- Gundam AGE-2 Dark Hound
- Gundam AGE-3
- Gundam Barbatos Lupus
- Gundam Deathscythe Hell (EW)
- Gundam Full Armor
- Gundam GP-02
- Gundam GP-03
- Gundam Gusion Rebake Full City
- Gundam Heavyarms Custom (EW)
- Gundam Virsago Chest Break
- Gundam X
- Gundam X Divider
- Hyaku-Shiki
- Hyperion Gundam
- Impulse Gundam
- Infinite Justice Gundam
- Legend Gundam
- Perfect Strike Gundam
- Phantom Gundam
- Providence Gundam
- Psycho Zaku
- Qubeley
- Raphael Gundam
- Shadow Gundam
- Shining Gundam
- Strike Noir
- Susanowo
- Tallgeese II
- Tallgeese III
- The O
- Wing Gundam Zero (Quatre)
- ZZ Gundam
- Zeong
- Zeta Gundam
- Zeydra
- Acguy (Haman)
- Astray Blue Frame Second L
- Astray Gold Frame Amatsu
- Astray Red Frame
- Blitz Gundam
- Blue Destiny Unit 1
- Build Strike Gundam Full Package
- Crossbone Gundam X2 Custom
- Delta Plus
- Dragon Gundam
- Dreadnought Gundam
- Farsia
- Forbidden Gundam
- G-Arcane Full Dress
- GOUF Ignited
- Gaia Gundam
- Gaia Gundam (Waldfeld)
- Gedlav
- Gelgoog (Anavel Gato)
- Gelgoog (Char)
- Gerbera Tetra
- Gundam
- Gundam (G-Parts)
- Gundam AGE-1
- Gundam Barbatos
- Gundam Deathscythe Hell
- Gundam Dynames
- Gundam Exia
- Gundam F91
- Gundam GP01 Full Burnern
- Gundam Heavyarms Custom
- Gundam Kimaris Trooper
- Gundam Mk-II
- Gundam Sandrock Custom
- Gundam Throne Drei
- Gunner ZAKU Warrior
- Gyan
- Hambrabi
- Impulse Gundam (Lunamaria)
- Jagd Doga
- Kapool & Kapool Corin
- Kshatriya
- Mack Knife
- Marasai & Gabthley
- Messala
- Montero a
- Noble Gundam
- Perfect Gundam
- Qubeley Mk-II (Ple)
- Raider Gundam
- Rozen Zulu
- Silver SUMO
- Stargazer Gundam
- Strike Gundam
- Strike Rouge (Ootori)
- Victory Gundam
- Zaku Amazing a
- Zaku II (Char)
- Zaku II High Mobility Type Custom (Shin Matsunaga)
- Zaku II High Mobility Type Late Model (Johnny Ridden)
- Zaku III Custom
- Zeta Gundam (Roux)
- Acguy
- Alex
- Berga-Giros
- Buster Gundam
- Duel Gundam Assault Shroud
- Efreet Custom
- GN-X III
- Gouf Custom
- Gun-EZ
- Gundam Ez8
- Gundam Ground Type
- Gundam Mk-II (Elle)
- Gundam Mk-II (Kamille)
- Hildolfr
- Infinite Justice Gundam (Lacus)
- Kämpfer
- LaGOWE
- Qubeley Mk-II (Ple-Two)
- Re-GZ
- Rising Gundam
- Tieren Taozi
- Victory Gundam Hexa
- Zaku Head Zeta Gundam
- Zaku II
- Zaku II Custom
- Zudah
a Mobile Suit is exclusive to the console release.
b Mobile Suit is a preorder bonus for the console release.
• HUD • Controls • Notation • Full List of Mobile Suits •