- New Content
Added Goku
Added Vegeta
- System Changes
- Reflect: BUG FIX?
- The recovery frames of a successful reflect are no longer trigger counter hit state.
- Character Changes
- Homing Energy Blast (236S) + Assist BUFF
- Increased hitstop.
- Increased recovery.
- 2S BUFF
- Gohan can now use his air options after the move has recovered.
- Changed landing recovery to be the same as j.2S.
- The first hitbox has been increased in size.
- j.2S BUFF
- The first hitbox has been increased in size.
- Assist BUFF
- Gohan moves further forward while performing the uppercut.
- 5S
- Startup decreased.
- Death Slash (236X) + Assist
- Hitstop and untech time increased.
- L Death Slash
- Startup decreased.
- Warp Smash (22S)
- Frieza becomes invulnerable earlier.
- You Might Not Survive This Time (j.236S)
- Landing recovery removed on whiff.
- Golden Frieza
- Made it possible for Frieza to move immediately after the time freezing cinematic.
- If the opponent is not taking damage when you activate Golden Frieza, the startup before the cinematic is longer, but armor properties have been added to the startup.
- During the install, the restrictions of the Z Combo system are removed. (5H > 2M > 5L is possible) (reverse beats)
- 2H
- Can cancel into 5S.
- 5S (Jeice)
- Hitstop and untech time increased.
- Assist
- Hitstop and untech time increased.
- Strong Jersey (236X)
- Blockstun decreased.
- M & H Strong Jersey
- Increased untech time on cinematic hits. (smash hits)
- Launches enemy on hit.
- Air Strong Jersey (j.236X)
- Startup decreased.
- 5S, j.S, Cyclone Buster (214X ~ S)
- Made it possible to cancel into special moves when reflected.
- Fixed a bug where the move could not be cancelled when hitting on late active frames.
- Assist
- Hitstop and untech time increased.
- H Shining Slash (236H)
- Startup decreased.
- 5L, 2L
- Startup increased.
- Step In Low Kick (6H)
- Added damage proration when used as the first hit of the combo.
- j.M
- Startup increased.
- j.S
- Damage proration increased.
- Ground bounces on the first hit.
- Ground M Rolling Crush (236M)
- Added the ability to control the horizontal distance traveled while rolling by inputting 4/6.
- Ground H Rolling Crush (236H)
- Startup decreased
- Added the ability to control the horizontal distance traveled while rolling by inputting 4/6.
- Air L & M Rolling Crush (j.236L/M)
- Does not hit opponents behind Cell.
- 5L, 2L
- Added whiff cancels. (use 4LL to whiff cancel into another 5L)
- Support Attack (Barrier) (214S), Assist
- Startup before invulnerability decreased.
- Barrier (22S)
- Invulnerability starts up faster.
- When the barrier stops an attack, it can be cancelled into super with L+M/H+S, and into lvl3 with 4L+M/4H+S.
- L Back Grab (236L)
- Startup decreased.
- Combos into super on hit.
- M & H Back Grab (236M/H)
- Increased the horizontal distance 18 moves.
- 5S
- Normalized the cancel timing of the followups to be the same as other characters.
- Assist
- No longer uses smash on hit.
- Galactic Donut (214S)
- Fixed a bug where the smash on the next combo is removed when donut hits an assist.
- Ground M Miracle Spinning Punch (236M)
- Increased recovery when the button is not held.
- Ground H Great Special Rolling Kick (214H)
- Recovery increased.
- Gotenks can airdash and double jump after the move has recovered.
- Air H Great Special Rolling Kick (j.214H)
- Recovery decreased.
- Vengeful Shout (236S)
- Increase landing recovery of the feint.
- 5S
Increased untech time. Added the ability to curve only the ki blast closer to Krillin on the follow up by inputting 4S.
- j.S
- Increased untech time.
- Added the ability to curve only the top ki blast on the follow up by inputting 8S.
- Senzu Bean (214L), Assist
- The rock no longer can be broken by the opponent's attacks.
- Damage proration decreased.
- Solar Flare (214S)
- Added head invulnerability.
- 2/3M (Not 1M)
- Startup increased.
- Added damage proration when used as a combo starter.
- 2S
- Added landing recovery.
- Throws the ki blast towards the opponent when they are close to Kid Buu.
- j.S
- Added landing recovery.
- Mystic Ball Attack (236X)
- No longer can hit opponent's behind Kid Buu.
- 5L
- Hits close crouching opponents.
- 5LL
- Startup decreased.
- Assist
- Untech time increased.
- 5L, 2M
- Now hits low.
- 2H
- Hitbox in front of Nappa increased.
- Assist
- Hitstop increased.
- Blazing Storm (236S), Assist
- Startup decreased. (Frame data on block is worse)
- Too Bad (214S)
- Invulnerability startup decreased. (Guard-point)
- Total duration decreased.
- Saibaman Spit (214X)
- Made it possible for the opponent to guard cancel reflect and super dash after blocking this.
- 5LLL
- Startup decreased (can no longer tick throw off 5LL)
- Ground Flying Powerbomb (214X)
- Added head invulnerability.
- Ground Dynamite Driver (236X)
- Increased damage.
- Neo Wolf Fang Fist (HS)
- Wall bounces on hit.
- Spirit ball (Lvl 1 super)
- Minimum damage increased.
- Assist
- Untech time increased.
- Ground Volleyball Fist (236X)
- Fixed a bug where the followups were still usable when blocked.
- M Ground Volleyball Fist (236M)
- Guard-point starts up faster.
- H Ground Volleyball Fist Followups 2 & 3 (236HHH)
- Added clones of Tien to aid in the attack.
- Tribeam (Lvl 1 super)
- Increased the Z change window.
- Tribeam, Neo Tribeam (Lvl 1 and Lvl 3)
- Reduced the amount of self damage while Tien is in sparking.
- 5LLL
- Hitbox above Hit increased in size.
- 2L
- Can cancel into 2L from 5LL.
- H Tides of Time (236H)
- Invulnerability starts up faster
- Death Blow (Lvl 3 super)
- Cinematic hits will not play for the rest of the combo. (it's phrased weirdly in japanese too, I believe it just means it consumes the smash but I'm leaving it as a direct translation just in case my assumption is incorrect)
- 5L
- Startup decreased.
- Hitbox increased in the front.
- 2L
- Startup decreased.
- Assist
- Distance traveled increased.
- Sphere of Destruction (236X), Assist
- Increased the untech time when it hits while the sphere is being set.
- Launches opponent on hit.
- Sphere of Destruction (236X)
- When hit by a normal, that normal can be canceled into Specials, Z changes and Sparking.
- H Ground Sphere of Destruction (236H)
- Beerus floats upwards a little if 2 is inputted.
- Super God Shock Flash (214X)
- Startup decreased.
- Launches opponent on hit.
- L & H Super God Shock Flash (214L/H)
- Damage on the punch when the grab whiffs increased.
- Damage proration added when used as a combo starter.
- Instant Transmission (214/236S)
- Goku faces the opponent when the move ends.
- Extreme Speed Kamehameha (Lvl 1 super)
- Increased the Z change window.
- Big Bang Attack (236S), Assist
- Damage increased.
- Hitstop and Blockstun increased.
- Launches opponent on hit.
- L Super Dash Kick Followup 2 (236XXL)
- Startup increased when Vegeta is in front of the opponent.
- Ground Super Dash Kick (236X)
- Removed head property.
- Ground Super Dash Kick Followup 1 & 2 (236XXX)
- Made frame advantage uniform.
- Galick Gun (236HS)
- Damage increased.
- Niagara Pummel (236LM)
- Increased distance travelled.
- Startup decreased.
- Damage proration decreased.
- Hold Niagara Pummel (236[LM])
- Cinematic hits will not play for the rest of the combo. (it's phrased weirdly in japanese too, I believe it just means it consumes the smash but I'm leaving it as a direct translation just in case my assumption is incorrect)
- 2M
- Reduced forward hitbox.
- 3M
- Added damage proration when used as the initial hit in a combo.
- Increased the hitbox on the inside of the tail. (closer to 21)
- Assist
- Hitstop and untech time increased.
- Damage decreased.
- Recovery increased.
- Total Detonation Ball (236X)
- Hitstop increased.
- 21 transitions into the move finishing animation when the ball explodes.
- L & M Total Detonation Ball (236L/M)
- Recovery increased.
- Homing Energy Blast (Purple 236S)
- Hitstop increased.
- Recovery increased.
- Barrier (Green 214S)
- Invulnerability starts up faster.
- When the barrier stops an attack, it can be cancelled into super with L+M/H+S, and into lvl3 with 4L+M/4H+S.
- Ground Aerial Connoisseur Cut (214S)
- Added head invulnerability.
- Connoisseur Cut, Aerial Connoisseur Cut (236S/214S)
- 21 turns towards the opponent after a whiffed grab.
- L Rebellion Spear (236L)
- Blockstun decreased.
- Ground M Rebellion Spear (236M)
- Added head invulnerability.
- Landing recovery added.
- H Rebellion Spear (236H)
- Active frames on the first attack increased.
- Damage on the followup increased.
- Saiyan Spirit (236HS)
- Once Saiyan Spirit hits, cinematic hits will not play for the rest of the combo (it's phrased weirdly in japanese too, I believe it just means it consumes the smash but I'm leaving it as a direct translation just in case my assumption is incorrect)
- Armor
- The opponent's vanish breaks Broly's armor now.
- Assist
- Initial hitbox increased.
- Untech time increased.
- Eraser Blow (236S)
- Initial hitbox increased.
- Gigantic Strike (j.214X)
- Made connecting vanish after this move easier.
- Barrier (214S)
- Invulnerability starts up faster.
- Ground Atomic Buster (214X)
- Added head invulnerability.
- Spiral Heel Shot (236X)
- Blockstun on last hit decreased.
- Recovery decreased.
- Air Spiral Heel Shot (j.236X)
- Reduced untech time on non-smash hit.
- Air L & M Spiral Heel Shot (j.236L/M)
- Increased the distance Vegito travels.
- j.L
- Hitbox above Zamasu increased in size.
- Assist
- Hurtbox decreased in the front.
- Startup decreased.
- Projectile speed increased.
- L & H Ground Eternal Justice (236L/H)
- Startup decreased.
- H Air Eternal Justice (j.236H)
- Startup decreased.
- Divine Order (236S)
- Hurtbox decreased in the front.
- Held Divine Order (236[S])
- Startup decreased.
- Projectile speed increased.