DNFD/Inquisitor/Data

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Links

Infobox Data

Portrait Icon Name Health Guard Gauge Prejump MP Regen Rate Unique Movement Options
DNFD Inquisitor Portrait.png DNFD Inquisitor Icon.png Inquisitor 930 950 4 12 Cut-in Dash
Backdash Forward Dash Jump Height Jump Duration Walk Speed Backward Walk Speed Initial Dash Speed Dash Acceleration
26F 336 41 6.6 4.8 14 0.6

Normal Moves

5A Data

5A
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
50 50 Mid 10 2 17 0 0 65% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 18 18 20 21 9 30 1 -
DNFD Inquisitor 5A.png
DNFD Inquisitor 5A Hitbox.png

5AA Data

5AA
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
60 60 Mid 13 4 14 +1 +3 70% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 18 20 25 23 10 40 1 -
DNFD Inquisitor 5AA.png
5A version 2
DNFD Inquisitor 5AA Hitbox.png

5B Data

5B
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
70 70 Mid 16 3 17 +1 +8 75% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 20 27 70 32 12 50 3 -
DNFD Inquisitor 5B.png
DNFD Inquisitor 5B Hitbox.png
Hurtbox outdated as of 1.40 patch

2A Data

2A
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
60 60 Low 7 3 19 -1 -1 60% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 18 18 20 21 8 30 1 -
DNFD Inquisitor 2A.png
DNFD Inquisitor 2A Hitbox.png

2B Data

2B
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
70 70 Low 18 4 24 -4 KD (+20) 70% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 20 - 70 - 13 55 3 -
DNFD Inquisitor 2B.png
DNFD Inquisitor 2B Hitbox.png

j.A Data

j.A
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
70 70 High 9 3 Falling + 2 ~+13 ~+15 60% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 15 17 30 20 10 40 1 -
DNFD Inquisitor jA.png
Reach for the heavens
DNFD Inquisitor jA Hitbox.png

j.B Data

j.B
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
80 80 High 15 4 Falling + 3 ~+14 ~+19 75% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 17 22 40 27 11 70 3 -
DNFD Inquisitor jB.png
DNFD Inquisitor jB 1 Hitbox.pngDNFD Inquisitor jB 2 Hitbox.png

Universal Mechanics

Throw Data

A+B
Throw
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
150 50, 100 Throw 5 2 22 - HKD(+5) 100%, 0% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- - - - - - 3, 12 - 10 -
DNFD Inquisitor AB.png
File:DNFD Inquisitor AB Hitbox.png

Dodge Data

6G
Dodge
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
- - - 0 30 1 - - - 1~20 Hit, Projectile
21~30 Projectile
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- - - - - - - - - -
DNFD Inquisitor 6G.png
File:DNFD Inquisitor 6G Hitbox.png

Backwards Dodge Data

4G
Backwards Dodge
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
- - - 0 30 8 - - - 1~20 Hit, Projectile
21~30 Projectile
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- - - - - - - - - -
DNFD Inquisitor 6G.png
File:DNFD Inquisitor 6G Hitbox.png

Guard Cancel Data

6B+S
Guard Cancel
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
70 70 Mid 18 11 15 -31 KD (+12) 0% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- - 12 - 999 - 13 0 - 100
DNFD Inquisitor 2S.png
DNFD Inquisitor 2S 1 Hitbox.pngDNFD Inquisitor 2S 2 Hitbox.pngDNFD Inquisitor 2S 3 Hitbox.pngDNFD Inquisitor 2S 4 Hitbox.pngDNFD Inquisitor 2S 5 Hitbox.png

Skills

Punishing Cross Data

5S
Punishing Cross
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
106 50, 70 Mid 16 2, 3 22 -2 KD (+39) 80%, 80% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 20, 22 25, 30 50, 55 33, 38 11, 15 40, 60 2, 3 -
DNFD Inquisitor 5S 1.png
DNFD Inquisitor 5S 1 Hitbox.pngDNFD Inquisitor 5S 2 Hitbox.png

Rising Cut Data

2S
Rising Cut
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
90 90 Mid 20 11 20 -8 KD (+38) 80% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 22 - 60 - 15 80 5 -
DNFD Inquisitor 2S.png
Painfully slow anti-air
DNFD Inquisitor 2S 1 Hitbox.pngDNFD Inquisitor 2S 2 Hitbox.pngDNFD Inquisitor 2S 3 Hitbox.pngDNFD Inquisitor 2S 4 Hitbox.pngDNFD Inquisitor 2S 5 Hitbox.png

Cut-in Dash Data

6S
Cut-in Dash
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
- - - 0 - 25 - - - none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
8~20 (6SS) - - - - - - - - -
DNFD Inquisitor 6S.png
DNFD Inquisitor 6S Hitbox.png
Can be cancelled into Cut-in Bash during frames 8~20.

Cut-in Bash Data

6SS
Cut-in Bash
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
80 80 Mid 12 2 35 -16 KD (+25) 70% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 20 - 70 - 12 70 5 -
DNFD Inquisitor 6SS.png
DNFD Inquisitor 6SS Hitbox.png

Flege's Essence Data

4S
Flege's Essence
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30 30 Mid 34 15 17 -7 -2 90% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
2 10 15 60 23 0 20 3 -
DNFD Inquisitor 4S.png
The next combo will be fire
DNFD Inquisitor 4S Hitbox.png
Only becomes active when hitting the ground

Incinerate Data

Incinerate
Incinerate
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
50 [70] 5x10 [5x14] N/A - - - - - - none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- - - - - - - - - -
Data in [] denotes information when Incinerate is triggered by Inquisitor's 2M.

Punishment Data

j.S
Punishment
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
100 100 High 18 6 Falling + 5 ~+17 KD(~+52) 80% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 22 24 60 32 15 90 5 -
DNFD Inquisitor jS.png
DNFD Inquisitor jS Hitbox.png

Raid Data

j.2S
Raid
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
97 60,50 Mid 21 Falling, 3 24 -11 KD (+36) 80%x2 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 18, 15 20, - 100, 99 28, - 13, 10 60, 20 3, 2 -
DNFD Inquisitor j2S.png
Watch out for the aftershock
DNFD Inquisitor j2S 1 Hitbox.pngDNFD Inquisitor j2S 2 Hitbox.pngDNFD Inquisitor j2S 3 Hitbox.png

MP Skills

Flege's Firebomb Data

5M
Flege's Firebomb
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
40 10×5 Mid 45 40 10* +37 +42 [HKD (+95)] 90%×5 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
5 10 15 40 23 0 3×5 - 40
DNFD Inquisitor 5M.png
The more fun Essence
DNFD Inquisitor 5M Hitbox.png
Hitbox only becomes active when reaching the floor
Data in [ ] refers to on-hit when the opponent is doused in Essence.
*Inquisitor recovers from the thrown Firebomb while it is still active. For this skill, recovery and Active are considered separate.

Noble Rage Data

623M
Noble Rage
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
155 50, 25×4, 50 Mid 10 3 42 -26 HKD (+19) [HKD (+79)] 90%×6 (~53%) 1~12 All
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- - 18 - 9999 [99+HKD] - 13, 5x4, 13 80 - 80
DNFD Inquisitor 623M.png
DNFD Inquisitor 623M Hitbox.png
reversal
Data in [ ] refers to on-hit when the opponent is doused in Essence.

Summary Justice Data

236M
Summary Justice
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
186 60, 50, 100 Mid 18 4, 5, 10 21 ±0 KD (+44) [KD (+47)] 90%×3 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 20, 24, 27 30, 40, - 60, 90, 120 38, 48, - 12, 10, 15 50, 30, 50 - 50
DNFD Inquisitor 236M.png
Punishing Cross: Fire Edition
DNFD Inquisitor 236M 1 Hitbox.pngDNFD Inquisitor 236M 2 Hitbox.pngDNFD Inquisitor 236M 3 Hitbox.pngDNFD Inquisitor 236M 4 Hitbox.png
Data in [ ] refers to on-hit when the opponent is doused in Essence.
First hit jump cancel on block is +20
Second hit jump cancel on block is +24
Third hit jump cancel on block is +27

Burning Wheel Data

214M
Burning Wheel
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
253 28×23, 50 Mid 40 181 30* +166 KD (+214) [KD (+219)] 90%×24 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- 7 10 (Last hit) 15, - 50, 100 23, - 0 4×23, 20 - 90
DNFD Inquisitor 214M.png
Who needs mixups when you can just break their guard?
DNFD Inquisitor 214M 1 Hitbox.pngDNFD Inquisitor 214M 2 Hitbox.png
First active frame
Data in [ ] refers to on-hit when the opponent is doused in Essence.
*Inquisitor recovers from the wheel while it is still active. For this skill, recovery and Active are considered separate.

God's Wrath Data

j.M
God's Wrath
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
147 30×2, 40, 80 Mid 12 4x4 26 -1 HKD (+73) [HKD (+95)] 90%×4 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- - 22, 25 (Last hit) - 40, 150 (Last hit) - 4x3, 12 30×2, 40, 50 - 70
DNFD Inquisitor jM.png
DNFD Inquisitor jM 1 Hitbox.pngDNFD Inquisitor jM 2 Hitbox.pngDNFD Inquisitor jM 3 Hitbox.pngDNFD Inquisitor jM 4 Hitbox.png
Data in [ ] refers to on-hit when the opponent is doused in Essence.

Awakening Skill

Blazing Hell Data

AS
Blazing Hell
other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
400 0, 400 Mid 17 (2 + 15) 5 49 -33 HKD (+2) 100% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
- - 16 - - - 0 40 - -
DNFD Inquisitor AS.pngDNFD Inquisitor AS Cinematic.png
DNFD Inquisitor AS Hitbox.png
Awakening Flash freezes the game for 82 frames (1.3694 seconds) starting at Frame 3.

Category

Mechanics
Application & Advanced Information
Archived Information